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4961. Pistol Variants? - in General Discussions [original thread]
Ignoble Son wrote: Bojo The Mighty wrote: This is what pisses me off. I like weapon variations but then they're all like "Yo we're placeholders" and no one has any solid proof, mostly basis on lore. People say Caldari will be based on Breac...
- by Aero Yassavi - at 2013.09.16 20:06:00
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4962. Pistol Variants? - in General Discussions [original thread]
Evolution-7 wrote: Django Quik wrote: So far I've heard of the bolt (minmatar?) and ion (gallente?) pistols - anyone know what the caldari pistol is? *edit turns out the flaylock is the minmatar pistol and the bolt pistol is actually caldari...
- by Aero Yassavi - at 2013.09.16 19:57:00
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4963. Dev please! When can we expect new vehicles? - in General Discussions [original thread]
I appreciate your response IWS, but in regards to new content I acknowledge that it isn't the job of the CPM to inform us on the progress and quite frankly no one here is expecting you to. The title even states, "Dev." CPM has been around for awhi...
- by Aero Yassavi - at 2013.09.16 19:55:00
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4964. Pistol Variants? - in General Discussions [original thread]
Godin Thekiller wrote: Aero Yassavi wrote: The 450% headshot bonus will be an exclusive to the scrambler pistol, as it is actually part of the tech. The flaylock pistol already has the bonus of splash damage. The ion pistol will have a charg...
- by Aero Yassavi - at 2013.09.16 19:50:00
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4965. Pistol Variants? - in General Discussions [original thread]
Bojo The Mighty wrote: This is what pisses me off. I like weapon variations but then they're all like "Yo we're placeholders" and no one has any solid proof, mostly basis on lore. People say Caldari will be based on Breach weaponry, but then t...
- by Aero Yassavi - at 2013.09.16 19:49:00
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4966. Dev please! When can we expect new vehicles? - in General Discussions [original thread]
Iron Wolf Saber wrote: I rather see the current ones fixed. I don't see how adding the other racial variants in would hurt that. If anything it would actually be better since they could balance the full range of vehicles with each other oppos...
- by Aero Yassavi - at 2013.09.16 19:31:00
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4967. Pistol Variants? - in General Discussions [original thread]
Ignoble Son wrote: Aero Yassavi wrote: The 450% headshot bonus will be an exclusive to the scrambler pistol, as it is actually part of the tech. The flaylock pistol already has the bonus of splash damage. The ion pistol will have a charge up...
- by Aero Yassavi - at 2013.09.16 19:25:00
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4968. Pistol Variants? - in General Discussions [original thread]
DJINN Marauder wrote: Ignoble Son wrote: Aero Yassavi wrote: The 450% headshot bonus will be an exclusive to the scrambler pistol, as it is actually part of the tech. The flaylock pistol already has the bonus of splash damage. The ion pis...
- by Aero Yassavi - at 2013.09.16 19:25:00
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4969. new interior image of production factory SI - in General Discussions [original thread]
It would be cool if we could go down into that assembly line and see all the robotics and whatnot.
- by Aero Yassavi - at 2013.09.16 19:21:00
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4970. Why some races have specific equipment - in General Discussions [original thread]
CCP never once said the game was complete. Coming out of beta is not the same thing as being complete. The cool thing about Dust is that it will never be complete, always more to look forward to. Depending on your perspective, I suppose that could...
- by Aero Yassavi - at 2013.09.16 19:17:00
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4971. Pistol Variants? - in General Discussions [original thread]
The 450% headshot bonus will be an exclusive to the scrambler pistol, as it is actually part of the tech. The flaylock pistol already has the bonus of splash damage. The ion pistol will have a charge up feature. I am not sure what the special thin...
- by Aero Yassavi - at 2013.09.16 19:12:00
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4972. Yellow structures - in General Discussions [original thread]
Vespasian Andendare wrote: Just remove WPs from unhacked (yellow) ones, please! I put it in my edit of last page, but for the sake of a new page I'll add it here. The problem isn't the warpoints, it's how quickly these can be turned without ...
- by Aero Yassavi - at 2013.09.16 19:09:00
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4973. Yellow structures - in General Discussions [original thread]
Vin Mora wrote: Aero Yassavi wrote: I like to destroy turrets in friendly territory because if I don't it only takes a redberry about 5 seconds to turn it against us which is far more troublesome than a friendly turret is helpful. But you ...
- by Aero Yassavi - at 2013.09.16 19:05:00
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4974. Yellow structures - in General Discussions [original thread]
8213 wrote: Its so sad to see that DUST really only has one "killstreak" and people will do whatever it takes to obtain it. How many kills can an orbital get? Is it really that useful? ...or, is it just a killstreak, that FPS players are progr...
- by Aero Yassavi - at 2013.09.16 16:40:00
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4975. This community destroys Dust. - in General Discussions [original thread]
8213 wrote: Aero Yassavi wrote: If you do anything for damn near 20 years you can get really, really good at it. Aiming with dual sticks is no different. I honestly believe I aim better with analog sticks than I do with a mouse simply becaus...
- by Aero Yassavi - at 2013.09.16 16:37:00
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4976. Separating FW from Pubs (keeping scrubs out of FW) - in General Discussions [original thread]
Link to squad finder confirmation?
- by Aero Yassavi - at 2013.09.16 16:35:00
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4977. Minmatars!!! Rise!!! - in General Discussions [original thread]
Chief-Shotty wrote: DEATH TO THE IMPERIALIST!! For every blood of an Amarrian spilled: a slave shall reclaim his FREEDOM! Then let us Reclaim.
- by Aero Yassavi - at 2013.09.16 16:33:00
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4978. Yellow structures - in General Discussions [original thread]
I like to destroy turrets in friendly territory because if I don't it only takes a redberry about 5 seconds to turn it against us which is far more troublesome than a friendly turret is helpful.
- by Aero Yassavi - at 2013.09.16 16:31:00
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4979. Minmatars!!! Rise!!! - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: True Adamance wrote: CHICAGOCUBS4EVER wrote: as we have fought for the disadvantaged in molden Heath, we now extend our services to the empire! Re connecting many of us with our histories, and others simply fight...
- by Aero Yassavi - at 2013.09.16 16:29:00
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4980. Separating FW from Pubs (keeping scrubs out of FW) - in General Discussions [original thread]
Niuvo wrote: FW is where I'll go for sure. I want good teams against eachother, fighting 'til the last clone! Which is fine and dandy, but to ensure that your team is one of the good teams make sure you at least squad up beforehand or join an...
- by Aero Yassavi - at 2013.09.16 16:26:00
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