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1061. Broadside HMG - in General Discussions [original thread]
Zero Harpuia wrote: Why does almost every Heavy and his buddy use this gun? There are three kinds of HMG, and about nine other unique kinds of HMG besides, so why always this one? Low skill/CPU/PG requirements and damage is that of proto HMG.
- by Alldin Kan - at 2012.10.17 18:24:00
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1062. Black Ops LAV? - in General Discussions [original thread]
Re-FLeX wrote: Aldin get on its boring playing on my own over here... Am at college xD
- by Alldin Kan - at 2012.10.17 18:22:00
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1063. Black Ops LAV? - in General Discussions [original thread]
Cerebral Wolf Jr wrote: It will be a BPO i expect its the same LAV as the one they are giving away with the new PS3's. Wait, so no built in CRU?
- by Alldin Kan - at 2012.10.17 17:23:00
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1064. Strafing update for those who don't check weekly update thread. - in General Discussions [original thread]
@EnglishSnake CCP Cmdr Wang wrote: We're back from our holidays and below is the list of topics discussed by the dev team this week. Massive strafing speed nerf debate Update: We will be making a dev post on the forums soon to explain this ch...
- by Alldin Kan - at 2012.10.17 17:11:00
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1065. Black Ops LAV? - in General Discussions [original thread]
Saw this on tournament prizes, not sure if it's like BO HAV. Explain?
- by Alldin Kan - at 2012.10.17 17:06:00
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1066. Vehicles and AV - General improvements - in General Discussions [original thread]
Dzark Kill wrote: Magnet, I know science fiction is OP'd oh wait google just told me they exist already Oh the feels you get for wanting to reply like that -_-
- by Alldin Kan - at 2012.10.17 16:56:00
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1067. Vehicles and AV - General improvements - in General Discussions [original thread]
TiMeSpLiT--TeR wrote: AV is now a landmine. A small, hard to detect mine with a unexplained attraction to vehicle hulls.
- by Alldin Kan - at 2012.10.17 16:04:00
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1068. Vehicles and AV - General improvements - in General Discussions [original thread]
EnglishSnake wrote: Alldin Kan wrote: @EnglishSnake With the shield hardener available it is not necessary to have 25% shield resist once the AV grenade exploit is fixed. However, given the vulnerability of the armor tank to SL, it may be id...
- by Alldin Kan - at 2012.10.17 15:56:00
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1069. CoD/BF/CS fans just go back to your respective games. - in General Discussions [original thread]
This thread: http://www.youtube.com/watch?v=yhZl73et6GE&feature=related
- by Alldin Kan - at 2012.10.17 15:44:00
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1070. Vehicles and AV - General improvements - in General Discussions [original thread]
@EnglishSnake With the shield hardener available it is not necessary to have 25% shield resist once the AV grenade exploit is fixed. However, given the vulnerability of the armor tank to SL, it may be ideal to return the resist armor module to a m...
- by Alldin Kan - at 2012.10.17 15:35:00
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1071. Vehicles and AV - General improvements - in General Discussions [original thread]
EnglishSnake wrote: 1. Take away the extra 20% buff that the SL got, it was already put back to how it used to be 2. SL missiles should not be able to bend around corners when you are already behind cover, i see like 12 missiles heading for me...
- by Alldin Kan - at 2012.10.17 15:20:00
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1072. Likely candiate to win tournament - in General Discussions [original thread]
Imperfects 9/10 Why? Good ground players, Forge gun specialist and a uber tank. STB 7/10... SI 8/10 ZionTCD 5/10
- by Alldin Kan - at 2012.10.17 12:51:00
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1073. NEVER EVER EVER EVER EVER EVER EVER EVER!!!!!! - in General Discussions [original thread]
http://www.youtube.com/watch?v=I-VfjutIg8s
- by Alldin Kan - at 2012.10.16 12:24:00
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1074. Rise of the Tanks (again) - in General Discussions [original thread]
Mavado V Noriega wrote: DUST Fiend wrote: Armor tanks make me sad...they're so damn slow, and have so few fitting options....also, I still don't understand why we don't have Hulls in DUST like we do in EVE. Shield tanks move quicker, repair ...
- by Alldin Kan - at 2012.10.16 02:38:00
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1075. Oh sure, it's just a beta. - in General Discussions [original thread]
BursegSardaukar wrote: Well, from my perspective, the OB spam was actually kind of cool and I hope when it integrates with EVE it can be something along that frequency if you have allies in orbit. I hated the Tac rifle going full auto, b...
- by Alldin Kan - at 2012.10.16 02:23:00
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1076. OPINION: Dust is a FPS just like Mass Effect is a FPS. - in General Discussions [original thread]
Tyrus Four wrote: Truthfully, this game is more of a MMORPG than a hardcore FPS. In my Opinion. yes, you play from a first-person perspective. and yes, you shoot guns. but everything else about Dust is RPG if you look past the fluff promo dev...
- by Alldin Kan - at 2012.10.16 00:12:00
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1077. My thoughts on what should be changed for the next build. - in General Discussions [original thread]
You forgot the changes to Aurum items: 1. Aurum items should have no skill requirements 2. CPU/PG used would be 4x less than the ISK versions 3. Weapon damage is always 3x higher 4. Aurum Dropsuits have cloaking devices
- by Alldin Kan - at 2012.10.14 03:05:00
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1078. This game gets worse and worse - in General Discussions [original thread]
Cerebral Wolf Jr wrote: You really think that based on the last build that tanks are fine? I don't fly tanks, i play AV and i think Tanks are too weak... It's just my opnion as a AV player. OB's was very nice in the precursor build i thought t...
- by Alldin Kan - at 2012.10.13 23:41:00
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1079. Tank Help - in General Discussions [original thread]
The dark cloud wrote: shields are better for weapons that are using explosives (swarms, av grenades) but weak against forgeguns and flux grenades. But because there are only a few forgegunners out there shields are better and you can put shield...
- by Alldin Kan - at 2012.10.13 16:55:00
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1080. SP cap is 500,000 even with boosters -_- - in General Discussions [original thread]
Bendtner92 wrote: crazy space wrote: Boosters do increase the max ammount also the cap is 1 million so a week Lol no. The reason people could get to 1.4-1.5 million SP last week was because we got full SP monday, then reset tuesday, full S...
- by Alldin Kan - at 2012.10.11 20:37:00
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