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superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
34
|
Posted - 2013.08.04 09:54:00 -
[1] - Quote
I think that all LAVs should take equal damage to them as the suit they ran over at a minimum. I have been playing since January and I am so sick of getting run over by a buch of BS players that shouldn't even be in this game. We have to pay for expensive gear and suits then some nobody runs you over.
Forge guns are ridiculous. OP on infantry to a point that any idiot with a militia can one shot my proto suit.
Now to my biggest problem with this game. Why the hell would you make a game where some loser can sit back and shoot the crap out of you and make you waste isk like its going out of syle. Now I cant prevent this without a redzone yet I could at least go get revenge so I don't feel like choking somebody or breaking my controller in half. The longer I play this game the more I come to the conclusion that the game designers need to listen to people or just quit trying.
We try to tell you LAVs are too beastly and you take away free ones. Big deal because a lot of ppl have one of the two free ones that you get in the packs anyhow. Why a redzone? Just to let little campin ******* hide out all day and make me lose tons of isk and I can never touch em. I cant even get to them and that's wrong. The redzone should only be your little starting area around your side of the map and if you don't leave in 1 minute from respawn then you die. Or go no redzone plz. I want to kill these KDR paddin idiots.
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Khal V'Rani
Nephilim Initiative
233
|
Posted - 2013.08.04 10:09:00 -
[2] - Quote
The murder taxi is only a problem with the llav's. The free ones were a joke with a level or two of AV equipment. No idea why CCP removed them tbh... Forge guns are fine. Redline sniping isn't a problem either. Set up a sniper fit and counter snipe. I know a few guys that go after the proto/officer snipers with a passion. Fight fire with fire or something... The redline itself is there to give both teams an area to work out of if the match turns ugly. And don't break your controller, that s*** costs REAL money to replace. And above all else: Just breathe, it's only a game. |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
13
|
Posted - 2013.08.04 10:30:00 -
[3] - Quote
superjoe360x wrote:Why a redzone? Just to let little campin ******* hide out all day and make me lose tons of isk and I can never touch em. I cant even get to them and that's wrong. The redzone should only be your little starting area around your side of the map and if you don't leave in 1 minute from respawn then you die. Or go no redzone plz. I want to kill these KDR paddin idiots.
Sounds like we got an idiot here folks... Why don't you take a militia sniper rifle, and shoot off their stationary heads?
Also, next time you're on a team that sucks and you get redlined, remember the only thing preventing you from being spawn camped is that red line... |
Karazantor
Mannar Focused Warfare Gallente Federation
134
|
Posted - 2013.08.04 10:34:00 -
[4] - Quote
Dovallis Martan JenusKoll wrote:superjoe360x wrote:Why a redzone? Just to let little campin ******* hide out all day and make me lose tons of isk and I can never touch em. I cant even get to them and that's wrong. The redzone should only be your little starting area around your side of the map and if you don't leave in 1 minute from respawn then you die. Or go no redzone plz. I want to kill these KDR paddin idiots.
Sounds like we got an idiot here folks... Why don't you take a militia sniper rifle, and shoot off their stationary heads? Also, next time you're on a team that sucks and you get redlined, remember the only thing preventing you from being spawn camped is that red line...
Because miniscule redlines worked out so well in Beta. Nothing like being spawn camped in your own deployment zone.
Despite problems with various redline tactics, none of them are worth removing the redline for! |
BL4CKST4R
WarRavens League of Infamy
903
|
Posted - 2013.08.04 11:35:00 -
[5] - Quote
superjoe360x wrote:
Now to my biggest problem with this game. Why the hell would you make a game where some loser can sit back and shoot the crap out of you and make you waste isk like its going out of syle. Now I cant prevent this without a redzone yet I could at least go get revenge so I don't feel like choking somebody or breaking my controller in half. The longer I play this game the more I come to the conclusion that the game designers need to listen to people or just quit trying.
Remove redzone sniping but make sniper rifles deadlier. |
Kiriasis Draca
Penguin's March
63
|
Posted - 2013.08.04 11:44:00 -
[6] - Quote
BL4CKST4R wrote:superjoe360x wrote:
Now to my biggest problem with this game. Why the hell would you make a game where some loser can sit back and shoot the crap out of you and make you waste isk like its going out of syle. Now I cant prevent this without a redzone yet I could at least go get revenge so I don't feel like choking somebody or breaking my controller in half. The longer I play this game the more I come to the conclusion that the game designers need to listen to people or just quit trying.
Remove redzone sniping but make sniper rifles deadlier.
Somehow I think that would **** him off more
Gotta disagree with the idea of getting rid of the red zone or having a limited amount of time in there. Imagine the number of rage quitters when a bunch of guys who routinely pub stomp manage to get them to die due to that time limit and being unable to get anywhere. Yeah, brilliant thought that one. Totally stellar. Dimwit.
That's just asking for trouble. But I'll tell you what, get red lined about ten matches and see how your grand plan works out for you. |
BL4CKST4R
WarRavens League of Infamy
903
|
Posted - 2013.08.04 12:14:00 -
[7] - Quote
Well in this game redzone sniping should be allowed since sniper rifles are not 1shot-2shot kill, usually it takes 3-5 shots one of those having to almost always be a headshot. The reason in other FPS there is no safe zone sniping is because in those games a sniper rifle can kill you instantly, so forcing the sniper to be in a vulnerable place is a balancing thing. In this game a sniper rifle cannot kill you instantly so we have to be in a safe place. |
Arkena Wyrnspire
Turalyon Plus
2311
|
Posted - 2013.08.04 12:15:00 -
[8] - Quote
BL4CKST4R wrote:Well in this game redzone sniping should be allowed since sniper rifles are not 1shot-2shot kill, usually it takes 3-5 shots one of those having to almost always be a headshot. The reason in other FPS there is no safe zone sniping is because in those games a sniper rifle can kill you instantly, so forcing the sniper to be in a vulnerable place is a balancing thing. In this game a sniper rifle cannot kill you instantly so we have to be in a safe place. Charge snipers can easily get 1 shot kills. |
BL4CKST4R
WarRavens League of Infamy
903
|
Posted - 2013.08.04 12:15:00 -
[9] - Quote
Arkena Wyrnspire wrote:BL4CKST4R wrote:Well in this game redzone sniping should be allowed since sniper rifles are not 1shot-2shot kill, usually it takes 3-5 shots one of those having to almost always be a headshot. The reason in other FPS there is no safe zone sniping is because in those games a sniper rifle can kill you instantly, so forcing the sniper to be in a vulnerable place is a balancing thing. In this game a sniper rifle cannot kill you instantly so we have to be in a safe place. Charge snipers can easily get 1 shot kills.
Thats the exception :) |
Kiriasis Draca
Penguin's March
64
|
Posted - 2013.08.04 12:18:00 -
[10] - Quote
BL4CKST4R wrote:Arkena Wyrnspire wrote:BL4CKST4R wrote:Well in this game redzone sniping should be allowed since sniper rifles are not 1shot-2shot kill, usually it takes 3-5 shots one of those having to almost always be a headshot. The reason in other FPS there is no safe zone sniping is because in those games a sniper rifle can kill you instantly, so forcing the sniper to be in a vulnerable place is a balancing thing. In this game a sniper rifle cannot kill you instantly so we have to be in a safe place. Charge snipers can easily get 1 shot kills. Thats the exception :), and it only works on ADV and Basic suit, or scouts.
Then explain how I get one shot kills with The NT-511, and not all are head shots |
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BL4CKST4R
WarRavens League of Infamy
903
|
Posted - 2013.08.04 12:22:00 -
[11] - Quote
Kiriasis Draca wrote:BL4CKST4R wrote:Arkena Wyrnspire wrote:BL4CKST4R wrote:Well in this game redzone sniping should be allowed since sniper rifles are not 1shot-2shot kill, usually it takes 3-5 shots one of those having to almost always be a headshot. The reason in other FPS there is no safe zone sniping is because in those games a sniper rifle can kill you instantly, so forcing the sniper to be in a vulnerable place is a balancing thing. In this game a sniper rifle cannot kill you instantly so we have to be in a safe place. Charge snipers can easily get 1 shot kills. Thats the exception :), and it only works on ADV and Basic suit, or scouts. Then explain how I get one shot kills with The NT-511, and not all are head shots
NT-511 is a normal sniper rifle, if you get one shot by it that means your HP is less than 300, or less than 600 if it is a headshot. This is assuming the user of the NT-511 has damage modifiers. I think when the devs developed the game they didn't expect people to stack a lot of HP. |
Kiriasis Draca
Penguin's March
64
|
Posted - 2013.08.04 12:36:00 -
[12] - Quote
BL4CKST4R wrote:Kiriasis Draca wrote:BL4CKST4R wrote:Arkena Wyrnspire wrote:BL4CKST4R wrote:Well in this game redzone sniping should be allowed since sniper rifles are not 1shot-2shot kill, usually it takes 3-5 shots one of those having to almost always be a headshot. The reason in other FPS there is no safe zone sniping is because in those games a sniper rifle can kill you instantly, so forcing the sniper to be in a vulnerable place is a balancing thing. In this game a sniper rifle cannot kill you instantly so we have to be in a safe place. Charge snipers can easily get 1 shot kills. Thats the exception :), and it only works on ADV and Basic suit, or scouts. Then explain how I get one shot kills with The NT-511, and not all are head shots NT-511 is a normal sniper rifle, if you get one shot by it that means your HP is less than 300, or less than 600 if it is a headshot. This is assuming the user of the NT-511 has damage modifiers. I think when the devs developed the game they didn't expect people to stack a lot of HP.
Yes it is, and yeah, I think I have a basic light damage mod, which isn't much, but when you pay attention to damage percentages, it increases over certain parts of the body. I watch for that when I'm shooting at my opponents.
At 195% or 175% damage to that part of the body, can drop a medium drop suit with little issue.
But I am biased, I prefer the NT-511 even though I've finally speced into the Ishukone Sniper rifle. It's a preference thing.
Though to be fair, I forget about that stacked HP for armor and shields |
Knight Soiaire
Better Hide R Die D.E.F.I.A.N.C.E
1587
|
Posted - 2013.08.04 12:47:00 -
[13] - Quote
Redzone timer.
Idiotic idea.
Do not suggest again, dont give CCP the wrong ideas. |
Musta Tornius
Cannonfodder PMC
550
|
Posted - 2013.08.04 13:07:00 -
[14] - Quote
Here, have a like maybe it will stop your tears. |
Arkena Wyrnspire
Turalyon Plus
2313
|
Posted - 2013.08.04 13:09:00 -
[15] - Quote
BL4CKST4R wrote:Arkena Wyrnspire wrote:BL4CKST4R wrote:Well in this game redzone sniping should be allowed since sniper rifles are not 1shot-2shot kill, usually it takes 3-5 shots one of those having to almost always be a headshot. The reason in other FPS there is no safe zone sniping is because in those games a sniper rifle can kill you instantly, so forcing the sniper to be in a vulnerable place is a balancing thing. In this game a sniper rifle cannot kill you instantly so we have to be in a safe place. Charge snipers can easily get 1 shot kills. Thats the exception :), and it only works on ADV and Basic suit, or scouts.
Nope. I have personally one shotted protosuits with charge sniper headshots, and the same has been done to me. |
pierce Hawkeye
BurgezzE.T.F
77
|
Posted - 2013.08.04 13:11:00 -
[16] - Quote
forge guns really? op? forge gunners have multiple weakness's 1 iff there on ground speed,they're slow get around a corner or something 2 if they're up high find something with a roof over it or make your movement patterns spotanious and random(this also works for redline or any kind of sniper) 3 their charge up gives you time to run 4 on a level playing field a forge gunner has a giant disatvantage he either has to use a good sidearm or score a direct hit(which is diffcult to do on a level playing field) alot of the time mds or ars can beat him sadly i know .
Redline snipers create a counter sniper class or just use the starter fit sniper and blow their heads off or you could like i said about the forge guns, make your movements random zig zag as to oppose running in a a line i use this strategy and its saved me multiple times, or you could call in a vehicle and finish off infantry in safety or you could FIND COVER AND HIDE.
the removing of the redline? did you headbutt pavement this morning? that would cause so much spawn camping and sometimes when thing aren't going your way you have to stay in the redline. iff there was a time limit people would die for no reason what iff there was a tank and a large group of protos just out side the redline camping and you only had a minute to stay in there either way you die and lose a good chunk of isk that wouldn't be right now would it?killing players being forced back.
lastly with regardes to lavs yes i would too like them to take some damage for runing over a guy or have to run him over mutiple times to kill him like come on your wearing some kind of futuristic suit that can survive gun fire and nades but gets killed by a car? but yes iff either those were implemented drivers would be more catious in running over or be forced to have a gunner. |
VonSpliff
spliff's channel
16
|
Posted - 2013.08.04 13:29:00 -
[17] - Quote
To the original poster; hey man don't let the these trolls get to you. All you points are have value. 1st off you shouldn't have to change a fit to shoot a no- talent out of the " I got no talent zone". No one should be able to shoot in or out of the red zone, period. And once you leave you can't run and hide back in the red zone. 2nd assualt forge is OP as **** towards infantry. Not saying you can't get around it but it is an AV wepon not a bigger MD. It like swarms being able to lock on infantry( the use too). 3rd if the only way you can get a Positive KDR is spec-ing into a unkillable LAV then you might as well go back to being someone's hooker in eve. Cuase all your time will be spent QQing when they get nerfed.
Now I know you troll are going to bury this thread with outlandish post saying the opposite of these REAL points. So all I can say is, see ya on the battlefield. And after that you can come back here and say that VonSpliff is too OP. |
Cody Sietz
Bullet Cluster
650
|
Posted - 2013.08.04 13:42:00 -
[18] - Quote
Redline sniping is the real annoyance. I usually try to crash my MLT dropship into them. |
Harpyja
DUST University Ivy League
445
|
Posted - 2013.08.04 14:01:00 -
[19] - Quote
LAVs should in no way take as much damage as a dropsuit does. Maybe a little but it should be small. That's what that front bumper is there for anyways, right?
LAVs are still massive vehicles while your dropsuit has no mass relative to the LAV. Any basic understanding of physics will tell you that the LAV has a lot more energy than the dropsuit, so the dropsuit will sustain more damage than the LAV (depends on structural strength of both objects, but we can easily assume an LAV has a lot more structural strength than a dropsuit, but going at excessive speeds will increase damage to the LAV).
Real world example: take a hammer and smash it against an apple. Who wins? The hammer is the LAV and the apple is the dropsuit. Now, did you really expect an apple to be able to damage a hammer at all? |
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
36
|
Posted - 2013.08.04 19:49:00 -
[20] - Quote
Khal V'Rani wrote:The murder taxi is only a problem with the llav's. The free ones were a joke with a level or two of AV equipment. No idea why CCP removed them tbh... Forge guns are fine. Redline sniping isn't a problem either. Set up a sniper fit and counter snipe. I know a few guys that go after the proto/officer snipers with a passion. Fight fire with fire or something... The redline itself is there to give both teams an area to work out of if the match turns ugly. And don't break your controller, that s*** costs REAL money to replace. And above all else: Just breathe, it's only a game. I used to be a sniper in the old build and I never used the redzone. Most the time I would welcome the little battles where people came to get me. I had such memorable battles on the big hill. You knew when they sent heavys up the hill that you were getting on their nerves. Now with the redzone so huge snipers never show their faces. I just want to kill them. |
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Mary Sedillo
Pure Innocence. EoN.
192
|
Posted - 2013.08.04 19:52:00 -
[21] - Quote
superjoe360x wrote:I think that all LAVs should take equal damage to them as the suit they ran over at a minimum. I have been playing since January and I am so sick of getting run over by a buch of BS players that shouldn't even be in this game. We have to pay for expensive gear and suits then some nobody runs you over.
Forge guns are ridiculous. OP on infantry to a point that any idiot with a militia can one shot my proto suit.
Now to my biggest problem with this game. Why the hell would you make a game where some loser can sit back and shoot the crap out of you and make you waste isk like its going out of syle. Now I cant prevent this without a redzone yet I could at least go get revenge so I don't feel like choking somebody or breaking my controller in half. The longer I play this game the more I come to the conclusion that the game designers need to listen to people or just quit trying.
We try to tell you LAVs are too beastly and you take away free ones. Big deal because a lot of ppl have one of the two free ones that you get in the packs anyhow. Why a redzone? Just to let little campin ******* hide out all day and make me lose tons of isk and I can never touch em. I cant even get to them and that's wrong. The redzone should only be your little starting area around your side of the map and if you don't leave in 1 minute from respawn then you die. Or go no redzone plz. I want to kill these KDR paddin idiots.
It seems you have a problem.
You are an inflexible complainer.
Lav Problem yo? Bring a tanker in your squad Bring a skill AV'r Stick to the high ground!
Forge guns need some balancing, yes *stealth nerfed already* How? Smaller splash radius More work of course needs to be done.
As for snipers...
There will always be snipers.
Perhaps you should counter sniper?
'Nuff said. |
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
36
|
Posted - 2013.08.04 19:54:00 -
[22] - Quote
Dovallis Martan JenusKoll wrote:superjoe360x wrote:Why a redzone? Just to let little campin ******* hide out all day and make me lose tons of isk and I can never touch em. I cant even get to them and that's wrong. The redzone should only be your little starting area around your side of the map and if you don't leave in 1 minute from respawn then you die. Or go no redzone plz. I want to kill these KDR paddin idiots.
Sounds like we got an idiot here folks... Why don't you take a militia sniper rifle, and shoot off their stationary heads? Also, next time you're on a team that sucks and you get redlined, remember the only thing preventing you from being spawn camped is that red line... I play for a corp that believes in winning above all else. We always pressure the objective and hold it no matter what. Im needed on the front lines. Unlike you I don't have time to take from getting beat to go change fits and snipe for half a match. Look at most snipers terrible win loss ratio. Then look at mine. Most snipers don't help the team. Even when I used to snipe if I recognized my friends needed to take an objective I would come out of hiding and help my team try to win. I know plenty of snipers that never do this yet they think that they are so spectacular because their KD is 4.00 or whatever yet their WL is 0.90 or something. |
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
36
|
Posted - 2013.08.04 19:58:00 -
[23] - Quote
Mary Sedillo wrote:superjoe360x wrote:I think that all LAVs should take equal damage to them as the suit they ran over at a minimum. I have been playing since January and I am so sick of getting run over by a buch of BS players that shouldn't even be in this game. We have to pay for expensive gear and suits then some nobody runs you over.
Forge guns are ridiculous. OP on infantry to a point that any idiot with a militia can one shot my proto suit.
Now to my biggest problem with this game. Why the hell would you make a game where some loser can sit back and shoot the crap out of you and make you waste isk like its going out of syle. Now I cant prevent this without a redzone yet I could at least go get revenge so I don't feel like choking somebody or breaking my controller in half. The longer I play this game the more I come to the conclusion that the game designers need to listen to people or just quit trying.
We try to tell you LAVs are too beastly and you take away free ones. Big deal because a lot of ppl have one of the two free ones that you get in the packs anyhow. Why a redzone? Just to let little campin ******* hide out all day and make me lose tons of isk and I can never touch em. I cant even get to them and that's wrong. The redzone should only be your little starting area around your side of the map and if you don't leave in 1 minute from respawn then you die. Or go no redzone plz. I want to kill these KDR paddin idiots.
It seems you have a problem. You are an inflexible complainer. Lav Problem yo? Bring a tanker in your squad Bring a skill AV'r Stick to the high ground! Forge guns need some balancing, yes *stealth nerfed already* How? Smaller splash radius More work of course needs to be done. As for snipers... There will always be snipers. Perhaps you should counter sniper? 'Nuff said. Let me see. Never complained before on this forum about this yet im a complainer. Been playing since January pal. LAVs are so fast you cant even hardly hit them with AV grenades and they take a lot of damage. Forge guns you said the same they do need nerfed slightly. In war their is no redzone dummy. No place to hide. Maybe your complaining about my post because you like to hide. If not you shouldn't have a problem with no redzone in Dust now should you. |
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
36
|
Posted - 2013.08.04 20:02:00 -
[24] - Quote
Kiriasis Draca wrote:BL4CKST4R wrote:superjoe360x wrote:
Now to my biggest problem with this game. Why the hell would you make a game where some loser can sit back and shoot the crap out of you and make you waste isk like its going out of syle. Now I cant prevent this without a redzone yet I could at least go get revenge so I don't feel like choking somebody or breaking my controller in half. The longer I play this game the more I come to the conclusion that the game designers need to listen to people or just quit trying.
Remove redzone sniping but make sniper rifles deadlier. Somehow I think that would **** him off more Gotta disagree with the idea of getting rid of the red zone or having a limited amount of time in there. Imagine the number of rage quitters when a bunch of guys who routinely pub stomp manage to get them to die due to that time limit and being unable to get anywhere. Yeah, brilliant thought that one. Totally stellar. Dimwit. That's just asking for trouble. But I'll tell you what, get red lined about ten matches and see how your grand plan works out for you. Sorry that you are always redlined. I don't see a problem with it because I wont be stuck in it forever like you and your buds. |
Mary Sedillo
Pure Innocence. EoN.
192
|
Posted - 2013.08.04 20:03:00 -
[25] - Quote
superjoe360x wrote:Mary Sedillo wrote:superjoe360x wrote:I think that all LAVs should take equal damage to them as the suit they ran over at a minimum. I have been playing since January and I am so sick of getting run over by a buch of BS players that shouldn't even be in this game. We have to pay for expensive gear and suits then some nobody runs you over.
Forge guns are ridiculous. OP on infantry to a point that any idiot with a militia can one shot my proto suit.
Now to my biggest problem with this game. Why the hell would you make a game where some loser can sit back and shoot the crap out of you and make you waste isk like its going out of syle. Now I cant prevent this without a redzone yet I could at least go get revenge so I don't feel like choking somebody or breaking my controller in half. The longer I play this game the more I come to the conclusion that the game designers need to listen to people or just quit trying.
We try to tell you LAVs are too beastly and you take away free ones. Big deal because a lot of ppl have one of the two free ones that you get in the packs anyhow. Why a redzone? Just to let little campin ******* hide out all day and make me lose tons of isk and I can never touch em. I cant even get to them and that's wrong. The redzone should only be your little starting area around your side of the map and if you don't leave in 1 minute from respawn then you die. Or go no redzone plz. I want to kill these KDR paddin idiots.
It seems you have a problem. You are an inflexible complainer. Lav Problem yo? Bring a tanker in your squad Bring a skill AV'r Stick to the high ground! Forge guns need some balancing, yes *stealth nerfed already* How? Smaller splash radius More work of course needs to be done. As for snipers... There will always be snipers. Perhaps you should counter sniper? 'Nuff said. Let me see. Never complained before on this forum about this yet im a complainer. Been playing since January pal. LAVs are so fast you cant even hardly hit them with AV grenades and they take a lot of damage. Forge guns you said the same they do need nerfed slightly. In war their is no redzone . No place to hide. Maybe your complaining about my post because you like to hide. If not you shouldn't have a problem with no redzone in Dust now should you.
Unlike you, I am flexible and effective.
I bring the right vehicle for the job and very often find myself at the front of the battle. Whether its blaster tank/scanning at the front... Suppressing enemy rail tanks/rail turrets from the back... Blasting infantry apart from the sky while dropping friends on points with a dropship... Repairing friendly infantry/vehicles shields/armor while running over enemies in an LAV... Or peppering the field with a rainbow of uplinks...
You sir are inflexible. You complain about snipers but lack the balls to counter them.
I take WP hits when I change my strategy to deal with a problem.
You know what?
That is far better than your mindless "zerg the point" strategy. You lack situational awareness and your inability to change to cope with threats shows you for the weak player you are.
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superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
36
|
Posted - 2013.08.04 20:06:00 -
[26] - Quote
VonSpliff wrote:To the original poster; hey man don't let the these trolls get to you. All your points are have value. 1st off you shouldn't have to change a fit to shoot a no- talent out of the " I got no talent zone". No one should be able to shoot in or out of the red zone, period. And once you leave you can't run and hide back in the red zone. 2nd assualt forge is OP as **** towards infantry. Not saying you can't get around it but it is an AV wepon not a bigger MD. It like swarms being able to lock on infantry( the use too). 3rd if the only way you can get a Positive KDR is spec-ing into a unkillable LAV then you might as well go back to being someone's hooker in eve. Cuase all your time will be spent QQing when they get nerfed.
Now I know you troll are going to bury this thread with outlandish post saying the opposite of these REAL points. So all I can say is, see ya on the battlefield. And after that you can come back here and say that VonSpliff is too OP. Dude, bro , man. You said it perfectly.
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Mary Sedillo
Pure Innocence. EoN.
192
|
Posted - 2013.08.04 20:08:00 -
[27] - Quote
superjoe360x wrote:VonSpliff wrote:To the original poster; hey man don't let the these trolls get to you. All your points are have value. 1st off you shouldn't have to change a fit to shoot a no- talent out of the " I got no talent zone". No one should be able to shoot in or out of the red zone, period. And once you leave you can't run and hide back in the red zone. 2nd assualt forge is OP as **** towards infantry. Not saying you can't get around it but it is an AV wepon not a bigger MD. It like swarms being able to lock on infantry( the use too). 3rd if the only way you can get a Positive KDR is spec-ing into a unkillable LAV then you might as well go back to being someone's hooker in eve. Cuase all your time will be spent QQing when they get nerfed.
Now I know you troll are going to bury this thread with outlandish post saying the opposite of these REAL points. So all I can say is, see ya on the battlefield. And after that you can come back here and say that VonSpliff is too OP. Dude, bro , man. You said it perfectly.
As the two noobs come together to show their lack of skill and ability.
Are the recruitment standards just that low in your alliance?
Quite sad really. |
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
36
|
Posted - 2013.08.04 20:10:00 -
[28] - Quote
Mary Sedillo wrote:superjoe360x wrote:Mary Sedillo wrote:superjoe360x wrote:I think that all LAVs should take equal damage to them as the suit they ran over at a minimum. I have been playing since January and I am so sick of getting run over by a buch of BS players that shouldn't even be in this game. We have to pay for expensive gear and suits then some nobody runs you over.
Forge guns are ridiculous. OP on infantry to a point that any idiot with a militia can one shot my proto suit.
Now to my biggest problem with this game. Why the hell would you make a game where some loser can sit back and shoot the crap out of you and make you waste isk like its going out of syle. Now I cant prevent this without a redzone yet I could at least go get revenge so I don't feel like choking somebody or breaking my controller in half. The longer I play this game the more I come to the conclusion that the game designers need to listen to people or just quit trying.
We try to tell you LAVs are too beastly and you take away free ones. Big deal because a lot of ppl have one of the two free ones that you get in the packs anyhow. Why a redzone? Just to let little campin ******* hide out all day and make me lose tons of isk and I can never touch em. I cant even get to them and that's wrong. The redzone should only be your little starting area around your side of the map and if you don't leave in 1 minute from respawn then you die. Or go no redzone plz. I want to kill these KDR paddin idiots.
It seems you have a problem. You are an inflexible complainer. Lav Problem yo? Bring a tanker in your squad Bring a skill AV'r Stick to the high ground! Forge guns need some balancing, yes *stealth nerfed already* How? Smaller splash radius More work of course needs to be done. As for snipers... There will always be snipers. Perhaps you should counter sniper? 'Nuff said. Let me see. Never complained before on this forum about this yet im a complainer. Been playing since January pal. LAVs are so fast you cant even hardly hit them with AV grenades and they take a lot of damage. Forge guns you said the same they do need nerfed slightly. In war their is no redzone . No place to hide. Maybe your complaining about my post because you like to hide. If not you shouldn't have a problem with no redzone in Dust now should you. Unlike you, I am flexible and effective. I bring the right vehicle for the job and very often find myself at the front of the battle. Whether its blaster tank/scanning at the front... Suppressing enemy rail tanks/rail turrets from the back... Blasting infantry apart from the sky while dropping friends on points with a dropship... Repairing friendly infantry/vehicles shields/armor while running over enemies in an LAV... Or peppering the field with a rainbow of uplinks... You sir are inflexible. You complain about snipers but lack the balls to counter them. I take WP hits when I change my strategy to deal with a problem. You know what? That is far better than your mindless "zerg the point" strategy. You lack situational awareness and your inability to change to cope with threats shows you for the weak player you are. Dude, bro , man. LMAO at you. Too funny go hide behind silvereyes and your posse. |
Mary Sedillo
Pure Innocence. EoN.
192
|
Posted - 2013.08.04 20:16:00 -
[29] - Quote
I hide behind noone. I was accepted to where I am due to the merits of my ability, which sadly you lack.
You see these problems but do nothing constructive other than ***** and moan for nerfs, which is sad really when there are other ways to get around them.
You just the lack the tools necessary. Oh well, you and your empty tool box and can keep kicking around in the sand, wondering why you have lost all your ISK...
Q.Q |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
100
|
Posted - 2013.08.04 20:31:00 -
[30] - Quote
How about for a redline fix make it so if you have somewhere to spawn (a objective or drop uplink or something) then you dont get passive sp or isk in the redline, if you have no where to spawn and are forced to spawn in the redline then enable passive sp and isk in the redline. |
|
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
94
|
Posted - 2013.08.04 20:43:00 -
[31] - Quote
superjoe360x wrote:I think that all LAVs should take equal damage to them as the suit they ran over at a minimum. I have been playing since January and I am so sick of getting run over by a buch of BS players that shouldn't even be in this game. We have to pay for expensive gear and suits then some nobody runs you over.
Forge guns are ridiculous. OP on infantry to a point that any idiot with a militia can one shot my proto suit.
Now to my biggest problem with this game. Why the hell would you make a game where some loser can sit back and shoot the crap out of you and make you waste isk like its going out of syle. Now I cant prevent this without a redzone yet I could at least go get revenge so I don't feel like choking somebody or breaking my controller in half. The longer I play this game the more I come to the conclusion that the game designers need to listen to people or just quit trying.
We try to tell you LAVs are too beastly and you take away free ones. Big deal because a lot of ppl have one of the two free ones that you get in the packs anyhow. Why a redzone? Just to let little campin ******* hide out all day and make me lose tons of isk and I can never touch em. I cant even get to them and that's wrong. The redzone should only be your little starting area around your side of the map and if you don't leave in 1 minute from respawn then you die. Or go no redzone plz. I want to kill these KDR paddin idiots.
Forge guns are easy to dodge... Your argument against them is invalid |
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
36
|
Posted - 2013.08.04 20:53:00 -
[32] - Quote
Mary Sedillo wrote:I hide behind noone. I was accepted to where I am due to the merits of my ability, which sadly you lack.
You see these problems but do nothing constructive other than ***** and moan for nerfs, which is sad really when there are other ways to get around them.
You just the lack the tools necessary. Oh well, you and your empty tool box and can keep kicking around in the sand, wondering why you have lost all your ISK...
Q.Q LMAO at this guy again. You were not accepted for your intelligence level nor your ppl skills. I wouldn't want to be part of your corp. Never no matter how good I am. Now shooting you guys in the face sounds like fun though. Merits of your ability to do what. You do nothing and next time I see you on the field I will make my point to you. Last time I played you guys in a ambush I sat right in the middle with my Scrambler and went 6/2 against your crew. I know ill catch you hiding somewhere. |
Mary Sedillo
Pure Innocence. EoN.
193
|
Posted - 2013.08.04 20:56:00 -
[33] - Quote
I don't hide. I am the center attraction baby, throwing bodies left and right.
Learn to play.
Oh wait... you can't...
Keep on crying "nerfs", you failhard. |
Scheneighnay McBob
Bojo's School of the Trades
2660
|
Posted - 2013.08.04 21:14:00 -
[34] - Quote
Khal V'Rani wrote:The murder taxi is only a problem with the llav's. The free ones were a joke with a level or two of AV equipment. No idea why CCP removed them tbh... Forge guns are fine. Redline sniping isn't a problem either. Set up a sniper fit and counter snipe. I know a few guys that go after the proto/officer snipers with a passion. Fight fire with fire or something... The redline itself is there to give both teams an area to work out of if the match turns ugly. And don't break your controller, that s*** costs REAL money to replace. And above all else: Just breathe, it's only a game. One more thing to add onto redline sniping- The redzone has, more often than not, the best locations to snipe into certain areas from.
