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1. HUD - too much blue - in Feedback/Requests [original thread]
Please hire a graphic designer with a better sense of color. Everything on the HUD is blue blue blue and they all blend into each other and I can't tell which is which.
- by 5aEKUXeRJGJ27kCDnDVYak4q - at 2013.06.18 12:08:00
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2. Request : Repair Grenade. - in Feedback/Requests [original thread]
it doesnt even make sense
- by 5aEKUXeRJGJ27kCDnDVYak4q - at 2013.04.25 20:17:00
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3. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
5aEKUXeRJGJ27kCDnDVYak4q wrote: now we just fight in wide open outdoor spaces. it is boring. we need: tight indoor labyrinths ruined cities multi level space stations harvesting platforms hung between two massive astroids in space etc etc...
- by 5aEKUXeRJGJ27kCDnDVYak4q - at 2013.04.25 12:59:00
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4. 60 fps - in Feedback/Requests [original thread]
guys, would you rather have better textures, or have a smoother gameplay with a constant 60fps? I think 60 fps is the way to go
- by 5aEKUXeRJGJ27kCDnDVYak4q - at 2013.04.25 12:46:00
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5. [Request] Story section in neocom: New Eden timeline & story events - in Feedback/Requests [original thread]
agreed CCP sux at storytelling (IN GAME) talking about it on forums and post chronicles ISNT STORY TELLING FOR A GAME
- by 5aEKUXeRJGJ27kCDnDVYak4q - at 2013.04.25 09:56:00
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6. Sprint diagonally - in Feedback/Requests [original thread]
There was a thread on the same topic, with no conclusion: https://forums.dust514.com/default.aspx?g=posts&t=39544 I am not saying "sprint sideways", I am saying 45 degree forward left and forward right. In the other thread this was not mad...
- by 5aEKUXeRJGJ27kCDnDVYak4q - at 2013.04.24 22:32:00
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7. Sprint diagonally - in Feedback/Requests [original thread]
Let us sprint to forward left or forward right so that I can look around when sprinting
- by 5aEKUXeRJGJ27kCDnDVYak4q - at 2013.04.24 22:14:00
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8. show target distance? - in Feedback/Requests [original thread]
does it? why i never noticed it...
- by 5aEKUXeRJGJ27kCDnDVYak4q - at 2013.04.24 20:29:00
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9. show target distance? - in Feedback/Requests [original thread]
does it pop up next to the name? (the red arrow things)
- by 5aEKUXeRJGJ27kCDnDVYak4q - at 2013.04.24 20:29:00
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10. show target distance? - in Feedback/Requests [original thread]
when you point at enemies can you show the distance as well?
- by 5aEKUXeRJGJ27kCDnDVYak4q - at 2013.04.24 20:25:00
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11. [Feedback] Removal of AURUM supremacy items. Abbreviated. Redundant. - in Feedback/Requests [original thread]
No, not changed. They said it yesterday, any item buyable with Aurum will have their equivalent buyable in ISK, and they asked if there is anything we have spotted that doesn't follow this logic they should be reported to CCP so they can fix it.
- by 5aEKUXeRJGJ27kCDnDVYak4q - at 2013.04.24 19:23:00
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12. Performance indication: a rolling number of your last 100 matches [Now with colo... - in Feedback/Requests [original thread]
Because this better reflects where people are at right now, rather than taking into account useless data 2 years ago EDIT: Taken into account some of the comments here, 10 matches seems to be too little for a good k/d rating. Maybe 100 matches i...
- by 5aEKUXeRJGJ27kCDnDVYak4q - at 2013.04.24 19:10:00
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13. Need wider FOV - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Ever tried playing a first-person shooter with FOV set to 180? That means you can see someone directly beside you, which I'm doing to my girlfriend right now while watching TV. Realistically, you can see like that, but ...
- by 5aEKUXeRJGJ27kCDnDVYak4q - at 2013.04.23 11:41:00
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14. [Suggestion] DEV Blog on Precision, Dampening, and Detection - in Feedback/Requests [original thread]
+1
- by 5aEKUXeRJGJ27kCDnDVYak4q - at 2013.04.23 10:44:00
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15. Need wider FOV - in Feedback/Requests [original thread]
In real life you would see someone standing directly to your 2 oclock (north east) but in dust you will forever tunnel vision this is really unrealistic and gives no sense of depth whatsoever
- by 5aEKUXeRJGJ27kCDnDVYak4q - at 2013.04.23 04:47:00
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16. Walking speed in Quarters / command room - please increase - in Feedback/Requests [original thread]
Please can you make us walk faster in the rooms? Like by 2 times?
- by 5aEKUXeRJGJ27kCDnDVYak4q - at 2013.04.23 04:41:00
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17. New Grenades - in Feedback/Requests [original thread]
smoke granade for ninja
- by 5aEKUXeRJGJ27kCDnDVYak4q - at 2013.04.22 02:23:00
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18. IIIINNCCOOOMMMIIINNNGGG!!! - in Feedback/Requests [original thread]
Like real life, direct hit you are dead
- by 5aEKUXeRJGJ27kCDnDVYak4q - at 2013.04.22 02:12:00
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19. [Suggestion] Laser Pistol - in Feedback/Requests [original thread]
lazors
- by 5aEKUXeRJGJ27kCDnDVYak4q - at 2013.04.22 01:39:00
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20. New Weapon - in Feedback/Requests [original thread]
Yeah a shorter range seems more reasonable
- by 5aEKUXeRJGJ27kCDnDVYak4q - at 2013.04.22 01:27:00
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