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821. The Learning Coalition (Attention, all new players!!!) - in Rookie Training Grounds [original thread]
Sounds good, Char. How are you liking the vehicle changes, by the way? And just 1.7 in general.
- by Artificer Ghost - at 2013.12.21 18:20:00
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822. [Request] Interview with CCP Rouge - in Feedback/Requests [original thread]
We should get an Interview from CCP Rogue though!
- by Artificer Ghost - at 2013.12.21 18:19:00
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823. [Request] Interview with CCP Rouge - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=108259 People just call me Art/Arty/Arti/Artee. I've seen it written many different ways, but the usual is Art.
- by Artificer Ghost - at 2013.12.21 18:18:00
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824. The Learning Coalition (Attention, all new players!!!) - in Rookie Training Grounds [original thread]
How'd we get to page 2?! Try harder, guys.
- by Artificer Ghost - at 2013.12.21 18:12:00
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825. [Request] Interview with CCP Rouge - in Feedback/Requests [original thread]
You obviously haven't seen me drive an LAV. >:)
- by Artificer Ghost - at 2013.12.21 18:02:00
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826. [Request] Interview with CCP Rouge - in Feedback/Requests [original thread]
I'm pretty excited for Final Fantasy X (Remastered) for PS3, and that is coming out in April next year. Goodness knows when it was announced, but I've been pumped ever since. Ok, /re-rail
- by Artificer Ghost - at 2013.12.21 17:59:00
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827. [Request] Interview with CCP Rouge - in Feedback/Requests [original thread]
I like this. CCP Rogue is one of the few CCP guys that I REALLY like. I like all CCP guys, but Rogue, LogicLoop, and Logibro have a special place in my Dropsuit Core. Or heart. Whichever one. Ever since CCP Rogue joined the team, it seems like Du...
- by Artificer Ghost - at 2013.12.21 17:49:00
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828. different fit ideas - in Rookie Training Grounds [original thread]
Do what I did: -5 CarRegs -5 KinCats -5 Complex Armor Reps -5 Codebreakers There you go.
- by Artificer Ghost - at 2013.12.21 17:30:00
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829. Death by Scanner - in The Locker Room [original thread]
Guys. Guys. I ran around meleeing with Knives, only killing a couple people that were at Delta. About 5 minutes later I realized I just melee'd 6 people to death on a Scout suit. :P
- by Artificer Ghost - at 2013.12.21 17:28:00
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830. [Feedback/Request] The commando - in Feedback/Requests [original thread]
CommanderBolt wrote: 1. Shields are so weak compared to armour. 2. Even if you did for somecrazy reason increase shield hitpoints they take forever and a day to regenerate. 3. Damage mods are vastly superior in those slots. FFTY. Armor Tan...
- by Artificer Ghost - at 2013.12.21 17:25:00
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831. Ladies and gentlemen... - in The Locker Room [original thread]
Get that out of here, McBob, I don't pay you to be interested in Japan. >:|
- by Artificer Ghost - at 2013.12.21 15:49:00
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832. Improving Scouts. Roles, Bonuses, And Abilities. - in Feedback/Requests [original thread]
While cloak WILL become a thing, and there should be a completely different role based on it (The "Infiltrator" should have a built-in Cloak Module, just like the L-LAV had a built-in Remote Shield Booster/Armor Repairer*), I like these ideas. It ...
- by Artificer Ghost - at 2013.12.21 15:46:00
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833. EVE Online Question*: Marketplace Economy Guide? - in Rookie Training Grounds [original thread]
Hm. Well, can't really go to Jita (-10 standing), but I'm hoping Dodixie won't take me 50 years to get to.
- by Artificer Ghost - at 2013.12.21 15:30:00
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834. Bullet Drop for Sniper Rifles? - in Feedback/Requests [original thread]
Yep, I read it directly from the description in-game. Or rather, the Dust 514 wiki (The saddest wiki of all time), that copies the description word for word.
- by Artificer Ghost - at 2013.12.21 15:28:00
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835. Where's the Suppressive Fire? - in Feedback/Requests [original thread]
lee corwood wrote: Cosgar wrote: The Mass Driver used to have a suppression effect while kicking up smoke and debris. People cried until it was nerfed. My Freedom Mass Driver has so much dust on it right now, I'd have to dig it out. Wa...
- by Artificer Ghost - at 2013.12.21 00:01:00
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836. [Feedback/Request] The commando - in Feedback/Requests [original thread]
Also, reason for a couple Commando stats is just for logic's sake (Although I'm not saying I like it). Basically, all of the suits electronic power was shifted into the arms of the dropsuit, to allow it to carry more weapons. This is why: -It has...
- by Artificer Ghost - at 2013.12.20 23:58:00
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837. [Feedback/Request] The commando - in Feedback/Requests [original thread]
It's not meant to fill two battlefield roles at once, it's meant for area defense... I've gone through this a thousand times, so I won't tell ALL the tales of my Commando-Stomping ways, but basically... I held off a rather small position, by myse...
- by Artificer Ghost - at 2013.12.20 23:54:00
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838. Should assault dropsuits get better bonuses? - in Feedback/Requests [original thread]
I think that the bonuses are fine as-is, once the game get's a bit more completed. Just like the Logistics, the Gallente potentially have the most useful bonus in the long-run, being able to fit the CreoDron Ion Pistol AND a Duvolle Assault Rifle...
- by Artificer Ghost - at 2013.12.20 23:44:00
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839. suggestion for team killers in FW - in General Discussions [original thread]
Making them gold (Universal neutral in DUST, for installations, objectives, etc...) would make more sense.
- by Artificer Ghost - at 2013.12.20 23:19:00
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840. Bullet Drop for Sniper Rifles? - in Feedback/Requests [original thread]
Oh ok then. I probably sound more cheesed off then I actually am, but I'm just pointing out why this is (ATM) a physically impossible objective.
- by Artificer Ghost - at 2013.12.20 23:14:00
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