Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
541. The scrambler pistol is underpowered - in Feedback/Requests [original thread]
Jathniel wrote: It's NOT necessary, but just SLIGHTLY tighter hip fire and about 15m more for it's optimal range would make the scrambler pistol absolutely wonderful to use. Although this isn't necessary. It's in NO WAY underpowered. Wouldn't ...
- by Alaika Arbosa - at 2013.07.28 18:33:00
|
542. The scrambler pistol is underpowered - in Feedback/Requests [original thread]
I understand that, I agree too. Though I also feel it could be applied to the Breach Scrambler Pistols. I'm not talking anything really ridiculous either, just a little. The cadence feels unnatural to me, though it could just be me getting used...
- by Alaika Arbosa - at 2013.07.27 21:20:00
|
543. The scrambler pistol is underpowered - in Feedback/Requests [original thread]
Django Quik wrote: Cosgar wrote: Django Quik wrote: I use the scrambler pistol as my primary and have done for at least the last 6 months. You get a 450% bonus to headshot damage, making it a high skill high reward weapon. If it takes you...
- by Alaika Arbosa - at 2013.07.27 21:10:00
|
544. The scrambler pistol is underpowered - in Feedback/Requests [original thread]
Eno Raef wrote: Cosgar wrote: Eno Raef wrote: This information is also not mentioned in the description and making any weapon less effective is not balance. Is CCP trying to balance the weapons or convince players into using the AR? When ...
- by Alaika Arbosa - at 2013.07.27 20:01:00
|
545. The scrambler pistol is underpowered - in Feedback/Requests [original thread]
Django Quik wrote: I use the scrambler pistol as my primary and have done for at least the last 6 months. You get a 450% bonus to headshot damage, making it a high skill high reward weapon. If it takes you an entire clip to kill anything less t...
- by Alaika Arbosa - at 2013.07.27 19:54:00
|
546. The scrambler pistol is underpowered - in Feedback/Requests [original thread]
Cosgar wrote: Alaika Arbosa wrote: Stefan Stahl wrote: The Scrambler Pistol is fine, hit detection isn't however. Just wait for a few more patches to fix some more performance and aiming issues and the Scrambler Pistol will be perfect. ...
- by Alaika Arbosa - at 2013.07.27 18:03:00
|
547. The scrambler pistol is underpowered - in Feedback/Requests [original thread]
Stefan Stahl wrote: The Scrambler Pistol is fine, hit detection isn't however. Just wait for a few more patches to fix some more performance and aiming issues and the Scrambler Pistol will be perfect. Hit detection borked or not, I know I p...
- by Alaika Arbosa - at 2013.07.27 17:42:00
|
548. The scrambler pistol is underpowered - in Feedback/Requests [original thread]
Scrambler Pistol is just fine.
- by Alaika Arbosa - at 2013.07.27 17:10:00
|
549. [REQUEST] Balance the assault rifles - in Feedback/Requests [original thread]
Cosgar wrote: Alaika Arbosa wrote: I was thinking that it would be as a racial standard. So the GAR would still have the Breach variant which would end up being roughly the same range as the SMG then step it out so that the Breach Combat Ri...
- by Alaika Arbosa - at 2013.07.27 15:39:00
|
550. [REQUEST] Balance the assault rifles - in Feedback/Requests [original thread]
I was thinking that it would be as a racial standard. So the GAR would still have the Breach variant which would end up being roughly the same range as the SMG then step it out so that the Breach Combat Rifle and the Tac GAR have roughly the same...
- by Alaika Arbosa - at 2013.07.27 15:29:00
|
551. Doing hard time in my merc quarters - in Feedback/Requests [original thread]
This is what your post made me think of I personally can't wait until I am allowed out of my cell for more than to kill and die at the command of my employer.
- by Alaika Arbosa - at 2013.07.27 15:26:00
|
552. [Request] Militia varients for all equipment - in Feedback/Requests [original thread]
signed.
- by Alaika Arbosa - at 2013.07.27 15:22:00
|
553. [REQUEST] Balance the assault rifles - in Feedback/Requests [original thread]
BL4CKST4R wrote: Pugnacious Turtle wrote: At one point I had the understanding that CCP wanted balance to all weapons and that they were checking their metrics constantly. Wouldn't the metrics indicate that the VAST majority of people are us...
- by Alaika Arbosa - at 2013.07.27 15:21:00
|
554. [REQUEST] Balance the assault rifles - in Feedback/Requests [original thread]
The GAR needs to be faceraped with a balancebat, no matter how much the AR scrubs cry about it.
- by Alaika Arbosa - at 2013.07.27 03:54:00
|
555. [Request] AV Sidearms - in Feedback/Requests [original thread]
Slingshot + Packed AV = AV Sidearm
- by Alaika Arbosa - at 2013.07.27 02:49:00
|
556. Remove PIG for the Overall Betterment of the Game - in Feedback/Requests [original thread]
Mintqueer wrote: Maybe... CCP should remove PC since it only accomplished to burn out all the "good players" and right now it seems only one interest group of blue'd corporations hold most of molden heat, why would indie corps would want to hol...
- by Alaika Arbosa - at 2013.07.25 23:46:00
|
557. [Request / Feedback] Commando Second Equipment Slot at Advanced and Prototype - in Feedback/Requests [original thread]
Weren't you running Commando when we ran into B together the other night? IDK what equipment you were running if you were, though I do know it would've been nice if you'd have been able to pick me up after that shotgunner put me down while hackin...
- by Alaika Arbosa - at 2013.07.25 23:01:00
|
558. Spawning on Objectives - in Feedback/Requests [original thread]
So, CCP when are you going to incentivize Defensive play by removing the ability to spawn on objectives? Do you enjoying watching the blue blob roam until they're all stacked on the redline under the enemy MCC and at the enemy footspawn?
- by Alaika Arbosa - at 2013.07.25 19:07:00
|
559. [Request]Sp Farming needs to be stopped - in Feedback/Requests [original thread]
BuTtHuRtPEepZ wrote: 10123Jman wrote: I Have an idea... How about you have a countdown clock, u know how when you go in the restricted area of a map you have a countdown till u die?, well how about u only have 1 minute to stay in the MCC? ...
- by Alaika Arbosa - at 2013.07.24 21:11:00
|
560. Spawning on Objectives - in Feedback/Requests [original thread]
Cosgar wrote: +1 Also, Uplinks need to be fixed so that they're not so damn obvious on the scanner. Very true, while I enjoy the ease of spotting them so I can camp them, I hate that the reds can do the same.
- by Alaika Arbosa - at 2013.07.24 16:59:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |