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9161. Choose the Cat Merc for CPM1! - in General Discussions [original thread]
Foley Jones wrote: Seems legit Damn. You posted a second ahead of me! Oh well.
- by Atiim - at 2013.11.30 16:28:00
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9162. Choose the Cat Merc for CPM1! - in General Discussions [original thread]
Seems legit.
- by Atiim - at 2013.11.30 16:27:00
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9163. How hard is it to introduce STD-ADV-PRO tanks? - in General Discussions [original thread]
Shokhann Echo wrote: hey, your the one with the 1st crazy post that everyone is replying too. reap what you sewed Atiim wrote: A tanker says "Lets get rid of AV and nobody bats an eye" Atiim says "Well then get rid of vehicles" and every...
- by Atiim - at 2013.11.30 16:24:00
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9164. Anti-Vehicle CPM Representation - in General Discussions [original thread]
Racro 01 Arifistan wrote: Harpyja wrote: I say, let us have vehicle representation and no AV representation. Let's put AV through 6 months of nerfs and vehicles through 6 months of buffs just like what happend with the LOLswarms. i pla...
- by Atiim - at 2013.11.30 16:22:00
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9165. How hard is it to introduce STD-ADV-PRO tanks? - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Atiim wrote: KenKaniff69 wrote: Iron Wolf Saber wrote: Rather get rid of STD - ADV - PRO dropsuit concepts instead. get rid of std-adv-pro AV, as well then get rid of vehicles. Let get ri...
- by Atiim - at 2013.11.30 16:19:00
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9166. How hard is it to introduce STD-ADV-PRO tanks? - in General Discussions [original thread]
Kaughst wrote: Atiim wrote: KenKaniff69 wrote: Iron Wolf Saber wrote: Rather get rid of STD - ADV - PRO dropsuit concepts instead. get rid of std-adv-pro AV, as well then get rid of vehicles. get rid of mass drivers...and forge g...
- by Atiim - at 2013.11.30 16:15:00
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9167. How hard is it to introduce STD-ADV-PRO tanks? - in General Discussions [original thread]
Spkr4theDead wrote: Atiim wrote: KenKaniff69 wrote: Iron Wolf Saber wrote: Rather get rid of STD - ADV - PRO dropsuit concepts instead. get rid of std-adv-pro AV, as well then get rid of vehicles. At least you're putting your obj...
- by Atiim - at 2013.11.30 16:11:00
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9168. How hard is it to introduce STD-ADV-PRO tanks? - in General Discussions [original thread]
ADAM-OF-EVE wrote: we will need proto,proto av weapons to kill proto tanks (yes i said proto twice for a reason). if its going to take a group of proto av to take out normal tanks. what are we going to use on the proto tanks that won't make the...
- by Atiim - at 2013.11.30 16:08:00
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9169. How hard is it to introduce STD-ADV-PRO tanks? - in General Discussions [original thread]
KenKaniff69 wrote: Iron Wolf Saber wrote: Rather get rid of STD - ADV - PRO dropsuit concepts instead. get rid of std-adv-pro AV, as well then get rid of vehicles.
- by Atiim - at 2013.11.30 05:50:00
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9170. How hard is it to introduce STD-ADV-PRO tanks? - in General Discussions [original thread]
Spkr4theDead wrote: Atiim wrote: Spkr4theDead wrote: Alldin Kan wrote: All it takes is to give the other tiers a new paint job, increase slot count + more CPU/PG, and handle some things server side. From here the specialization roles w...
- by Atiim - at 2013.11.30 05:45:00
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9171. so when new fw loyalty points system comes - in General Discussions [original thread]
General John Ripper wrote: Mdog 24158 wrote: Wont we all just run on basic suits? So proto stomping in regular marches but basic suit in fw hmmm I know about a few dozen people who will fight for amarr with full proto. Having over a bill...
- by Atiim - at 2013.11.30 05:36:00
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9172. Remove Damage mods? - in General Discussions [original thread]
Son-Of A-Gun wrote: Yah right after they limit how many shield extenders you can equip to only one. That would be insanely broken and horribly unbalanced in terms of Armor and Shields. With that idea, the most additional health you can get ...
- by Atiim - at 2013.11.30 05:30:00
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9173. How hard is it to introduce STD-ADV-PRO tanks? - in General Discussions [original thread]
Spkr4theDead wrote: Alldin Kan wrote: All it takes is to give the other tiers a new paint job, increase slot count + more CPU/PG, and handle some things server side. From here the specialization roles would then have it's own tiers like the ...
- by Atiim - at 2013.11.30 05:24:00
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9174. Remove Damage mods? - in General Discussions [original thread]
Yes we do need damage modifers. Especially for niche weapons like the Laser Rifle and Mass Driver. These weapons have incredibly high TTK in comparison to automatic weapons like the Assault Rifle and/or Scrambler Rifle. (But don't get me wrong, i...
- by Atiim - at 2013.11.30 05:18:00
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9175. How hard is it to introduce STD-ADV-PRO tanks? - in General Discussions [original thread]
Most of the time I suggest ADV and PRO tanks in a tanker thread, people say the idea is idiotic. I don't see why though. Do tankers not like being stronger? However, if we are going to have stronger tanks, then it would only be fair to have str...
- by Atiim - at 2013.11.30 05:07:00
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9176. SoTa for CPM1 - in General Discussions [original thread]
If you want an ISK scam, the Xer Cloud Consortium is the place to go! As for being your campaign manager, I wouldn't make any agreement or contract with you. Especially after reading your signature.
- by Atiim - at 2013.11.30 04:40:00
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9177. Anti-Vehicle CPM Representation - in General Discussions [original thread]
SoTarian PoParrazi wrote: Awesome - you don't care what people think. I'm sure you'll win a ton of votes if elections are ever made. And ignoring my snide remarks that you took literal, you could explain what these 'other ways to AV' are? Fa...
- by Atiim - at 2013.11.30 04:35:00
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9178. Anti-Vehicle CPM Representation - in General Discussions [original thread]
Eris Ernaga wrote: Atiim wrote: Arkena Wyrnspire wrote: Eheh. Is there a problem? Do you believe that AV shouldn't get a spot on the CPM? Based on this post I can tell what kind of supporter you are plus less then 1% of the player ...
- by Atiim - at 2013.11.30 04:23:00
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9179. Anti-Vehicle CPM Representation - in General Discussions [original thread]
CharCharOdell wrote: Atiim wrote: Arkena Wyrnspire wrote: Eheh. Is there a problem? Do you believe that AV shouldn't get a spot on the CPM? Not unless there is a vehicle purist Why would I want a vehicle purist in the CPM? I would...
- by Atiim - at 2013.11.30 04:08:00
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9180. Anti-Vehicle CPM Representation - in General Discussions [original thread]
SoTarian PoParrazi wrote: Excuse me, but case to explain how you view my logic? Because your response made you look very, very dumb. There are, obviously, different types of infantry. But AV is one role that can be only handled in one or maybe...
- by Atiim - at 2013.11.30 04:07:00
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