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![Tectonic Fusion Tectonic Fusion](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
80
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Posted - 2013.07.31 19:33:00 -
[1] - Quote
All you need is an advanced auto SCR and a prototype smg to own anyone. Tactic: Take down their shields with the SCR and insta kill them with the smg. Also, this works for most situations. SMG for heavies, SCR for Shield tankers, etc... Just give it a try. |
![Aisha Ctarl Aisha Ctarl](https://web.ccpgamescdn.com/dust/img/character_creator/female_amarr_128.jpg)
Aisha Ctarl
The Generals EoN.
842
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Posted - 2013.07.31 19:35:00 -
[2] - Quote
I use the SCR's faithfully.
Level V in SCR's and IV in Proficiency with I in reload speed and I in Ammo capacity.
I wreck people with them. The charge shot can one shot scouts and some assaults (if a headshot) and freaks other enemies out making them think they're being sniped. |
![xLT Green xLT Green](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
xLT Green
Damage Core corp. The Superpowers
15
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Posted - 2013.07.31 19:36:00 -
[3] - Quote
The ASCR is so much funnererrrerer then any AR I'll use it all day I love it by its self and then pop them with the burst scrambler pistol its ammars weapons at there best |
![Tectonic Fusion Tectonic Fusion](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
80
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Posted - 2013.07.31 19:37:00 -
[4] - Quote
Okay, but this is to those AR elitists. I know you guys are right. |
![XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
204
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Posted - 2013.07.31 19:39:00 -
[5] - Quote
I use it and its great
I use it on my slayer gallente logi by itself and win 1v1 all the time
caldari assaults and logis get ripped to shreds by this weapon and if they dont duck for cover
it rips right thru that 150 armor just as fast |
![Croned Croned](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Croned
C0NTRA UNIT
362
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Posted - 2013.07.31 19:40:00 -
[6] - Quote
I use an honestl ScR and flaylock combo. I use the assault ScR to take out their shields, and once I see their armor exposed, I use my adv Flaylock as a true sidearm and finish them off. |
![FATPrincess - XOXO FATPrincess - XOXO](https://web.ccpgamescdn.com/dust/img/character_creator/female_amarr_128.jpg)
FATPrincess - XOXO
Shining Flame Amarr Empire
329
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Posted - 2013.07.31 19:41:00 -
[7] - Quote
Because it isn't. Lower DPS and % 80 damage to armor. Sure shield damage is nice but AR will kill you faster. No sidearm needed.
PS. Scrambler rifle user.
-XOXO |
![Zekain Kade Zekain Kade](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Zekain Kade
TeamPlayers EoN.
1357
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Posted - 2013.07.31 19:46:00 -
[8] - Quote
I'd rather just flux and mass you. |
![Pandora Mars Pandora Mars](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Pandora Mars
Afterlife Overseers
169
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Posted - 2013.07.31 19:48:00 -
[9] - Quote
A CRD-9 is as good as a GEK-38, but way more fun. I think people complains about Gallente AR just because they are extremely popular.
REASONS:
-There's a Blueprint with AR -There's not a Blueprint with ASCR, nor regular SCR -People find AR just perfect and they stick with it -SCR has higher requirements -ASCR is unlocked at LEVEL 4!!!
CRD-9 is awesome and definitely in my "Top 3" DUST weapons.
I agree that a PRO SMG would kick butts any day next to an ASCR but it's not even needed, an ADV one will be more than enough.
|
![semperfi1999 semperfi1999](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
semperfi1999
Internal Error. Negative-Feedback
705
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Posted - 2013.07.31 19:49:00 -
[10] - Quote
FATPrincess - XOXO wrote:Because it isn't. Lower DPS and % 80 damage to armor. Sure shield damage is nice but AR will kill you faster. No sidearm needed.
PS. Scrambler rifle user.
