| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
5361. 1.3 patch notes are up - in General Discussions [original thread]
CCP Wolfman wrote: Aeon Amadi wrote: Three Questions Wolfman This update seems a little relaxed when compared to 1.1 and 1.2, and Im not unhappy with the changes but I would like to know where some things stand. Is there any work being don...
- by Aeon Amadi - at 2013.07.25 01:58:00
|
5362. Scout Hitbox Increase - Proof its not the Map! - in General Discussions [original thread]
Vaux Karn wrote: As a sniper I have learne one thing about these so called "magic curving bullets," they are not magic or curving, it is a result of network latency (aka lag). If someone is sprinting, shots lined up perfectly on them will alway...
- by Aeon Amadi - at 2013.07.25 00:08:00
|
5363. Scout Hitbox Increase - Proof its not the Map! - in General Discussions [original thread]
Based on the evidence shown in these two videos (sorry for being a **** poor shot with a tactical - not much experience with it) its safe to assume that increased speed DOES impact hit box lag quite significantly. Test conducted using similar ex...
- by Aeon Amadi - at 2013.07.24 19:36:00
|
5364. Need Two Volunteers - Will Pay! - in General Discussions [original thread]
Found my volunteers. Thanks guys.
- by Aeon Amadi - at 2013.07.24 19:08:00
|
5365. Need Two Volunteers - Will Pay! - in General Discussions [original thread]
Medic 1879 wrote: OP wants a weird fatguy normalguy and skinnyguy 3way. Nice! Yeah, something like that
- by Aeon Amadi - at 2013.07.24 19:00:00
|
5366. Need Two Volunteers - Will Pay! - in General Discussions [original thread]
I need two volunteers. One needs to be (preferably) either a Proto Gallente Scout or Proto Gallente Light Frame with AT LEAST advanced kinetic catalyzers. The other needs to be Proto Sentinel or proto heavy frame with Complex Armor Plates. Will...
- by Aeon Amadi - at 2013.07.24 18:57:00
|
5367. Scout Hitbox Increase - Proof its not the Map! - in General Discussions [original thread]
Django Quik wrote: Aeon's findings explain why people have been complaining about being hit and killed even after already getting behind cover but this is not an experience new to Uprising; it's something people I know have complained about as ...
- by Aeon Amadi - at 2013.07.24 18:23:00
|
5368. Shout out to CCP Logic Loop - in General Discussions [original thread]
CCP raRaRa wrote: Driftward wrote: DeadlyAztec11 wrote: Well, most of the devs are probably busy developing the game. After several hours of doing that every day, the last thing mist would probably want to do is see all the negative (occa...
- by Aeon Amadi - at 2013.07.24 18:18:00
|
5369. Any fix to the Plasma Cannon glitch in 1.3? - in General Discussions [original thread]
Reproduction Steps: Have Plasma Cannon Fire First Shot Try to fire second shot. Just saying, its not hard to reproduce >_>
- by Aeon Amadi - at 2013.07.24 18:15:00
|
5370. 1.3 patch notes are up - in General Discussions [original thread]
Three Questions Wolfman This update seems a little relaxed when compared to 1.1 and 1.2, and Im not unhappy with the changes but I would like to know where some things stand. Is there any work being done to rebalance or potentially add new varia...
- by Aeon Amadi - at 2013.07.24 18:12:00
|
5371. Scout Hitbox Increase - Proof its not the Map! - in General Discussions [original thread]
Lucifalic wrote: + 1 and really great work on these tests. Like others I experienced a serious decline in my scouting survivability and hit detection with my shotty. I was aiming at people but I'll try aiming a bit behind and see if the large h...
- by Aeon Amadi - at 2013.07.24 17:41:00
|
5372. Scout Hitbox Increase - Proof its not the Map! - in General Discussions [original thread]
Shotty GoBang wrote: Aeon Amadi wrote: Ive noticed a massivve jump in my KDR since discovering this though, landing 5-6 KDR games rather frequently. Hey Aeon, When we last spoke (July 8th), you had switched from Scout to medium frame follo...
- by Aeon Amadi - at 2013.07.24 17:35:00
|
5373. Scout Hitbox Increase - Proof its not the Map! - in General Discussions [original thread]
Shotty GoBang wrote: Aeon Amadi wrote: Updated Report: Test was conducted with Mr Musturd as the potential scout victim. Hi Aeon, These aren't the results I had expected to see, but I cannot argue with your method. Your test results expla...
- by Aeon Amadi - at 2013.07.24 03:51:00
|
5374. Scout Hitbox Increase - Proof its not the Map! - in General Discussions [original thread]
Updated Report: Test was conducted with Mr Musturd as the potential scout victim. Test consisted of using nanohives spread out five meters apart to form a 25 meter track for scout to run. Subject was then fired upon with a Tactical Assault Rifle...
- by Aeon Amadi - at 2013.07.23 01:20:00
|
5375. Scout Hitbox Increase - Proof its not the Map! - in General Discussions [original thread]
Shotty GoBang wrote: KingBabar wrote: - And I just specced into scout suits..... Internal Error. If you stick with it, which you shouldn't. You'll find folks in the same boat here: https://forums.dust514.com/default.aspx?g=posts&t=...
- by Aeon Amadi - at 2013.07.23 00:27:00
|
5376. Scout Hitbox Increase - Proof its not the Map! - in General Discussions [original thread]
Maken Tosch wrote: I have a quick question. After re-reading the OP, how were you able to determine that the hit box doesn't increase with the collision box? We didn't, I carefully suggested that it's still under the maybe category as the ...
- by Aeon Amadi - at 2013.07.21 02:37:00
|
5377. Scout Hitbox Increase - Proof its not the Map! - in General Discussions [original thread]
Quick update with some more findings. Query: How much room does a Scout need to sprint through a gap? Test Method: Used a compact nanohive (2.0m radius) to judge distance between two LAVs and steadily increased the gap width until the Scout could...
- by Aeon Amadi - at 2013.07.21 02:18:00
|
5378. 1.4 Doesnt Come Fast Enough - in General Discussions [original thread]
Iron Wolf Saber wrote: LAVs cant climb ladders, true story. Yep, them objectives are just going to hack themselves while one player uses his 'I win button' against all forms of infantry. Glad our current CPM can think constructively and look...
- by Aeon Amadi - at 2013.07.21 01:45:00
|
5379. Scout Hitbox Increase - Proof its not the Map! - in General Discussions [original thread]
Shrapned wrote: hope you CLUELESS idots realize that ALL Hit-Boxes were made to be ALL the SAME NO Matter what Suit your using now. CCP did this with the patch-release of the Commando suit. ALL hit-boxes are NOW the Same and the Standard is ...
- by Aeon Amadi - at 2013.07.21 01:35:00
|
5380. 1.4 Doesnt Come Fast Enough - in General Discussions [original thread]
Konohamaru Sarutobi wrote: "Hello. My name is Lai Dai, and I was born to make your day happier. I won't be mad if you use me, because I like to be used. Just drop me in the air, I will make all the job for you babe" Id be more easily convinc...
- by Aeon Amadi - at 2013.07.20 22:47:00
|
| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
| First page | Previous page | Next page | Last page |