Tebu Gan
CrimeWave Syndicate
4
|
Posted - 2013.08.04 23:12:00 -
[1] - Quote
The Attorney General wrote:The story of you versus three Shield tanks shows that if they had had an armor tank of their own, it would have gone very differently. Further, if three shield tanks firing at you didn't make you go pop, it wasn't your reps that saved you, but their horrid aim or fitting of standard cannons and bad aim.
I have both shield and armor tanks and enforcers, and they all have specific roles in my eyes, with the Maddys being better overall right now because of the reps. Calling them invincible is not accurate, as there are several methods for popping armor tanks, quite easily I might add. The issue currently for shield tankers is that shield tanks are not the counter for armor tanks, AV is, which makes shield tankers quite uncomfortable.
If a full squad and a missile Falchion are shooting at a single Maddy, it goes pop, everytime. So either your story is wrong, or you are spinning it to try and make a point, which is not respectable.
I would agree with you that Shield tanks are not a counter in a straight up fight with a maddy. Though from my experience with shield tanks, 5 mil sp in them thus far which is plenty to nearly max a STANDARD tank out, the difference in balance is huge. Maddies hold every single advantage in every category. I get that people feel they should have specific roles in combat, but those differences have not truly been established.
Shields I feel should be the one's that don't stick around in the hot zone for long but the burst healing gives them the advantage when they are faced with burst AV dps. Problem is the burst healz just don't give enough to pull yourself out when things get rough, so I use a speed boost on my high slot to do this with a bit of success.
Armor on the other hand, with the slow reps, is meant for sustained combat, and they do somewhat well in that aspect. I feel they should be a bit slower but more then able to take the beating.
The lines have yet to be established one what role they should be taking, BUT since these are standard tanks, I don't really think they should have clear cut lines between them.
Another thing, missiles are crap, yet that is the caldaris main weapon of choice, but clearly Blasters and Rail rule.
And neither tank is invincible, my shields take AV better then a maddy could but when the proto stuff comes out, game over man. If you got to face a maddy, you pull out your rails, though I was considering trying a speed fit missile for a counter to a blaster fit maddy. I think that maybe I could stay just out of range of the blasters, which would buy me the time to fire off the salvos needed. Way I see it, if I manage to PUSH A TANK BACK, i've done my job. Winning the battle does not mean destroying your enemy, that is called winning the war. |
Tebu Gan
CrimeWave Syndicate
5
|
Posted - 2013.08.05 13:32:00 -
[2] - Quote
Kharga Lum wrote:Takahiro Kashuken wrote:If the rep gets fixed armor tanks will be obsolete since everything can damage armor
Even an AR will cause enough damage to it
Shield rep back damage, armor doesnt
AV nade will hurt even more, swarms will just drop it
The rep alone is what keeps most armor tanks alive right now and if you play PC armor tanks are mainly used because of the damage they can take
Buff shield instead At level 5 the bonus passive shield regen is only +24hp/sec. So the entire "shields passive regen" argument is meaningless.
Yeah the passive regen is nice, but in a combat situation it is meaningless. |