Hobo on Fire
Goonfeet Top Men.
26
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Posted - 2013.08.09 23:22:00 -
[1] - Quote
Aikuchi Tomaru wrote:CCP FoxFour wrote:No different from instant battles:
First and foremost we want to enable friendly fire and we think if we have standings in we can do that. Shooting teammate lowers your standing, going negative means no longer being able to play FW until you pay or wait.... or something like that. Still a few details to work out. Losing standings is bad because high standings means higher reward. This is extremely dangerous. In general I like the idea. But it can be exploited. Take a large OP like Arzad for example. If a corp has enough members they could easily dispatch a squad which then joins the enemy and just shoots them. My possible solution would be: Teamkilling reduces your standing for every faction. Or whould you hire some merc who is known for killing his own buddies? Of course the standing loss would be greater for the faction for which you are currently fighting. But if somebody teamkills someone else he should still lose standing for every faction.
I think your logic here is backwards. If someone joins a match for the Amarr and teamkills everyone, why would his standing with the Minmitar go down? If anything, AWOXing in FW should improve your rep with the "opposing" faction.
What could be done is to have the reputation system be at least partially based on kills. Killing blues lowers your reputation with whoever you are fighting for, while increasing it with the opposition. To discourage full time AWOX squads, the rep gained from opposition would be less than what is lost from your employer.
If a merc fighting for the Amarr kills blues, he loses 2 reputation points from them for each kill, but gains 1 rep point from the Minmitar he was supposed to be fighting. The Amarr won't hire the merc anymore because his reputation is too low. The Minmitar hire the merc, who now team-kills them. His rep with the Amarr goes back up, but not as much as he lost from the initial AWOX. Now he's burned bridges with both sides and neither will hire him.
If CCP doesn't want a player to be permanently barred from FW, the reputation system could have sort of a cooldown, where not playing for or against a certain faction gradually returns their reputation back to neutral. Think of it as gradually forgetting about past crimes, balanced by also forgetting about past loyalty. |