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81. Range of weapon in description :) - in Feedback/Requests [original thread]
Hello. Could you add efective/max range to destricption of all weapons? Could you add reality dmg on each weapon put on in dropsuit? (we see reality armor/shield rep ratio on dropsuit, why i cant see range of weapon and reality dmg?) Could you...
- by Aderek - at 2014.10.26 14:14:00
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82. Bonuses from Suit to weapon? - in Feedback/Requests [original thread]
Hello. Please add to desctiption of suit wich weapon this bonuses affected. Please not: explosive, projective etc, please normal names of weapons for normal players. Ex. minmatar comando: swarm lancher, mas driver... Thank you :)
- by Aderek - at 2014.09.23 12:40:00
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83. Rattati, HAV and PC - in Feedback/Requests [original thread]
MarasdF Loron wrote: Aderek wrote: One question about HAV/Dropships: I can hear them (20-40m from me), but beyond wall/hill and... i didnt see them on my personal radar. Why? :) Has to do with your dropsuit passive scan range, if you st...
- by Aderek - at 2014.09.08 17:05:00
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84. Rattati, HAV and PC - in Feedback/Requests [original thread]
One question about HAV/Dropships: I can hear them (20-40m from me), but beyond wall/hill and... i didnt see them on my personal radar. Why? :)
- by Aderek - at 2014.09.07 18:10:00
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85. Profo fit only in proto suit - in Feedback/Requests [original thread]
Hello. Is so stupid, when someone (i to) use proto weapon in militia suit.... So, nobody use proto suit, because everybody use proto skils in adv and standard suit. My idea is simply: proto fit/weapon only in proto suit, adv fit/weapon only in ...
- by Aderek - at 2014.08.04 18:41:00
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86. Changing tank physics: Go Speed Tanker! - in Feedback/Requests [original thread]
One question: Why i cant see tank on my personal radar, when he ride from my back? This is a lof of steel, huge noice etc.... Sometimes because it, i have road kill becasue enemy not see me, when i go with my tank from his back... Thanks
- by Aderek - at 2014.05.08 05:02:00
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87. Request: Remove Smart Deploy - in Feedback/Requests [original thread]
Don't use smart deploy, use my uplinks ;)
- by Aderek - at 2014.04.23 09:46:00
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88. Why i can turn off hardener? - in Feedback/Requests [original thread]
Glitch116 wrote: no knowing when to turn your hardeners on and off is part of tanking turning off a hardener to enter cooldown sooner can get you back in the fight when needed But not when i under fire...
- by Aderek - at 2014.03.29 13:08:00
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89. Why i can turn off hardener? - in Feedback/Requests [original thread]
Hello. I love 1.8 uprising, really. But is one (in my opinion) bug from start of hardeners exist. When i drive my tank i usualy turn on first hardener, if some one atack me, ai turn on second and if i fall the fight i turn on shield boster and...
- by Aderek - at 2014.03.29 08:09:00
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90. Merc with no squad only in ambush - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: no. then you'd just have people in squads but with absolutely no change to their strategy. and it would plague the squad finder where it would be difficult to find people actually trying to play as a squad Squ...
- by Aderek - at 2014.03.12 06:20:00
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91. Merc with no squad only in ambush - in Feedback/Requests [original thread]
Hello. It is terrible, when in skirmish is ONE squad and 10 merc with no squad. My idea is: people with no squad can join only to ambush. ONLY people with squad (2-6 person) can join to skirmish, domination and FW. Good hunting!
- by Aderek - at 2014.03.11 13:16:00
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92. [request] Squad member names - in Feedback/Requests [original thread]
Names must back! And (only to see in squad) haevy tag /'\, logi /;\, scout /o\, asault /a\, this is of course exp. ;) Good hunting!
- by Aderek - at 2014.02.24 19:24:00
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93. Request: Reduced prices for eq in 1.8 - in Feedback/Requests [original thread]
killertojo42 wrote: To be completely honest CCP will eventually just nerf so much that i say cut prices on everything, not just eq, i mean think about about it, a full proto fit costs over 200k but only gives almost nearly unnoticeable benefits...
- by Aderek - at 2014.02.24 17:47:00
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94. Request: Reduce sniper rifle damage by 95%.... - in Feedback/Requests [original thread]
Meee One wrote: TYCHUS MAXWELL wrote: Or just make the red line a barrier that can be passed out of but cannot be fired into or out of and you cannot turn around and run back into it. This will allow players the ability to regroup without be...
- by Aderek - at 2014.02.06 11:31:00
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95. Equipment and Modules on 8 (or more) meta level - in Feedback/Requests [original thread]
Hi. We have salvage strong items like Thale, Balac, etc. When we will have ex. Nanohive max carried 5, max use 4 :) (80 clasters) or Rep tool with 3 target , or Plate 145hp? Good hunting!
- by Aderek - at 2013.12.22 21:16:00
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96. Login via www to get SP bonus - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: Its not a free sp for login Its incentive to play daily But, when i come back tired from work, i only login and go to sleep... So my phone turn on faster that PS3 ;)
- by Aderek - at 2013.12.10 19:13:00
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97. Login via www to get SP bonus - in Feedback/Requests [original thread]
Hello. What you think about it? I sometimes must to go, but i always have wifi ;) So, i cant login by PS3 and lost my SP bonus... It will be nice to get Bonus when i login via www to https://dust514.com/user/characters/ Good hunting!
- by Aderek - at 2013.12.10 10:37:00
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98. [idea] One battle challenge - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Hello! If I'm correct then it still seems like an odd idea :) Still capture the flag is boring. My idea give you somethink else, of corse you still can capture/defence obj., but you can do somethink else, exp dest...
- by Aderek - at 2013.07.22 12:40:00
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99. [idea] One battle challenge - in Feedback/Requests [original thread]
Hello! Few days ago i was make map challenge to my squad and payed some ISK ;) So, i think about this: Squad lider, who have ober 10 kk SP, will be can to set Map Challenge to the FULL SQUAD, ex.: 5 LAV destroy (+100 WP) 2 TANKS destroy (+400 ...
- by Aderek - at 2013.07.22 11:48:00
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100. [idea] Underground map - in Feedback/Requests [original thread]
Hi! So, i used AS (active scaner) and it unusefull in open spaces (i have logi with max range of detect) and i see everythink :) In my opinion we need underground maps, with narrow tunnels, many corners, etc. What you think about it? p.s. Yes...
- by Aderek - at 2013.07.22 11:43:00
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