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7801. How to fix the Scouts so they still kill, but not OP - in Feedback/Requests [original thread]
Jadd Hatchen wrote: But this topic isn't about how many scouts are out there, but how to manage them so that they are not better than assault suits, which they are right now as they have two weapons, two equipment slots (one more than an assaul...
- by Adipem Nothi - at 2014.06.18 01:16:00
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7802. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: I posted in the most current "cal-scout is broken but I don't know how" thread. It looks like there is something wrong with the strafe animation as they always seem to teleport but only when moving side-ways. Same observat...
- by Adipem Nothi - at 2014.06.18 01:13:00
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7803. Scout Registry / Killboard - in General Discussions [original thread]
EPIC IDEA Breach Shotgun: * 200% DMG to facial blasts! * 400% DMG to back-o-dome blasts! * 800% DMG to top-o-dome blasts!!
- by Adipem Nothi - at 2014.06.17 23:45:00
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7804. Scout Registry / Killboard - in General Discussions [original thread]
DPLAK Dangit, Llast! We're definitely on same page, you're just way ahead of me :-) PS: Off to work guys .. back in a few hours. o7
- by Adipem Nothi - at 2014.06.17 19:55:00
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7805. Scout Registry / Killboard - in General Discussions [original thread]
Vicious Minotaur wrote: On movement: Would making Kinetic Catalyzers affect movement (walk) speed be a bad idea? I think I recall that it was that way in the past, and caused problems. I can't help but feel that there ought to be a way to incr...
- by Adipem Nothi - at 2014.06.17 19:51:00
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7806. Scout Registry / Killboard - in General Discussions [original thread]
Cross Atu wrote: Adipem Nothi wrote: Vicious Minotaur wrote: If you, In your preferred scout, wielding a CRG-3 shotgun, came up behind a sentinel, which sentinel would you rather it be? If it is no problem: List each of the four racial ...
- by Adipem Nothi - at 2014.06.17 19:36:00
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7807. Scout Registry / Killboard - in General Discussions [original thread]
Vicious Minotaur wrote: 1. I figured I should expand on this. My memory may be a bit fuzzy, but I recall that there was a skill change that removed ROF (and gave damage?). Many seemed to feel like it was a nerf, but it was awhile ago. 2. But...
- by Adipem Nothi - at 2014.06.17 19:13:00
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7808. Scout Registry / Killboard - in General Discussions [original thread]
Vicious Minotaur wrote: GD has become a cesspit, so I figured I come back here to this old place from my dreams, back when I mained a Minmatar scout, to ask a simple question (because I am curious if I need to reevaluate my thoughts on the subj...
- by Adipem Nothi - at 2014.06.17 18:34:00
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7809. @ Heavies: Rattati might not know - in General Discussions [original thread]
Velociraptor antirrhopus wrote: I hope you realize that once a shotgunner gets his first round on you in the back, and you don't know he's there, your time window for turning around and melting him with a Burst is very short, if not impossibl...
- by Adipem Nothi - at 2014.06.17 17:07:00
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7810. @ Heavies: Rattati might not know - in General Discussions [original thread]
Jake Diesel wrote: ALL heavy dropsuits can be two shotted by an advanced shotgun or proto. @ Rattati You heard the man, the Advanced Shotgun is supposed to do 900 DMG per blast. It presently hits for 450-500 per blast. Please update at your ...
- by Adipem Nothi - at 2014.06.17 16:46:00
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7811. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: In other news I Knifed a Gal heavy using a Militia Min Heavy An act worthy of the Badge of Badassery
- by Adipem Nothi - at 2014.06.17 16:38:00
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7812. Scout Registry / Killboard - in General Discussions [original thread]
Cross Atu wrote: Speaking of weighing in, I just responded to CCP R in your thread. If we wants to promote role balance through buffing things before looking at nerfs then that's legit to me, but if that's the method great care needs to be ...
- by Adipem Nothi - at 2014.06.17 15:27:00
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7813. @ Heavies: Rattati might not know - in General Discussions [original thread]
Jake Diesel wrote: 1. There's an assassin class? I thought scouts were the lightest dropsuits. Huh, must be a new addition I totally missed . 2. Oh and by the way, ALL heavy dropsuits are "uniquely vulnerable" from behind from a militia grad...
- by Adipem Nothi - at 2014.06.17 14:58:00
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7814. @ Heavies: Rattati might not know - in General Discussions [original thread]
Rynoceros wrote: I have to know, OP: What setup are you running that's getting you wrecked so much and so badly? If you must know, I get wrecked often and badly all the time. I'm wholly unconcerned about those myriad instances wherein I mak...
- by Adipem Nothi - at 2014.06.17 14:47:00
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7815. Complex plates - in General Discussions [original thread]
Obvious Heavy is obvious (and Heavy).
- by Adipem Nothi - at 2014.06.17 12:43:00
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7816. @ Heavies: Rattati might not know - in General Discussions [original thread]
hold that wrote: make it the penalty of carrying a heavy weapon 1,800 HP is 1,800 HP. Whether he's wielding an HMG or Fine Rifle or SMG.
- by Adipem Nothi - at 2014.06.17 12:25:00
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7817. Getting sick of playing heavy 514 - in General Discussions [original thread]
Racro 01 Arifistan wrote: and this is what happens when the community gets blaster tanks nerfed. Seriously? That's what you're going with? NoxMort3m wrote: dont get in a heavies face and u wouldnt die A quandary of sorts ... I begin ...
- by Adipem Nothi - at 2014.06.17 12:00:00
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7818. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Lengthen the activation timeGǪ fine that addresses the problem Change the damage by tierGǪ okay bit of a boost for HAVsGǪ but okay Raise the fitting costGǪ why Oh lets do all three Note that I generally use my RE as...
- by Adipem Nothi - at 2014.06.17 11:46:00
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7819. @ Heavies: Rattati might not know - in General Discussions [original thread]
Vitharr Foebane wrote: The Eristic wrote: CCP Rattati wrote: I might be coerced into saying maybe turning speed could be affected by plates. Nice solution to both fatspins and bricked scouts, but might bone Assaults (even more). Thinki...
- by Adipem Nothi - at 2014.06.17 05:23:00
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7820. Scout Registry / Killboard - in General Discussions [original thread]
News Brothers! Rattati is aware that we're all rotate at the same rate: https://forums.dust514.com/default.aspx?g=posts&m=2212501#post2212501 He likely won't budge on lowering Heavy Rotation Cap, which is good because it probably would've ...
- by Adipem Nothi - at 2014.06.17 05:07:00
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