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3361. ccp here is an idea for fw - in Feedback/Requests [original thread]
sounds ok though what about people who have a high sp main but want to derp on a low sp alt or get in on some lp farming on an alt?
- by Apothecary Za'ki - at 2014.08.22 18:47:00
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3362. BONUS SP - in General Discussions [original thread]
Dj grammer wrote: Breakin Stuff wrote: SP cap has failed to serve useful purpose. New player retention might be served better with its annihilation. Because once you devote 15 mil SP into cores and your specialty vet players cease being ...
- by Apothecary Za'ki - at 2014.08.22 16:51:00
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3363. BONUS SP - in General Discussions [original thread]
icdedppul wrote: keep the cap, just start new people with 10 mill. even if they are complete idiots and screw the character it should only take them about 2 weeks to figure it out and they can restart their toon making you grind to be somewha...
- by Apothecary Za'ki - at 2014.08.22 16:49:00
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3364. BONUS SP - in General Discussions [original thread]
james selim brownstein wrote: You know what, 'F the world' for the Cap to be taken away entirely for the rest of DUST'S days i agree.. with alot of bittervets and people already at a solid 20m+ sp this would just help newbros catch up and ins...
- by Apothecary Za'ki - at 2014.08.22 16:48:00
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3365. BONUS SP - in General Discussions [original thread]
SponkSponkSponk wrote: I find it difficult to find the time to cap out each week anyway vov. i cap out 3 charaters and have a few days to waste :x
- by Apothecary Za'ki - at 2014.08.22 16:36:00
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3366. BONUS SP - in General Discussions [original thread]
Booby Tuesdays wrote: Ney! No extra SP for the no lifers! Go outside or read a book when you hit the cap dammit! The only folks that should be without a cap are the ones below 10 million SP. its more to help the newbros.. as whats a 40m s...
- by Apothecary Za'ki - at 2014.08.22 16:34:00
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3367. BONUS SP - in General Discussions [original thread]
RYN0CER0S wrote: Yaaarg! Please remove the 1000 SP per match cap after the Bonus SP is exhausted. I worked hard for those points; give the devil his due. dont remove it but 1k points for spending yoru time in the map.. and if you get over ...
- by Apothecary Za'ki - at 2014.08.22 16:32:00
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3368. Still baffled about little rails - in Feedback/Requests [original thread]
Glitch116 wrote: yes small rails now have the worst hit detection in the game and need to be addressed large rails seem to be off too
- by Apothecary Za'ki - at 2014.08.22 13:43:00
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3369. [Request] Faction Warfare Forum Page - in Feedback/Requests [original thread]
i think it would be a good idea to have separate forum threads for FW and PC
- by Apothecary Za'ki - at 2014.08.22 13:43:00
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3370. PLEASE FIX THIS PROBLEM!!! - in Feedback/Requests [original thread]
Coleman Gray wrote: When I jump out my LAV it runs me over, what the ****? I'm jumping out the side not the front... i think technically its due to the LAVs lookign rectangular but have invisable sphere of influance for its movment/physics.. ...
- by Apothecary Za'ki - at 2014.08.22 05:32:00
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3371. New Ammo Types - in Feedback/Requests [original thread]
Raven Tarmiskis wrote: I've been thinking of this feature for a little while since I played X-Com: Enemy Within, and thinking back to my time as a Capsuleer on EVE. I'm talking about selecting ammo types for your weapons. Each type would have ...
- by Apothecary Za'ki - at 2014.08.22 05:30:00
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3372. What if standing still increase your profile signature - in Feedback/Requests [original thread]
Maken Tosch wrote: That is absolutely stupid. It makes no sense. No movement, no action taken, yet somehow light up on the radar? No. EDIT: Except for when the person looking for me happens to have excellent scan precision. maybe Fireing sho...
- by Apothecary Za'ki - at 2014.08.22 05:26:00
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3373. What if standing still increase your profile signature - in Feedback/Requests [original thread]
Alena Ventrallis wrote: No. If anything, standing still should reduce it, and moving should increase it. thats a wonderful idea.. standing still? -10 reduction to db.. crouching? -20 db.. and scouts will still be powerful Ewar specialists due...
- by Apothecary Za'ki - at 2014.08.22 05:21:00
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3374. How is the Nanite Injector Caldari again? - in Feedback/Requests [original thread]
DeathwindRising wrote: Sgt Kirk wrote: Soulja Ghostface wrote: They adopted them just like they adopted railguns But the Gallente Still use Railguns! on that Note, where are my Gallente Railguns! Where are my drones! SAUSAGE, WHERE...
- by Apothecary Za'ki - at 2014.08.22 05:18:00
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3375. How is the Nanite Injector Caldari again? - in Feedback/Requests [original thread]
Sgt Kirk wrote: Just look at the Nanite Injector -Smooth Edges -No sharp angles to be seen -Odd shape in general - Glows freakin green light ! -emphasis on minimizing loss of life [Gallente focus on as little human loss as possible] -repa...
- by Apothecary Za'ki - at 2014.08.22 05:16:00
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3376. Headshot Bug - in Technical Support/Bugs [original thread]
Tectonic Fusion wrote: Hector Carson wrote: Alena Ventrallis wrote: I believe clone termination is based on a set number of damage after the clone in incapacitated determines whether a clone can be revived. This is based off of noticing c...
- by Apothecary Za'ki - at 2014.08.22 05:12:00
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3377. Headshot Bug - in Technical Support/Bugs [original thread]
i think its because seemingly only deaths occuring from a sniper shot to the face.. a forgegun to the everything or grenade/RE explosions cause clone termination upon death due to excessive amount of damage in a singular hit
- by Apothecary Za'ki - at 2014.08.22 05:09:00
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3378. [Feedback] Hotfix Charlie Assaults - in Feedback/Requests [original thread]
SponkSponkSponk wrote: CCP Rattati wrote: Actually, I run a couple of versions, one laser rifle fit for those entrenched defender situations, and an acr fit as well. For up close and personal, I always go with the duvolle, the hipfire is let...
- by Apothecary Za'ki - at 2014.08.22 04:44:00
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3379. Since you beefed turrets - in General Discussions [original thread]
Yeeeuuuupppp wrote: Make it so the only way it could shoot at you is with someone on the turret or if you shoot it. I've only had problems with blaster and missile turrets (that I flew past because I'd run out of ammo before getting it to half ...
- by Apothecary Za'ki - at 2014.08.21 15:32:00
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3380. Being new is a very bad thing. - in General Discussions [original thread]
GM Archduke wrote: Ahoy! Unfortunately I cannot recreate the NPE by myself, but I am happy to squad up with new players, and do some "tutoring". I'm not a super-pro FPS player, but I do know the game mechanics rather well. Now if I could only ...
- by Apothecary Za'ki - at 2014.08.21 15:30:00
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