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321. [ideas] new Map enviroment - in Feedback/Requests [original thread]
Hunter Junko wrote: more interesting places/ locations :D Buzludzha Monument http://4.thumbs.scribol.com/11/2014/11/The-light-coming-through-lends-the-Buzludzha-Monument-an-extra-terrestrial-air.jpg I would love to see a map inside a ship...
- by Bahirae Serugiusu - at 2014.12.11 02:54:00
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322. Clone Vats? - in General Discussions [original thread]
Well it sounds like finally our clones can get some food. Those of you who suck will feast, those of you who sit afk in the redline or are snipers will starve.
- by Bahirae Serugiusu - at 2014.12.11 02:15:00
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323. AUR based mission for key reward. - in General Discussions [original thread]
Well you have to give them credit for having the balls to do something that obvious.
- by Bahirae Serugiusu - at 2014.12.11 01:55:00
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324. The Federal Marines and why they are the best god damned group in EV... - in General Discussions [original thread]
Her Chosen wrote: *cough* broken match queing *cough* Its this simple, when a random, ne, player has the default 4 factions seected, the game will throw them in Amarr, then Caldari first. Simple because of ALPHABETICAL ORDER... Soon, the wea...
- by Bahirae Serugiusu - at 2014.12.11 01:52:00
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325. The Federal Marines and why they are the best god damned group in EV... - in General Discussions [original thread]
At least if you play Caldari FW you earned every bit of LP you got.
- by Bahirae Serugiusu - at 2014.12.11 00:01:00
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326. A truly evolving battlefield - in General Discussions [original thread]
Sinboto Simmons wrote: I'd like an explanation like that for the patchnotes. ^_^ Recent screw ups by the Kaalakiota Corporation somehow made all Rail Rifles in distribution a lot harder to aim with at any range. The Kaalakiota Corporation ho...
- by Bahirae Serugiusu - at 2014.12.10 22:50:00
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327. is CCP serious? - in General Discussions [original thread]
KING CHECKMATE wrote: Assert Dominance wrote: http://i.imgur.com/I5csJag.jpg?1 WHATS THAT REWARD!? A FREKN RESPEC? I WANT. Would be a kick-ass reward and would probably get people thinking.
- by Bahirae Serugiusu - at 2014.12.10 21:44:00
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328. Strongboxes and crafty individuals - in General Discussions [original thread]
Work the shaft orrrrrrr give it over to Jara and let her work her magic. Please take video
- by Bahirae Serugiusu - at 2014.12.10 19:31:00
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329. Found a corp working with Dust Brazil - in General Discussions [original thread]
Jack 3enimble wrote: They have to boost, their ****** connections prevent them from playing the game properly Then they should live in a place with better internet.
- by Bahirae Serugiusu - at 2014.12.10 18:18:00
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330. Scouts are done. - in General Discussions [original thread]
For the death of scouts and everything but Assault and Sentinels I've seen alot of scouts still (not as bad as before), and a few Logis which is normal. I have noticed more heavies then normal (aka 4) but then again it could have been that the Amb...
- by Bahirae Serugiusu - at 2014.12.10 16:19:00
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331. Redeem free stuff !!! - in General Discussions [original thread]
Better then the 4 copies of 4 pistols we got last time. Or the 5 ADV Assault suits
- by Bahirae Serugiusu - at 2014.12.10 16:15:00
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332. Make killing a heavy reward moar WP - in General Discussions [original thread]
Forge Guns are the best way to kill heavy packs.
- by Bahirae Serugiusu - at 2014.12.10 14:03:00
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333. Will we ever get Caldari Assaults' bonus changed? - in Feedback/Requests [original thread]
All the other assault suits get a racial bonus that you can't get from spending points on whatever weapon. Can't lower the heat-build up from laser weapons on anything other then Amarr Assault, can't get a larger clip from anything other then Minm...
- by Bahirae Serugiusu - at 2014.12.10 13:59:00
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334. Scouts are done. - in General Discussions [original thread]
Booby Tuesdays wrote: Sir Dukey wrote: Assault 514 Welp, it's official. There is almost nothing left to complain about. <3 Assault. Minmatar could use a make over though and Caldari could use a better bonus.
- by Bahirae Serugiusu - at 2014.12.10 02:54:00
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335. So CCP it's time to look at Sentinels now - in General Discussions [original thread]
Heavies are easy-mode (don't try to say otherwise). But all it takes is a Militia Heavy and a Militia Forge Gun and you send them to the kitchen or running for the hills.
- by Bahirae Serugiusu - at 2014.12.10 01:51:00
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336. Scouts are done. - in General Discussions [original thread]
Sir Dukey wrote: Robocop Junior wrote: I couldn't disagree more! I find it easier to FG the closer the enemy is, especially a behemoth lumbering along. People tend to panic as soon as those blue balls whizz by their face, especially HMGers...
- by Bahirae Serugiusu - at 2014.12.10 01:07:00
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337. Scouts are done. - in General Discussions [original thread]
KING CHECKMATE wrote: Bahirae Serugiusu wrote: Have you tried a Forge Gun? Takes an insanely tanked out Sentinel to survive one. So i need a sentinel to kill a sentinel. Isnt this what sentinels were QQ a while ago? ''OMG i need a ...
- by Bahirae Serugiusu - at 2014.12.10 00:43:00
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338. Scouts are done. - in General Discussions [original thread]
Sir Dukey wrote: Bahirae Serugiusu wrote: KING CHECKMATE wrote: Lloyd Orfay wrote: Sir Dukey wrote: Heavy-Assault 514 it is. BTW CCP-- thanks for handing over the scout role to the logistics. Great buff. *Meanwhile, people are...
- by Bahirae Serugiusu - at 2014.12.10 00:42:00
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339. lol Militia Range Amps - in General Discussions [original thread]
Cody Sietz wrote: Supernus Gigas wrote: Militia Range Amplifier: Increases Dropsuit's Scan Radius by 25% Complex Range Amplifier: Increases Dropsuit's Scan Radius by 15% Seems like a glitch... No, it seems legit
- by Bahirae Serugiusu - at 2014.12.10 00:38:00
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340. Ban All Suicide Cult Members! - in Feedback/Requests [original thread]
Atiim wrote: Considering how it's strictly prohibited in public areas, that would be CONCORD's job. Oh those guys who watched me get podded in a .9 area? They seem like they would be useful.
- by Bahirae Serugiusu - at 2014.12.10 00:34:00
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