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4301. Since There Won't Be a Player Market or "Economy"... - in General Discussions [original thread]
CCP Rattati wrote: Can I ask very innocently and honestly, why? Is it just about making ISK? I never considered buying one myself and never use them even if I have them from multiple packs I have bought. Just a couple of thoughts. Which items...
- by Atiim - at 2014.06.20 02:33:00
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4302. Since There Won't Be a Player Market or "Economy"... - in General Discussions [original thread]
Can we have BPOs added to the Marketplace again? The entire reasoning behind it's removal is currently non-existent anyways.
- by Atiim - at 2014.06.20 01:58:00
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4303. So all the i win button tankers have now moved to skirm and dom. - in General Discussions [original thread]
Malkai Inos wrote: Again, pilots haven't essentially told Infantry to go play somewhere else, now have they? No, but there has never been a valid reason for them to either, so your point is moot. Malkai Inos wrote: This is what happened ...
- by Atiim - at 2014.06.20 01:56:00
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4304. Favorite LMG - in General Discussions [original thread]
............................................________ ....................................,.-GÇÿGÇ¥...................``~., .............................,.-GÇ¥...................................GÇ£-., .........................,/......................
- by Atiim - at 2014.06.20 01:41:00
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4305. So all the i win button tankers have now moved to skirm and dom. - in General Discussions [original thread]
Malkai Inos wrote: David Mustane wrote: AV is still joke. Mlt gear does nothing to deter any AV. So until AV is balanced to match the AV output, AV just isn't an option for anyone but those in proto gear. And tankers will QQ once AV is bal...
- by Atiim - at 2014.06.20 01:29:00
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4306. What most of forgotten - in General Discussions [original thread]
calvin b wrote: The heavy IMO needs a buff to Ehp by 10-20% to allow it to be a true defender. The Heavy already performs well at it's role, and you haven't presented any reason as to why it should receive an eHP increase. Not to mention tha...
- by Atiim - at 2014.06.19 22:58:00
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4307. So all the i win button tankers have now moved to skirm and dom. - in General Discussions [original thread]
Meh. Tankers are scrubs and rather easy to kill when "Smart Deploy" doesn't spawn you directly in-front of their blaster. I guess that just goes to show how skilled people really are when they don't have 80% resistance or god-mode Armor Repairers...
- by Atiim - at 2014.06.19 22:51:00
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4308. Slot layout - in General Discussions [original thread]
Tectonic Fusion wrote: True, but I'm pretty sure you didn't realize that he said besides a scout... Whoops.
- by Atiim - at 2014.06.19 21:10:00
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4309. Okay then - in General Discussions [original thread]
The Shadow514 wrote: what the hell is happening? Amarraggedon. Basically, anything that the Amarrians find even remotely useful is being plunged into an abyss that some players refer to as Doomhiem.
- by Atiim - at 2014.06.19 20:51:00
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4310. Slot layout - in General Discussions [original thread]
NoxMort3m wrote: Every class of suit can now achieve over 1000hp besides a scout That's funny, because my Matari Scout can't reach 1000 eHP. The only way for my Matari Assault to reach 1000 eHP is if you brick tank it (like a scrub). Which...
- by Atiim - at 2014.06.19 20:35:00
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4311. The Tactical Assault Rifle Bravo Update - in General Discussions [original thread]
Well since they removed the fun out of the Burst AR, I wonder if we could get a Breach Combat Rifle. Preferably at 833.33 RPM.
- by Atiim - at 2014.06.19 20:01:00
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4312. Nova Knife Escapades - in The War Room [original thread]
Sounds fun.
- by Atiim - at 2014.06.19 19:55:00
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4313. ESA report for 2013 - in General Discussions [original thread]
inb4 'PC Master Race' children.
- by Atiim - at 2014.06.19 19:52:00
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4314. Three-Man Tanking - Conclusions - in General Discussions [original thread]
From my experience, 20GJ Railguns are much more effective than Small Missile Launchers. It's basically a full-auto Sniper Rifle that rips everything to pieces, and it's accuracy isn't much of a problem if the people in your HAV aren't total scrub...
- by Atiim - at 2014.06.19 19:49:00
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4315. Rifle changes - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: duster 35000 wrote: CCP Rattati wrote: Thanks for that analysis. We had an overabundance of RR and CR, hopefully this will make the battlefield more vibrant. If the Amarr changes plus Shield Module buffs make ...
- by Atiim - at 2014.06.19 19:31:00
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4316. So if 80GJ Blasters are CQC AV Turrets... - in General Discussions [original thread]
What's the point of Large Missile Launchers again?
- by Atiim - at 2014.06.19 19:24:00
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4317. The HMG has allmost no kick - in General Discussions [original thread]
Powerh8er wrote: Machine guns only have recoil in movies and cartoons. So basically only in media which involves entertainment ? I wonder if video games would fit in that category.
- by Atiim - at 2014.06.19 19:23:00
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4318. Dear Emoragequitters - in General Discussions [original thread]
Jarod Garamonde Jr wrote: Bye. We won't miss you. The game will be better off without you. Let's find some mature PC gamers and build a proper playerbase.... We, as in who? There are many players (such as myself) who will miss players the p...
- by Atiim - at 2014.06.19 17:16:00
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4319. In the name of all things holy... - in General Discussions [original thread]
So basically make it to where you have no ability to recover a lost clone in a game-mode that requires your team to manage their clone reserves to win? I think a much better fix would be making it to where you have to call for help to be revived....
- by Atiim - at 2014.06.19 16:46:00
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4320. Fool's Weapon Wishlist - Dust/Legion - in General Discussions [original thread]
Good writeup. If I may, I'd like to add something: Quote: [CAL][AP] Bolt Shotgun (Hybrid - Railgun) +: moderate damage over long distances, similar to that of the Bolt Pistol. -: must spool before each shot, low performance in CQC. Using t...
- by Atiim - at 2014.06.19 16:42:00
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