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3681. Common Sense: Make the Assault class mirror the Logistics class - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: They could nerf the base effective range of rail weapons, but make the Caldari assault bonus increase the effective range of rail weapons. My original suggestion was going to be +2% effective range of rail weaponr...
- by Aero Yassavi - at 2014.01.08 18:00:00
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3682. the assault bonus should be!!!11!1!! - in General Discussions [original thread]
Atiim wrote: Because the rifles aren't strong enough. Actually he is suggesting only making the rifles 2% stronger then they currently are. Remember how in Chromosome the Weaponry skill had a +2% damage per level bonus? And they took it aw...
- by Aero Yassavi - at 2014.01.08 17:58:00
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3683. Why Are The Gallente and Amarr Backwards In Terms of Stats? - in General Discussions [original thread]
True Adamance wrote: Yeah that sounds about right. We aren't just heavy armour tankers , we are heavy armour resistance tankers. Sup
- by Aero Yassavi - at 2014.01.08 17:55:00
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3684. Why Are The Gallente and Amarr Backwards In Terms of Stats? - in General Discussions [original thread]
You know what the best part is? In EVE, since Amarr are the heavy armor tankers they are made slow for balance, and since the Gallente are armor rep tankers they are made fast in order to take advantage of the armor reps. In Dust 514 the roles are...
- by Aero Yassavi - at 2014.01.08 17:50:00
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3685. Common Sense: Make the Assault class mirror the Logistics class - in General Discussions [original thread]
Zekain K wrote: The extra zoom is useless for the rail rifle, that bonus would probably only affect snipers. Well that's why I was thinking also remove a good portion of the RR charge up time, but again these were only ideas and really anyth...
- by Aero Yassavi - at 2014.01.08 17:43:00
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3686. Reinventing the basic frames - in General Discussions [original thread]
It's really a problem of CCP making the specialized roles identical in stats to the basic frames but with bonuses (scouts are just light frames with bonuses, assaults are just medium frames with bonuses). What they should do is give the basic fram...
- by Aero Yassavi - at 2014.01.08 17:39:00
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3687. Reinventing the scout - in General Discussions [original thread]
Makes sense and I definitely agree there are those who want to use the scout for sneaky infiltration and those who want to use it as a fast assault suit. Personally, I always thought the scout suit was more aimed at the former and thus it never ma...
- by Aero Yassavi - at 2014.01.08 17:34:00
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3688. What if some of the old bonuses for dropsuit skills were turned into dropsuit pr... - in General Discussions [original thread]
Pokey Dravon wrote: Actually if you look at the most recent data released by CCP on vehicle skills, you'll see that they're tentatively planning to add a "Race Advanced Operation" skill which offers an additional skill to train which stacks ano...
- by Aero Yassavi - at 2014.01.08 17:31:00
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3689. Common Sense: Make the Assault class mirror the Logistics class - in General Discussions [original thread]
pagl1u M wrote: +25% rof for Gallente, are You high or something? Why not give them a 100 % dmg bonus on all weapon and 100% dmg reduction? The bonuses and numbers are only example to get my point across: The class bonus should be weapons fi...
- by Aero Yassavi - at 2014.01.08 17:26:00
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3690. Does anyone at CCP use Amarr Assault? - in General Discussions [original thread]
Hey True, if you got time could you skype for a second? I would just tell you this over PM if these forums had a PM system.
- by Aero Yassavi - at 2014.01.08 10:07:00
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3691. Anyone else notice this? - Proposed Min Sentinel skill - in General Discussions [original thread]
The whole resistance to specific weapons is kinda wonky in my opinion. They should just make an overall resistance to all handheld weapons the class bonus and do something else for the individual racial bonuses.
- by Aero Yassavi - at 2014.01.08 10:06:00
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3692. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
Son-Of A-Gun wrote: Aero Yassavi wrote: Son-Of A-Gun wrote: Aero Yassavi wrote: Don't let your math overcome logic. Numbers can only tell you so much. So the scrambler rifle can dish out initial damage faster than the other rifles? But...
- by Aero Yassavi - at 2014.01.08 10:03:00
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3693. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
Son-Of A-Gun wrote: Aero Yassavi wrote: Don't let your math overcome logic. Numbers can only tell you so much. So the scrambler rifle can dish out initial damage faster than the other rifles? But guess what? It can't sustain it's damage like...
- by Aero Yassavi - at 2014.01.08 09:51:00
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3694. Does anyone at CCP use Amarr Assault? - in General Discussions [original thread]
Aisha Ctarl wrote: Aero Yassavi wrote: Aisha Ctarl wrote: Callidus Vanus wrote: Out of curiosity why did you decide to train the Amarr assault suit? I'm an Amarr purist in EVE. The Amarr Assault suits could have had 20 eHP and I wo...
- by Aero Yassavi - at 2014.01.08 09:47:00
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3695. Gal scanner buff: a direct nerf to scouts - in General Discussions [original thread]
Ok, now this is a real case of crystal balling. Notice how all the suits got a new class and racial bonus? What makes you think Scouts will be any different? So what you are doing here is comparing one suits bonus to another suit that we do not kn...
- by Aero Yassavi - at 2014.01.08 09:41:00
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3696. Does anyone at CCP use Amarr Assault? - in General Discussions [original thread]
Aisha Ctarl wrote: Callidus Vanus wrote: Out of curiosity why did you decide to train the Amarr assault suit? I'm an Amarr purist in EVE. The Amarr Assault suits could have had 20 eHP and I would have trained into them, I would raise hel...
- by Aero Yassavi - at 2014.01.08 09:38:00
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3697. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
Don't let your math overcome logic. Numbers can only tell you so much. So the scrambler rifle can dish out initial damage faster than the other rifles? But guess what? It can't sustain it's damage like the other rifles can. The scrambler rifle is ...
- by Aero Yassavi - at 2014.01.08 09:36:00
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3698. Does anyone at CCP use Amarr Assault? - in General Discussions [original thread]
Aisha Ctarl wrote: Aero Yassavi wrote: Besides CCP Wolfman? CCP Wolfman is like the main guy for this stuff, so we're pretty lucky. Even if Amarr suits end up being bad, he'd be the first dev to realize it. We're in good hands, just keep pre...
- by Aero Yassavi - at 2014.01.08 09:28:00
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3699. Other Rifle Variants? - in General Discussions [original thread]
Jason Pearson wrote: Appia Vibbia wrote: Amarr: Scrambler Pistol Caldari: Bolt Pistol* & Magsec SMG* Gallente: Ion Pistol* Minmatar: Flaylock Pistol & SMG I'd like to see the rest of the weapons * denotes name but is not current...
- by Aero Yassavi - at 2014.01.08 09:25:00
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3700. Other Rifle Variants? - in General Discussions [original thread]
Honestly I am quite eager for a Burst Scrambler Rifle, it just sounds cool (especially if you can charge the burst). Also the Tactical Rail Rifle sounds amazing. High damage single shot long range weapon? Ugh, yes! And while we're on the topic, C...
- by Aero Yassavi - at 2014.01.08 09:23:00
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