Explain to me how players aren't expected to use towers in the redzone with ladders going up them- especially the structure that looks like it's specifically for sniping. |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
69
|
Posted - 2013.08.04 21:49:00 -
[35] - Quote
Read this:
Adapted from Deep Core Mining Inc.GÇÖs proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of.-áDespite its excessive weight and extended recharge times, the GÇ£Forge GunGÇ¥ as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it.
Powered by a GeminiGäó microcapacitor, the Forge Gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems.-áDuring the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced.-áPower generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge
.superjoe360x wrote:I think that all LAVs should take equal damage to them as the suit they ran over at a minimum. I have been playing since January and I am so sick of getting run over by a buch of BS players that shouldn't even be in this game. We have to pay for expensive gear and suits then some nobody runs you over.
Forge guns are ridiculous. OP on infantry to a point that any idiot with a militia can one shot my proto suit.
Now to my biggest problem with this game. Why the hell would you make a game where some loser can sit back and shoot the crap out of you and make you waste isk like its going out of syle. Now I cant prevent this without a redzone yet I could at least go get revenge so I don't feel like choking somebody or breaking my controller in half. The longer I play this game the more I come to the conclusion that the game designers need to listen to people or just quit trying.
We try to tell you LAVs are too beastly and you take away free ones. Big deal because a lot of ppl have one of the two free ones that you get in the packs anyhow. Why a redzone? Just to let little campin ******* hide out all day and make me lose tons of isk and I can never touch em. I cant even get to them and that's wrong. The redzone should only be your little starting area around your side of the map and if you don't leave in 1 minute from respawn then you die. Or go no redzone plz. I want to kill these KDR paddin idiots.
Not sure if you can read but to sum that up it states that the gun is a ANTI MATERIAL NOT ANTI VEHICLE. MEANING ITS FOR INFANTRY, INSTALATIONS AND VEHICLE. so why cry? Seriously you sound so bad lol. Probably got killed by me a couple times lol. Dude the forge gun has toooooo many drawbacks that scrubs like you ignore. Charge time, being on the slowest thing on the game. No zoom, it requires more aim than a ar. Like pin point accuracy. You have to lead to be able to take out moving targets. Hitting moving targets is pretty hard tbh. Most of time it's splash dmg that just hurts them. You fail kid. Forge sniping, takes skill kiddo. Need to be able to get a drop ship, decent location. You have to watch for snipers and you need someone to refill you. If a gun requires that much to get a decent kdr than how the fk is it OP? Seriously stop acting like a little bytch because you suck. Most of the kills I've gotten was because they stand still and shoot at me thinking I suck lol. I use my forge gun in the front line. And trust me it requires a lot more skill than using any other gun due to its slow reload and rof. Use the gun and tell me how many kill you get. Quit trying to nerf shyt just because you suck. Mad because you can't stand still to kill people? Useless. Why do you ignore the draw backs that these guns have? Who the fk are you to tell me that my gun is op when you're the dumbazz that stood still long enough for me to charge my gun and shoot you. Quit dust you scrub. I'm so tired of people who want to nerf every fking thing in the game because they can't think while playing. It isn't my fault dust isn't a point and shoot game. And the assault forge gun can't hold charge, meaning once it's charge it will fire. It requires timing to use. More skill than a simple assault rifle. I mean more skill than the idiot assault rifle users who are brainless fks
|
Harpyja
DUST University Ivy League
451
|
Posted - 2013.08.04 22:33:00 -
[36] - Quote
FLAYLOCK Steve wrote:I'm afraid that I will lose my forge gun of epic pwnage Yeah yeah, keep trying to defend your win button. I know all too well what it can do |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
71
|
Posted - 2013.08.04 23:08:00 -
[37] - Quote
Harpyja wrote:FLAYLOCK Steve wrote:I'm afraid that I will lose my forge gun of epic pwnage Yeah yeah, keep trying to defend your win button. I know all too well what it can do Is that all you got? Seriously fk out of here kid unless you have a valid argument that shows at least some points. You fail kid and btw if you cry this gun is op is pathetic. Its ok. Your corp loves to use prototype gear in pubs. But I own most of you with standard suits and advanced weapons :) |
Mary Sedillo
Pure Innocence. EoN.
200
|
Posted - 2013.08.05 00:38:00 -
[38] - Quote
FLAYLOCK Steve wrote:Harpyja wrote:FLAYLOCK Steve wrote:I'm afraid that I will lose my forge gun of epic pwnage Yeah yeah, keep trying to defend your win button. I know all too well what it can do Is that all you got? Seriously fk out of here kid unless you have a valid argument that shows at least some points. You fail kid and btw if you cry this gun is op is pathetic. Its ok. Your corp loves to use prototype gear in pubs. But I own most of you with standard suits and advanced weapons :) What weapon do you use sir? I use most of them on one character and bpo dren suits
The Forge gun is not a balanced weapon.
Am I saying nerf it into oblivion? No, because it functions as intended versus tanks.
Versus infantry and dropships? Not so much.
It needs work, but not a boot. Perhaps drop off some damage after range increments? Perhaps cutting off some of the splash? Remove the ability to spam shots after only 1 second charges?
Stuff like that. |
Khal V'Rani
Nephilim Initiative
238
|
Posted - 2013.08.05 00:49:00 -
[39] - Quote
superjoe360x wrote:Khal V'Rani wrote:The murder taxi is only a problem with the llav's. The free ones were a joke with a level or two of AV equipment. No idea why CCP removed them tbh... Forge guns are fine. Redline sniping isn't a problem either. Set up a sniper fit and counter snipe. I know a few guys that go after the proto/officer snipers with a passion. Fight fire with fire or something... The redline itself is there to give both teams an area to work out of if the match turns ugly. And don't break your controller, that s*** costs REAL money to replace. And above all else: Just breathe, it's only a game. I used to be a sniper in the old build and I never used the redzone. Most the time I would welcome the little battles where people came to get me. I had such memorable battles on the big hill. You knew when they sent heavys up the hill that you were getting on their nerves. Now with the redzone so huge snipers never show their faces. I just want to kill them.
I used to snipe all the time in the other builds too but I usually had shot gunners coming after me. Never worried about heavies at the time... I guess my point about all this is, honestly not trying being a d***, everything has a counter man. I hate murder taxi's too which is why I spec'd Swarms and grenades and am about to spec into demo. I put everything else on hold because of them. And more than a few vehicle users have paid the price for the murder taxi drivers. (Not so much the good vehicle users though) I wholeheardedly disagree with removing the redline in pubs and FW if for nothing more than giving the casual (re: most) players somewhere to spawn into on the ground when they're getting stomped. As far as forge gunners go I've only had a problem with one or two guys but it had nothing to do with the gun, it was all that players skill with thier weapon and suit build and positioning. (not tower top forge sniping either, thats easy enough to avoid or suppress) Maybe it's just me, I don't know. Just trying to give a bit of perspective. If you want, find me in game I'd be more than willing to squad up and discuss stuff. |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
73
|
Posted - 2013.08.05 01:40:00 -
[40] - Quote
Mary Sedillo wrote:FLAYLOCK Steve wrote:Harpyja wrote:FLAYLOCK Steve wrote:I'm afraid that I will lose my forge gun of epic pwnage Yeah yeah, keep trying to defend your win button. I know all too well what it can do Is that all you got? Seriously fk out of here kid unless you have a valid argument that shows at least some points. You fail kid and btw if you cry this gun is op is pathetic. Its ok. Your corp loves to use prototype gear in pubs. But I own most of you with standard suits and advanced weapons :) What weapon do you use sir? I use most of them on one character and bpo dren suits The Forge gun is not a balanced weapon. Am I saying nerf it into oblivion? No, because it functions as intended versus tanks. Versus infantry and dropships? Not so much. It needs work, but not a boot. Perhaps drop off some damage after range increments? Perhaps cutting off some of the splash? Remove the ability to spam shots after only 1 second charges? Stuff like that. Seems very balanced to me. Even before I speced into it. To Kill someone with a forge gun requires pin point accuracy. Try one for yourself. It takes more skill to use than most guns. The ar is wayyyyy easier to use. Seriously I'm tired of people asking for nerf. Before anyone used the forge gun no one said a pipe. Now that it's being used more people are bytching. This is getting pathetic. What's next the nova knife? Lol melee perhaps? |
|
ShinyJay
Destruction Reapers The Superpowers
26
|
Posted - 2013.08.05 02:15:00 -
[41] - Quote
people want to complain about everything that kills them. i use many guns, but mainly use snipers outside of the red line and keep some points safe in skimish or support my team when they need it. the AR is by far easier to use then anything in this game, and forge guns are balanced. i use them and they have many drawbacks, while those AR have very little to none. don't complain about anything being OP if your unwilling to change your fits mid game. i know i change my fits a lot and it helped me out in the long run |
BL4CKST4R
WarRavens League of Infamy
908
|
Posted - 2013.08.05 02:18:00 -
[42] - Quote
ShinyJay wrote:people want to complain about everything that kills them. i use many guns, but mainly use snipers outside of the red line and keep some points safe in skimish or support my team when they need it. the AR is by far easier to use then anything in this game, and forge guns are balanced. i use them and they have many drawbacks, while those AR have very little to none. don't complain about anything being OP if your unwilling to change your fits mid game. i know i change my fits a lot and it helped me out in the long run
I sometimes snipe with a militia forge gun :) |
ShinyJay
Destruction Reapers The Superpowers
26
|
Posted - 2013.08.05 02:44:00 -
[43] - Quote
i tried that once, wasn't to my likings, but i do like blowing up other people who stand still or just plain unlucky |
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
38
|
Posted - 2013.08.05 03:05:00 -
[44] - Quote
Mary Sedillo wrote:I don't hide. I am the center attraction baby, throwing bodies left and right.
Learn to play.
Oh wait... you can't...
