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11321. Allow me to count the ways the scout role has been marginalized - in General Discussions [original thread]
Sinboto Simmons wrote: What is this 'scout' everyone speaks of, I can't seem to find any on the battlefield, now excuse me as I go kill things in ky light assault suit with +1200 ehp. FTFY
- by Atiim - at 2013.11.29 06:58:00
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11322. There should be a limit - in General Discussions [original thread]
I-Shayz-I wrote: I'd fight on your side as your loyal servant...but minmatar tech is where my heart lies. Mass Driver, Combat Rifle, SMG, HMG, Minmatar Logi... The only piece of Amarr Tech I use all the time is the Scrambler Rifle, and with 1....
- by Atiim - at 2013.11.29 06:55:00
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11323. There should be a limit - in General Discussions [original thread]
And you think Minmatar FW blueberries are better?
- by Atiim - at 2013.11.29 06:50:00
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11324. My take on Sidearm only Logi - in General Discussions [original thread]
nor asha wrote: I think if the minmatar logi only got a side arm so it could keep all it's slots, good that would be epic. But every other logi should get light/side arm, or just light. But for minmatar I believe they would be like, sorry but ...
- by Atiim - at 2013.11.29 06:45:00
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11325. change to swarm launchers good and bad - in General Discussions [original thread]
Luna Angelo wrote: Atiim wrote: Luna Angelo wrote: Pvt Numnutz wrote: Vitharr Foebane wrote: Just remember guys, FG range = 300m. Large Rail range = 600m b*tch less about FG and more bout the return of redline railing All vehicles...
- by Atiim - at 2013.11.29 06:40:00
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11326. Where is CCP Mintchip? - in General Discussions [original thread]
inb4 "MANwhich Brigade"
- by Atiim - at 2013.11.29 06:31:00
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11327. change to swarm launchers good and bad - in General Discussions [original thread]
Luna Angelo wrote: Pvt Numnutz wrote: Vitharr Foebane wrote: Just remember guys, FG range = 300m. Large Rail range = 600m b*tch less about FG and more bout the return of redline railing All vehicles should not be able to shoot in redlin...
- by Atiim - at 2013.11.29 06:19:00
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11328. they told me not to do it - in General Discussions [original thread]
Sounds like it was doing it's job well...
- by Atiim - at 2013.11.29 03:07:00
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11329. change to swarm launchers good and bad - in General Discussions [original thread]
Pvt Numnutz wrote: Atiim wrote: The statement did originally end with that, but I use it in it's modified form to reflect what most vehicle pilots want, and have even openly said in multiple threads. But don't worry, I pay the creator (Spkr...
- by Atiim - at 2013.11.29 01:55:00
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11330. Drugs Are Good, Mkay? - in General Discussions [original thread]
Of course drugs are good. Why do you think boosters are so popular... I mean.. umm... no Drugs are evil and a detriment to society!
- by Atiim - at 2013.11.29 01:40:00
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11331. The Theme Song of all you Immortal Forum Warriors - in General Discussions [original thread]
XD
- by Atiim - at 2013.11.29 01:15:00
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11332. Question for the community .. what to do with 2m unallocated SP - in General Discussions [original thread]
Skill into vehicles so you can get your last fill on them before they are changed and most of them removed You will recieve a refund of that SP during 1.7 anyway.
- by Atiim - at 2013.11.29 01:14:00
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11333. change to swarm launchers good and bad - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Atiim wrote: To answer the OP, We are changing to FGs in 1.7 because we don't think that our PRO weapons should do minimal damage to a vehicle We also are switching to FGs because it will take multiple people to d...
- by Atiim - at 2013.11.29 00:53:00
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11334. change to swarm launchers good and bad - in General Discussions [original thread]
Pvt Numnutz wrote: Atiim wrote: This statement was directed towards HAVs. Not Dropships. You can't tell me that with my 6+ months of piloting an HAV that they require teamwork. I'd love to see you try though. Also, if your going to quote s...
- by Atiim - at 2013.11.29 00:40:00
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11335. Destroy Equip with Sniper Rifle? - in General Discussions [original thread]
It's possible, in fact I do this regularly. It is kinda hard though sometimes, which is why you should wait until the reticule on your scope goes red before firing. It guarantees a hit. (As long as you don't get the hit detection bug
- by Atiim - at 2013.11.28 21:53:00
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11336. change to swarm launchers good and bad - in General Discussions [original thread]
Pvt Numnutz wrote: Atiim wrote: To answer the OP, We are changing to FGs in 1.7 because we don't think that our PRO weapons should do minimal damage to a vehicle We also are switching to FGs because it will take multiple people to destroy...
- by Atiim - at 2013.11.28 21:50:00
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11337. change to swarm launchers good and bad - in General Discussions [original thread]
Blaze Ashra wrote: Really Atim? Dropships are the easiest role in the game? Go take your vehicle hate to a tanker thread please. Well this was directed towards HAVs. You know, considering how the OP mentions HAVs. And why do you believe t...
- by Atiim - at 2013.11.28 21:29:00
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11338. Sinboto is an explosives *****. - in General Discussions [original thread]
Mdog 24158 wrote: YOU ARE NOTHING WITHOUT NANOHIVES *Upgrades Ammo Skill to V* *Brings out Boundless Assault MD* 'Where is your god now?"
- by Atiim - at 2013.11.28 21:21:00
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11339. Sinboto is an explosives *****. - in General Discussions [original thread]
Sinboto Simmons -Giving people a taste of 'Freedom' and making FW a better place
- by Atiim - at 2013.11.28 21:20:00
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11340. change to swarm launchers good and bad - in General Discussions [original thread]
To answer the OP, We are changing to FGs in 1.7 because we don't think that our PRO weapons should do minimal damage to a vehicle We also are switching to FGs because it will take multiple people to destroy one vehicle. Which is disgustingly si...
- by Atiim - at 2013.11.28 21:16:00
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