-XOXO
The 80% dmg to armor equates to 2 less dmg to armor per shot vs the 6.5 additional dmg to shields (this does not take into account the 15% prof bonuses which makes the shield bonus dmg even greater but maintains a virtually identical dmg difference vs armor) |
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![Cody Sietz Cody Sietz](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cody Sietz
Bullet Cluster
637
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Posted - 2013.07.31 19:49:00 -
[11] - Quote
It is a awesome weapon, sadly I can't use it because my suit give me a bonus to hybrid weapons. |
![Knightshade Belladonna Knightshade Belladonna](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
776
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Posted - 2013.07.31 19:52:00 -
[12] - Quote
I have been an AR user for quite some time, Just started playing with the ASCR and loving it, have to use the aur version still, but not for much longer. Put's my AR to shame
People say it's downside is overheating.. but that's pretty much impossible to do unless you like to just hold the trigger and spray anywhere until it's empty |
![Tectonic Fusion Tectonic Fusion](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
85
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Posted - 2013.07.31 19:54:00 -
[13] - Quote
I would get the Carthum, but I have Duvolle with prof 3 :/ |
![Knightshade Belladonna Knightshade Belladonna](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
776
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Posted - 2013.07.31 20:00:00 -
[14] - Quote
Tectonic Fusion wrote:I would get the Carthum, but I have Duvolle with prof 3 :/
I have prof 4 in AR , never thought I would have a new standard gun for majority of my runs.. but man, I'm really really loving this ASCR, I can't stand the regular SCR.. just like I can't stand using a TAC AR. BUT THIS THING IS AMAZING.. the scope, the extra dmg, the wtfshieldpwn dmg it does, the higher accuracy.. I could go on all day praising this gun, I myself can't find a fault in it other than when it comes to CQC.. but whip out a SMG or cook a nade and jump back, your good to go
|
![thecoolest guy thecoolest guy](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
thecoolest guy
Internal Error. Negative-Feedback
2
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Posted - 2013.07.31 20:00:00 -
[15] - Quote
Tectonic Fusion wrote:All you need is an advanced auto SCR and a prototype smg to own anyone. Tactic: Take down their shields with the SCR and insta kill them with the smg. Also, this works for most situations. SMG for heavies, SCR for Shield tankers, etc... Just give it a try.
TIL: Scrambler rifles are overpowered and the new FOTM. 10/10 scrambler rifle users say so. CCP should put this on the nerf block for 1.4. |
![King Kobrah King Kobrah](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
King Kobrah
SyNergy Gaming EoN.
924
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Posted - 2013.07.31 20:02:00 -
[16] - Quote
the muzzle flash blinds you when you aim down the sights |
![Knightshade Belladonna Knightshade Belladonna](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
776
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Posted - 2013.07.31 20:02:00 -
[17] - Quote
thecoolest guy wrote:Tectonic Fusion wrote:All you need is an advanced auto SCR and a prototype smg to own anyone. Tactic: Take down their shields with the SCR and insta kill them with the smg. Also, this works for most situations. SMG for heavies, SCR for Shield tankers, etc... Just give it a try. TIL: Scrambler rifles are overpowered and the new FOTM. 10/10 scrambler rifle users say so. CCP should put this on the nerf block for 1.4.
![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png) ![Twisted](https://forums.dust514.com/Images/Emoticons/ccp_twisted.png) ![Blink](https://forums.dust514.com/Images/Emoticons/ccp_blink.png) |
![Viktor Zokas Viktor Zokas](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Viktor Zokas
187.
108
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Posted - 2013.07.31 20:12:00 -
[18] - Quote
Aisha Ctarl wrote:I use the SCR's faithfully.
Level V in SCR's and IV in Proficiency with I in reload speed and I in Ammo capacity.
I wreck people with them. The charge shot can one shot scouts and some assaults (if a headshot) and freaks other enemies out making them think they're being sniped.
I find your lack of faith disturbing. Train all the skills to 5.
I'll over look this just this once. |
![GTA-V FTW GTA-V FTW](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
GTA-V FTW
Mannar Focused Warfare Gallente Federation
242
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Posted - 2013.07.31 20:24:00 -
[19] - Quote
***This just in!***
SCR's are getting nerfed in 1.4.
