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481. What is this obsession.... - in General Discussions [original thread]
Abron Garr wrote: I don't know what you did during the Beta but I tried all the weapons and suits that were available and provide feedback when necessary. That was the entire point of the increased sp gain. Again, you can blame the players all...
- by Altina McAlterson - at 2013.06.24 21:40:00
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482. What is this obsession.... - in General Discussions [original thread]
You're right, the players are not at fault in anyway. Right from the start players set about finding glitches and exploitable game mechanics. When found CCP was immediately alerted and players actively avoided using the exploit in order to test ...
- by Altina McAlterson - at 2013.06.24 17:17:00
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483. tiny player base - in General Discussions [original thread]
I'm getting kind of tired of the game because it feels like it's getting more and more about less and less. Most weapons have become either completely useless or maybe decent in one particular situation, all the vehicles are trash and 2 out of 3 s...
- by Altina McAlterson - at 2013.06.24 15:45:00
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484. Proto tanks, please - in General Discussions [original thread]
I don't think it is currently possible to fit a gunloggi that will survive a full clip from my forge gun unless maybe a bunch of active hardeners but then you only get 10 seconds and you are screwed. Proto swarms will demolish that madrugar quicke...
- by Altina McAlterson - at 2013.06.24 12:38:00
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485. I Was There - in General Discussions [original thread]
Godin Thekiller wrote: Altina McAlterson wrote: Godin Thekiller wrote: When did tanks ever have super HP? They always seemed easy to kill to me, or rather, easy to run off. Missiles had too much damage though, but the splash was perfect. ...
- by Altina McAlterson - at 2013.06.24 07:30:00
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486. Proto tanks, please - in General Discussions [original thread]
Aythadis Smith wrote: Siege modular too? Maybe proto mods? Dismissive Darken-Sol wrote: AUR tanks not cuttin it? Ignorant (or possibly irrelevant, not really sure what your point was) Shrapnels wrote: get some Gun Skill.... Yeah...
- by Altina McAlterson - at 2013.06.24 07:27:00
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487. The skill gap is too much - in General Discussions [original thread]
Vyzion Eyri wrote: Marston VC wrote: If you want a game that panders to newer player then you don't have to play this one...... Lol, personally I like the fact that newblets have zero chance against me. It means I was rewarded for playing s...
- by Altina McAlterson - at 2013.06.24 06:31:00
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488. CCP needs to intorduce trading because - in General Discussions [original thread]
StarCrash II wrote: Altina McAlterson wrote: Player trading and the player market are coming. These things won't spoil on the shelf so just hold on to them until it's in the game. EDIT: And hahahaha, well played OP. Well played. Do you ...
- by Altina McAlterson - at 2013.06.24 06:22:00
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489. I Was There - in General Discussions [original thread]
Godin Thekiller wrote: When did tanks ever have super HP? They always seemed easy to kill to me, or rather, easy to run off. Missiles had too much damage though, but the splash was perfect. That tank mountain **** was funny though..... Ah, the ...
- by Altina McAlterson - at 2013.06.24 05:57:00
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490. The skill gap is too much - in General Discussions [original thread]
DUST Fiend wrote: Since boosters modify your SP cap per week, these have been, are, and continue to be pay to be less bored. The SP gap was increased not only to fill in for a lack of skills, but as a way to make boosters all that more appealin...
- by Altina McAlterson - at 2013.06.24 05:45:00
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491. Petition to the dust community. MUST READ - in General Discussions [original thread]
At least the OP isn't whining or trolling. I wish it were possible to go back because it isn't as fun now but unfortunately those days are gone for good. Anyway, at the very least it's good to see someone putting forth some effort.
- by Altina McAlterson - at 2013.06.23 22:36:00
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492. The skill gap is too much - in General Discussions [original thread]
Django Quik wrote: Keyser Soze VerbalKint wrote: Frankly no its not broken ive chosen to yell at you. You who sits around playing the market in eve and then comes into this game offering up **** opinions on things you simply don't understan...
- by Altina McAlterson - at 2013.06.23 21:28:00
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493. The skill gap is too much - in General Discussions [original thread]
Telcontar Dunedain wrote: Altina McAlterson wrote: Maken Tosch wrote: I VOTED FOR-KODOS wrote: MagmaSaber wrote: Uh... You don't buy SP. You can buy boosters, but they only work over time. Buying SP would make Dust pay-to-win, and C...
- by Altina McAlterson - at 2013.06.23 21:06:00
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494. The skill gap is too much - in General Discussions [original thread]
Maken Tosch wrote: I VOTED FOR-KODOS wrote: MagmaSaber wrote: Uh... You don't buy SP. You can buy boosters, but they only work over time. Buying SP would make Dust pay-to-win, and CCP does not want that. It banks not on you paying to leve...
- by Altina McAlterson - at 2013.06.23 20:57:00
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495. CCP needs to intorduce trading because - in General Discussions [original thread]
Player trading and the player market are coming. These things won't spoil on the shelf so just hold on to them until it's in the game.
- by Altina McAlterson - at 2013.06.23 20:44:00
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496. lavs - in General Discussions [original thread]
There are actually AV players in this game. We are a skittish and secretive lot but our sporadic presence on the field keeps everything in check. PRO TIP: Real men spam militia LAV's all day, every day. Please continue to mindlessly spawn those ...
- by Altina McAlterson - at 2013.06.21 02:24:00
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497. Tank Resistances - in General Discussions [original thread]
After further research my statement that modules are ordered so that you receive the maximum possible bonus. In fact the poster above is correct in that module are ordered by magnitude starting with the highest value module and moving to the lowes...
- by Altina McAlterson - at 2013.06.21 02:14:00
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498. I Didnt Get My Respec Today: QQ Thread 001 - in General Discussions [original thread]
Didn't get mine either. I was on the forums telling people to be patient and the CCP would get to them when they got to them. I also have a bit more than 2.5 million SP so neither of those conspiracies work.
- by Altina McAlterson - at 2013.06.20 14:57:00
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499. Tank Resistances - in General Discussions [original thread]
Winsaucerer wrote: Altina McAlterson wrote: As as to the OP's question, when you are doing your calculations are you applying the stacking penalty to the modifier of the module or it's compliment? My OP question has been answered. I was ...
- by Altina McAlterson - at 2013.06.20 14:01:00
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500. Tank Resistances - in General Discussions [original thread]
shaman oga wrote: it's not a good thing, it should have a total of 25% of resistance, why a skill should decrease the efficiency of our modules? your logic first module 100-10=90 15*90%= 13.5 10+13.5=23.5 second module 100-10-15=75 (15*87%)*7...
- by Altina McAlterson - at 2013.06.20 12:29:00
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