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261. raiseing or removeing Rep-tool cap - in Feedback/Requests [original thread]
13ear wrote: I agree. It is of no inconvenience whatsoever to switch suits once per minute, CCP should allow logis w/ rep tools to farm 10,000+ WP every game unimpeded simply b/c there's a way to exploit the current system. It's not as if ...
- by Apothecary Za'ki - at 2014.09.02 17:56:00
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262. raiseing or removeing Rep-tool cap - in Feedback/Requests [original thread]
simple idea.. since i think one gm is looking into increasing SP gain and bonus SP weekly amount , and the fact Orbitals are 5000 War points to perform i think the stupidly low point cap on repair tools needs raiseing or removeing all toge...
- by Apothecary Za'ki - at 2014.09.02 17:21:00
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263. Hotfix Delta: STOP unskilled invisible BOMBERS [VIDEO] - in Feedback/Requests [original thread]
John Psi wrote: Dexter307 wrote: Solution: move to the right or left No changes needed here, move along everyone. Wrong. ofc if an object is throw forward it will seemingly keep traveling on that forward vector till gravity has complete...
- by Apothecary Za'ki - at 2014.09.02 11:22:00
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264. Foosteps - in Feedback/Requests [original thread]
Fleen Costell'o wrote: Increase the volume of steps, I think many players would be happy to hear the sound of footsteps Scouts. id like to hear footsteps from heavies and medium frames.. i think light frames are fine as they are or maybe... M...
- by Apothecary Za'ki - at 2014.09.02 11:20:00
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265. Sticky:[Update] Hotfix Delta - Minmatar eHP - in Feedback/Requests [original thread]
CCP Rattati wrote: Mercenaries We are basically just increasing eHP of these Minmatar dropsuits, to keep consistency between Amarr and Caldari/Gallente vs Minmatar and Caldari/Gallente. Excuse the format. Proposal ShieldArmorTotalprop Shield...
- by Apothecary Za'ki - at 2014.09.02 11:18:00
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266. Foosteps - in Feedback/Requests [original thread]
shaman oga wrote: I would like to see people on the minimap when they shoot. i agree.. if not but for a moment while they are fireing it should show on the TACNET like saying "look at me im over here!"
- by Apothecary Za'ki - at 2014.09.02 11:07:00
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267. Return of smart restock? - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Would like not sure if possible. if it was in beta it should still be here in the code
- by Apothecary Za'ki - at 2014.09.02 11:05:00
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268. Return of smart restock? - in Feedback/Requests [original thread]
Nirwanda Vaughns wrote: y'know cos we had it back in Beta. no idea why it was changed to the way it is now i would love this to come back.. im sick of manageing and buying extra bits and peices to makesure i dont have like 80 suits fitting an...
- by Apothecary Za'ki - at 2014.09.02 11:04:00
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269. Blaster installation vs dropships - in Feedback/Requests [original thread]
manboar thunder fist wrote: Ive noticed the auto fire blaster installations do a lot of dmg vs any dropships flying nearby. They should be useful but currently do a lot more than is necessary against especially Myron. I suggest an elevation ner...
- by Apothecary Za'ki - at 2014.09.02 11:02:00
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270. 60mm compared to 120mm armor plates speed penalties don't make s... - in Feedback/Requests [original thread]
The-Errorist wrote: Here's what the stats are currently: Militia 60mm Armor Plates HP: 365 Speed penalty: 10% Basic 60mm Armor Plates HP: 365 Speed penalty: 4% Enhanced 60mm Armor Plates HP: 513 Speed penalty: 6% Complex 60mm Armor ...
- by Apothecary Za'ki - at 2014.09.02 11:00:00
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271. Do you think Commandos suits need a extra module slot - in Feedback/Requests [original thread]
Breakin Stuff wrote: Since the commando is so resource tight and has so few slots letting them fit universally at the suits tier level should make them on par with assaults but not overbearing. By at tier if you are running adv you can fit 100...
- by Apothecary Za'ki - at 2014.09.02 10:58:00
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272. Do you think Commandos suits need a extra module slot - in Feedback/Requests [original thread]
Wasten wrote: Since the last hot fix with assault suits getting a buff, my Gal commando feels pretty meh. The Assault suit has more amour, fits better reps, better scan, has grenades, faster movement and far more fitting options. If they get th...
- by Apothecary Za'ki - at 2014.09.02 10:56:00
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273. My reasoning on why the AR and aSCR suck - in Feedback/Requests [original thread]
BL4CKST4R wrote: Quick damage comparison of automatic rifles vs a suit with 500/500 HP. Duvolle Assault rifle 125/90 33.99 damage per shot 800 RPM 60 = 2039.4 Damage per clip 0.88 TTK Shields 1.22 TTK Armor 2.11 TTK Kaalakiota Rail rifle 90...
- by Apothecary Za'ki - at 2014.09.01 12:31:00
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274. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players we are ready to share our narrative for Hotfix Delta. As usual, some, all or none of these changes may end up being deployed when the Hotfix is ready. I also want to share that we are very happy with the new CPM...
- by Apothecary Za'ki - at 2014.09.01 12:17:00
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275. Idea for Gallente Assault bonus - in Feedback/Requests [original thread]
TOOMANY NAMES ALREADYTAKEn wrote: Spectre-M wrote: I still think the AR needs a buff on its own as it stands. It's just not very good in CQC, it has more dispersion hip fire than all the other rifles. Are you freakin' kidding me? The Assa...
- by Apothecary Za'ki - at 2014.09.01 10:36:00
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276. Idea for Gallente Assault bonus - in Feedback/Requests [original thread]
Scar Scrilla wrote: Give the gallente assault suit a +2 % bonus to armor damage for blaster/hybrid weapons ( like the AR if my mind serves me right is a "shield damage weapon"). This way the AR (which some -not me- have stated is the weakest ri...
- by Apothecary Za'ki - at 2014.09.01 10:35:00
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277. Active scanner proposed fix - in Feedback/Requests [original thread]
The dark cloud wrote: At the moment active scanners are not really that popular cause scouts have passive scans and their scans are aswell beeing shared with their squad. Im not going to discuss a nerf to scouts i want to discuss a change to ac...
- by Apothecary Za'ki - at 2014.09.01 10:33:00
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278. Ads balance hotfix delta - in Feedback/Requests [original thread]
Atiim wrote: [too many quotes to quote] +1 for laying a LOGIC smackdown on an ADS fool who wanted their godmode back
- by Apothecary Za'ki - at 2014.09.01 10:26:00
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279. Ads balance hotfix delta - in Feedback/Requests [original thread]
manboar thunder fist wrote: Before you assume the worst let me point out a few facts: 2 particle cannon shots take out ads 3 swarm volleys kill ads 2 afg shots destroy ads 1 40k gorgon rammer burns ads 1 bump with a building decimates ads Als...
- by Apothecary Za'ki - at 2014.09.01 10:21:00
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280. GREAT TEAMKILL IDEA FIX!!! - in Feedback/Requests [original thread]
Kaze Eyrou wrote: Pokey Dravon wrote: xavier zor wrote: Lets say....Rattati teamkills xavior zor using a swarm launcher... Im really curious how one teamkills with a swarm launcher... So on that note, let's say I teamkill someone wi...
- by Apothecary Za'ki - at 2014.09.01 10:19:00
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