FOTM tears will flow again. ![Oops](https://forums.dust514.com/Images/Emoticons/ccp_oops.png)
All hail AR 514 |
![Aero Yassavi Aero Yassavi](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
909
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Posted - 2013.07.31 20:26:00 -
[20] - Quote
The assault scrambler rifle looks and sounds so cool when you fire it, but I rarely use it and never got a good feel for it. The normal semi-auto charge scrambler rifles on the other hand are beastly and far superior to the AR in my opinion.
As far as the tactic of switching to an SMG or flaylock goes, in my honest opinion the slightly more damage you can do doesn't make up for the amount of time spent switching weapons and readjusting your aim. |
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![HYENAKILLER X HYENAKILLER X](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
HYENAKILLER X
Condotta Rouvenor Gallente Federation
99
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Posted - 2013.07.31 20:32:00 -
[21] - Quote
The duvolle is just so damn good. Even if the scrambler really is that great I do well with just a gex 38. Accuracy at long ranges really breaks games open.
Ode prolly go laser before scrambler out plain caution. Range plays a huge role. |
![RECON BY FIRE RECON BY FIRE](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
RECON BY FIRE
Ancient Exiles Negative-Feedback
228
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Posted - 2013.07.31 20:33:00 -
[22] - Quote
Hit detection seems to be inconsistent with the scram as well as the slower ROF is inferior to the AR. |
![Tectonic Fusion Tectonic Fusion](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
88
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Posted - 2013.08.01 18:11:00 -
[23] - Quote
RECON BY FIRE wrote:Hit detection seems to be inconsistent with the scram as well as the slower ROF is inferior to the AR. THEN WHY IS IT GETTING NERFED??? |
![Poplo Furuya Poplo Furuya](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Poplo Furuya
Condotta Rouvenor Gallente Federation
529
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Posted - 2013.08.01 18:22:00 -
[24] - Quote
Tectonic Fusion wrote:RECON BY FIRE wrote:Hit detection seems to be inconsistent with the scram as well as the slower ROF is inferior to the AR. THEN WHY IS IT GETTING NERFED??? [tinfoil hat]
It's an anti shield weapon. It might threaten the superiority of shield tanking slightly so it must be dealt with. CCP operates from the shadows in a conspiracy to keep shields on top while casting armour into the mire of mediocrity. Just refer to the "bug" where explosives "accidentally" do 135% armour damage instead of 120%.
[/tinfoil hat]
Also, what nerf are we talking about? |
![Mamertine Son Mamertine Son](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
Mamertine Son
Kirkinen Risk Control Caldari State
19
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Posted - 2013.08.01 18:35:00 -
[25] - Quote
I believe he's referring to when they are planning to finally 'fix' the scr.
From what I heard ccp forgot to adjust its damage against armor since they intended it to only be mainly an anti shield weapon.
....F THEM![Evil](https://forums.dust514.com/Images/Emoticons/ccp_evil.png) |
![Tectonic Fusion Tectonic Fusion](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
89
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Posted - 2013.08.01 19:15:00 -
[26] - Quote
Mamertine Son wrote:I believe he's referring to when they are planning to finally 'fix' the scr. From what I heard ccp forgot to adjust its damage against armor since they intended it to only be mainly an anti shield weapon. .... F THEM![Evil](https://forums.dust514.com/Images/Emoticons/ccp_evil.png) Yeah... |
![RECON BY FIRE RECON BY FIRE](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
RECON BY FIRE
Ancient Exiles Negative-Feedback
232
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Posted - 2013.08.02 20:28:00 -
[27] - Quote
Heres what you need to know, theres two ways to play this game: Caldari suit with AR and shields or Caldari suit with AR and damage mods. Deciding to play outside of these roles guarantees an unenjoyable gaming experience. Unless you have a question or suggestion on how to make these roles doucheyer, please sit down and keep your mouth shut, htfu, and all that other nonsense. |
![semperfi1999 semperfi1999](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
semperfi1999
Internal Error. Negative-Feedback
711
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Posted - 2013.08.02 20:35:00 -
[28] - Quote
RECON BY FIRE wrote:Heres what you need to know, theres two ways to play this game: Caldari suit with AR and shields or Caldari suit with AR and damage mods. Deciding to play outside of these roles guarantees an unenjoyable gaming experience. Unless you have a question or suggestion on how to make these roles doucheyer, please sit down and keep your mouth shut, htfu, and all that other nonsense.
