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1. Can someone help me? - in General Discussions [original thread]
When you deleted the game client, did you delete the game settings file? If you didn't, I'd give it a try. Download another copy of the client, delete the installed client, and then delete the game's saved data. On the GAME column of the PS3 menu...
- by Banjo Hero - at 2013.04.26 21:23:00
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2. ADS - in General Discussions [original thread]
No, Auto-aim should cause your aim to drag along a little with the target's movement. The hit indicator is just the hit indicator.
- by Banjo Hero - at 2013.04.19 20:19:00
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3. Claymores - in General Discussions [original thread]
Goric Rumis wrote: Banjo Hero wrote: No, no, my confusion is the "proximity" part. While they can certainly be rigged to a trip-wire or a timer or whatever you want, that's all field-expedient jury-rigging and stuff. Out-of-the-box, they're ...
- by Banjo Hero - at 2013.04.16 17:34:00
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4. Claymores - in General Discussions [original thread]
No, no, my confusion is the "proximity" part. While they can certainly be rigged to a trip-wire or a timer or whatever you want, that's all field-expedient jury-rigging and stuff. Out-of-the-box, they're manually triggered.
- by Banjo Hero - at 2013.04.16 17:21:00
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5. Claymores - in General Discussions [original thread]
Sir Petersen wrote: Banjo Hero wrote: A bunch of crap. Has there been a thread on this forum without a "OMFG CLAYMOERZ R TEH OP" discussion on any weapon in this game? :) Oh, my, no! Not yet, at any rate. :D
- by Banjo Hero - at 2013.04.16 17:08:00
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6. Claymores - in General Discussions [original thread]
Bones McGavins wrote: ... this discussion is about anti infantry prox mines ... I saw this after posting the thing I just posted, and now I'm confused... Um, anti-personnel proximity mines? I thought it was about claymores?
- by Banjo Hero - at 2013.04.16 17:04:00
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7. Claymores - in General Discussions [original thread]
Why do you guys think we need claymore mines? Aside from the whole "Front Toward Enemy" thing, the birdshot, and the range (IIRC, they're effective to something like maybe fifty meters) the claymore is pretty much the same thing as this game's RE:...
- by Banjo Hero - at 2013.04.16 16:59:00
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8. Cowboy Bebop - in General Discussions [original thread]
Spike rules. "I needed that egg."
- by Banjo Hero - at 2013.04.12 22:19:00
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9. this games horrible - in General Discussions [original thread]
The-TestTube-Kid wrote: [...] its impossible [...] i dont play it groups thatswhat scrubs do Yeah. That's exactly what they do. Face + Palm. I don't know. Troll, child, scrub, hallucination, whatever he is, I think I'm done with this guy...
- by Banjo Hero - at 2013.04.09 21:12:00
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10. What skills benefit both infantry and vehicles? - in General Discussions [original thread]
Herrick Arcos wrote: ...The skill that increases CPU... I forgot the name... Circuitry. (I only know it off the top of my head because I just put it to level 5 last night)
- by Banjo Hero - at 2013.04.09 15:56:00
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11. Hey, Devs, is there an Aurum Gear post game ISK inequity? - in General Discussions [original thread]
@OP, assuming CCP Eterne didn't raise any alarms over on their end, because the post simply says "moved," maybe you should change the subject to start with the "[BUG]" flag? I don't know, but it might be more likely to catch a dev's attention that...
- by Banjo Hero - at 2013.04.09 14:17:00
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12. WOW!!! - in General Discussions [original thread]
JL3Eleven wrote: Vyzion Eyri wrote: JL3Eleven wrote: The lakes could be formed from methane and other gases on nontemperate planets. Hydrothermal vents and volcanos would be badass also. I'm imagining pockets of helium venting out of ...
- by Banjo Hero - at 2013.04.09 13:12:00
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13. Is Anyone Else Upset? - in General Discussions [original thread]
Alas! I have no bacon to sustain me, only coffee and cigarettes. (they'll do in a pinch, but it's just not the same!)
- by Banjo Hero - at 2013.04.02 18:32:00
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14. Stealth heavies - in General Discussions [original thread]
Oooh! Shneaky! ;) (* hee hee - I know it's just a typo, but I saw "scam dampening" and thought we could use some of that on that Lotto guy's thread)
- by Banjo Hero - at 2013.04.02 18:28:00
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15. Dropships Need wings - in General Discussions [original thread]
howard sanchez wrote: Ornithopters are cool but if we have those I want Sandworms too Dammit! I was going to comment on this thread earlier, but I couldn't get the word "ornithopter" to shake loose from my poor, addled brain. And sandworms ...
- by Banjo Hero - at 2013.04.01 21:32:00
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16. Best Nova Knife game!? - in General Discussions [original thread]
Nova Knife wrote: Banjo Hero wrote: The Dragon Ascendant wrote: Nova Knife wrote: something something else some garbage http://cdn.memegenerator.net/instances/400x/36851544.jpg I generally actually play after I cap out, usual...
- by Banjo Hero - at 2013.03.31 01:57:00
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17. Best Nova Knife game!? - in General Discussions [original thread]
The Dragon Ascendant wrote: Nova Knife wrote: 23/0 Showoff. Seriously! It must be wicked hard to get twenty-three kills while sitting idle in the MCC.
- by Banjo Hero - at 2013.03.30 23:29:00
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18. Light weapon capacity - in General Discussions [original thread]
I dig what you're saying, but it's not necessarily an _utter_ waste. If you're dropping hives where your teammates are fighting, but not staying right there yourself, you'll get the WP for resupplying them, while still having ample ammo yourself. ...
- by Banjo Hero - at 2013.03.30 17:18:00
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19. Light weapon capacity - in General Discussions [original thread]
It's not magazine capacity, it's total carrying capacity.
- by Banjo Hero - at 2013.03.30 17:07:00
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20. Nerf Nova knives - in General Discussions [original thread]
Props to the people who play with Nova Knives, if for nothing other than sheer bravado. I think the closest I came to them ever (aside from this one corpmate who likes to use them, and swipes at everyone when we first spawn) was playing on my Hea...
- by Banjo Hero - at 2013.03.21 17:43:00
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