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3061. The death of the Scrambler Rifle - in General Discussions [original thread]
RogueTrooper 2000AD wrote: Ghost Kaisar wrote: What is your alternative then? Please keep in mind that most of us only want to get rid of the hipfire spam ability. Everything else is fine, we just hate being instakilled in CQC by the modded...
- by Apothecary Za'ki - at 2014.09.01 12:56:00
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3062. The death of the Scrambler Rifle - in General Discussions [original thread]
Ziiro Celeste wrote: I see a ROF change is on the menu for the ScR for delta. Knowing CCP, the ScR will become as useless as the TAR after its nerf on top of having overheat. Well I hope you all are happy, goes to show that with enough whining...
- by Apothecary Za'ki - at 2014.09.01 12:54:00
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3063. Snipers are infact OP says CCP - in General Discussions [original thread]
ACT1ON BASTARD wrote: Who dies to snipers anymore, lol. Havent been killed by 1 in at least a week.You get pecked at and it annoys you but you move on you dont have to come to the forums and ask daddy ccp to destroy the role. delicious bitte...
- by Apothecary Za'ki - at 2014.09.01 12:50:00
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3064. ccp watch and Nerf please (youtube vid) - in General Discussions [original thread]
saxonmish wrote: This is a six kin burst hmg video, this is just way too OP https://www.youtube.com/watch?v=TqGrKfF7jXM Thanks they are already lookign to nerf the burst HMGs and buff the assault ones in delta. go read the notes on F'n'I...
- by Apothecary Za'ki - at 2014.09.01 12:40:00
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3065. My reasoning on why the AR and aSCR suck - in Feedback/Requests [original thread]
BL4CKST4R wrote: Quick damage comparison of automatic rifles vs a suit with 500/500 HP. Duvolle Assault rifle 125/90 33.99 damage per shot 800 RPM 60 = 2039.4 Damage per clip 0.88 TTK Shields 1.22 TTK Armor 2.11 TTK Kaalakiota Rail rifle 90...
- by Apothecary Za'ki - at 2014.09.01 12:31:00
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3066. Are Tanks Now a Victim of Their 1.7-1.8 Patch God Mode? - in General Discussions [original thread]
Cody Sietz wrote: Cat Merc wrote: AV pre 1.7 was a lot more fun simply because tanks weren't so cheap. Whenever you blew up a tank it felt like an achievement, it felt like you just put a dent in that guys wallet and removed a tank from the...
- by Apothecary Za'ki - at 2014.09.01 12:29:00
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3067. Are Tanks Now a Victim of Their 1.7-1.8 Patch God Mode? - in General Discussions [original thread]
H0riz0n Unlimit wrote: Juno Tristan wrote: What I mean is, everyone had to skill into proto AV to make a dent and now that tanks are better balanced whenever anyone sees one its the proto fit that comes out AV is very good atm, the only ...
- by Apothecary Za'ki - at 2014.09.01 12:26:00
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3068. Nova Knives are better than Shotguns. - in General Discussions [original thread]
firstly NK's are limited to 2.5m max where as shotguns are 1 to 3 hits depending on suit/meta of the shotgun from up to 15 meters away so most NKers i see have smg as sidearm
- by Apothecary Za'ki - at 2014.09.01 12:24:00
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3069. Rattati, what is happening to the Scrambler Rifle in Delta? - in General Discussions [original thread]
Ryme Intrinseca wrote: You've already said that it is outperforming other rifles, so I was wondering what changes you have planned. This isn't QQ, I'm just thinking about skilling into the ScR so naturally would like to know what my SP would ge...
- by Apothecary Za'ki - at 2014.09.01 12:22:00
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3070. Snipers are infact OP says CCP - in General Discussions [original thread]
i was right all along.. suck it you bitter-vets.. CCP Rattati wrote: Snipers - We simply cannot have snipers so far away in the redzone they cannot be touched, while also being immune to countersniping. However, we also want to improve the...
- by Apothecary Za'ki - at 2014.09.01 12:19:00
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3071. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players we are ready to share our narrative for Hotfix Delta. As usual, some, all or none of these changes may end up being deployed when the Hotfix is ready. I also want to share that we are very happy with the new CPM...
- by Apothecary Za'ki - at 2014.09.01 12:17:00
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3072. Idea for Gallente Assault bonus - in Feedback/Requests [original thread]
TOOMANY NAMES ALREADYTAKEn wrote: Spectre-M wrote: I still think the AR needs a buff on its own as it stands. It's just not very good in CQC, it has more dispersion hip fire than all the other rifles. Are you freakin' kidding me? The Assa...
- by Apothecary Za'ki - at 2014.09.01 10:36:00
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3073. Idea for Gallente Assault bonus - in Feedback/Requests [original thread]
Scar Scrilla wrote: Give the gallente assault suit a +2 % bonus to armor damage for blaster/hybrid weapons ( like the AR if my mind serves me right is a "shield damage weapon"). This way the AR (which some -not me- have stated is the weakest ri...
- by Apothecary Za'ki - at 2014.09.01 10:35:00
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3074. Active scanner proposed fix - in Feedback/Requests [original thread]
The dark cloud wrote: At the moment active scanners are not really that popular cause scouts have passive scans and their scans are aswell beeing shared with their squad. Im not going to discuss a nerf to scouts i want to discuss a change to ac...
- by Apothecary Za'ki - at 2014.09.01 10:33:00
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3075. Ads balance hotfix delta - in Feedback/Requests [original thread]
Atiim wrote: [too many quotes to quote] +1 for laying a LOGIC smackdown on an ADS fool who wanted their godmode back
- by Apothecary Za'ki - at 2014.09.01 10:26:00
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3076. Ads balance hotfix delta - in Feedback/Requests [original thread]
manboar thunder fist wrote: Before you assume the worst let me point out a few facts: 2 particle cannon shots take out ads 3 swarm volleys kill ads 2 afg shots destroy ads 1 40k gorgon rammer burns ads 1 bump with a building decimates ads Als...
- by Apothecary Za'ki - at 2014.09.01 10:21:00
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3077. GREAT TEAMKILL IDEA FIX!!! - in Feedback/Requests [original thread]
Kaze Eyrou wrote: Pokey Dravon wrote: xavier zor wrote: Lets say....Rattati teamkills xavior zor using a swarm launcher... Im really curious how one teamkills with a swarm launcher... So on that note, let's say I teamkill someone wi...
- by Apothecary Za'ki - at 2014.09.01 10:19:00
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3078. GREAT TEAMKILL IDEA FIX!!! - in Feedback/Requests [original thread]
xavier zor wrote: I have thought of a great idea to stop teamkills Lets say....Rattati teamkills xavior zor using a swarm launcher...Rattati automatically gains an enemy tag to both teams and whoever kills him still gets the kill. He cannot be...
- by Apothecary Za'ki - at 2014.09.01 10:18:00
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3079. Domination Overhaul - in Feedback/Requests [original thread]
Thor Odinson42 wrote: What would provide incentive for players to make more of an effort to win dominations? It seems so many people are content with playing the edges and getting their kills. Domination can get very expensive if it's a big fi...
- by Apothecary Za'ki - at 2014.09.01 10:16:00
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3080. Please Rattati, tread carefully into the 15% projectile damage - in Feedback/Requests [original thread]
Breakin Stuff wrote: And changing projectiles to completely assrip armor and be reduced to shields significantly will make shields less UP and will decrease the attractiveness of raw HP tanking with plates. In short it will make your choice of...
- by Apothecary Za'ki - at 2014.09.01 10:14:00
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