Oh Recon.......you just wont give up will you. I mean I am all for you calling the weapon I use weaker than the AR but honestly I have all of the advantages vs the AR.
Every ASCR stat is either better than or equal to the AR. |
![Arkena Wyrnspire Arkena Wyrnspire](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Arkena Wyrnspire
Turalyon Plus
2254
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Posted - 2013.08.02 20:36:00 -
[29] - Quote
I love my SCR. Prof 5 isn't that great an investment but I made it anyway for my beloved SCR. <3 |
![RECON BY FIRE RECON BY FIRE](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
RECON BY FIRE
Ancient Exiles Negative-Feedback
232
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Posted - 2013.08.02 20:43:00 -
[30] - Quote
semperfi1999 wrote:RECON BY FIRE wrote:Heres what you need to know, theres two ways to play this game: Caldari suit with AR and shields or Caldari suit with AR and damage mods. Deciding to play outside of these roles guarantees an unenjoyable gaming experience. Unless you have a question or suggestion on how to make these roles doucheyer, please sit down and keep your mouth shut, htfu, and all that other nonsense. Oh Recon.......you just wont give up will you. I mean I am all for you calling the weapon I use weaker than the AR but honestly I have all of the advantages vs the AR. Every ASCR stat is either better than or equal to the AR.
Thats all fine and well, but when I can post better or equal scores with a barely skilled Exile as I can with a fully skilled Carthum Assault, theres something wrong dude. Just cause the "stats" are equal does not mean it performs as well, whether it be because of bugs or some other reason. |
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![semperfi1999 semperfi1999](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
semperfi1999
Internal Error. Negative-Feedback
711
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Posted - 2013.08.02 20:46:00 -
[31] - Quote
RECON BY FIRE wrote:semperfi1999 wrote:RECON BY FIRE wrote:Heres what you need to know, theres two ways to play this game: Caldari suit with AR and shields or Caldari suit with AR and damage mods. Deciding to play outside of these roles guarantees an unenjoyable gaming experience. Unless you have a question or suggestion on how to make these roles doucheyer, please sit down and keep your mouth shut, htfu, and all that other nonsense. Oh Recon.......you just wont give up will you. I mean I am all for you calling the weapon I use weaker than the AR but honestly I have all of the advantages vs the AR. Every ASCR stat is either better than or equal to the AR. Thats all fine and well, but when I can post better or equal scores with a barely skilled Exile as I can with a fully skilled Carthum Assault, theres something wrong dude. Just cause the "stats" are equal does not mean it performs as well, whether it be because of bugs or some other reason.
That has more to do with a bad playerbase than the weapon itself. I can post similar status with exile, prot AR, prot ASCR, SCR, |
![RECON BY FIRE RECON BY FIRE](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
RECON BY FIRE
Ancient Exiles Negative-Feedback
232
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Posted - 2013.08.02 20:50:00 -
[32] - Quote
semperfi1999 wrote:RECON BY FIRE wrote:semperfi1999 wrote:RECON BY FIRE wrote:Heres what you need to know, theres two ways to play this game: Caldari suit with AR and shields or Caldari suit with AR and damage mods. Deciding to play outside of these roles guarantees an unenjoyable gaming experience. Unless you have a question or suggestion on how to make these roles doucheyer, please sit down and keep your mouth shut, htfu, and all that other nonsense. Oh Recon.......you just wont give up will you. I mean I am all for you calling the weapon I use weaker than the AR but honestly I have all of the advantages vs the AR. Every ASCR stat is either better than or equal to the AR. Thats all fine and well, but when I can post better or equal scores with a barely skilled Exile as I can with a fully skilled Carthum Assault, theres something wrong dude. Just cause the "stats" are equal does not mean it performs as well, whether it be because of bugs or some other reason. That has more to do with a bad playerbase than the weapon itself. I can post similar status with exile, prot AR, prot ASCR, SCR,
So theres nothing wrong with a barely skilled Exile (no proficiency, ect) killing someone just as quickly or quicker than my Carthum Assault (with proficiency 3 as well as higher base damage)? Come on dude, get off the kool aid already. I want other weapons outside of the AR to be viable too, hell Im using a Laser mostly right now, but its just not happening outside of maybe the Mass Driver, for the moment, until it gets nerfed into oblivion. |
![dday3six dday3six](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
dday3six
Ahrendee Mercenaries EoN.
