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XeroTheBigBoss
TeamPlayers EoN.
754
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Posted - 2013.08.03 06:58:00 -
[1] - Quote
Could be I just fell off and am not good and I allowed the image of my success to trick me. The hip fire just felt a little better before 1.3. |
ALM1GHTY STATIUS
Ancient Exiles Negative-Feedback
358
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Posted - 2013.08.03 07:00:00 -
[2] - Quote
XeroTheBigBoss wrote:Could be I just fell off and am not good and I allowed the image of my success to trick me. The hip fire just felt a little better before 1.3.
I... CONCUR! |
Delta 749
Kestrel Reconnaissance
1546
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Posted - 2013.08.03 07:01:00 -
[3] - Quote
Its all over the damn place and it seems certain walls in installations are catching bullets they really shouldnt be, then theres the usual problem of crus, depots, and objectives have a protective umbrella around them that lets maybe half your bullets actually hit someone |
XeroTheBigBoss
TeamPlayers EoN.
754
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Posted - 2013.08.03 07:03:00 -
[4] - Quote
Delta 749 wrote:Its all over the damn place and it seems certain walls in installations are catching bullets they really shouldnt be, then theres the usual problem of crus, depots, and objectives have a protective umbrella around them that lets maybe half your bullets actually hit someone
Perfect example of invisible walls catching bullets. On the map with a bridge I don't know how it happens but I have seen it multiple times. Under the bridge there is a invisible wall that catches bullets. Not sure how to activate it but I have seen it a lot. A few times people's bullets are hitting inv wall while mine are shooting and killing them. Another I have seen where me and a guy were ripping each other up and both of us were hitting invisible wall. This however is another problem entirely.
I just wanted to make sure I wasn't the only one on the hip fire feeling broken since 1.3. |
Protocake JR
Internal Error. Negative-Feedback
366
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Posted - 2013.08.03 07:05:00 -
[5] - Quote
The first thing I noticed in Uprising 1.0 was that hip fire when to ****. I definitely enjoyed pre-uprising hip firing more than what we have now. |
XeroTheBigBoss
TeamPlayers EoN.
754
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Posted - 2013.08.03 07:07:00 -
[6] - Quote
Protocake JR wrote:The first thing I noticed in Uprising 1.0 was that hip fire when to ****. I definitely enjoyed pre-uprising hip firing more than what we have now.
Ya Chrome gun fights were much better. Although in 1.2 it felt like MAYBE it was heading in the right direction but now after 1.3 I have just noticed a change. It's not a big one but it's still a change. Like hip fire is taking a step back. I hope they are just doing this to get us ready for 1.4 |
calvin b
Molon Labe. League of Infamy
192
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Posted - 2013.08.03 07:29:00 -
[7] - Quote
Aiming in general is shot. So being outgunned means nothing, you or I got the worst of the glitch or lag and that doesn't mean you or I is a better player. Only when aiming is truly fixed will we know who the better players are. |
Mobius Kaethis
Molon Labe. League of Infamy
402
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Posted - 2013.08.03 07:32:00 -
[8] - Quote
calvin b wrote:Aiming in general is shot. So being outgunned means nothing, you or I got the worst of the glitch or lag and that doesn't mean you or I is a better player. Only when aiming is truly fixed will we know who the better players are.
Preach on brother. |
Arkena Wyrnspire
Turalyon Plus
2270
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Posted - 2013.08.03 07:43:00 -
[9] - Quote
RBS is a terrible mechanic. |
Soozu
5o1st
146
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Posted - 2013.08.03 09:00:00 -
[10] - Quote
Hip fire coming from an AR looks ridiculous. The bullets come out sideways from the barrel. I'm not complaining though, I don't use the weapon, and the giggles and ridiculous nature puts me at ease and improves my ability to gun you down. |
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Wakko03
Better Hide R Die D.E.F.I.A.N.C.E
303
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Posted - 2013.08.03 10:36:00 -
[11] - Quote
Just wait, ccp is not done with "fixing" aiming yet, according to the dev blogs it is getting adjusted.
