Pages: 1 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Skullmiser Vulcansu
The Third Day Galactic Skyfleet Empire
98
|
Posted - 2014.04.14 18:11:00 -
[1] - Quote
The scrambler pistol was nerfed horribly, but if this is brought up, it's said that it still has the highest DPS of the pistols. But that's just because all of the pistols are terrible now, and there is no reason for that.
If for example the Ion pistol had the same rate of fire as scrambler pistols had before, and scrambler pistols and bolt pistols got their damage boosted 30%, then maybe they would be in a good place. Flaylocks used to be amazing, maybe they should be again.
The lack of a decent sidearm really has made this a miserable game for me, especially as a user of Amarr Logistics suits.
If this game was fun, I wouldn't be playing it.
|
Skullmiser Vulcansu
The Third Day Galactic Skyfleet Empire
111
|
Posted - 2014.04.23 15:55:00 -
[2] - Quote
I've seen two threads asking for light weapons that are exactly the same as some new sidearms, except more powerful. This tells me that others like the pistols in theory, but would like for them to be more powerful.
I just want a sidearm that is semiautomatic, with more than 500 RPM, with more than 50 damage. I don't care if it ends up being the ion pistol or the scrambler pistol.
If this game was fun, I wouldn't be playing it.
|
Django Quik
Dust2Dust.
2952
|
Posted - 2014.04.23 16:22:00 -
[3] - Quote
The scrambler pistol is absolutely fine. it needs no changes. You just need to get used to the new ROF and not be able to spam it as fast as automatic weapons.
The flaylock and ion pistols need some serious love but I can't speak for the bolt pistol.
Remember, these are sidearms. They have less fittings costs than light weapons and so are rightly less powerful but not by much. I've mained ScP for the entirety of Uprising and even most of Chromosome (maybe longer, can't remember).
It sounds like what you really want is an automatic pistol. You want to be able to spam 9 scrambler shots a second? That's practically a whole clip. It's supposed to be a precision weapon, not spray. You want to make the most of it, that's why it gets such an amazing headshot bonus. If you're struggling to make it useful since the ROF change, you need to learn how to take your time and aim better to get those all important heashots.
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
|
Skullmiser Vulcansu
The Third Day Galactic Skyfleet Empire
111
|
Posted - 2014.04.23 17:00:00 -
[4] - Quote
Django Quik wrote:The scrambler pistol is absolutely fine. it needs no changes. You just need to get used to the new ROF and not be able to spam it as fast as automatic weapons.
The flaylock and ion pistols need some serious love but I can't speak for the bolt pistol.
Remember, these are sidearms. They have less fittings costs than light weapons and so are rightly less powerful but not by much. I've mained ScP for the entirety of Uprising and even most of Chromosome (maybe longer, can't remember).
It sounds like what you really want is an automatic pistol. You want to be able to spam 9 scrambler shots a second? That's practically a whole clip. It's supposed to be a precision weapon, not spray. You want to make the most of it, that's why it gets such an amazing headshot bonus. If you're struggling to make it useful since the ROF change, you need to learn how to take your time and aim better to get those all important heashots.
You have offended me by implying that I cannot aim. I would challenge you to a duel if that was still legal. I don't like automatic weapons, except for the laser rifle, because they have kick, and place lots of importance on aiming. I have goten used to the rate of fire. I can aim just fine. I could also aim fine before, and I would be able to put all of my bullets into one person in the time you stated, and kill the person quickly. Now I often can't do enough damage to a scout when I see it coming, to kill it before it kills me. I can still do that with a standard Scrambler Rifle, though, which has LOWER fitting costs than the Carthum Assault Scrambler Pistol, except for 1 pg.
I don't think it should be required to get head shots to be decent.
I liked using the scrambler pistol before, because it was good at close range, and I would use the laser rifle for long range. There isn't really a sidearm with great range, or else I would use the Scrambler Rifle more.
If this game was fun, I wouldn't be playing it.
|
Finn Colman
Immortal Guides
13
|
Posted - 2014.04.24 16:18:00 -
[5] - Quote
I can say that while playing as a scout with a knife and ScP, I've faced an assault who had an AR, and killed him I was while running away. I did only have a little armor left at the end, but in my opinion I should have had no armor left. This was a burst ScP vs what was likely an advanced or higher AR. I know I probably got lucky, but still, I had less armor and shields with sidearms only. |
Tonka Legacy
Zincress Caps and Mercs
92
|
Posted - 2014.04.24 21:31:00 -
[6] - Quote
The scrambler pistol needs its old RoF back, it just seems so inefficient now. The difference between a automatic and a semi-automatic is the automatic has a fixed RoF, a semi automatic weapon that doesn't need to be charged, like the scrambler rifle, should shoot at the rate you click the fire button. To be totally honest, I am only saying this for my own benefit. It took me months to skill into proficiency 3 to use my wolfmans scrambler pistols, and the next day after I finally did, they got nerfed. What a waste of sp.
Sentinel: I am heavy weapons guy...
Commando: I got a RR and a CR, Im so good.
Logi: In it 4 the points and points only.
|
Dustbunny Durrr
ReD or DeaD
214
|
Posted - 2014.04.24 23:42:00 -
[7] - Quote
Tonka Legacy wrote:The scrambler pistol needs its old RoF back, it just seems so inefficient now. The difference between a automatic and a semi-automatic is the automatic has a fixed RoF, a semi automatic weapon that doesn't need to be charged, like the scrambler rifle, should shoot at the rate you click the fire button. To be totally honest, I am only saying this for my own benefit. It took me months to skill into proficiency 3 to use my wolfmans scrambler pistols, and the next day after I finally did, they got nerfed. What a waste of sp.
It took you months to get the 900K SP (approx) to go from Scrambler Pistol 0 to Scrambler 5 and proficiency 3?
At passive skills only, you get about 1K per hour, so it would take you, without playing, or logging in for daily bonuses, 37 days to get this trained up, maximum. Add in 6k/day login bonus, and getting halfway to the cap each week (very doable), using NO boosters, getting NO bonus SP from events, this would take 3 weeks.
If you want to prove your point, don't lie like a politician. If you want to lie and prove your point, don't get caught. |
Tonka Legacy
Zincress Caps and Mercs
94
|
Posted - 2014.04.24 23:46:00 -
[8] - Quote
Dustbunny Durrr wrote:Tonka Legacy wrote:The scrambler pistol needs its old RoF back, it just seems so inefficient now. The difference between a automatic and a semi-automatic is the automatic has a fixed RoF, a semi automatic weapon that doesn't need to be charged, like the scrambler rifle, should shoot at the rate you click the fire button. To be totally honest, I am only saying this for my own benefit. It took me months to skill into proficiency 3 to use my wolfmans scrambler pistols, and the next day after I finally did, they got nerfed. What a waste of sp. It took you months to get the 900K SP (approx) to go from Scrambler Pistol 0 to Scrambler 5 and proficiency 3? At passive skills only, you get about 1K per hour, so it would take you, without playing, or logging in for daily bonuses, 37 days to get this trained up, maximum. Add in 6k/day login bonus, and getting halfway to the cap each week (very doable), using NO boosters, getting NO bonus SP from events, this would take 3 weeks. If you want to prove your point, don't lie like a politician. If you want to lie and prove your point, don't get caught. uh, ok father.1st of all, talk about the topic, 2nd, I get an average of 1-2 hours of play a day, its all the time I have. So dont take it the wrong way, but your ignorance is stupid and unnecessary.
Sentinel: I am heavy weapons guy...
Commando: I got a RR and a CR, Im so good.
Logi: In it 4 the points and points only.
|
Talos Alomar
Subdreddit Test Alliance Please Ignore
2209
|
Posted - 2014.04.24 23:51:00 -
[9] - Quote
The IoP is a piece of crap. it needs a big buff.
The Scrambler pistol needs to be handled delicately, though. The new ROF threw me off at first, but once I got used to it it's still a decent gun. The ROF could stand to be just a little bit higher, though.
The car-9 burst is really great too. the increase in range made that weapon almost godly. I just wish there were basic and proto versions of it.
Shape without form, shade without colour,
Paralysed force, gesture without motion;
|
Dustbunny Durrr
ReD or DeaD
215
|
Posted - 2014.04.25 00:00:00 -
[10] - Quote
For those of you who liked the old SCR pistol ROF, try the Ion Pistol without charging it. It might not have exactly the ROF of the old 1.7 Scrambler pistol (its close), and it certainly doesn't have the range, but you can mimic the play style with some success of the old 1.7 SCR Pistol with it.
That being said, right now sidearms are inferior to light weapons, which they should be. IMO Submachine guns, both magsec, and regular, are > than all pistols, so there is a balancing issue there, but its not overly excessive. Tweaks need to be done, not massive beatings by the nerf/buff bat. |
|
Dustbunny Durrr
ReD or DeaD
215
|
Posted - 2014.04.25 00:03:00 -
[11] - Quote
Tonka Legacy wrote: uh, ok father.1st of all, talk about the topic, 2nd, I get an average of 1-2 hours of play a day, its all the time I have. So dont take it the wrong way, but your ignorance is stupid and unnecessary.
Son? I have a son! |
Tonka Legacy
Zincress Caps and Mercs
97
|
Posted - 2014.04.25 00:10:00 -
[12] - Quote
Dustbunny Durrr wrote:Tonka Legacy wrote: uh, ok father.1st of all, talk about the topic, 2nd, I get an average of 1-2 hours of play a day, its all the time I have. So dont take it the wrong way, but your ignorance is stupid and unnecessary.
Son? I have a son! ok i had to laugh
Sentinel: I am heavy weapons guy...
Commando: I got a RR and a CR, Im so good.
Logi: In it 4 the points and points only.
|
TunRa
Fatal Absolution Dirt Nap Squad.
568
|
Posted - 2014.04.25 00:13:00 -
[13] - Quote
I LOVE ion pistols. It works great for finishing off enemies or killing those those pesky cloaked shotgun scouts in one shot!
Thanks CCP Foxfour
Likes received: 514
|
Racro 01 Arifistan
501st Knights of Leanbox INTERGALACTIC WARPIGS
312
|
Posted - 2014.04.25 00:51:00 -
[14] - Quote
my ion pistol is fine. so far i have manged so ohk any untanked scout and a majority of minmatarr fittings form around 20m. how ever i have to take my time to aim or go for sheer luck as if i miss i get penilized for not being able to fire for 3 secs. so a gun with ohk potential with this penalt is fine by me.
i also like its rapid firing capabilty.
Elite Gallenten Soldier
|
MINA Longstrike
555
|
Posted - 2014.04.25 02:10:00 -
[15] - Quote
The scrambler pistol is still *amazing*, it does not need a RoF buff - the basic scrambler fires 4.75 times a sec, and the assault fires 5.01 times, the breach is down to 2.25 (which is a tradeoff for its insane damage). Land headshots with them and you will one or twoshot most suits.
The Ion and Flaylock need some major improvements.
The Bolt pistol's only *real* issue is its magazine size and the spoolup between shots.
2/4 pistols are still absolutely amazing sidearms - if you want to shoot faster take a SMG.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
|
Tonka Legacy
Zincress Caps and Mercs
101
|
Posted - 2014.04.25 02:38:00 -
[16] - Quote
MINA Longstrike wrote:The scrambler pistol is still *amazing*, it does not need a RoF buff - the basic scrambler fires 4.75 times a sec, and the assault fires 5.01 times, the breach is down to 2.25 (which is a tradeoff for its insane damage). Land headshots with them and you will one or twoshot most suits.
The Ion and Flaylock need some major improvements.
The Bolt pistol's only *real* issue is its magazine size and the spoolup between shots.
2/4 pistols are still absolutely amazing sidearms - if you want to shoot faster take a SMG. sure it doesn't "Need" a RoF buff, but to get it back would be great
Sentinel: I am heavy weapons guy...
Commando: I got a RR and a CR, Im so good.
Logi: In it 4 the points and points only.
|
MINA Longstrike
557
|
Posted - 2014.04.25 03:09:00 -
[17] - Quote
Tonka Legacy wrote:MINA Longstrike wrote:The scrambler pistol is still *amazing*, it does not need a RoF buff - the basic scrambler fires 4.75 times a sec, and the assault fires 5.01 times, the breach is down to 2.25 (which is a tradeoff for its insane damage). Land headshots with them and you will one or twoshot most suits.
The Ion and Flaylock need some major improvements.
The Bolt pistol's only *real* issue is its magazine size and the spoolup between shots.
2/4 pistols are still absolutely amazing sidearms - if you want to shoot faster take a SMG. sure it doesn't "Need" a RoF buff, but to get it back would be great
"I want my pistol to go back to being op"
The ScP is balanced now. Deal with it.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
|
Talos Alomar
Subdreddit Test Alliance Please Ignore
2210
|
Posted - 2014.04.25 03:29:00 -
[18] - Quote
Dustbunny Durrr wrote:For those of you who liked the old SCR pistol ROF, try the Ion Pistol without charging it. It might not have exactly the ROF of the old 1.7 Scrambler pistol (its close), and it certainly doesn't have the range, but you can mimic the play style with some success of the old 1.7 SCR Pistol with it.
That being said, right now sidearms are inferior to light weapons, which they should be. IMO Submachine guns, both magsec, and regular, are > than all pistols, so there is a balancing issue there, but its not overly excessive. Tweaks need to be done, not massive beatings by the nerf/buff bat.
I agree with the fact that light weapons have to be better than sidearms. A ScP with the range it has now with the old ROF would be broken. It's still a functional weapon, when all is said and done. ScP is fine where it is at, along with the breach variant.
I'd fully support the assault variant having the old ROF but with the downside of a reduced headshot bonus. A sidearm shouldn't fire that fast with the range of an AR and get the headshot bonus.
The burst variant should have better hipfire too.
The flaylock and Ion still suck massive balls, but the bolt pistol works just fine for what I want out of it. Buffing the bolt too much could easily make it OP for a sidearm.
About the SMGs being better than the pistols, I can't agree wholeheartedly to that.
The SMG is useful in more situations, namely finishing off targets in armor damage quickly as well as for tracking fast moving targets. Considering the higher TTK you come across the need to finish off targets with your sidearm more often, and the large influx of scouts means that there are many more fast moving targets.
The ScP is unmatched for dropping targets quickly due to the headshot multiplier. That's why I use it with my LR fits instead of my SMG. any situation where I'll need to use a sidearm that can drop things quickly I highly favor the ScP even still.
MINA Longstrike wrote:
2/4 pistols are still absolutely amazing sidearms - if you want to shoot faster take a SMG.
Agree wholeheartedly. If you want a weapon that is able to throw enough rounds downrange to melt everything fast use an SMG.
Pistols reward accuracy and planning. The bolt is very useful as it gives people the ability to drop targets at a distance without using the light weapon slot the ScP is unmatched among the sidearms for its ability to drop enemies quickly. But that requires getting the headshot.
Shape without form, shade without colour,
Paralysed force, gesture without motion;
|
ARF 1049
The Phoenix Federation
100
|
Posted - 2014.04.25 06:03:00 -
[19] - Quote
They are sidearms, not an excuse to instakill someone and require personal and in game skill to be good at.
ScP is a tactics pistol for shield stripping (or sharpshooting) so you can finish them with a light weapon effective against armor. Use with minmatar weapons for a good result if you hit them with it first.
Bolt pistol is THE best finisher I have used and is highly effective with a ScR you just have to remember your armor # for hostiles and be a hip fire marksman.
Flaylock needs a blast radius buff no damage but radius, and it is a great finisher if you remember to shoot at there feet, works well on an AR.
Ion pistol is a great CQC weapon when you get some sharpshooter into it. It works effective as a shield stripper or 1/3armor finisher. Works with anything, reasonable preference on an AR or RR.
This is from personal preference but sidearms you have to use there armor shield damage abilities to your advantage.
Keep running it and get good at it make the weapon like you. Plus light weapon choice is a big factor in sidearm choice.
"In rust you trust, so in rust you shall die."
|
Django Quik
Dust2Dust.
2978
|
Posted - 2014.04.25 07:29:00 -
[20] - Quote
Skullmiser Vulcansu wrote:Django Quik wrote:The scrambler pistol is absolutely fine. it needs no changes. You just need to get used to the new ROF and not be able to spam it as fast as automatic weapons.
The flaylock and ion pistols need some serious love but I can't speak for the bolt pistol.
Remember, these are sidearms. They have less fittings costs than light weapons and so are rightly less powerful but not by much. I've mained ScP for the entirety of Uprising and even most of Chromosome (maybe longer, can't remember).
It sounds like what you really want is an automatic pistol. You want to be able to spam 9 scrambler shots a second? That's practically a whole clip. It's supposed to be a precision weapon, not spray. You want to make the most of it, that's why it gets such an amazing headshot bonus. If you're struggling to make it useful since the ROF change, you need to learn how to take your time and aim better to get those all important heashots. You have offended me by implying that I cannot aim. I would challenge you to a duel if that was still legal. I don't like automatic weapons, except for the laser rifle, because they have kick, and place lots of importance on aiming. I have goten used to the rate of fire. I can aim just fine. I could also aim fine before, and I would be able to put all of my bullets into one person in the time you stated, and kill the person quickly. Now I often can't do enough damage to a scout when I see it coming, to kill it before it kills me. I can still do that with a standard Scrambler Rifle, though, which has LOWER fitting costs than the Carthum Assault Scrambler Pistol, except for 1 pg. I don't think it should be required to get head shots to be decent. I liked using the scrambler pistol before, because it was good at close range, and I would use the laser rifle for long range. There isn't really a sidearm with great range, or else I would use the Scrambler Rifle more. Excuse me for assuming you can't aim but when you retort with lines like:
wrote:I don't like automatic weapons, except for the laser rifle, because they have kick, and place lots of importance on aiming. That doesn't exactly sound like you're looking for a weapon that requires good aim.
Can't kill a scout? Seriously? I can take even a fully tanked scout out in 2 or 3 shots with my breach. A normal scout is 1 or 2.
And then you go on to compare a proto pistol to a standard scrambler rifle? Stop it, you're making me laugh with your hilarious arguments.
And you don't think you should be required to get headshots with the weapon whose entire speciality is geared towards headshots? Get your head out of the clouds mate; this is just ludicrous. The compromise of the scrambler pistol is that you get an amazing skillshot weapon that is now not all that great if you can't skill shot.
You want high semi-auto ROF for spamming body shots, decent damage and great range; sounds like you want the scrambler rifle. Why gimp yourself by insisting on only using a sidearm that you're clearly not good enough with?
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
|
|
ThePlayerkyle13
The Unholy Legion Of DarkStar DARKSTAR ARMY
111
|
Posted - 2014.04.25 15:27:00 -
[21] - Quote
Skullmiser Vulcansu wrote:The scrambler pistol was nerfed horribly, but if this is brought up, it's said that it still has the highest DPS of the pistols. But that's just because all of the pistols are terrible now, and there is no reason for that.
If for example the Ion pistol had the same rate of fire as scrambler pistols had before, and scrambler pistols and bolt pistols got their damage boosted 30%, then maybe they would be in a good place. Flaylocks used to be amazing, maybe they should be again.
The lack of a decent sidearm really has made this a miserable game for me, especially as a user of Amarr Logistics suits.
I use the Burst ScP now since the RoF Nerf... |
Matticus Monk
Ordus Trismegistus
1770
|
Posted - 2014.04.26 14:48:00 -
[22] - Quote
I was effected drastically by the ROF nerf to scrambler pistols, and by the change in proficiency only effecting the bonus to shields now. I have every scrambler pistol skill to L5.
Now that I've gotten used to it I really feel that the ScP is still a fantastic weapon. Infact, I'd rather have the extra range and rounds in the clip than the previous ROF. And it's nice to see more sidearms on the field these days.
The only times I really miss my old ScP is when I'm trying to chew through the armor of a heavy or Gallente/Amarr suit stacked with Armor. In the past I'd just switch to my other ScP and keep firing... but now I just switch to the trusty SMG (but I may give the bolt pistol a spin).
Double posting like a Kaiser.
|
Tonka Legacy
Zincress Caps and Mercs
112
|
Posted - 2014.04.26 22:49:00 -
[23] - Quote
Matticus Monk wrote:I was effected drastically by the ROF nerf to scrambler pistols, and by the change in proficiency only effecting the bonus to shields now. I have every scrambler pistol skill to L5.
Now that I've gotten used to it I really feel that the ScP is still a fantastic weapon. Infact, I'd rather have the extra range and rounds in the clip than the previous ROF. And it's nice to see more sidearms on the field these days.
The only times I really miss my old ScP is when I'm trying to chew through the armor of a heavy or Gallente/Amarr suit stacked with Armor. In the past I'd just switch to my other ScP and keep firing... but now I just switch to the trusty SMG (but I may give the bolt pistol a spin). bolt pistols are fun, but stay away from the magsec, its kick gets no better per level
Sentinel: I am heavy weapons guy...
Commando: I got a RR and a CR, Im so good.
Logi: In it 4 the points and points only.
|
|
|
|
Pages: 1 :: [one page] |