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1. [Bug] Infinite Falling Spawn - in Technical Support/Bugs [original thread]
When spawning at an uplink placed near Alpha on Ashland map in an Ambush game (sorry no better gauge on location) I was spawned in some region within map boundaries in two dimensions- but too high in the map to enter the field of play. I was essen...
- by Aq'sa - at 2013.01.14 22:25:00
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2. 7 orbital strikes in a row same guy LITTLE MUCH YOU THINK - in Technical Support/Bugs [original thread]
Rank Gank wrote: Jaysin 011584 wrote: The orbital kills you get should not count to your next orbital and/or that player should have a cool down time cuz it is getting ridiculous. It takes away from they actual gameplay, and you don't even h...
- by Aq'sa - at 2012.10.09 21:01:00
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3. These Users were caught/observed causing frame stutters/ Frame glitching. - in Technical Support/Bugs [original thread]
Nova Knife wrote: Xiree wrote: I am not sure what you meant by, "HURRDURR I SHOT PLAYER X" . Could you explain what that means? Please, much appreciated... In your example in above posts, you said it was possible to manipulate or 'igno...
- by Aq'sa - at 2012.10.09 20:40:00
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4. These Users were caught/observed causing frame stutters/ Frame glitching. - in Technical Support/Bugs [original thread]
Isn't Dust using more server side calculations for this stuff- i.e. hit detection- that make lag switches and client side lag (Downloads, bad wifi, crappy modem, etc) only relevant for the client affected, not others?
- by Aq'sa - at 2012.10.08 18:23:00
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5. [Bug] Mic X'd out - in Technical Support/Bugs [original thread]
Mine shows that but works when I use PTT button- L- on Dpad. Have not had screen open to see if the x disappears when I press PTT.
- by Aq'sa - at 2012.08.20 15:44:00
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6. [BUG or Typo or Bad at Math] Meters?! - in Technical Support/Bugs [original thread]
Heh- I'm hoping with 48 hours left down I may get some cogent input :)
- by Aq'sa - at 2012.07.31 16:53:00
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7. [BUG or Typo or Bad at Math] Meters?! - in Technical Support/Bugs [original thread]
Similar well noted typo on RE at '500m radius' or a 1Km diameter. That's a big boom.
- by Aq'sa - at 2012.07.30 18:16:00
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8. [BUG or Typo or Bad at Math] Meters?! - in Technical Support/Bugs [original thread]
Meh- insignificant? Or everyone too busy getting kills with the server up?
- by Aq'sa - at 2012.07.27 13:04:00
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9. [BUG or Typo or Bad at Math] Meters?! - in Technical Support/Bugs [original thread]
I get that- I am simply saying we have used the word RADIUS instead of DIAMETER- if the numbers aren't meant to be absurd. And as a side-note was just parsing the difference between an actual blast radius, the expanding radius of chemical reacti...
- by Aq'sa - at 2012.07.26 19:14:00
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10. [BUG or Typo or Bad at Math] Meters?! - in Technical Support/Bugs [original thread]
Grenade explosion radius seems to be rather oddly listed in description. In function they act as grenades should, and explode in a 15-20 ft DIAMETER- or around 5-6m DIAMETER. Some of these grenades are listed as 6m+ 'blast RADIUS.' Implying a 12...
- by Aq'sa - at 2012.07.26 13:52:00
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11. Supply Depot Bug - in Technical Support/Bugs [original thread]
Apparently this bug can be used as well if you have no armor, switch to a hvy suit, then switch back- get armor back- Heard people talking about it last night.
- by Aq'sa - at 2012.07.02 17:22:00
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12. R1 Glitch - in Technical Support/Bugs [original thread]
I am experiencing a random glitch with no common thread I can detect. in a match my R1 will sometimes not trigger firing from my rifle or sidearm. All other buttons work. If I hop into a vehicle, R1 works as designed. If I die and respawn R1 works...
- by Aq'sa - at 2012.06.29 17:53:00
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