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341. 20,000 th topic belongs to me - in General Discussions [original thread]
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- by BOZ MR - at 2013.04.29 10:02:00
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342. [Planetary Conquest] Important message to the Imperfects. - in General Discussions [original thread]
Crims0n Viper wrote: Noc Tempre wrote: You'll have to talk to our directors. 200M ISK will likely pay for us to take a planet for you OR defended for a short time period. Buying blue status is on a whole nother level of magnatitude (trillion...
- by BOZ MR - at 2013.04.27 20:01:00
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343. Coloured lase/rifle fire - in General Discussions [original thread]
Halador Osiris wrote: La Fortune wrote: Different coloured lasers exist in EVE , they represent different frequencies of power, from short range high damage to long range low damage. The current laser rifles use green frequency crystals, wh...
- by BOZ MR - at 2013.04.27 18:31:00
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344. Questions for the Devs : - in General Discussions [original thread]
Iron Wolf Saber wrote: They corrected mouse DPI. They said they are working on vehicle balance, can you ask them if they did anything about vehicles in Uprising other than adding fancy colors, especially HAV and dropship survivability, explos...
- by BOZ MR - at 2013.04.27 17:51:00
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345. New (?) video of Uprising and Scrambler Rifle (Or am I late already?) - in General Discussions [original thread]
Jack McReady wrote: BOZ MR wrote: http://www.youtube.com/watch?v=5J7JJ-QWSx8 Shows how OP and easy mode the swarms are. That militia dealt more than 1600 damage to madrugrar. Lock on time is still non-existing for swarms. Skirmish with one o...
- by BOZ MR - at 2013.04.26 13:25:00
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346. A Question about "Community Proposed Tank Balances" - in General Discussions [original thread]
Ivan Avogadro wrote: Vaerana Myshtana wrote: Modern anti-tank missile > Modern tank. AV is fine so long as it obeys this rule: One user of AV can kill one tank of the same Meta Level. -- As to the question of the other team deploying i...
- by BOZ MR - at 2013.04.26 13:18:00
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347. CCP says Dust514 is AAA shooter - in General Discussions [original thread]
Free Beers wrote: discuss amongst yourselves as to the validity of this statement Lie. Not you, CCP
- by BOZ MR - at 2013.04.26 13:16:00
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348. New (?) video of Uprising and Scrambler Rifle (Or am I late already?) - in General Discussions [original thread]
http://www.youtube.com/watch?v=5J7JJ-QWSx8 Shows how OP and easy mode the swarms are. That militia dealt more than 1600 damage to madrugrar. Lock on time is still non-existing for swarms. Skirmish with one objective. Good job CCP. LoL, this game...
- by BOZ MR - at 2013.04.26 13:13:00
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349. A Question about "Community Proposed Tank Balances" - in General Discussions [original thread]
BOZ MR wrote: Piercing Serenity wrote: the same conclusion: "They just don't have enough guys..." In an isolated incident, 1 (Tank) vs. 4 (infantry) sounds nice. It lets tankers survive the random blueberries who jump at their free AV gear...
- by BOZ MR - at 2013.04.26 12:53:00
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350. A Question about "Community Proposed Tank Balances" - in General Discussions [original thread]
Takahiro Kashuken wrote: Halador Osiris wrote: I think the solution is to nerf tank damage. Less AV players will go after them, they won't go like 25-0, tank battles will last longer, the list goes on. I know that "realistically" tank damage...
- by BOZ MR - at 2013.04.26 12:52:00
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351. Questions for the Devs : - in General Discussions [original thread]
Iron Wolf Saber wrote: I'll help out as well. Will they balance AV? Proto swarms hit armor about 3200+ w damage mods right now.
- by BOZ MR - at 2013.04.26 09:28:00
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352. A Question about "Community Proposed Tank Balances" - in General Discussions [original thread]
Piercing Serenity wrote: the same conclusion: "They just don't have enough guys..." In an isolated incident, 1 (Tank) vs. 4 (infantry) sounds nice. It lets tankers survive the random blueberries who jump at their free AV gear unless they grou...
- by BOZ MR - at 2013.04.26 09:16:00
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353. WHY I NEED TO PUT SMALL TURRETS CCP? - in General Discussions [original thread]
Lord-of-the-Dreadfort wrote: really? i happen to remember when they could kill infintry...... So you see preventing AV nade to kill infantry is nerf.
- by BOZ MR - at 2013.04.26 01:01:00
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354. WHY I NEED TO PUT SMALL TURRETS CCP? - in General Discussions [original thread]
Lord-of-the-Dreadfort wrote: gbghg wrote: BOZ MR wrote: gbghg wrote: BOZ MR wrote: I see. Thats why you don't want them to be balanced, easy modeeeee. You never look at receiving end of it, I am AV in my alt and they are OP. I ne...
- by BOZ MR - at 2013.04.26 00:36:00
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355. WHY I NEED TO PUT SMALL TURRETS CCP? - in General Discussions [original thread]
gbghg wrote: BOZ MR wrote: gbghg wrote: BOZ MR wrote: I see. Thats why you don't want them to be balanced, easy modeeeee. You never look at receiving end of it, I am AV in my alt and they are OP. I never said that I don't want them ...
- by BOZ MR - at 2013.04.26 00:33:00
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356. ARs are UP they cant kill my tank. - in General Discussions [original thread]
- by BOZ MR - at 2013.04.26 00:26:00
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357. WHY I NEED TO PUT SMALL TURRETS CCP? - in General Discussions [original thread]
gbghg wrote: BOZ MR wrote: I see. Thats why you don't want them to be balanced, easy modeeeee. You never look at receiving end of it, I am AV in my alt and they are OP. I never said that I don't want them to be balanced, imo I think there...
- by BOZ MR - at 2013.04.26 00:24:00
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358. WHY I NEED TO PUT SMALL TURRETS CCP? - in General Discussions [original thread]
gbghg wrote: BOZ MR wrote: gbghg wrote: BOZ MR wrote: gbghg wrote: so tanks can have some semblance of "team effort". It does take a teamwork to,stay alive unless you are playing against scrubs. Only a dude w packed av and nanohiv...
- by BOZ MR - at 2013.04.26 00:17:00
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359. WHY I NEED TO PUT SMALL TURRETS CCP? - in General Discussions [original thread]
gbghg wrote: BOZ MR wrote: gbghg wrote: so tanks can have some semblance of "team effort". It does take a teamwork to,stay alive unless you are playing against scrubs. Only a dude w packed av and nanohive is stupidly enough to take out ...
- by BOZ MR - at 2013.04.26 00:06:00
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360. WHY I NEED TO PUT SMALL TURRETS CCP? - in General Discussions [original thread]
gbghg wrote: so tanks can have some semblance of "team effort". It does take a teamwork to,stay alive unless you are playing against scrubs. Only a dude w packed av and nanohive is stupidly enough to take out buffed up Surya and seems balance...
- by BOZ MR - at 2013.04.26 00:00:00
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