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1721. Scout Registry / Killboard - in General Discussions [original thread]
IAmDuncanIdaho II wrote: Breakin Stuff wrote: @pseudogenesis Nope. It's pure DUST code/ PS3 interaction. Has nothing to do with tranquility. That server system is rediculously robust. It routinely handles player population numbers in comb...
- by Adipem Nothi - at 2015.07.23 13:15:00
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1722. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: "Kinetic catalysers are too costly in fitting resources." What do you folks think of this statement? Inclined to agree. Dialing up/down resource requirements could stimulate an increase in low-slot diversity and help...
- by Adipem Nothi - at 2015.07.23 12:31:00
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1723. Scout Registry / Killboard - in General Discussions [original thread]
Wonder what the Devs are up to. Been too quiet.
- by Adipem Nothi - at 2015.07.23 05:34:00
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1724. Scout Registry / Killboard - in General Discussions [original thread]
Hmmm. Out of guesses.
- by Adipem Nothi - at 2015.07.23 04:40:00
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1725. Scout Registry / Killboard - in General Discussions [original thread]
Dreis ShadowWeaver wrote: Adipem Nothi wrote: Because Ghost queued MFW? No. Because your Mom and Jolly?
- by Adipem Nothi - at 2015.07.23 04:33:00
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1726. Scout Registry / Killboard - in General Discussions [original thread]
Because Ghost queued MFW?
- by Adipem Nothi - at 2015.07.23 04:19:00
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1727. Scout Registry / Killboard - in General Discussions [original thread]
Dreis ShadowWeaver wrote: I'm betting 50 million ISK that VF doesn't get a single district. I'll take that bet.
- by Adipem Nothi - at 2015.07.23 02:29:00
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1728. Scout Registry / Killboard - in General Discussions [original thread]
Ares 514 wrote: Adipem Nothi wrote: Still thinking an 8v8 "small raid' would be a good thing to have. I like 3pt Skirm as well, but I don't know that it'd make for good 8v8 play. Didn't we use Dom in the squad cup? * Could make 8v8 "small ...
- by Adipem Nothi - at 2015.07.22 17:39:00
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1729. Scout Registry / Killboard - in General Discussions [original thread]
Still thinking an 8v8 "small raid' would be a good thing to have. I like 3pt Skirm as well, but I don't know that it'd make for good 8v8 play. Didn't we use Dom in the squad cup? * Could make 8v8 "small raids" Ambush and 16v16 "large raids" 3pt ...
- by Adipem Nothi - at 2015.07.22 17:20:00
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1730. Scout Registry / Killboard - in General Discussions [original thread]
Ares 514 wrote: Acquisition would add a new farming mechanic to PC, recycle crap/undesired gear for 100% value :) This is an excellent point, and it hadn't crossed my mind. Acq in its present state does not consider clone count limitations ...
- by Adipem Nothi - at 2015.07.22 16:46:00
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1731. Scout Registry / Killboard - in General Discussions [original thread]
Cross Atu wrote: Adipem Nothi wrote: Ares 514 wrote: Personally, I'd like to see raids kept to 16vs16 skirmish so that new corps can properly learn how PC works and work towards owning land if they desire to. Changing the game mode / # ...
- by Adipem Nothi - at 2015.07.22 16:44:00
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1732. Scout Registry / Killboard - in General Discussions [original thread]
Ares 514 wrote: Personally, I'd like to see raids kept to 16vs16 skirmish so that new corps can properly learn how PC works and work towards owning land if they desire to. Changing the game mode / # of players completely changes the tactics. ...
- by Adipem Nothi - at 2015.07.22 16:31:00
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1733. Prepare Molden Heath, or stand beside me - in General Discussions [original thread]
- by Adipem Nothi - at 2015.07.22 16:30:00
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1734. Scout Registry / Killboard - in General Discussions [original thread]
We're potentially on the same page, Ghost. Today, a corp needs to hold land to observe any real benefit from PC participation. The corps which hold land stand to benefit far more from peace than war. The reward mechanisms of the current system di...
- by Adipem Nothi - at 2015.07.22 16:22:00
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1735. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Nobody likes fighting a fight that isn't challenging and unrewarding . But everyone likes getting paid. If end-game participants were more interested in challenging fights than making Isk, then there wouldn't be blue donu...
- by Adipem Nothi - at 2015.07.22 15:32:00
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1736. Scout Registry / Killboard - in General Discussions [original thread]
By "farmland" I'm not strictly referring to district locking. I'm referring to what has been in the past the at-rest state of PC. Long periods of (highly profitable) peace punctuated by the occasional conflict. If it makes the most fiscal sense fo...
- by Adipem Nothi - at 2015.07.22 15:10:00
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1737. Scout Registry / Killboard - in General Discussions [original thread]
Sinboto Simmons wrote: Adipem Nothi wrote: Sinboto Simmons wrote: played PC the other day, two of them in ADV gear the other teams were so bad. Last one we deployed with four scouts for a good ten minutes before bringing in the rest of th...
- by Adipem Nothi - at 2015.07.22 13:27:00
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1738. Scout Registry / Killboard - in General Discussions [original thread]
Sinboto Simmons wrote: played PC the other day, two of them in ADV gear the other teams were so bad. Last one we deployed with four scouts for a good ten minutes before bringing in the rest of the team. (We won all three) I don't understand. ...
- by Adipem Nothi - at 2015.07.22 12:46:00
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1739. Scout Registry / Killboard - in General Discussions [original thread]
I can help you with maths and I can help you get drunk, Vahzz, but funny is not my department. You'll have to ask Prophet or Jolly. Come to think of it, we've got "funny" pretty much covered; what this bar's missing is a humorous, drunk preacher. ...
- by Adipem Nothi - at 2015.07.22 04:07:00
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1740. Scout Registry / Killboard - in General Discussions [original thread]
Don't feel bad. Have fun. But if you're going to be the arse in the bar, do try to be funny about it.
- by Adipem Nothi - at 2015.07.22 03:50:00
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