Keep on crying "nerfs", you failhard. Once again your intelligence level shows. I never cried nerf. I cried fix. A nerf makes something not as good Im saying make it different you idiot. Keep talking about how awesome you are and how bad I am. That was never even part of the original post. You completely lack common sense and If you think I am bad then you obviously don't play enough to have run into me. Now go stick that nose back where it belongs boy. |
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
38
|
Posted - 2013.08.05 03:08:00 -
[45] - Quote
Scheneighnay McBob wrote:Khal V'Rani wrote:The murder taxi is only a problem with the llav's. The free ones were a joke with a level or two of AV equipment. No idea why CCP removed them tbh... Forge guns are fine. Redline sniping isn't a problem either. Set up a sniper fit and counter snipe. I know a few guys that go after the proto/officer snipers with a passion. Fight fire with fire or something... The redline itself is there to give both teams an area to work out of if the match turns ugly. And don't break your controller, that s*** costs REAL money to replace. And above all else: Just breathe, it's only a game. One more thing to add onto redline sniping- The redzone has, more often than not, the best locations to snipe into certain areas from. Explain to me how players aren't expected to use towers in the redzone with ladders going up them- especially the structure that looks like it's specifically for sniping. I am in agreement with all of your gripes. I didn't say this is exactly how it should be fixed. I merely stated that I should be able to get to anyone at any given time if I choose to. You guys don't provide any other ideas just that mine are stupid. So if you don't like mine add your own ideas or don't post. |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
95
|
Posted - 2013.08.05 03:12:00 -
[46] - Quote
Kiriasis Draca wrote:BL4CKST4R wrote:Arkena Wyrnspire wrote:BL4CKST4R wrote:Well in this game redzone sniping should be allowed since sniper rifles are not 1shot-2shot kill, usually it takes 3-5 shots one of those having to almost always be a headshot. The reason in other FPS there is no safe zone sniping is because in those games a sniper rifle can kill you instantly, so forcing the sniper to be in a vulnerable place is a balancing thing. In this game a sniper rifle cannot kill you instantly so we have to be in a safe place. Charge snipers can easily get 1 shot kills. Thats the exception :), and it only works on ADV and Basic suit, or scouts. Then explain how I get one shot kills with The NT-511, and not all are head shots Stacked complex damage mods, scout and basic suits. |
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
38
|
Posted - 2013.08.05 03:13:00 -
[47] - Quote
FLAYLOCK Steve wrote:Read this: Adapted from Deep Core Mining Inc.GÇÖs proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of.-áDespite its excessive weight and extended recharge times, the GÇ£Forge GunGÇ¥ as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a GeminiGäó microcapacitor, the Forge Gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems.-áDuring the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced.-áPower generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge . superjoe360x wrote:I think that all LAVs should take equal damage to them as the suit they ran over at a minimum. I have been playing since January and I am so sick of getting run over by a buch of BS players that shouldn't even be in this game. We have to pay for expensive gear and suits then some nobody runs you over.
Forge guns are ridiculous. OP on infantry to a point that any idiot with a militia can one shot my proto suit.
Now to my biggest problem with this game. Why the hell would you make a game where some loser can sit back and shoot the crap out of you and make you waste isk like its going out of syle. Now I cant prevent this without a redzone yet I could at least go get revenge so I don't feel like choking somebody or breaking my controller in half. The longer I play this game the more I come to the conclusion that the game designers need to listen to people or just quit trying.
We try to tell you LAVs are too beastly and you take away free ones. Big deal because a lot of ppl have one of the two free ones that you get in the packs anyhow. Why a redzone? Just to let little campin ******* hide out all day and make me lose tons of isk and I can never touch em. I cant even get to them and that's wrong. The redzone should only be your little starting area around your side of the map and if you don't leave in 1 minute from respawn then you die. Or go no redzone plz. I want to kill these KDR paddin idiots.
Not sure if you can read but to sum that up it states that the gun is a ANTI MATERIAL NOT ANTI VEHICLE. MEANING ITS FOR INFANTRY, INSTALATIONS AND VEHICLE. so why cry? Seriously you sound so bad lol. Probably got killed by me a couple times lol. Dude the forge gun has toooooo many drawbacks that scrubs like you ignore. Charge time, being on the slowest thing on the game. No zoom, it requires more aim than a ar. Like pin point accuracy. You have to lead to be able to take out moving targets. Hitting moving targets is pretty hard tbh. Most of time it's splash dmg that just hurts them. You fail kid. Forge sniping, takes skill kiddo. Need to be able to get a drop ship, decent location. You have to watch for snipers and you need someone to refill you. If a gun requires that much to get a decent kdr than how the fk is it OP? Seriously stop acting like a little bytch because you suck. Most of the kills I've gotten was because they stand still and shoot at me thinking I suck lol. I use my forge gun in the front line. And trust me it requires a lot more skill than using any other gun due to its slow reload and rof. Use the gun and tell me how many kill you get. Quit trying to nerf shyt just because you suck. Mad because you can't stand still to kill people? Useless. Why do you ignore the draw backs that these guns have? Who the fk are you to tell me that my gun is op when you're the dumbazz that stood still long enough for me to charge my gun and shoot you. Quit dust you scrub. I'm so tired of people who want to nerf every fking thing in the game because they can't think while playing. It isn't my fault dust isn't a point and shoot game. And the assault forge gun can't hold charge, meaning once it's charge it will fire. It requires timing to use. More skill than a simple assault rifle. I mean more skill than the idiot assault rifle users who are brainless fks Flaylock Steve your really talking smack. All of you guys have terrible memories I suppose. Do you remember 2 nights ago when I ran into you so since your name is Flaylock Steve I killed you with my flaylock just for fun. Then you forged me from some unknown location. After that I went on to kill you 4 more times lol. I killed you 4 times in 1 match and you killed me once. I have no pics because why the hell would I photo it. Im never hardly on the forums to argue. Yet here you are talkin crap and truth is you suck man. |
Medical Crash
Vacuum Cleaner. LLC RUST415
45
|
Posted - 2013.08.05 03:22:00 -
[48] - Quote
superjoe360x wrote:I think that all LAVs should take equal damage to them as the suit they ran over at a minimum. I have been playing since January and I am so sick of getting run over by a buch of BS players that shouldn't even be in this game. We have to pay for expensive gear and suits then some nobody runs you over.
Forge guns are ridiculous. OP on infantry to a point that any idiot with a militia can one shot my proto suit.
Now to my biggest problem with this game. Why the hell would you make a game where some loser can sit back and shoot the crap out of you and make you waste isk like its going out of syle. Now I cant prevent this without a redzone yet I could at least go get revenge so I don't feel like choking somebody or breaking my controller in half. The longer I play this game the more I come to the conclusion that the game designers need to listen to people or just quit trying.
We try to tell you LAVs are too beastly and you take away free ones. Big deal because a lot of ppl have one of the two free ones that you get in the packs anyhow. Why a redzone? Just to let little campin ******* hide out all day and make me lose tons of isk and I can never touch em. I cant even get to them and that's wrong. The redzone should only be your little starting area around your side of the map and if you don't leave in 1 minute from respawn then you die. Or go no redzone plz. I want to kill these KDR paddin idiots.
Nothing wrong with Forge Guns. There are many drawbacks to using the FG, it IS balanced. This is going to have to be defended for eternity isn't it? These whining people will not let up. "Hey- another weapon besides an Assault Rifle killed me, let's nerf that weaopn! Argh!"
|
FLAYLOCK Steve
Hellstorm Inc League of Infamy
73
|
Posted - 2013.08.05 03:24:00 -
[49] - Quote
superjoe360x wrote:FLAYLOCK Steve wrote:Read this: Adapted from Deep Core Mining Inc.GÇÖs proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of.-áDespite its excessive weight and extended recharge times, the GÇ£Forge GunGÇ¥ as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a GeminiGäó microcapacitor, the Forge Gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems.-áDuring the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced.-áPower generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge . superjoe360x wrote:I think that all LAVs should take equal damage to them as the suit they ran over at a minimum. I have been playing since January and I am so sick of getting run over by a buch of BS player that shouldn't even be in this game. We have to pay for expensive gear and suits then some nobody runs you over.
Forge guns are ridiculous. OP on infantry to a point that any idiot with a militia can one shot my proto suit.
Now to my biggest problem with this game. Why the hell would you make a game where some loser can sit back and shoot the crap out of you and make you waste isk like its going out of syle. Now I cant prevent this without a redzone yet I could at least go get revenge so I don't feel like choking somebody or breaking my controller in half. The longer I play this game the more I come to the conclusion that the game designers need to listen to people or just quit trying.
We try to tell you LAVs are too beastly and you take away free ones. Big deal because a lot of ppl have one of the two free ones that you get in the packs anyhow. Why a redzone? Just to let little campin ******* hide out all day and make me lose tons of isk and I can never touch em. I cant even get to them and that's wrong. The redzone should only be your little starting area around your side of the map and if you don't leave in 1 minute from respawn then you die. Or go no redzone plz. I want to kill these KDR paddin idiots.
Not sure if you can read but to sum that up it states that the gun is a ANTI MATERIAL NOT ANTI VEHICLE. MEANING ITS FOR INFANTRY, INSTALATIONS AND VEHICLE. so why cry? Seriously you sound so bad lol. Probably got killed by me a couple times lol. Dude the forge gun has toooooo many drawbacks that scrubs like you ignore. Charge time, being on the slowest thing on the game. No zoom, it requires more aim than a ar. Like pin point accuracy. You have to lead to be able to take out moving targets. Hitting moving targets is pretty hard tbh. Most of time it's splash dmg that just hurts them. You fail kid. Forge sniping, takes skill kiddo. Need to be able to get a drop ship, decent location. You have to watch for snipers and you need someone to refill you. If a gun requires that much to get a decent kdr than how the fk is it OP? Seriously stop acting like a little bytch because you suck. Most of the kills I've gotten was because they stand still and shoot at me thinking I suck lol. I use my forge gun in the front line. And trust me it requires a lot more skill than using any other gun due to its slow reload and rof. Use the gun and tell me how many kill you get. Quit trying to nerf shyt just because you suck. Mad because you can't stand still to kill people? Useless. Why do you ignore the draw backs that these guns have? Who the fk are you to tell me that my gun is op when you're the dumbazz that stood still long enough for me to charge my gun and shoot you. Quit dust you scrub. I'm so tired of people who want to nerf every fking thing in the game because they can't think while playing. It isn't my fault dust isn't a point and shoot game. And the assault forge gun can't hold charge, meaning once it's charge it will fire. It requires timing to use. More skill than a simple assault rifle. I mean more skill than the idiot assault rifle users who are brainless fks Flaylock Steve your really talking smack. All of you guys have terrible memories I suppose. Do you remember 2 nights ago when I ran into you so since your name is Flaylock Steve I killed you with my flaylock just for fun. Then you forged me from some unknown location. After that I went on to kill you 4 more times lol. I killed you 5 times in 1 match and you killed me once. You had 9 deaths man. I remember a lot so maybe you should shhhhh. I have no pics because why the hell would I photo it. Im never hardly on the forums to argue. Yet here you are talkin crap and truth is you suck man.
Aw how cute you killed me. Point is? You still lacking in information. Sqaud? Team? When you killed me was it 1v1 or was it a group? Or did you just pick off some kills? Anyway nice try |
Powerh8er
DIOS EX. Top Men.
