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21. [Suggestion] How to increase the quality of gameplay in pubs - in General Discussions [original thread]
Kensai Dragon wrote: Meta Level Cap seems to be the most balanced idea. Squads should be encouraged. Either remove proto altogether or put a cap in place to limit the gear. Case in point - these APEX suits with basic gear are hardly qualified t...
- by B-F M - at 2014.11.18 21:57:00
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22. [Suggestion] How to increase the quality of gameplay in pubs - in General Discussions [original thread]
Breakin Stuff wrote: Logic failure: Vehicles are balanced to fight proto AV. So proto AV cannot be deployed... Ok enjoy the new flavor of stomp while we practice with ADV AAV. True if all proto is banned, but I was thinking that a limit...
- by B-F M - at 2014.11.18 21:41:00
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23. [Suggestion] How to increase the quality of gameplay in pubs - in General Discussions [original thread]
TritusX wrote: Ok, let me combine everything for you. What you guys seem to want is to nerf squads and q-sync. That is OP. Three squads of Nyain San, Fatal Absolution, and Molon Labe Q-Syncing together is a nightmare. They just use proto to sho...
- by B-F M - at 2014.11.18 21:06:00
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24. [Suggestion] How to increase the quality of gameplay in pubs - in General Discussions [original thread]
Charli Chaplin jr wrote: Even ADV sqds are deadly if they know how to play. Absolutely, even basic sqds are - and so they should be, otherwise we're saying "no one should be allowed to be skilled and/or work together". All I'm saying is tha...
- by B-F M - at 2014.11.18 20:45:00
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25. [Suggestion] How to increase the quality of gameplay in pubs - in General Discussions [original thread]
Updated OP to more clearly define problem.
- by B-F M - at 2014.11.18 19:39:00
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26. [Suggestion] How to increase the quality of gameplay in pubs - in General Discussions [original thread]
Echo 1991 wrote: There should be a system like there is in FW in EVE. Certain ships are only allowed in certain plexes. Frigates can enter any complex but battleships can only enter large complexes. If something similar could be done with gear ...
- by B-F M - at 2014.11.18 19:24:00
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27. [Suggestion] How to increase the quality of gameplay in pubs - in General Discussions [original thread]
loumanchew wrote: The problem is not the protosuits, it is the squads in pub matches. It should be solo queue only. That'd be a nice addition, and hopefully we'll see that one day. Given the current, team-oriented pub matches we have today...
- by B-F M - at 2014.11.18 19:20:00
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28. FW, Q-syncers... - in General Discussions [original thread]
Apothecary Za'ki wrote: B-F M wrote: I agree that q-syncing is fine in FW - how else are teams supposed to really work together? Q-syncing in pubs is much more of a problem because pubs are the only remaining option for casual battles. Not ...
- by B-F M - at 2014.11.18 19:14:00
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29. [Suggestion] How to increase the quality of gameplay in pubs - in General Discussions [original thread]
Syeven Reed wrote: Small change. Only proto suits, not proto everything. Not weapons?
- by B-F M - at 2014.11.18 19:07:00
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30. [Suggestion] How to increase the quality of gameplay in pubs - in General Discussions [original thread]
Bax Zanith wrote: My signature explains public matches perfectly well. Unless your protostomping, then the only useful thing you really can do is put on a starter fit, run out in the middle of the map and wait for someone to one shot you. Then ...
- by B-F M - at 2014.11.18 18:33:00
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31. FW, Q-syncers... - in General Discussions [original thread]
I agree that q-syncing is fine in FW - how else are teams supposed to really work together? Q-syncing in pubs is much more of a problem because pubs are the only remaining option for casual battles. Not everyone wants to play at 100% of their gea...
- by B-F M - at 2014.11.18 18:22:00
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32. [Suggestion] How to increase the quality of gameplay in pubs - in General Discussions [original thread]
Remove proto from pubs, because it is by definition OP; because everyone hates being protostomped; and because that high-end gear belongs only in FW and PC. The reality of players running proto (and especially, squads of proto) in pub matches is ...
- by B-F M - at 2014.11.18 18:06:00
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33. I got 2 hit - in General Discussions [original thread]
Louis Domi wrote: ******* tanks 2 hit kill me in my python -.- What the actual ****... If it makes you feel any better I took 8900 damage in one shot (well, volley) from an XT-201 missile tanker, no DS in the game could survive that. Lesson...
- by B-F M - at 2014.11.17 03:01:00
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34. I want to change my race! Can it be done? - in General Discussions [original thread]
Meisterjager Jagermeister wrote: It shouldn't matter what race you were cloned into, you should identify with the race you FEEL you really are. Can we also change gender for the same reasons..?
- by B-F M - at 2014.11.16 19:20:00
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35. A few questions - in General Discussions [original thread]
I filed a ticket on 5 Nov, I was notified that the ticket had been closed on 12 Nov, still no SP payout though. Whether closing the ticket means "you should have your SP now" or "yeah, guy, we know it's broken we're working on it" I'm not sure...
- by B-F M - at 2014.11.12 17:35:00
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36. About the apex suits... - in General Discussions [original thread]
vlad stoich wrote: Lloyd Orfay wrote: Has anybody got one yet? Anyone think its worth a try? Any idea how to get LP fast enough to get them? Maybe we should ask for their LP count to be lowered? It's easy to get 10 mil but the LP count se...
- by B-F M - at 2014.11.11 23:44:00
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37. I love the APEX idea, but are they really for new players? - in General Discussions [original thread]
Ripley Riley wrote: Arkena Wyrnspire wrote: If they were aimed at new players I would be terrified that the abysmal fittings would corrupt the innocent newbies and they'd never learn to fit properly. The Minmatar 'Medic' starter fitting a...
- by B-F M - at 2014.11.11 22:10:00
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38. Stats of all PROTO BPO's WIP - in General Discussions [original thread]
WARxion ForDUST wrote: CCP Rattati wrote: KingBabar wrote: Unchangeable right? LOL @ 185 of 499 CPU and 27 of 92 PG... This will be as attractive as the "Nerd" packs used to be. Not that I didn't buy one... and if they were adv o...
- by B-F M - at 2014.11.11 21:15:00
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39. Announcement - Skill Cap Clarification - in General Discussions [original thread]
Tesfa Alem wrote: Most vets already have the entire skill tree of thier choice unlocked. If those guys want to cry about new players they stomp on getting proto gear to fight back faster, let those tears flow. Thats about as elitist as it gets....
- by B-F M - at 2014.11.09 08:52:00
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40. The easiest way to make this game more enjoyable - in General Discussions [original thread]
Increase ISK rewards for the players who've earned it. Increase it proportional to the amount of enemy suits and equipment you destroy. Don't talk about "oh but then everyone will be proto" like this game is currently an even playing field and t...
- by B-F M - at 2014.11.09 01:31:00
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