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        | 201. [Request] Show dropsuit slots in Info - in Feedback/Requests [original thread] After buying the logi type 2 suit, I noticed that it had 1 less equipment slot compared to the type 1... If I'd known this, I definitely wouldn't have spent the extra 250k or so SP on training logi suits 2 (well, not right away, at least).  It'd b...
 - by Ayures0 - at 2012.07.13 00:50:00
 
 
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        | 202. SP for nanohive healing - in Feedback/Requests [original thread] I've noticed that you get points for restocking someone's ammo with a nanohive, but not for any nanohive heals. Is this a known bug or not implemented for some reason...?
 - by Ayures0 - at 2012.07.13 00:03:00
 
 
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        | 203. NPC corporations... - in General Discussions [original thread] NPC corps are for defaulting into when you're new... They're controlled by NPCs (durr) and thus cannot be eradicated.
 - by Ayures0 - at 2012.07.12 22:45:00
 
 
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        | 204. Is SP earned based purely on KDR? - in Feedback/Requests [original thread] Is it? Or am I missing something? If it is, that needs to be fixed.
 - by Ayures0 - at 2012.07.12 22:19:00
 
 
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        | 205. How many Skill points do people have? - in General Discussions [original thread] I'm only at like 2m. I don't play a whole lot, and it's hard to not die when playing logi.
 - by Ayures0 - at 2012.07.12 21:27:00
 
 
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        | 206. [Idea] Drones - in Feedback/Requests [original thread] First thing I thought of when I saw the PS Home drone and lol'd.    ...The more I think about it, though, PSO MAGs would be pretty awesome. Customizable, stat boosts, special abilities (though not as extreme as PSO), etc.
 - by Ayures0 - at 2012.07.12 21:00:00
 
 
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        | 207. Fighters - Development "kickstarter" - in Feedback/Requests [original thread] Fighter designs are already in EVE  (if you look closely, you can even see lil people in them). They could just adapt those designs to DUST.  Here are the bombers.
 - by Ayures0 - at 2012.07.12 20:55:00
 
 
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        | 208. What's your favorite uptime drink to complement playing? - in General Discussions [original thread] Robotussin.
 - by Ayures0 - at 2012.07.12 20:28:00
 
 
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        | 209. Small text too hard to read - in Feedback/Requests [original thread] I run it one one of my 23" PC monitors and can read everything just fine...
 - by Ayures0 - at 2012.07.12 01:03:00
 
 
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        | 210. [Suggestion] Expanded Logistics Roles - in Feedback/Requests [original thread] https://forums.dust514.com/default.aspx?g=posts&t=25444&p=2
 - by Ayures0 - at 2012.07.12 00:51:00
 
 
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        | 211. [Request] A high tech jet? - in Feedback/Requests [original thread] These  could be an interesting addition.
 - by Ayures0 - at 2012.07.12 00:48:00
 
 
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        | 212. LMGs? - in Feedback/Requests [original thread] I approve.
 - by Ayures0 - at 2012.07.11 23:29:00
 
 
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        | 213. Additional vision types - in Feedback/Requests [original thread] Garrett Blacknova wrote:    Ayures0 wrote:    Garrett Blacknova wrote:  Our vision is camera-based not actual vision. With current tech allowing for multi-function cameras as small as some I've seen inside phones, it would be hard for a sci-fi u...
 - by Ayures0 - at 2012.07.11 23:22:00
 
 
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        | 214. Grenades should explode if thrown... - in Feedback/Requests [original thread] Ignatius Crumwald wrote:  Grenades? Who even bothers with those?  Just throw remote explosives.    Also note that remote explosives don't explode when you die, but when you suicide. I've killed a couple people by laying them by the capture point...
 - by Ayures0 - at 2012.07.11 23:21:00
 
 
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        | 215. [Exploit] Unlimited Aurum - in Technical Support/Bugs [original thread] I probably shouldn't post it here, but I accidentally found an exploit that lets you buy Aurum items (premium items? I dunno what to call them) without spending Aurum... I'm not sure if I could repeat it, but can I get a dev's OK to post it here? ...
 - by Ayures0 - at 2012.07.11 22:17:00
 
 
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        | 216. Additional vision types - in Feedback/Requests [original thread] Garrett Blacknova wrote:  Our vision is camera-based not actual vision. With current tech allowing for multi-function cameras as small as some I've seen inside phones, it would be hard for a sci-fi universe to claim they LOST that tech while dev...
 - by Ayures0 - at 2012.07.11 22:11:00
 
 
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        | 217. Naval battles - in Feedback/Requests [original thread] That's what space and EVE are for.
 - by Ayures0 - at 2012.07.11 22:03:00
 
 
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        | 218. [Bug] Wandering uplinks - in Technical Support/Bugs [original thread] It's hard enough to get people to spawn at my uplinks sometimes... I don't think it helps that sometimes the item itself gets blown across the map showing it waaaay off from where the actual spawn is. Can we get a fix for this?  Also, I've noticed...
 - by Ayures0 - at 2012.07.11 21:35:00
 
 
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        | 219. Should logi dropsuits be buffed? - in General Discussions [original thread] ILLUMIKNIGHT Martinez wrote:    CCP Remnant wrote:       I like this guy!!! also great how you guys are communicating.    CCP devs are pretty cool like that. They'll even party and drink with you in Iceland at their fanfest events.
 - by Ayures0 - at 2012.07.11 01:13:00
 
 
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        | 220. 1 thing i really like about the 8 second bleed out. - in General Discussions [original thread] Renzo Kuken wrote:    xprotoman23 wrote:  mandatory 8 second bleed out is going to be abused. People are just going to camp bodies now to get more kills.      it happens in every other game that uses a revive class...so why not this one?  seriou...
 - by Ayures0 - at 2012.07.10 21:28:00
 
 
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