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5961. Amarr Assault suits missing a slot? - in General Discussions [original thread]
It's fine because it's balanced by the fact that Amarr suits are also the slowest across the board. Oh wait, that's just more drawbacks. Honestly I think it has to be because we look too good, it's the only reasonable explanation.
- by Aero Yassavi - at 2013.07.17 06:58:00
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5962. I summon the almighty Dev's to answer a simple question - in General Discussions [original thread]
Halcyon Grey wrote: One of the CPM or Dev...can't remember who exactly right now said it would possibly be coming out this week some time. Take that for what its worth but it's better than nothing. Yup, last week it was one of the CPM guys sa...
- by Aero Yassavi - at 2013.07.17 04:55:00
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5963. Cal Logi isn't OP... - in General Discussions [original thread]
General John Ripper wrote: funny how no one says anymore "cal logi needs to be side arm only" anymore. now that flaylocks are popular everyone has different opinions on how many high/low slots to take away. Not really, I've been hearing peop...
- by Aero Yassavi - at 2013.07.16 19:16:00
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5964. Role-Playing Minmatar with Amarr Suits - in General Discussions [original thread]
True Adamance wrote: Yeah we are a dedicated bunch of players. I remember when the Minnies out numbered us 10 to 1 I remember when that one Minnie dared to join our squad. "Wha . . . what is this? Shoot him!" First Prophet wrote: It's pr...
- by Aero Yassavi - at 2013.07.16 16:29:00
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5965. Logistics mk.0 and ak.0 missing prototype 'Neo' cammo Dropsuit? - in General Discussions [original thread]
I-Shayz-I wrote: I just want to look nice like everyone else. Then you should stop duct taping trash to your suit and calling it armor Jokes aside, and not fully knowing why these suits are missing the camo version, it does say a lot about...
- by Aero Yassavi - at 2013.07.16 16:17:00
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5966. Mordue event rewards pointless - in General Discussions [original thread]
French Fancy wrote: What a ungrateful child, I am around 3 mill SP and can't use the dropship, tank or one of the suits but it's something for free so how about you stop being an ungrateful bunny and be thankful they are giving you something, l...
- by Aero Yassavi - at 2013.07.16 13:54:00
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5967. Mordue event rewards pointless - in General Discussions [original thread]
Delta 749 wrote: Useless for you maybe, not useless for everyone Other people do exist on the planet you know and everything does not revolve around you But the event is supposed to be something big that CCP was planning to appeal to everyone...
- by Aero Yassavi - at 2013.07.16 13:29:00
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5968. Factional Warefare Idea - in General Discussions [original thread]
Himiko Kuronaga wrote: Ahhhh, Fox. This thread again. I see you are still fighting against the currents of progress. While I don't envy the team the task of coming up with unique faction rewards, it is necessary. A player market can hardly exi...
- by Aero Yassavi - at 2013.07.16 13:24:00
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5969. Factional Warefare Idea - in General Discussions [original thread]
Denak Kalamari wrote: This makes sense, but I'm wondering what would stop a Minmatar using Amarr gear or Caldari Gallente gear? Sometimes you do not select your equipment because of their origins, but for their practicality and for a purpo...
- by Aero Yassavi - at 2013.07.16 13:21:00
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5970. Factional Warefare Idea - in General Discussions [original thread]
Thor McStrut wrote: Here's a question for those presenting this design. If I grind to 5.0 standing with Caldari, and unlock some Navy level rail rifle, but choose to grind back my standing with Gallente by fighting for Minmatar, would/should I...
- by Aero Yassavi - at 2013.07.16 13:11:00
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5971. Factional Warefare Idea - in General Discussions [original thread]
MlDDLE MANGEMENT wrote: OH yay lets add more role play locking in a MERCENARY game Why in the hell cant I i fight for Amarr with Minmatar gear. In the end the Factions are paying me ISK the whole point of being a dust merc is one of being ap...
- by Aero Yassavi - at 2013.07.16 13:06:00
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5972. Factional Warefare Idea - in General Discussions [original thread]
True Adamance wrote: Zeylon Rho wrote: I picture standings being like: Fight a battle for the AMARR= Standings shift: Amarr +5 Minmatar -5 or Amarr +5 Caldari +1 Minmatar -5 Gallente -1 If you decide to change factions somewhere down t...
- by Aero Yassavi - at 2013.07.16 13:04:00
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5973. Factional Warefare Idea - in General Discussions [original thread]
True Adamance wrote: Point of Factional Warfare as I see it is to fight for ONE faction at a time.... not jump ship every five or ten mins because of some petty reason. Basically standings make FW a more permanent decision because if you work ...
- by Aero Yassavi - at 2013.07.16 12:59:00
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5974. Factional Warefare Idea - in General Discussions [original thread]
Razor, in defense of Adamance he appeared to be responding more towards Aeon who was suggesting someone may want to fight for a faction but not like the gear they give out as rewards, which is a bit defeating the purpose if you ask me. As for you...
- by Aero Yassavi - at 2013.07.16 12:00:00
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5975. Factional Warefare Idea - in General Discussions [original thread]
True Adamance wrote: Aeon Amadi wrote: Would make it so that loyalty Meant nothing as you could attain the points from fighting for anyone. Racial bonuses are badbecause it basically forces the player to fight for a faction they may not lik...
- by Aero Yassavi - at 2013.07.16 11:43:00
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5976. Racial Variants - in General Discussions [original thread]
Soon, and not Soon TM. Other racial variants of weapons should be coming in the many updates to come throughout the rest of the year. As for your frontline rifles, the Amarr version already exists and is a viable choice. In the "Fight your own war...
- by Aero Yassavi - at 2013.07.16 11:08:00
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5977. Factional Warefare Idea - in General Discussions [original thread]
This still wouldn't give you reason to care how successful the faction you support is doing. Standing will only give you an incentive to continually support one faction, but whether they own 100% of the districts or 0% it ultimately wouldn't matte...
- by Aero Yassavi - at 2013.07.16 11:01:00
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5978. A simple fix (Assault Logi) - in General Discussions [original thread]
I know you didn't know, I was just informing you. This topic is beyond beating a dead horse, everything that could possibly be said has been said and the devs have all seen it. But don't let that hold you back from giving it more emphasis if you w...
- by Aero Yassavi - at 2013.07.16 05:55:00
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5979. Best Class to Logi In? - in General Discussions [original thread]
I'm at loyal Amarr supporter, but to be honest Gallente is the best support logi and here's why. Support needs equipment. At prototype Caldari and Amarr logi have 3 equipment slots whereas Gallente and Minmatar have 4 so that eliminated two. Bet...
- by Aero Yassavi - at 2013.07.16 05:53:00
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5980. A simple fix (Assault Logi) - in General Discussions [original thread]
Hope you know this idea has been discussed at least 100 times since Uprising released.
- by Aero Yassavi - at 2013.07.16 05:48:00
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