The scary thing is that they are saying auto-aim is off now or something like that, I don't know if they mean there is a problem with it or that the actual feature is off by default even though the options menu still has an aim assist. 1 day it seems to work, then the next I have to turn it off. Hit detection is just like that too, one day it seems alright and the next nothing hits.
But can you really believe what they are telling you? They futzed up the nerf to the caldari logi shield recharge time, no word from them. (first when they said they were taking 20 cpu, then when they said not just 20, but 28 and then 40, and instead of giving the 5/8 delay in exchange for the changes as a appeasement... they go 6/8... no word from them.)
They allow LAV's and scout suits to outrun the explosion from grenades that them, swarms, and those proximity mines... no word from them. Not even mentioning that you should be able to hit the driver with ease it is a freaking convertible.... nope only unmanned turrets can do that, no word from them. As for dropships, run for the redline, the missles won't hit you of course that is the way it should be working.
How come I only seem to get headshots on an enemy randomly, it is not like the only thing showing is their head above that crate they are hiding behind, let alone getting a headshot on someone who has their back turned to you. So since you can't have a scope on your AR you switch to the tac or burst variants... no matter how fast you press the fire on a controller it still is not fast enough without a turbo button or keyboard and mouse. Then when you do shoot it the chances or you getting a headshot with a tac is reduced to if they are just getting revived or perfectly stationary, with the hit detection and the different look speeds for hip fire and aim down sight.
The fact that the LAV's can kill you right after doing a complete 180 and drag/push you until you are dead.... no word from them.
AV grenades should remain on the ground for a lot longer, but the LAV's back when the length of time was longer for the AV grenades had the broken control mechanics, now that they can turn on a hair it seems that the AV grenades are just as worthless, oh yeah just switch to a forge or swarm... get killed by everyone else.
Ah but then you do get word from them and it is we are working on it.... funny things just seem to be getting worse. ccp's words mean very little these days, it is like expecting a liar to tell the truth because they swore they would on a bible.... which is just so silly it might work.
FYI, much like spaceball 1 going to plaid, this rant has gone to tirade. |
Panther Alpha
DarkWingsss
868
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Posted - 2013.08.03 10:53:00 -
[12] - Quote
CCP is nerfing the hip fire in regular intervals, eventually the AR and SMG is going to be useless... funny how the HMG is never affected by any hip firing nerf...huh ? |
Cosgar
ParagonX
3851
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Posted - 2013.08.03 10:58:00 -
[13] - Quote
Have you tried using the HMG? |
Panther Alpha
DarkWingsss
869
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Posted - 2013.08.03 11:04:00 -
[14] - Quote
Cosgar wrote:Have you tried using the HMG?
Yes.. i know what you going to say.. BUT.. remember that the HMG have a higher firing rate, and allot more bullets per magazine. The DPS in the HMG is so high, that hip dispersion affects them very little, specially at close range.... The AR at close range is nearly useless at the moment, to the point that i started to use the Tactical AR again to get some decent DPS. |
Darkseid Doomsday
Counter Troll Tactics
0
|
Posted - 2013.08.03 11:06:00 -
[15] - Quote
I don't wanna be THAT guy (yes I do) - Can't you guys uh, aim down sights? |
DJINN leukoplast
Hellstorm Inc League of Infamy
903
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Posted - 2013.08.03 11:07:00 -
[16] - Quote
XeroTheBigBoss wrote:Could be I just fell off and am not good and I allowed the image of my success to trick me. The hip fire just felt a little better before 1.3.
No more aim-assist, at least temporarily.
Hip-fire is **** without it (unless you are kb/m, then you are king of it all with effortless value). ADS on DS3 is better without aim-assist, but hip-fire blows chunks without it. |
Rogue Saint
Science For Death The Shadow Eclipse
87
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Posted - 2013.08.03 11:27:00 -
[17] - Quote
I've seen plenty of HMG's fire though walls and AR's with "bendy-bullets" that seem to travel in arcs around corners .
1.3, you troll
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XeroTheBigBoss
TeamPlayers EoN.
756
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Posted - 2013.08.03 12:34:00 -
[18] - Quote
Why don't they just leave hipfire like it was in Chrome. Stop changing the game every 2 weeks geesh. |
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