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7541. The Unwritten Rules Of Dust 514 - in General Discussions [original thread]
#94: Always bring a Scrubscript Dictionary when arguing with a pilot.
- by Atiim - at 2014.03.10 22:39:00
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7542. To all those who are saying this event means no respec - in General Discussions [original thread]
Vulpes Dolosus wrote: I'm calling a Dropsuit and Weapon refund. I'm calling a full. If they don't respec the entire package; Dropsuit Command
Dropsuit Upgrades
Weaponry
Then there would be no point of a respec in the first place. ...
- by Atiim - at 2014.03.10 22:06:00
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7543. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
Just thought of a cool feature. The ability to re-order your fittings, and a folder for them.
- by Atiim - at 2014.03.10 21:52:00
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7544. That Dark Souls feeling.... - in The Locker Room [original thread]
You must have a lot of patience. I for one, can't wait.
- by Atiim - at 2014.03.10 20:46:00
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7545. The dual tanking conundrum - What is it, problems, and how to solve ... - in General Discussions [original thread]
BL4CKST4R wrote: Atiim wrote: I agree with your idea, but I am concerned about Minmatar Frames. They are supposed to be speed tankers, but the Kinetic Catalyzers are PG intensive. Lowering the PG on them would serve to make them underpowere...
- by Atiim - at 2014.03.10 19:13:00
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7546. AV Weapons in 1.8 - in General Discussions [original thread]
Harpyja wrote: LOL *pats his SMG* If there is an AV weapon that can kill any vehicle with just one person, then it'd have to be in one full clip. If all you need to do is shoot the vehicle four times in a row, I think that's EZ mode. Absolut...
- by Atiim - at 2014.03.10 18:29:00
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7547. AV Weapons in 1.8 - in General Discussions [original thread]
Patrick57 wrote: Atiim wrote: Patrick57 wrote: I doubt it. Maybe they'll get to it next year, it depends on their vacation schedule... Although, even after 1.8 Forge Guns are very effective when timed correctly. Two Breach Forge Guns sh...
- by Atiim - at 2014.03.10 17:57:00
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7548. New way to teamkill. The blueberry toaster! - in General Discussions [original thread]
- by Atiim - at 2014.03.10 17:46:00
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7549. Logistics Vs Assaults - in General Discussions [original thread]
Sgt Buttscratch wrote: Logis keep acting like they have such a hard job. IT IS EASY MODE PLAYING A LOGI. /end Because being an Assault is hard Because being any Medium Frame is hard
- by Atiim - at 2014.03.10 17:17:00
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7550. EVE gets a chat filter. Bring back the kittening kitten filter! - in General Discussions [original thread]
No. That filter was kitten stupid. Only a kitten dumb-kitten kitten would ask for it back.
- by Atiim - at 2014.03.10 15:56:00
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7551. Logistics Vs Assaults - in General Discussions [original thread]
Nothing Certain wrote: Meee One wrote: Assaults keep QQing about logis having more slots and cpu/pg. They keep leaving out the fact that in 1.8 their base stats are much better. Lets let workload decide which suit deserves the most slots. ...
- by Atiim - at 2014.03.10 15:40:00
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7552. ALL PLAYERS READ! IMPORTANT* CODE BLACK PRIOITY - in General Discussions [original thread]
*Tosses Nanite Injector*
- by Atiim - at 2014.03.10 15:12:00
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7553. DUST is not Pay to Win - in General Discussions [original thread]
I find the conspiracy that MMO and FPS players have completely different mindsets; and how one is superior to the other quite hilarious indeed. It's like a form of racism.
- by Atiim - at 2014.03.10 14:05:00
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7554. Who else thinks that... - in General Discussions [original thread]
Justicar Karnellia wrote: Yeah I thought the 25th is more likely too, since they are missing a few dev blogs (the equipment changes and vehicle/AV changes at the very least).... There are no vehicle changes
- by Atiim - at 2014.03.10 13:52:00
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7555. Why nerf damage mods? - in General Discussions [original thread]
Harpyja wrote: Himiko Kuronaga wrote: Harpyja wrote: Atiim wrote: Martyr Saboteur wrote: Shield Extenders already are mathematically better than damage mods. There won't be any reason to run Damage mods in 1.8, unless you are AV ...
- by Atiim - at 2014.03.10 13:49:00
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7556. Why nerf damage mods? - in General Discussions [original thread]
Harpyja wrote: Atiim wrote: Martyr Saboteur wrote: Shield Extenders already are mathematically better than damage mods. There won't be any reason to run Damage mods in 1.8, unless you are AV or Sniping. Fixed Stop QQing, it's not t...
- by Atiim - at 2014.03.10 13:47:00
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7557. AV Weapons in 1.8 - in General Discussions [original thread]
Harpyja wrote: Atiim wrote: Patrick57 wrote: I doubt it. Maybe they'll get to it next year, it depends on their vacation schedule... Although, even after 1.8 Forge Guns are very effective when timed correctly. Two Breach Forge Guns shoo...
- by Atiim - at 2014.03.10 13:43:00
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7558. Why nerf damage mods? - in General Discussions [original thread]
Martyr Saboteur wrote: Shield Extenders already are mathematically better than damage mods. There won't be any reason to run Damage mods in 1.8, unless you are AV or Sniping. Fixed
- by Atiim - at 2014.03.10 13:11:00
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7559. AV Weapons in 1.8 - in General Discussions [original thread]
Patrick57 wrote: I doubt it. Maybe they'll get to it next year, it depends on their vacation schedule... Although, even after 1.8 Forge Guns are very effective when timed correctly. Two Breach Forge Guns shooting at the same tank could almost...
- by Atiim - at 2014.03.10 13:00:00
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7560. Heavys with pg and cpu - in General Discussions [original thread]
If you have enough SP into Core Skills you should be able to. Isn't that the point of Core Skills? Give yourself higher CPU/PG so you can fit better modules on lower tiered suits.
- by Atiim - at 2014.03.10 11:36:00
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