11
|
Posted - 2013.08.05 03:29:00 -
[50] - Quote
superjoe360x wrote:FLAYLOCK Steve wrote:Read this: Adapted from Deep Core Mining Inc.GÇÖs proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of.-áDespite its excessive weight and extended recharge times, the GÇ£Forge GunGÇ¥ as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a GeminiGäó microcapacitor, the Forge Gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems.-áDuring the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced.-áPower generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge . superjoe360x wrote:I think that all LAVs should take equal damage to them as the suit they ran over at a minimum. I have been playing since January and I am so sick of getting run over by a buch of BS players that shouldn't even be in this game. We have to pay for expensive gear and suits then some nobody runs you over.
Forge guns are ridiculous. OP on infantry to a point that any idiot with a militia can one shot my proto suit.
Now to my biggest problem with this game. Why the hell would you make a game where some loser can sit back and shoot the crap out of you and make you waste isk like its going out of syle. Now I cant prevent this without a redzone yet I could at least go get revenge so I don't feel like choking somebody or breaking my controller in half. The longer I play this game the more I come to the conclusion that the game designers need to listen to people or just quit trying.
We try to tell you LAVs are too beastly and you take away free ones. Big deal because a lot of ppl have one of the two free ones that you get in the packs anyhow. Why a redzone? Just to let little campin ******* hide out all day and make me lose tons of isk and I can never touch em. I cant even get to them and that's wrong. The redzone should only be your little starting area around your side of the map and if you don't leave in 1 minute from respawn then you die. Or go no redzone plz. I want to kill these KDR paddin idiots.
Not sure if you can read but to sum that up it states that the gun is a ANTI MATERIAL NOT ANTI VEHICLE. MEANING ITS FOR INFANTRY, INSTALATIONS AND VEHICLE. so why cry? Seriously you sound so bad lol. Probably got killed by me a couple times lol. Dude the forge gun has toooooo many drawbacks that scrubs like you ignore. Charge time, being on the slowest thing on the game. No zoom, it requires more aim than a ar. Like pin point accuracy. You have to lead to be able to take out moving targets. Hitting moving targets is pretty hard tbh. Most of time it's splash dmg that just hurts them. You fail kid. Forge sniping, takes skill kiddo. Need to be able to get a drop ship, decent location. You have to watch for snipers and you need someone to refill you. If a gun requires that much to get a decent kdr than how the fk is it OP? Seriously stop acting like a little bytch because you suck. Most of the kills I've gotten was because they stand still and shoot at me thinking I suck lol. I use my forge gun in the front line. And trust me it requires a lot more skill than using any other gun due to its slow reload and rof. Use the gun and tell me how many kill you get. Quit trying to nerf shyt just because you suck. Mad because you can't stand still to kill people? Useless. Why do you ignore the draw backs that these guns have? Who the fk are you to tell me that my gun is op when you're the dumbazz that stood still long enough for me to charge my gun and shoot you. Quit dust you scrub. I'm so tired of people who want to nerf every fking thing in the game because they can't think while playing. It isn't my fault dust isn't a point and shoot game. And the assault forge gun can't hold charge, meaning once it's charge it will fire. It requires timing to use. More skill than a simple assault rifle. I mean more skill than the idiot assault rifle users who are brainless fks Flaylock Steve your really talking smack. All of you guys have terrible memories I suppose. Do you remember 2 nights ago when I ran into you so since your name is Flaylock Steve I killed you with my flaylock just for fun. Then you forged me from some unknown location. After that I went on to kill you 4 more times lol. I killed you 5 times in 1 match and you killed me once. You had 9 deaths man. I remember a lot so maybe you should shhhhh. I have no pics because why the hell would I photo it. Im never hardly on the forums to argue. Yet here you are talkin crap and truth is you suck man.
Lol. You killed a forgegunner 5 times with a flaylock pistol and he killed u once, but u want the forgegun nerfed\fixed, why, so u can kill him 10 times instead? |
|
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
38
|
Posted - 2013.08.05 03:32:00 -
[51] - Quote
FLAYLOCK Steve wrote:superjoe360x wrote:FLAYLOCK Steve wrote:Read this: Adapted from Deep Core Mining Inc.GÇÖs proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of.-áDespite its excessive weight and extended recharge times, the GÇ£Forge GunGÇ¥ as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a GeminiGäó microcapacitor, the Forge Gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems.-áDuring the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced.-áPower generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge . superjoe360x wrote:I think that all LAVs should take equal damage to them as the suit they ran over at a minimum. I have been playing since January and I am so sick of getting run over by a buch of BS player that shouldn't even be in this game. We have to pay for expensive gear and suits then some nobody runs you over.
Forge guns are ridiculous. OP on infantry to a point that any idiot with a militia can one shot my proto suit.
Now to my biggest problem with this game. Why the hell would you make a game where some loser can sit back and shoot the crap out of you and make you waste isk like its going out of syle. Now I cant prevent this without a redzone yet I could at least go get revenge so I don't feel like choking somebody or breaking my controller in half. The longer I play this game the more I come to the conclusion that the game designers need to listen to people or just quit trying.
We try to tell you LAVs are too beastly and you take away free ones. Big deal because a lot of ppl have one of the two free ones that you get in the packs anyhow. Why a redzone? Just to let little campin ******* hide out all day and make me lose tons of isk and I can never touch em. I cant even get to them and that's wrong. The redzone should only be your little starting area around your side of the map and if you don't leave in 1 minute from respawn then you die. Or go no redzone plz. I want to kill these KDR paddin idiots.
Not sure if you can read but to sum that up it states that the gun is a ANTI MATERIAL NOT ANTI VEHICLE. MEANING ITS FOR INFANTRY, INSTALATIONS AND VEHICLE. so why cry? Seriously you sound so bad lol. Probably got killed by me a couple times lol. Dude the forge gun has toooooo many drawbacks that scrubs like you ignore. Charge time, being on the slowest thing on the game. No zoom, it requires more aim than a ar. Like pin point accuracy. You have to lead to be able to take out moving targets. Hitting moving targets is pretty hard tbh. Most of time it's splash dmg that just hurts them. You fail kid. Forge sniping, takes skill kiddo. Need to be able to get a drop ship, decent location. You have to watch for snipers and you need someone to refill you. If a gun requires that much to get a decent kdr than how the fk is it OP? Seriously stop acting like a little bytch because you suck. Most of the kills I've gotten was because they stand still and shoot at me thinking I suck lol. I use my forge gun in the front line. And trust me it requires a lot more skill than using any other gun due to its slow reload and rof. Use the gun and tell me how many kill you get. Quit trying to nerf shyt just because you suck. Mad because you can't stand still to kill people? Useless. Why do you ignore the draw backs that these guns have? Who the fk are you to tell me that my gun is op when you're the dumbazz that stood still long enough for me to charge my gun and shoot you. Quit dust you scrub. I'm so tired of people who want to nerf every fking thing in the game because they can't think while playing. It isn't my fault dust isn't a point and shoot game. And the assault forge gun can't hold charge, meaning once it's charge it will fire. It requires timing to use. More skill than a simple assault rifle. I mean more skill than the idiot assault rifle users who are brainless fks Flaylock Steve your really talking smack. All of you guys have terrible memories I suppose. Do you remember 2 nights ago when I ran into you so since your name is Flaylock Steve I killed you with my flaylock just for fun. Then you forged me from some unknown location. After that I went on to kill you 4 more times lol. I killed you 5 times in 1 match and you killed me once. You had 9 deaths man. I remember a lot so maybe you should shhhhh. I have no pics because why the hell would I photo it. Im never hardly on the forums to argue. Yet here you are talkin crap and truth is you suck man. Aw how cute you killed me. Point is? You still lacking in information. Sqaud? Team? When you killed me was it 1v1 or was it a group? Or did you just pick off some kills? Anyway nice try 1vs1 3 times the other 3 I spawn camped your cru and you just kept spawning with your heavy forge gun. First time I killed you you had an assault or logi suit. That's when I flaylocked you. 1on1 |
KING CHECKMATE
Bragian Order Amarr Empire
447
|
Posted - 2013.08.05 03:39:00 -
[52] - Quote
superjoe360x wrote:I think that all LAVs should take equal damage to them as the suit they ran over at a minimum. I have been playing since January and I am so sick of getting run over by a buch of BS players that shouldn't even be in this game. We have to pay for expensive gear and suits then some nobody runs you over.
Forge guns are ridiculous. OP on infantry to a point that any idiot with a militia can one shot my proto suit.
Now to my biggest problem with this game. Why the hell would you make a game where some loser can sit back and shoot the crap out of you and make you waste isk like its going out of syle. Now I cant prevent this without a redzone yet I could at least go get revenge so I don't feel like choking somebody or breaking my controller in half. The longer I play this game the more I come to the conclusion that the game designers need to listen to people or just quit trying.
We try to tell you LAVs are too beastly and you take away free ones. Big deal because a lot of ppl have one of the two free ones that you get in the packs anyhow. Why a redzone? Just to let little campin ******* hide out all day and make me lose tons of isk and I can never touch em. I cant even get to them and that's wrong. The redzone should only be your little starting area around your side of the map and if you don't leave in 1 minute from respawn then you die. Or go no redzone plz. I want to kill these KDR paddin idiots.
You are the idiot if you get hit by a Forge gun. Thing is not easy to aim.
On the other stuff....well i guess you are right. |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
73
|
Posted - 2013.08.05 03:43:00 -
[53] - Quote
superjoe360x wrote:FLAYLOCK Steve wrote:superjoe360x wrote:FLAYLOCK Steve wrote:Read this: Adapted from Deep Core Mining Inc.GÇÖs proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of.-áDespite its excessive weight and extended recharge times, the GÇ£Forge GunGÇ¥ as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a GeminiGäó microcapacitor, the Forge Gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems.-áDuring the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced.-áPower generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge . superjoe360x wrote:I think that all LAVs should take equal damage to them as the suit they ran over at a minimum. I have been playing since January and I am so sick of getting run over by a buch of BS player that shouldn't even be in this game. We have to pay for expensive gear and suits then some nobody runs you over.
Forge guns are ridiculous. OP on infantry to a point that any idiot with a militia can one shot my proto suit.
Now to my biggest problem with this game. Why the hell would you make a game where some loser can sit back and shoot the crap out of you and make you waste isk like its going out of syle. Now I cant prevent this without a redzone yet I could at least go get revenge so I don't feel like choking somebody or breaking my controller in half. The longer I play this game the more I come to the conclusion that the game designers need to listen to people or just quit trying.
We try to tell you LAVs are too beastly and you take away free ones. Big deal because a lot of ppl have one of the two free ones that you get in the packs anyhow. Why a redzone? Just to let little campin ******* hide out all day and make me lose tons of isk and I can never touch em. I cant even get to them and that's wrong. The redzone should only be your little starting area around your side of the map and if you don't leave in 1 minute from respawn then you die. Or go no redzone plz. I want to kill these KDR paddin idiots.
