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BOZ MR
Internal Error. Negative-Feedback
75
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Posted - 2013.04.25 23:53:00 -
[1] - Quote
WHY? |
gbghg
L.O.T.I.S.
1249
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Posted - 2013.04.25 23:59:00 -
[2] - Quote
so tanks can have some semblance of "team effort". |
BOZ MR
Internal Error. Negative-Feedback
75
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Posted - 2013.04.26 00:00:00 -
[3] - Quote
gbghg wrote:so tanks can have some semblance of "team effort". It does take a teamwork to,stay alive unless you are playing against scrubs. Only a dude w packed av and nanohive is stupidly enough to take out buffed up Surya and seems balanced to everyone including CCP and AR dumbs. |
ladwar
Dead Six Initiative
249
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Posted - 2013.04.26 00:01:00 -
[4] - Quote
dev hacks!!!!! plus copy from feedback...bad bad um.. whats your name again? |
gbghg
L.O.T.I.S.
1249
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Posted - 2013.04.26 00:03:00 -
[5] - Quote
BOZ MR wrote:gbghg wrote:so tanks can have some semblance of "team effort". It does take a teamwork to,stay alive unless you are playing against scrubs. Only a dude w packed av and nanohive is stupidly enough to take out buffed up Surya and seems balanced to everyone including CCP and AR dumbs. If you can manage to stay in range of a guy tossing AV nades you deserve to die, besides small turrets can cover the tanks blindspots and spot targets. |
BOZ MR
Internal Error. Negative-Feedback
75
|
Posted - 2013.04.26 00:06:00 -
[6] - Quote
gbghg wrote:BOZ MR wrote:gbghg wrote:so tanks can have some semblance of "team effort". It does take a teamwork to,stay alive unless you are playing against scrubs. Only a dude w packed av and nanohive is stupidly enough to take out buffed up Surya and seems balanced to everyone including CCP and AR dumbs. If you can manage to stay in range of a guy tossing AV nades you deserve to die, besides small turrets can cover the tanks blindspots and spot targets. Stop BSing. You have no idea what AV nades are like. Go fly some dropships. |
gbghg
L.O.T.I.S.
1249
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Posted - 2013.04.26 00:08:00 -
[7] - Quote
BOZ MR wrote:gbghg wrote:BOZ MR wrote:gbghg wrote:so tanks can have some semblance of "team effort". It does take a teamwork to,stay alive unless you are playing against scrubs. Only a dude w packed av and nanohive is stupidly enough to take out buffed up Surya and seems balanced to everyone including CCP and AR dumbs. If you can manage to stay in range of a guy tossing AV nades you deserve to die, besides small turrets can cover the tanks blindspots and spot targets. Stop BSing. You have no idea what AV nades are like. Go fly some dropships. I am well aware of what AV nades are like, I use them myself, and the fact is if you can't shoot the guy tossing them, get away, it's easy to outrange AV nades. |
BOZ MR
Internal Error. Negative-Feedback
75
|
Posted - 2013.04.26 00:17:00 -
[8] - Quote
gbghg wrote:BOZ MR wrote:gbghg wrote:BOZ MR wrote:gbghg wrote:so tanks can have some semblance of "team effort". It does take a teamwork to,stay alive unless you are playing against scrubs. Only a dude w packed av and nanohive is stupidly enough to take out buffed up Surya and seems balanced to everyone including CCP and AR dumbs. If you can manage to stay in range of a guy tossing AV nades you deserve to die, besides small turrets can cover the tanks blindspots and spot targets. Stop BSing. You have no idea what AV nades are like. Go fly some dropships. I am well aware of what AV nades are like, I use them myself, and the fact is if you can't shoot the guy tossing them, get away, it's easy to outrange AV nades. I see. Thats why you don't want them to be balanced, easy modeeeee. You never look at receiving end of it, I am AV in my alt and they are OP. |
gbghg
L.O.T.I.S.
1249
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Posted - 2013.04.26 00:22:00 -
[9] - Quote
BOZ MR wrote: I see. Thats why you don't want them to be balanced, easy modeeeee. You never look at receiving end of it, I am AV in my alt and they are OP.
I never said that I don't want them to be balanced, imo I think there damage should be listed and reduced to under a 1000 at the very least, it's stupid that a grenade is doing as much damage as a swarm launcher. |
BOZ MR
Internal Error. Negative-Feedback
75
|
Posted - 2013.04.26 00:24:00 -
[10] - Quote
gbghg wrote:BOZ MR wrote: I see. Thats why you don't want them to be balanced, easy modeeeee. You never look at receiving end of it, I am AV in my alt and they are OP.
