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5301. My OP FoTM Proto Gal Assault - in General Discussions [original thread]
Your suits undergone some major changes since the OP ... care to elaborate?
- by Adipem Nothi - at 2014.08.08 06:48:00
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5302. Scout Registry / Killboard - in General Discussions [original thread]
Bayeth Mal wrote: I'm agreeing with 90%. Combined with the slow down from plate stacking will be reasonable. Good point! Let's take this guy's 1000+ HP, self-proclaimed OP FOTM GA Assault for example :-) Scenario C (Scout chases OP FO...
- by Adipem Nothi - at 2014.08.08 06:45:00
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5303. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: CCP Ratatati says NK fitting op skill is still coming. I think that skill would alleviate the need for PG requirements on the suit. Thoughts? If the skill is implemented at the standard 5%, you'll free up 1 PG at Level(2)...
- by Adipem Nothi - at 2014.08.08 04:15:00
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5304. Scout Registry / Killboard - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: 75% might be too much...lets not get carried away shotty. I think we could sell 90% though Just putting these up as a point of reference for everyone, Gav. I've already voiced my opinion (85% to 90%).
- by Adipem Nothi - at 2014.08.08 03:50:00
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5305. Scout Registry / Killboard - in General Discussions [original thread]
Spitballing Backpedal Speed ... with maths! Scenario A (Scout chases Heavy) Given: * A train leaves the station at noon ... * Gallente Scout walks toward a backpedaling Gallente Heavy * Both mercs are traveling at maximum walk speeds a...
- by Adipem Nothi - at 2014.08.08 03:34:00
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5306. Scout Registry / Killboard - in General Discussions [original thread]
J0LLY R0G3R wrote: 1. Aight, it could have been rust, but last time I played a few games. The shotgun hit detection was ehh. Did they screw that up again or yeah, my aim was just bad? 2. So I'm picturing ccp darting a focused laser from wall...
- by Adipem Nothi - at 2014.08.07 21:58:00
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5307. Scout Registry / Killboard - in General Discussions [original thread]
IgniteableAura wrote: Oh I will still run my cal scout, it will be a slayer suit thats damped, amarr will be new FoTM for scouts considering it will force people to dampen as low as they can with only two slots. Ran strictly shields / regul...
- by Adipem Nothi - at 2014.08.07 20:55:00
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5308. Scout Registry / Killboard - in General Discussions [original thread]
Zatara Rought wrote: Can I get a consensus that 90% backpedal speed would be affable? tweak it further if needed? 90% would be a great start.
- by Adipem Nothi - at 2014.08.07 20:32:00
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5309. Need help with profile dampening maths. - in General Discussions [original thread]
* Stacking penalties apply to all ewar modules * Scan Profile and Precision values are rounded to the nearest whole number * A tie between Profile and Precision will favor the hunter (not the hunted)
- by Adipem Nothi - at 2014.08.07 20:28:00
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5310. Charlie tears - in General Discussions [original thread]
LOTS of FotM chasers went CalScout. I anticipate many tears.
- by Adipem Nothi - at 2014.08.07 20:26:00
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5311. Latinos vs. Latinos - in General Discussions [original thread]
Be careful, Bojo!
- by Adipem Nothi - at 2014.08.07 20:24:00
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5312. Scout Registry / Killboard - in General Discussions [original thread]
Zatara Rought wrote: Ideally what sort of nerf to backpedal speed would you envision? It doesn't have to be much. Somewhere between 85% and 90% of forward movement should do the trick.
- by Adipem Nothi - at 2014.08.07 20:16:00
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5313. Scout Registry / Killboard - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: I really am hoping that they don't become FoTM Slayers should be drawn to Assault frames rather than Logi, Scout or Heavy frames. As I see it, we want them to be FotM.
- by Adipem Nothi - at 2014.08.07 20:07:00
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5314. Scout Imbalance - in General Discussions [original thread]
iliel wrote: ... so long as Cal gets precision back. I really don't think this is going to happen so long as shared passives are enabled. The CalScout wasn't just a Scout Hunter, it was a free squad upgrade to Scout Hunter. I'm bummed as ...
- by Adipem Nothi - at 2014.08.07 19:56:00
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5315. Scout Imbalance - in General Discussions [original thread]
headbust wrote: they made it so scouts r generally close in all max stats which sucks there should be some sort of individuality but not anymore they all can do about the same thing neither one is pariculary better at something except the min s...
- by Adipem Nothi - at 2014.08.07 18:17:00
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5316. Scout Imbalance - in General Discussions [original thread]
As far as I know, efficacy bonuses for Scouts may still be on the table. Just not for Charlie. The Scout Community discussed how/what/why at length in the Barbershop post Bravo and pitched our thinking to Rattati. While Rattati scrapped some of o...
- by Adipem Nothi - at 2014.08.07 18:00:00
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5317. Scout Registry / Killboard - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: I hate getting gunned down by scrubs who just backpedal and hip fire while i try to slash them. If they aren't gonna fix backpedal, i want a 1 second "sprint charge" where you keep your forward momentum (even sprinting)...
- by Adipem Nothi - at 2014.08.07 17:50:00
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5318. even the forums are getting lame... - in General Discussions [original thread]
CCP Rattati wrote: when everything is OP we will have balance Chromosome!
- by Adipem Nothi - at 2014.08.07 16:46:00
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5319. Bring back 360 scans - in General Discussions [original thread]
richiesutie 2 wrote: Sgt Buttscratch wrote: Yeah, that would doom all but the scout..... hardly it would force scout to dampen therefore reducing their tank How would that be any different from pre-Charlie CalScouts? Do they not presen...
- by Adipem Nothi - at 2014.08.07 14:37:00
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5320. even the forums are getting lame... - in General Discussions [original thread]
The lull occurs when there's a large gap between updates.
- by Adipem Nothi - at 2014.08.07 14:23:00
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