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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
989
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Posted - 2013.08.04 04:58:00 -
[1] - Quote
Lillica Foster wrote:Howdy fellas. This is me throwing around ideas on Amarr scout skill bonuses based on existing scout suits. The first idea is giving an increase to scrambler pistol headshot damage per each level. This is like the damage bonus for nova knives on the min. scout. It makes potent sidearm damage for a weapon resembling the race of the suit. Surely, someone wants to shout "OP! Needs a nerf! just look at shotgunners!" Heres the thing, this damage bonus only affects headshots, which are certainly hard to get with a scrambler pistol when doing the standard scout sidestep and hop. A second nifty idea would be bonuses to drop uplinks, either max active or spawn time. Drop uplinks feel very Amarr style. On account of I'm no mathemagician anyone feeling frisky can throw down suitable numbers/stats, rave about the Amarr scouts hopefully bright future, or reject the idea altogether. I just want to see some General Discussion on Amarr scout possibilities!
Would make sense to see an Uplink Bonus since all uplinks are currently of amarrian make. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
990
|
Posted - 2013.08.04 05:01:00 -
[2] - Quote
[quote=Beren Hurin]I really think the Amarr weapon/suit doctine/meta is oriented around that mid to long range gunplay at >30m. At this range situational awareness and signature detection is very big as your suits won't be picking anything up.
[quote]
The Amarrian meta as I see it, and have discussed amongst other amarrian players and eve pilots is about being able to dictate the range of an engagement, and at the distance effectively combat the threat. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
990
|
Posted - 2013.08.04 05:02:00 -
[3] - Quote
Lillica Foster wrote:True Adamance wrote:Lillica Foster wrote:Howdy fellas. This is me throwing around ideas on Amarr scout skill bonuses based on existing scout suits. The first idea is giving an increase to scrambler pistol headshot damage per each level. This is like the damage bonus for nova knives on the min. scout. It makes potent sidearm damage for a weapon resembling the race of the suit. Surely, someone wants to shout "OP! Needs a nerf! just look at shotgunners!" Heres the thing, this damage bonus only affects headshots, which are certainly hard to get with a scrambler pistol when doing the standard scout sidestep and hop. A second nifty idea would be bonuses to drop uplinks, either max active or spawn time. Drop uplinks feel very Amarr style. On account of I'm no mathemagician anyone feeling frisky can throw down suitable numbers/stats, rave about the Amarr scouts hopefully bright future, or reject the idea altogether. I just want to see some General Discussion on Amarr scout possibilities! Would make sense to see an Uplink Bonus since all uplinks are currently of amarrian make. Exactly. Also you sir, get a like. I am Amarrian to the core, I use uplinks to best represent the amarrian combat doctrine as best I can.
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