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5901. [Feedback] Team Killing Retailation - in Feedback/Requests [original thread]
Silas Swakhammer wrote: Team killing has become a mess in faction warfare. I know there's a fix coming very soon to address the aggressive banning for accidental team kills. However, purposeful team killing is a bigger issue. Specifically, play...
- by Aeon Amadi - at 2013.12.16 19:45:00
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5902. Fix FW Friendly Fire - in Technical Support/Bugs [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=1619377#post1619377 Do it or I'll spam **** all over the forums.
- by Aeon Amadi - at 2013.12.16 19:42:00
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5903. Friendly Fire in FW is SO BROKEN! - in General Discussions [original thread]
Chunky Munkey wrote: Aeon Amadi wrote: For ******* real? Guy named XJC1 used a Shotgun and a Nanite Injector to kill me repeatedly. He would revive me faster than I could hit the 'punish' button and the only times I could kill him in return...
- by Aeon Amadi - at 2013.12.16 19:41:00
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5904. Friendly Fire in FW is SO BROKEN! - in General Discussions [original thread]
stlcarlos989 wrote: Same guy did the same thing to me, on his reload I put him down then hunted him the rest of the match to return the favor. Right and the jacked up part is that because you kill him for it, he can punish you and four of th...
- by Aeon Amadi - at 2013.12.16 19:34:00
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5905. Friendly Fire in FW is SO BROKEN! - in General Discussions [original thread]
Luk Manag wrote: I would hope my squad could bail me out of a situation like this. *shakes head What could they do? TK him, reduce the clone count for the team and banned for frequent punishes? Can't do ****.
- by Aeon Amadi - at 2013.12.16 19:32:00
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5906. [Feedback] Rifle balance doesn't make sense - in Feedback/Requests [original thread]
Quil Evrything wrote: Mobius Wyvern wrote: But see, the whole point is that the standard version is what the Assault variants of all the others are supposed to be copycatting. The issue is that it's inferior to the copycats, which is contr...
- by Aeon Amadi - at 2013.12.16 19:26:00
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5907. Friendly Fire in FW is SO BROKEN! - in General Discussions [original thread]
For ******* real? Guy named XJC1 used a Shotgun and a Nanite Injector to kill me repeatedly. He would revive me faster than I could hit the 'punish' button and the only times I could kill him in return was when he was reloading after reviving me ...
- by Aeon Amadi - at 2013.12.16 19:23:00
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5908. [Feedback] Shotgun Range - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Aeon Amadi wrote: Compared to other games and just the feeling of it in general, I think the Shotgun's range is a bit on the low end and could use a bit of a buff. To be honest, the range of most weapons is a bit on t...
- by Aeon Amadi - at 2013.12.16 18:54:00
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5909. [Feedback] Rifle balance doesn't make sense - in Feedback/Requests [original thread]
John Demonsbane wrote: Aeon Amadi wrote: John Demonsbane wrote: I think the main problem with the current weapons is that the RR is at least 2x better at close range than it should be. If you take that away, the blaster rifle would have a...
- by Aeon Amadi - at 2013.12.16 18:50:00
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5910. [Feedback] Shotgun Range - in Feedback/Requests [original thread]
Compared to other games and just the feeling of it in general, I think the Shotgun's range is a bit on the low end and could use a bit of a buff. Maybe not the effective range but the optimal could use some extra oompf. Here's a very small spreads...
- by Aeon Amadi - at 2013.12.16 18:40:00
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5911. [Bug] Rail Rifles are not tagged as hybrids - in Technical Support/Bugs [original thread]
SHANN da MAN wrote: Grit Breather wrote: Aeon Amadi wrote: CCP FoxFour wrote: Did you also test this in the client by any chance? Just to see if maybe it's a misunderstanding of the SDE data or my failure to included required informati...
- by Aeon Amadi - at 2013.12.16 16:25:00
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5912. [Feedback] Rifle balance doesn't make sense - in Feedback/Requests [original thread]
John Demonsbane wrote: I think the main problem with the current weapons is that the RR is at least 2x better at close range than it should be. If you take that away, the blaster rifle would have a better generalist niche, which is exactly what...
- by Aeon Amadi - at 2013.12.16 16:19:00
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5913. Modules: Hybrid - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Better yet, give dropsuits more slots. Even better only give the Logi's more slots...
- by Aeon Amadi - at 2013.12.16 04:49:00
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5914. [Feedback] Rifle balance doesn't make sense - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: Aeon Amadi wrote: Jaysyn Larrisen wrote: Aeon Amadi wrote: I'm not listing numbers because CCP already has them and if the community really needs them I suggest looking them up personally. Combat Rifle ...
- by Aeon Amadi - at 2013.12.16 04:15:00
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5915. [Bug] Rail Rifle can be fired after death - in Technical Support/Bugs [original thread]
With infinite ammo. Killed an enemy with several shots after I had gotten to the killscreen. Simply hold the trigger down as you're falling to the ground and it's going to fire a continuous hail of rounds for as long as you hold the trigger.
- by Aeon Amadi - at 2013.12.16 04:10:00
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5916. [Feedback] Rifle balance doesn't make sense - in Feedback/Requests [original thread]
Stephen Seneca wrote: Jaysyn Larrisen is correct. Gallente AR is the best at short range, there is no denying that. Using Gallente tech means you will always have a tendency for CQC and shorter ranges and highest dps. The -variants- are just t...
- by Aeon Amadi - at 2013.12.16 00:21:00
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5917. [Feedback] Rifle balance doesn't make sense - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: Aeon Amadi wrote: I'm not listing numbers because CCP already has them and if the community really needs them I suggest looking them up personally. Combat Rifle versus Burst Assault Rifle: Combat Rifle has higher da...
- by Aeon Amadi - at 2013.12.16 00:18:00
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5918. [Feedback] Rifle balance doesn't make sense - in Feedback/Requests [original thread]
I'm not listing numbers because CCP already has them and if the community really needs them I suggest looking them up personally. Combat Rifle versus Burst Assault Rifle: Combat Rifle has higher damage rounds, faster rate of fire, longer range,...
- by Aeon Amadi - at 2013.12.15 21:17:00
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5919. Scandalous! Arkena Wyrnspire, traitor to the Federation! - in General Discussions [original thread]
Badonk Adonk wrote: You people take this dead, broken game too seriously. Bunch of damn neckbeards playing make believe internet space soldiers. I wonder if the cod community is as immature as you dust kids. You know what your problem is? Yo...
- by Aeon Amadi - at 2013.12.15 05:58:00
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5920. Scandalous! Arkena Wyrnspire, traitor to the Federation! - in General Discussions [original thread]
RKKR wrote: Aeon Amadi wrote: RKKR wrote: Some people like to abuse the lame sniping spot to overwatch Alpha in manus peak while others like to abuse this, what's the big deal? It's funny, lighten up a bit And that's why DUST will c...
- by Aeon Amadi - at 2013.12.15 01:05:00
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