I never said that I don't want them to be balanced, imo I think there damage should be listed and reduced to under a 1000 at the very least, it's stupid that a grenade is doing as much damage as a swarm launcher. Proto swarms deal 3,500+ damage with no hardners to armor. 1 volley. |
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gbghg
L.O.T.I.S.
1249
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Posted - 2013.04.26 00:28:00 -
[11] - Quote
BOZ MR wrote:gbghg wrote:BOZ MR wrote: I see. Thats why you don't want them to be balanced, easy modeeeee. You never look at receiving end of it, I am AV in my alt and they are OP.
I never said that I don't want them to be balanced, imo I think there damage should be listed and reduced to under a 1000 at the very least, it's stupid that a grenade is doing as much damage as a swarm launcher. Proto swarms deal 3,500+ damage with no hardners to armor. 1 volley. with damage mods, base proto swarm damage is 1800 |
BOZ MR
Internal Error. Negative-Feedback
75
|
Posted - 2013.04.26 00:33:00 -
[12] - Quote
gbghg wrote:BOZ MR wrote:gbghg wrote:BOZ MR wrote: I see. Thats why you don't want them to be balanced, easy modeeeee. You never look at receiving end of it, I am AV in my alt and they are OP.
I never said that I don't want them to be balanced, imo I think there damage should be listed and reduced to under a 1000 at the very least, it's stupid that a grenade is doing as much damage as a swarm launcher. Proto swarms deal 3,500+ damage with no hardners to armor. 1 volley. with damage mods, base proto swarm damage is 1800 Light weapon and proficency and other skills with 3Damage mods adds 50%. 2700 plus they deal 130% to armor it is 3600. |
Lord-of-the-Dreadfort
The Lions Guard
54
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Posted - 2013.04.26 00:33:00 -
[13] - Quote
gbghg wrote:BOZ MR wrote:gbghg wrote:BOZ MR wrote: I see. Thats why you don't want them to be balanced, easy modeeeee. You never look at receiving end of it, I am AV in my alt and they are OP.
I never said that I don't want them to be balanced, imo I think there damage should be listed and reduced to under a 1000 at the very least, it's stupid that a grenade is doing as much damage as a swarm launcher. Proto swarms deal 3,500+ damage with no hardners to armor. 1 volley. with damage mods, base proto swarm damage is 1800
leave my AV nades alone, they have been nerfed enough times already, they can't kill infintry AND in a tank you can, you know, TANK the damage as you get out of the guys range and blap him |
BOZ MR
Internal Error. Negative-Feedback
75
|
Posted - 2013.04.26 00:36:00 -
[14] - Quote
Lord-of-the-Dreadfort wrote:gbghg wrote:BOZ MR wrote:gbghg wrote:BOZ MR wrote: I see. Thats why you don't want them to be balanced, easy modeeeee. You never look at receiving end of it, I am AV in my alt and they are OP.
I never said that I don't want them to be balanced, imo I think there damage should be listed and reduced to under a 1000 at the very least, it's stupid that a grenade is doing as much damage as a swarm launcher. Proto swarms deal 3,500+ damage with no hardners to armor. 1 volley. with damage mods, base proto swarm damage is 1800 leave my AV nades alone, they have been nerfed enough times already, they can't kill infintry AND in a tank you can, you know, TANK the damage as you get out of the guys range and blap him LoL they have never been nerfed, they get buffed every build AFAIK. Stop lying. |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
188
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Posted - 2013.04.26 00:43:00 -
[15] - Quote
sry to tell u guys but boz mr is right. |
Lord-of-the-Dreadfort
The Lions Guard
54
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Posted - 2013.04.26 00:47:00 -
[16] - Quote
BOZ MR wrote:[quot-Dreadfort] gbghg wrote:BOZ MR wrote:gbghg wrote:BOZ MR wrote: I see. Thats why you don't want them to be balanced, easy modeeeee. You never look at receiving end of it, I am AV in my alt and they are OP.
I never said that I don't want them to be balanced, imo I think there damage should be listed and reduced to under a 1000 at the very least, it's stupid that a grenade is doing as much damage as a swarm launcher. Proto swarms deal 3,500+ damage with no hardners to armor. 1 volley. with damage mods, base proto swarm damage is 1800 leave my AV nades alone, they have been nerfed enough times already, they can't kill infintry AND in a tank you can, you know, TANK the damage as you get out of the guys range and blap him LoL they have never been nerfed, they get buffed every build AFAIK. Stop lying.[/quote]
really? i happen to remember when they could kill infintry...... |
BOZ MR
Internal Error. Negative-Feedback
75
|
Posted - 2013.04.26 01:01:00 -
[17] - Quote
Lord-of-the-Dreadfort wrote:
really? i happen to remember when they could kill infintry......
So you see preventing AV nade to kill infantry is nerf. |
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