153
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Posted - 2013.08.02 20:57:00 -
[33] - Quote
Depends on which AR and ScR we're comparing. For the vanilla ScR vs the Tac AR I say the ScR is better because of it's higher RoF and ability to charge. For the Assault ScR vs the vanilla AR, the AR is better due to having less kick from it's operation skill and less dispersion from sharpshooter. |
![Vin Vicious Vin Vicious](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Vin Vicious
Capital Acquisitions LLC
209
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Posted - 2013.08.02 21:03:00 -
[34] - Quote
Mamertine Son wrote:I believe he's referring to when they are planning to finally 'fix' the scr. From what I heard ccp forgot to adjust its damage against armor since they intended it to only be mainly an anti shield weapon. .... F THEM![Evil](https://forums.dust514.com/Images/Emoticons/ccp_evil.png)
Is there proof of this? So you're telling me the single shot SCR is also getting a nerf?
I would like to see the dev post on this
The reduced damage on Charge SCR is blatantly obvious and if they plan on reducing it any further I'm donezo and getting my money back will be a breeze considering my SP |
![Heimdallr69 Heimdallr69](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Heimdallr69
Imperfects Negative-Feedback
420
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Posted - 2013.08.02 21:18:00 -
[35] - Quote
If the assault version gets nerfed I want my sp back..the ar is already superior soo |
![Marc Rime Marc Rime](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Marc Rime
Zumari Force Projection Caldari State
113
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Posted - 2013.08.02 21:27:00 -
[36] - Quote
I like the assault SR but only when the lighting conditions are right. When they aren't the muzzle flash is like getting bombarded by miniature flashbangs...
AR have less kick, don't they?
The over heating is infrequent enough for me not to pay attention to it -- which naturally means that I do over heat it now and then, always at the worst possible time ;). |
![Nocturnal Soul Nocturnal Soul](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Nocturnal Soul
Immortal Retribution
320
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Posted - 2013.08.02 22:33:00 -
[37] - Quote
ehh they just need to fix the operation bonus because the ascr doesnt benefit from it maybe less kick or muzzle flash idk but something other than the current one |
![Ark Angel Clone-A Ark Angel Clone-A](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Ark Angel Clone-A
Fenrir's Wolves RUST415
17
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Posted - 2013.08.02 22:44:00 -
[38] - Quote
the SR isn't getting nerfed because for 1 the over-heat keeps it from being abused and 2 it is the only and best counter to AR's right now. so if CCP nerf this than they don't know what there doing |
![Scheneighnay McBob Scheneighnay McBob](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Scheneighnay McBob
Bojo's School of the Trades
2619
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Posted - 2013.08.02 22:51:00 -
[39] - Quote
I use it because it's not the AR.
I don't like it because it doesn't have the range advantage over ARs that it should, and it's too easy to lose track of heat- I like the old idea of a heat indicator built into the sight. |
![Poplo Furuya Poplo Furuya](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Poplo Furuya
Condotta Rouvenor Gallente Federation
564
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Posted - 2013.08.02 22:58:00 -
[40] - Quote
Good a place to ask it as any: how much does a charged shot amplify damage? Also, how many regular shots is the heat build up equivalent to, roughly? |
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![THEAMAZING POTHEAD THEAMAZING POTHEAD](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
THEAMAZING POTHEAD
Pure Innocence. EoN.