Not sure if you can read but to sum that up it states that the gun is a ANTI MATERIAL NOT ANTI VEHICLE. MEANING ITS FOR INFANTRY, INSTALATIONS AND VEHICLE. so why cry? Seriously you sound so bad lol. Probably got killed by me a couple times lol. Dude the forge gun has toooooo many drawbacks that scrubs like you ignore. Charge time, being on the slowest thing on the game. No zoom, it requires more aim than a ar. Like pin point accuracy. You have to lead to be able to take out moving targets. Hitting moving targets is pretty hard tbh. Most of time it's splash dmg that just hurts them. You fail kid. Forge sniping, takes skill kiddo. Need to be able to get a drop ship, decent location. You have to watch for snipers and you need someone to refill you. If a gun requires that much to get a decent kdr than how the fk is it OP? Seriously stop acting like a little bytch because you suck. Most of the kills I've gotten was because they stand still and shoot at me thinking I suck lol. I use my forge gun in the front line. And trust me it requires a lot more skill than using any other gun due to its slow reload and rof. Use the gun and tell me how many kill you get. Quit trying to nerf shyt just because you suck. Mad because you can't stand still to kill people? Useless. Why do you ignore the draw backs that these guns have? Who the fk are you to tell me that my gun is op when you're the dumbazz that stood still long enough for me to charge my gun and shoot you. Quit dust you scrub. I'm so tired of people who want to nerf every fking thing in the game because they can't think while playing. It isn't my fault dust isn't a point and shoot game. And the assault forge gun can't hold charge, meaning once it's charge it will fire. It requires timing to use. More skill than a simple assault rifle. I mean more skill than the idiot assault rifle users who are brainless fks Flaylock Steve your really talking smack. All of you guys have terrible memories I suppose. Do you remember 2 nights ago when I ran into you so since your name is Flaylock Steve I killed you with my flaylock just for fun. Then you forged me from some unknown location. After that I went on to kill you 4 more times lol. I killed you 5 times in 1 match and you killed me once. You had 9 deaths man. I remember a lot so maybe you should shhhhh. I have no pics because why the hell would I photo it. Im never hardly on the forums to argue. Yet here you are talkin crap and truth is you suck man. Aw how cute you killed me. Point is? You still lacking in information. Sqaud? Team? When you killed me was it 1v1 or was it a group? Or did you just pick off some kills? Anyway nice try 1vs1 2 times the other 3 I spawn camped your cru and you just kept spawning with your heavy forge gun. First time I killed you, you had an assault or logi suit. That's when I flaylocked you. 1on1. We all were laughing because I targeted you with your stupid name and killed you with the same weapon that is in your name. My squad stood back and watched and laughed at your death. HAHAHAHA So you my friend have nothing to be proud of. Spawn camped. So that throws away your "omg I'm pro moment" It's okay. And so you killed me with the flay lock because it's impossible to kill me with it since it's my name. Woah, again nice try kiddo.
Btw I only own std suits :) and I don't even know you but hey I got a other hater. <3 |
KING CHECKMATE
Bragian Order Amarr Empire
447
|
Posted - 2013.08.05 03:47:00 -
[54] - Quote
Forge guns are the the weapon taht best rewards you for your AIM..
If you aim good, you have good games. If you miss a single shot, you might be doomed.
I think the forge gun is good as it is. Its a good weapon yes. Broken, no.... |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
73
|
Posted - 2013.08.05 03:49:00 -
[55] - Quote
KING CHECKMATE wrote:Forge guns are the the weapon taht best rewards you for your AIM..
If you aim good, you have good games. If you miss a single shot, you might be doomed.
I think the forge gun is good as it is. Its a good weapon yes. Broken, no.... I agree. It requires more skill than a ar to use. |
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
39
|
Posted - 2013.08.05 03:53:00 -
[56] - Quote
FLAYLOCK Steve wrote:KING CHECKMATE wrote:Forge guns are the the weapon taht best rewards you for your AIM..
If you aim good, you have good games. If you miss a single shot, you might be doomed.
I think the forge gun is good as it is. Its a good weapon yes. Broken, no.... I agree. It requires more skill than a ar to use. No steve I do not hate you but when I said I spawn camped you well I guess you didn't get it. You said there goes my pro moment lol. Think Steve why would I say I spawn camped you the other 3 kills. I was telling your stupidity to respawn at the same location that you just died at. Then you did it again. Then guess what man. You did it again lol. So I guess there goes your pro moment steve. You cant win this one man. You were dumb enough to keep spawning there. |
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
39
|
Posted - 2013.08.05 03:59:00 -
[57] - Quote
I stand with you on the AR thing Steve. The autos need more recoil or something. Its like the old sharpshooter days again. When there is a gun being used more then ARs ppl cry and whine. All AR users I am sure. That's why they nerfed our flaylocks. AR guys who cant learn to jump crying. |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
74
|
Posted - 2013.08.05 04:01:00 -
[58] - Quote
superjoe360x wrote:FLAYLOCK Steve wrote:KING CHECKMATE wrote:Forge guns are the the weapon taht best rewards you for your AIM..
If you aim good, you have good goes. If you miss a single shot, you might be doomed.
I think the forge gun is good as it is. Its a good weapon yes. Broken, no.... I agree. It requires more skill than a ar to use. No steve I do not hate you but when I said I spawn camped you well I guess you didn't get it. You said there goes my pro moment lol. Think Steve why would I say I spawn camped you the other 3 kills. I was telling your stupidity to respawn at the same location that you just died at. Then you did it again. Then guess what man. You did it again lol. So I guess there goes your pro moment steve. You cant win this one man. You were dumb enough to keep spawning there. You came on my post talking smack. Yet the match with you was one of the most memorable that I had for fun times shooting dummys so I remember it perfectly. I don't hate you. You just have a memorable name. Then you tried to come on my post talking and I just made you eat your words. I wouldn't talk again because you are losing this one. Because it's a bpo suit. My kdr isn't bad so one match wouldn't hurt it. And idk I like charging into the enemy to see how many I can take out. That's why I do it. So again what else you want to say? Lol I'm not the one crying about nerf this and nerf that. But ok. I dont think its a big deal for someone to keep spawning in the same place just to see how or if you can take anyone out. It's challenging unlike spawn camping
Edit: and I really don't think I'm the **** like you make it sound. I'm just tired of people nerfing everything. That's why I'm always. Defending weapons. Shyt I even speced into them instead of suits so I can see for myself if they're op or not. |
Extraneus Tenebrarum
THE BOSSES
17
|
Posted - 2013.08.05 04:03:00 -
[59] - Quote
KING CHECKMATE wrote:Forge guns are the the weapon taht best rewards you for your AIM..
If you aim good, you have good games. If you miss a single shot, you might be doomed.
I think the forge gun is good as it is. Its a good weapon yes. Broken, no....
Ahem...Plasma Cannon hardest thing to use and best rewards u for good aim. U literally have to aim 20 meters in the direction hes going |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
74
|
Posted - 2013.08.05 04:08:00 -
[60] - Quote
Extraneus Tenebrarum wrote:KING CHECKMATE wrote:Forge guns are the the weapon taht best rewards you for your AIM..
If you aim good, you have good games. If you miss a single shot, you might be doomed.
I think the forge gun is good as it is. Its a good weapon yes. Broken, no.... Ahem...Plasma Cannon hardest thing to use and best rewards u for good aim. U literally have to aim 20 meters in the direction hes going Once they fix it people will cry op. I will try to spec into it ASAP sir so I can know the weapon before I defend it. |
|
Extraneus Tenebrarum
THE BOSSES
17
|
Posted - 2013.08.05 04:35:00 -
[61] - Quote
Good thing about the PC is that once u get use to it the Forge gun becomes super easy to use compared to the 2 second flight of the PC to the Half a second flight plus no arc of the FG |
Khal V'Rani
Nephilim Initiative
241
|
Posted - 2013.08.05 05:03:00 -
[62] - Quote
superjoe360x wrote:Scheneighnay McBob wrote:Khal V'Rani wrote:The murder taxi is only a problem with the llav's. The free ones were a joke with a level or two of AV equipment. No idea why CCP removed them tbh... Forge guns are fine. Redline sniping isn't a problem either. Set up a sniper fit and counter snipe. I know a few guys that go after the proto/officer snipers with a passion. Fight fire with fire or something... The redline itself is there to give both teams an area to work out of if the match turns ugly. And don't break your controller, that s*** costs REAL money to replace. And above all else: Just breathe, it's only a game. One more thing to add onto redline sniping- The redzone has, more often than not, the best locations to snipe into certain areas from. Explain to me how players aren't expected to use towers in the redzone with ladders going up them- especially the structure that looks like it's specifically for sniping. I am in agreement with all of your gripes. I didn't say this is exactly how it should be fixed. I merely stated that I should be able to get to anyone at any given time if I choose to. You guys don't provide any other ideas just that mine are stupid. So if you don't like mine add your own ideas or don't post. I bolded my suggestions. I underlined why. What gripes had I stated? And precisely when exactly did I say yours were stupid? If you had read my second post I didn't say anything to either effect. Here let me help you out:
Khal V'Rani wrote:I used to snipe all the time in the other builds too but I usually had shot gunners coming after me. Never worried about heavies at the time... I guess my point about all this is, honestly not trying being a d***, everything has a counter man. I hate murder taxi's too which is why I spec'd Swarms and grenades and am about to spec into demo. I put everything else on hold because of them. And more than a few vehicle users have paid the price for the murder taxi drivers. (Not so much the good vehicle users though) I wholeheardedly disagree with removing the redline in pubs and FW if for nothing more than giving the casual (re: most) players somewhere to spawn into on the ground when they're getting stomped. As far as forge gunners go I've only had a problem with one or two guys but it had nothing to do with the gun, it was all that players skill with thier weapon and suit build and positioning. (not tower top forge sniping either, thats easy enough to avoid or suppress) Maybe it's just me, I don't know. Just trying to give a bit of perspective. If you want, find me in game I'd be more than willing to squad up and discuss stuff. And where did SBob say your ideas were stupid? I'm not sure what you're reading but obviously you're projecting s*** that wasn't there. |
Shiney Berbles
Nephilim Initiative
6
|
Posted - 2013.08.05 05:12:00 -
[63] - Quote
@superjoe360x
For starters sence they "nerfed" range on sniper rifles red line sniping is only a problem if you are standing in the open waiting to get shot or being predictable so stop harping on it. As with anything in this game adapt and overcome any change ccp desides to make. I don't get discouraged when my favorite waeapon got "nerfed" I viewed it as a challenge and I am still very effective with my charge rifle. Oh by the way I am the proto hunter that Khal V'Rani was talking about. I like proto tears. |
Bethhy
Resheph Interstellar Strategy Gallente Federation
48
|
Posted - 2013.08.05 06:04:00 -
[64] - Quote
Having a staging point for a team works.
