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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
RAGING GIGGLES
Hostile Acquisition Inc The Superpowers
7
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Posted - 2013.08.01 08:12:00 -
[1] - Quote
I am one of the few that specced into heavy suit, heavy weaponry, and forgegun skills. Those of us who did, and have been forgegunning for months, are very good at what we do, i can spit out 277 splash damage with 15% innate dmg and 2 complex mods every 2 seconds. I can lead targets effectively at 10, 100, or 300M. I can kill all but the most skilled tankers in 1 clip. When i see a multitude of infantry running around in the open, i recycle the biomass in droves, I grab a logi and a gorgon and head to the high ground in order to provide wide-area coverage of the battlefield, i call out troop movements and smash everything mechanized. I do this because 9 times out of 10, the enemy is not battlefield aware or organized. The infantry usually runs, in the open, close together into the light......but when i play against people who communicate, organize, and snipe better than a blind man with cerebral palsy.......well, then i get suppressed and don't kill 30+ infantry without dying....... |
RAGING GIGGLES
Hostile Acquisition Inc The Superpowers
16
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Posted - 2013.08.02 13:58:00 -
[2] - Quote
The forge gun is is a lot like the sniper rifle, except you can't aim it at all, you have to lead your targets, predicting how far they will be when your round spools up and subsequently discharges. Direct damage is high but its mainly splash damage that kills the infantry, but at only 277 dmg, thats like a weak charge sniper rifle with no zoom, less rounds in the clip and a giant light that reveals your position every shot. Any forge gun only fits on the Amarr heavy suit, which by the way, is suuper slow, and turns suuper slowly, has a hitbox the size of China and no equipment slots. So what you are really complaining about, is a guy with a very bad sniper rifle (forge gun) who lets everyone on the map know exactly where he is everytime he fires, can't resupply himself, and is wiping the floor with you and your idiot friends, so you want to take it down a notch? No.........try forgegunning on high, then tell me whether its the gun, or the guy who dedicated himself to his forgegunning art. |
RAGING GIGGLES
Hostile Acquisition Inc The Superpowers
16
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Posted - 2013.08.02 14:05:00 -
[3] - Quote
Uh, no, the breach forge guns immobilize you and takes a full 6 seconds to charge, and this is on a HEAVY suit, yeah heavy suits aren't exactly winning any footraces anytime soon, so, ur saying u cant outrun a heavy? that has to stop? for 6 seconds before he fires? Try again sport.... |
RAGING GIGGLES
Hostile Acquisition Inc The Superpowers
16
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Posted - 2013.08.02 14:07:00 -
[4] - Quote
Uh, no, the breach forge guns immobilize you and takes a full 6 seconds to charge, and this is on a HEAVY suit, yeah heavy suits aren't exactly winning any footraces anytime soon, so, ur saying u cant outrun a heavy? that has to stop? for 6 seconds before he fires? Try again sport.... |
RAGING GIGGLES
Hostile Acquisition Inc The Superpowers
16
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Posted - 2013.08.02 14:34:00 -
[5] - Quote
@ Combat clinic......DPS, which stands for Damage Per Second. The militia railgun does a little over 900 damage per second, say about 1800 every 2 seconds. The prototype Ishukone assault forgegun does a little over 1600 every 2 seconds. The Wiyrkomi breach forgegun does a little over 2500 every 6 seconds, compared to the almost 5400 damage of a MILITIA railgun in 6 seconds. Soooo....no. |
RAGING GIGGLES
Hostile Acquisition Inc The Superpowers
16
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Posted - 2013.08.02 14:38:00 -
[6] - Quote
@ Defy Gravity......No, the forge gun is not stronger than any railturret, period. |
RAGING GIGGLES
Hostile Acquisition Inc The Superpowers
16
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Posted - 2013.08.02 15:02:00 -
[7] - Quote
Wow, combat check charge time on the forge guns, go ahead and check it, ill wait, get a calculator while ur at it. When you're done you can come back and apologize to me. |
RAGING GIGGLES
Hostile Acquisition Inc The Superpowers
21
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Posted - 2013.08.03 01:07:00 -
[8] - Quote
@combat clinic....First of all, we were talking about forge guns up high ripping into infantry, then you whine about breach forge guns and rail turret comparisons, so YOU started the off-topic shenanigans, im just here to correct you, stop embarrassing yourself with your lack of dust knowledge, if you cant be bothered to do a little simple math, you probably shouldn't be playing an mmofps made by CCP. Until you are willing to use the forgegun and discover it's strengths and weaknesses, your opinion doesn't matter much concerning whether the forge gun is balanced or not. All you know is, OMG! i got killed by a forgegun! Time to whine on the forums! So, in conclusion, shhhhh.....Cuz forgeguns are very well balanced, what you should be whining about, is getting your tanks to ADV, and PRO, but thats a different thread.... |
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