165
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Posted - 2013.08.02 23:14:00 -
[41] - Quote
Well most people don't have the amarr assault proto to effectively use the standard SCRs, so they don't use them, however even the assault variant can't touch a duvolle, its simply too difficult and unreliable against moving targets, ya it'll melt a target standing still or slow, but so will an AR. Mainly it comes down to SP cost for effectiveness: The SCR needs proficiencys, an amarr assault dropsuit, and damage mods to perform really well and in only certain situations, whereas the duvolle, can be used as is, yet shines in a much larger variety of situations. |
![Ark Angel Clone-A Ark Angel Clone-A](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Ark Angel Clone-A
Fenrir's Wolves RUST415
18
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Posted - 2013.08.02 23:49:00 -
[42] - Quote
Poplo Furuya wrote:Good a place to ask it as any: how much does a charged shot amplify damage? Also, how many regular shots is the heat build up equivalent to, roughly?
it atleast has 7-9 shots before you over heat and the charged shots are double or tripled the dmg but im not sure though but I do know if you use the charged shot on a MLT suit it will kill it with that one shot |
![Ark Angel Clone-A Ark Angel Clone-A](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Ark Angel Clone-A
Fenrir's Wolves RUST415
18
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Posted - 2013.08.02 23:54:00 -
[43] - Quote
THEAMAZING POTHEAD wrote:Well most people don't have the amarr assault proto to effectively use the standard SCRs, so they don't use them, however even the assault variant can't touch a duvolle, its simply too difficult and unreliable against moving targets, ya it'll melt a target standing still or slow, but so will an AR. Mainly it comes down to SP cost for effectiveness: The SCR needs proficiencys, an amarr assault dropsuit, and damage mods to perform really well and in only certain situations, whereas the duvolle, can be used as is, yet shines in a much larger variety of situations.
I use all types of Scr effectively and in any situation depending on who im fighting against. I use the single fir with my assault and the assault variants with my amarr logi's and it works out well because the assault bonus gives me less overheat and I can dish out more dmg and my logi's survive longer because it does a lot of dmg to shields and a lot of dmg to armor so as long as I use my SR the way I am now then I am using them effectively to my terms. |
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Deluxe Edition
TeamPlayers EoN.
679
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Posted - 2013.08.03 00:19:00 -
[44] - Quote
imho the ASCR is better than the AR... the only reason I havn't made the switch is the fact I have AR Proficiency 5 |
![Deluxe Edition Deluxe Edition](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Deluxe Edition
TeamPlayers EoN.
679
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Posted - 2013.08.03 00:20:00 -
[45] - Quote
THEAMAZING POTHEAD wrote:Well most people don't have the amarr assault proto to effectively use the standard SCRs, so they don't use them, however even the assault variant can't touch a duvolle, its simply too difficult and unreliable against moving targets, ya it'll melt a target standing still or slow, but so will an AR. Mainly it comes down to SP cost for effectiveness: The SCR needs proficiencys, an amarr assault dropsuit, and damage mods to perform really well and in only certain situations, whereas the duvolle, can be used as is, yet shines in a much larger variety of situations.
The duvolle faces the same issue, hip fire is comeplete rng these days with a massive kick compared to the ASCR
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![True Adamance True Adamance](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
984
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Posted - 2013.08.03 00:20:00 -
[46] - Quote
Tectonic Fusion wrote:All you need is an advanced auto SCR and a prototype smg to own anyone. Tactic: Take down their shields with the SCR and insta kill them with the smg. Also, this works for most situations. SMG for heavies, SCR for Shield tankers, etc... Just give it a try. The Amarr make things right |
![Tectonic Fusion Tectonic Fusion](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
92
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Posted - 2013.08.03 02:04:00 -
[47] - Quote
Deluxe Edition wrote:imho the ASCR is better than the AR... the only reason I havn't made the switch is the fact I have AR Proficiency 5 I feel sorry for you. |
![Spectre-M Spectre-M](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Spectre-M
The Generals EoN.