When I'm an enemy crossing into a redline I have a short amount of time to get out or I DIE its pretty severe and its accepted.
When the red line is abused it ruins any enjoyment you have in a successful outcome. Not to mention the people abusing the redlines hurt the people that get redlined and potentially spawn camped by not contributing to forwarding the map progress. MCC camping, sniping no helpful spot in the map, rails tanks... etc.
If you are in a redline for a couple minutes you should have no damage dealing potential, if over a longer period removed from game, if u are idle in the redline with no movement for 1 minute = kicked from match.
these redlines are not new concepts or even concepts not in practice this very hour in other games successfully. |
Brasidas Kriegen
The Southern Legion
12
|
Posted - 2013.08.05 06:54:00 -
[65] - Quote
Khal V'Rani wrote: Redline sniping isn't a problem either. Set up a sniper fit and counter snipe. I know a few guys that go after the proto/officer snipers with a passion. Fight fire with fire or something...
This probably isnt the case anymore with the changes to falloff meaning that damage is just reduced over distance, but there was a point in one match where I ran into the redzone for 10 seconds, shot a sniper using a proto sniper in the head but did not damage him. Range on militia is not as good as proto, so I think so long as noone can sit at a point in the redzone that is so far out they cant be hit by milita then yeah that is fine. Otherwise I agree, the LAV thing is going to be fixed soon (according to the roadmap). Being 'sniped' by forge guns is annoying but can always be countered by snipers. The redzone has to stay in pub matches at least because otherwise instead of being camped into the redzone people would be camped into the MCC or spawn camped on the ground. Some modification could probably be made though to reduce the tendency for people to turn to redline sniping so quickly. |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
14
|
Posted - 2013.08.05 18:26:00 -
[66] - Quote
Brasidas Kriegen wrote:Khal V'Rani wrote: Redline sniping isn't a problem either. Set up a sniper fit and counter snipe. I know a few guys that go after the proto/officer snipers with a passion. Fight fire with fire or something...
This probably isnt the case anymore with the changes to falloff meaning that damage is just reduced over distance, but there was a point in one match where I ran into the redzone for 10 seconds, shot a sniper using a proto sniper in the head but did not damage him. Range on militia is not as good as proto, so I think so long as noone can sit at a point in the redzone that is so far out they cant be hit by milita then yeah that is fine. Otherwise I agree, the LAV thing is going to be fixed soon (according to the roadmap). Being 'sniped' by forge guns is annoying but can always be countered by snipers. The redzone has to stay in pub matches at least because otherwise instead of being camped into the redzone people would be camped into the MCC or spawn camped on the ground. Some modification could probably be made though to reduce the tendency for people to turn to redline sniping so quickly. You can't hide from militia sniper gear in the redline. What you encountered was a hit detection error regarding edges. It basically puts a shield in front of some snipers that stops incoming damage from below angles... But permits outgoing fire. |
crychon
Red Star Jr. EoN.
2
|
Posted - 2013.08.05 19:01:00 -
[67] - Quote
try using a forge gun,,,,,, it isn't that easy to one shot kill someone |
Mirataf
WARRIORS 1NC
20
|
Posted - 2013.08.05 20:19:00 -
[68] - Quote
Forge Guns used F G's for about 4 months prior to this *ahem* released out of beta Version of Dust.
After seeing all the commotion I had to try the ole beast out. Right of the bat, even the militia one seems to be a lot easier at killing infantry at ground level. Didn't even have to get my eye in. So maybe they need a tweak
Redline don't allow firing out of it or in it Or lock on's in it. no isk or sp should be allowed without wp's being earned, we all know you get a ratio of how well you performed in relation to your team and what you were up against, so your isk and sp won't be affected and will still reflect how much help you were before you got redlined
Add an invulnerability timer to Light vehicles (once the lav has dropped only 3-4 seconds) to allow an organised team to quickly get out of the redline and have a chance of capping a letter, whilst invul is active they pass through enemy infantry or whatever so they don't get kills for murder taxi'ing
MURDER TAXI's light suits bounce off them take 50% damage and give 50% of suit damage to LAV and add 2 second s to base sheild recharge of light vehicle
Medium suits get a light bounce off them then same as above but 75% and again add 2 second to base recharge of light vehicle
Heavy suits get destroyed with 150% suit damage to vehicle and 4 seconds to base recharge on shields of light vehicle |
KING CHECKMATE
Bragian Order Amarr Empire
450
|
Posted - 2013.08.06 04:11:00 -
[69] - Quote
NO THEY DONT NEED ANY TWEAK.
The forge gun does what its meant to be. 1 shot kill slow mofos, destroy vehicles.
Any good player can avoid a Forge-gun blast if they know its coming and after that take out the F.Gunner. Thats why being a F.Gunner is all about positioning, calculating your shots,and saving bullets.
A militia Forge gunner cannot even hurt well made Tanks or LAV's. A forge-gunner with a milita FG can take 1 out of 2+ soldiers.Usually ending up in a 1 for 1 trade. (not the same can be said about other militia weapons, say AR? Where you can literally go around owning everything if you are a good player/or SMG that is decently powerful as a side arm/or milita sniper rifle , etc...)
Again a Weapon that Does what its supposed to do on the hands of a skilled player is NOT OP. Its a good weapon, and we need more of these,not nerf the few one we have. |
Beowulf Folkvar
HavoK Core RISE of LEGION
13
|
Posted - 2013.08.06 04:43:00 -
[70] - Quote
Nothing wrong with forge guns or redline snipers. Dont stand still and u wont get 1 shotted by a sniper or forge gun however the whole murder taxi thig is starting to annoy the hell outta me. Its crap that the logis are more resistant. But then again thats a job for my proto forge gun ;) |
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Beowulf Folkvar
HavoK Core RISE of LEGION
13
|
Posted - 2013.08.06 04:45:00 -
[71] - Quote
KING CHECKMATE wrote:NO THEY DONT NEED ANY TWEAK.
The forge gun does what its meant to be. 1 shot kill slow mofos, destroy vehicles.
Any good player can avoid a Forge-gun blast if they know its coming and after that take out the F.Gunner. Thats why being a F.Gunner is all about positioning, calculating your shots,and saving bullets.
A militia Forge gunner cannot even hurt well made Tanks or LAV's. A forge-gunner with a milita FG can take 1 out of 2+ soldiers.Usually ending up in a 1 for 1 trade. (not the same can be said about other militia weapons, say AR? Where you can literally go around owning everything if you are a good player/or SMG that is decently powerful as a side arm/or milita sniper rifle , etc...)
Again a Weapon that Does what its supposed to do on the hands of a skilled player is NOT OP. Its a good weapon, and we need more of these,not nerf the few one we have. 95% of the time when I kill infantry with forge guns is when theu are standing still. Their fault not ours |
KING CHECKMATE
Bragian Order Amarr Empire
451
|
Posted - 2013.08.06 04:52:00 -
[72] - Quote
I have to admit it does in Other Heavies too XD But then again they have the advantage at CQ.....
You are insane if going into an objective with 2+ enemies with a forge gun XD (thats why i use Six Kin SMG as actual Main weapon...) |
Delilah Judge-Slayer
Kameira Lodge Amarr Empire
17
|
Posted - 2013.08.07 05:21:00 -
[73] - Quote
superjoe360x wrote:I think that all LAVs should take equal damage to them as the suit they ran over at a minimum. I have been playing since January and I am so sick of getting run over by a buch of BS players that shouldn't even be in this game. We have to pay for expensive gear and suits then some nobody runs you over.
Forge guns are ridiculous. OP on infantry to a point that any idiot with a militia can one shot my proto suit.
Now to my biggest problem with this game. Why the hell would you make a game where some loser can sit back and shoot the crap out of you and make you waste isk like its going out of syle. Now I cant prevent this without a redzone yet I could at least go get revenge so I don't feel like choking somebody or breaking my controller in half. The longer I play this game the more I come to the conclusion that the game designers need to listen to people or just quit trying.
We try to tell you LAVs are too beastly and you take away free ones. Big deal because a lot of ppl have one of the two free ones that you get in the packs anyhow. Why a redzone? Just to let little campin ******* hide out all day and make me lose tons of isk and I can never touch em. I cant even get to them and that's wrong. The redzone should only be your little starting area around your side of the map and if you don't leave in 1 minute from respawn then you die. Or go no redzone plz. I want to kill these KDR paddin idiots.
We have a saying in New Eden.
Don't fly it if you can't afford to lose it.
HTFU. Move along people. Move along, nothing to see here but the snot and tears of a pubstomping shitlord. |
Rynoceros
Rise Of Old Dudes
464
|
Posted - 2013.08.07 05:45:00 -
[74] - Quote
Quit using Super FU Proto all the time. +100,000 ISK lost every time a sniper that wasn't redlining pops your ***, does sound a little rich. Are you not attempting to pad your KDR with those over-rated suits? A challenge and losing aren't always bad. I bet you learned just a little something every time you died. If you get shot by a forge gun that wasn't 2 meters away, it was a surprise to both of you. Sorry it wasn't a good one for you. LLAVs suck. 1.5 (October) should deal with that.
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Interplanetary Insanitarium
Fraternity of St. Venefice Amarr Empire
33
|
Posted - 2013.08.07 06:12:00 -
[75] - Quote
Forge guns rock! LAV's are fun, especially when I blast them out of their seat and steal it for free murder taxi fun. Redline snipers suck, especially redline tanks, but complaining about it won't help any. Either ignore them or HTFU and distract them from everyone else by trying to kill them. You know... Take one for the team. |
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
42
|
Posted - 2013.08.07 11:11:00 -
[76] - Quote
Bethhy wrote:Having a staging point for a team works.
When I'm an enemy crossing into a redline I have a short amount of time to get out or I DIE its pretty severe and its accepted.
When the red line is abused it ruins any enjoyment you have in a successful outcome. Not to mention the people abusing the redlines hurt the people that get redlined and potentially spawn camped by not contributing to forwarding the map progress. MCC camping, sniping no helpful spot in the map, rails tanks... etc.
If you are in a redline for a couple minutes you should have no damage dealing potential, if over a longer period removed from game, if u are idle in the redline with no movement for 1 minute = kicked from match.
these redlines are not new concepts or even concepts not in practice this very hour in other games successfully. The main objective is to win. So for example in a Dom you need the objective the idea would be how to get people to actually play to win not play to just kill. Unless its Ambush of course because that is the objective. Basically forcing someone to play the game mode that they chose. I normally have a worse KDR on matches where everyone is redlined and Id like to kill somebody so I have to run in and run out again constantly to just get kills and have fun. |
DS 10
Storm Wind Strikeforce Caldari State
662
|
Posted - 2013.08.07 11:20:00 -
[77] - Quote
I love all the FG support in this thread.
LAVs are being worked on.
Redline is also being worked on. (Talked about during CPM AMA)
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