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741. Who Has Still Got Hope for DUST 514? - in General Discussions [original thread]
I have full-on hope for Dust because being revolutionary means there are mishaps. This is CCPs first console game, and while yes, it's broken, and yes, I'm not a technical genius, they still managed to carry this game for over 2 years now. Yes, la...
- by 501st Headstrong - at 2013.11.16 20:21:00
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742. Who Has Still Got Hope for DUST 514? - in General Discussions [original thread]
Medic 1879 wrote: I still have hope and I will be getting a PS4 on release but I will be hopping back on to DUST as well. Your signature can be: I use to play Dust...and I still play it
- by 501st Headstrong - at 2013.11.16 20:13:00
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743. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
Lance 2ballzStrong wrote: GENERAL FCF wrote: When will we be able to have more dynamic environments? ,meaning, Destruction to barriers, ground, walls, etc. Will we ever see Dust 514 on Ps4 supporting 514 player matches? It's completely possi...
- by 501st Headstrong - at 2013.11.14 22:14:00
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744. Announcement:Dev Blog: Battlefield Creation of DUST 514 - in General Discussions [original thread]
Avinash Decker wrote: I was asking CCP logicloop about map design , all the stuff takes up a lot of memory including terrain , so because that and budget they couldn't do certain things. I asked if it's possible to make a map that is smaller , ...
- by 501st Headstrong - at 2013.11.04 02:45:00
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745. Announcement:Dev Blog: Battlefield Creation of DUST 514 - in General Discussions [original thread]
Disturbingly Bored wrote: CCP Stiffneck wrote: Personally, I'd like to have destructible environment first. Again: I think most people would agree with me, it'd be great to solve a tower-camping-forge-gunner problem by demolishing t...
- by 501st Headstrong - at 2013.11.04 02:42:00
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746. Announcement:Dev Blog: Battlefield Creation of DUST 514 - in General Discussions [original thread]
Robert Conway wrote: I was wondering when we will be seeing other environmental things such as trees, rain, a blizzard, hail, or different kinds of flowers to stomp on and run over? Also water, but I realize the water one has already been addre...
- by 501st Headstrong - at 2013.11.04 02:33:00
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747. Announcement:Uprising 1.4 Known Issues - in General Discussions [original thread]
Macchi00 wrote: Dengar Skirata wrote: The Fallen Crow wrote: The militia assault rifle does way more damage than a prototype assault rifle. Why is this happening and has anyone else notices this happening. I blame the aim assist. D...
- by 501st Headstrong - at 2013.09.07 23:02:00
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748. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Arkena Wyrnspire wrote: Patch notes! \o/ They're here! Huzzah, armour fixes! I guess I'll have more to say on those later though. I'm liking the look of the matchmaking. I'm curious though, how does it match players up? Is it based on SP? Gea...
- by 501st Headstrong - at 2013.09.07 22:09:00
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749. Announcement:Uprising 1.4 Known Issues - in General Discussions [original thread]
Dengar Skirata wrote: I use the advanced Caldari assault dropsuit, but I've noticed that ever since 1.4 being released, instead of having the white paint job that it use to have, it now looks just like the standard Caldari dropsuits. I believe ...
- by 501st Headstrong - at 2013.09.07 21:56:00
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750. Announcement:Uprising 1.4 Known Issues - in General Discussions [original thread]
The Fallen Crow wrote: The militia assault rifle does way more damage than a prototype assault rifle. Why is this happening and has anyone else notices this happening. Absol-Fricking-lutely. I run with my Advanced Amarr Basic class, 471 Shie...
- by 501st Headstrong - at 2013.09.07 21:19:00
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751. Announcement:Uprising 1.4 Known Issues - in General Discussions [original thread]
George Moros wrote: I noticed 2 issues: On the new map, during skirmish match, there was this new socket (I think it's called Reactor Core) that had a marker for large turret buried in the ground beneath it and was completely invisible/inacces...
- by 501st Headstrong - at 2013.09.05 04:03:00
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752. Future Weapons - in General Discussions [original thread]
5aEKUXeRJGJ27kCDnDVYak3 wrote: emp bombs... wipe out shield but leaves armor intact You're kidding me right? They already have those, they're called Flux Grenades. 1500 damage to shields ONLY.
- by 501st Headstrong - at 2013.09.05 03:57:00
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