25
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Posted - 2013.08.08 07:24:00 -
[48] - Quote
Have been a solid AR user since I started. Got lvl 4 sharp, Lvl 3 pro and Duvolle. Started trying the Scr and absolutely LOVE it. The overheat is fine and you can reload while it's heated. The versatility in its firing speed is awesome and the charge shot is good for slow moving targets. With an smg its ridiculously effective.
The AR is so Damn reliable and does well in close quarters, as well as no drawbacks for firing. Don't really need a sidearm so more room for better mods/equipment.
Really hard choice but the AR versatility makes it a better weapon in most cases, but the scrambler is so efficient in med to long range, that with a cqc sidearm, it becomes a super combo. |
![Cobra CLUTCH79 Cobra CLUTCH79](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Cobra CLUTCH79
OVERLORDS OF THE ONI SERPENT
27
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Posted - 2013.08.08 07:49:00 -
[49] - Quote
FATPrincess - XOXO wrote:Because it isn't. Lower DPS and % 80 damage to armor. Sure shield damage is nice but AR will kill you faster. No sidearm needed.
PS. Scrambler rifle user. +1 -XOXO
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![Young-tree Young-tree](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Young-tree
Planetary Response Organization Test Friends Please Ignore
25
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Posted - 2013.08.08 08:25:00 -
[50] - Quote
Awwhhh ****! Keep it quiet all.. if more people start using our beloved Scrambler Rifle then it will become the new AR because its an awesome suppression weapon at a superior range.
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![Korvin Lomont Korvin Lomont](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Korvin Lomont
United Pwnage Service RISE of LEGION
88
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Posted - 2013.08.08 10:06:00 -
[51] - Quote
FATPrincess - XOXO wrote:Because it isn't. Lower DPS and % 80 damage to armor. Sure shield damage is nice but AR will kill you faster. No sidearm needed.
PS. Scrambler rifle user.
-XOXO
The ASR has nearly the same DPS as an standard Assault Rifle while having better accuracy, (slightly) better Range and smoother damage falloff. In theory its far better than the AR but it does not benefit from Skills the way the AR does. |
![Tectonic Fusion Tectonic Fusion](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
106
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Posted - 2013.08.08 19:39:00 -
[52] - Quote
Cobra CLUTCH79 wrote:FATPrincess - XOXO wrote:Because it isn't. Lower DPS and % 80 damage to armor. Sure shield damage is nice but AR will kill you faster. No sidearm needed.
PS. Scrambler rifle user. +1 -XOXO That's if you don't use a SIX KIN SMG |
![Cosgar Cosgar](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Cosgar
ParagonX
4049
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Posted - 2013.08.08 19:43:00 -
[53] - Quote
Been playing around with the ScR and AScR. Fun to use weapons, but are nothing but kill assist farmers until you really invest in them. They need to do something about the AScR's muzzle flash, I think I almost had a seizure. |
![Tectonic Fusion Tectonic Fusion](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
106
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Posted - 2013.08.08 19:45:00 -
[54] - Quote
Cosgar wrote:Been playing around with the ScR and AScR. Fun to use weapons, but are nothing but kill assist farmers until you really invest in them. They need to do something about the AScR's muzzle flash, I think I almost had a seizure. Don't use the scope. Strafe around the CalLogi and take out it's shields. Then switch to your smg while it's reloading. |
![Cosgar Cosgar](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Cosgar
ParagonX
4049
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Posted - 2013.08.08 19:50:00 -
[55] - Quote
Tectonic Fusion wrote:Cosgar wrote:Been playing around with the ScR and AScR. Fun to use weapons, but are nothing but kill assist farmers until you really invest in them. They need to do something about the AScR's muzzle flash, I think I almost had a seizure. Don't use the scope. Strafe around the CalLogi and take out it's shields. Then switch to your smg while it's reloading. It's kind of a meh weapon for me anyway. I'd rather wait for the combat rifle since the burst AR always fit my play style when the damn thing worked. |
![sammus420 sammus420](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
sammus420
Goonfeet Top Men.
257
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Posted - 2013.08.08 20:00:00 -
[56] - Quote
If I had an ASR BPO i'd skill into them immediately. |
![Meeko Fent Meeko Fent](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Meeko Fent
Seituoda Taskforce Command Caldari State
543
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Posted - 2013.08.08 20:17:00 -
[57] - Quote
I don't use the ScR for 2 Reasons.
It OHs right as I'm about to drop someone, just cause the gun likes laughing at me
The Tact Has Longer Range.
Oh, and The Gun ends up mauling your arm off if your in a Firefight with it. That's coupled with the fact that it Locks the Gun Up makes it unusable in my Playstyle. Once Aiming is Patched, and HD is fixed, Shotgun/SMG combo for me! |
![Bob Teller Bob Teller](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Bob Teller
Red Star. EoN.
57
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Posted - 2013.08.08 20:33:00 -
[58] - Quote
RECON BY FIRE wrote:semperfi1999 wrote:RECON BY FIRE wrote:Heres what you need to know, theres two ways to play this game: Caldari suit with AR and shields or Caldari suit with AR and damage mods. Deciding to play outside of these roles guarantees an unenjoyable gaming experience. Unless you have a question or suggestion on how to make these roles doucheyer, please sit down and keep your mouth shut, htfu, and all that other nonsense. Oh Recon.......you just wont give up will you. I mean I am all for you calling the weapon I use weaker than the AR but honestly I have all of the advantages vs the AR. Every ASCR stat is either better than or equal to the AR. Thats all fine and well, but when I can post better or equal scores with a barely skilled Exile as I can with a fully skilled Carthum Assault, theres something wrong dude. Just cause the "stats" are equal does not mean it performs as well, whether it be because of bugs or some other reason. Fully skilled carthum is weaker then barely skilled exile? |
![Tectonic Fusion Tectonic Fusion](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
108
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Posted - 2013.08.09 01:59:00 -
[59] - Quote
Cosgar wrote:Tectonic Fusion wrote:Cosgar wrote:Been playing around with the ScR and AScR. Fun to use weapons, but are nothing but kill assist farmers until you really invest in them. They need to do something about the AScR's muzzle flash, I think I almost had a seizure. Don't use the scope. Strafe around the CalLogi and take out it's shields. Then switch to your smg while it's reloading. It's kind of a meh weapon for me anyway. I'd rather wait for the combat rifle since the burst AR always fit my play style when the damn thing worked. I still use it. I'm better with it than with the GEK-38. |
![Tectonic Fusion Tectonic Fusion](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
108
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Posted - 2013.08.09 02:01:00 -
[60] - Quote
Meeko Fent wrote:I don't use the ScR for 2 Reasons.
It OHs right as I'm about to drop someone, just cause the gun likes laughing at me
The Tact Has Longer Range.
Oh, and The Gun ends up mauling your arm off if your in a Firefight with it. That's coupled with the fact that it Locks the Gun Up makes it unusable in my Playstyle. Once Aiming is Patched, and HD is fixed, Shotgun/SMG combo for me! Assault Scrambler Rifle dude... although they work equally effective for me, the fully auto one is more noob friendly. Try it out! |
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![Marston VC Marston VC](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Marston VC
SVER True Blood
680
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Posted - 2013.08.09 02:11:00 -
[61] - Quote
Tectonic Fusion wrote:Okay, but this is to those AR elitists. I know you guys are right.
AR's have much less recoil and have much less of a damage penalty to shields. The trade for this (currently) is that an SR has more bullets in a clip (which is countered by higher recoil) and an aiming reticule (which is only a temporary advantage). AR's also have officer varients. I use the SR but the AR is equally as impressive if not better for the soul reason that it does major damage to armor tanked units as opposed to the SR which does MUCH less to armor. As for base damage the AR is only 1 or 2 damage less then the SR.
Honestly I think the AR is too good at its job.
Look at it like this. Its supposed to do "alright" against any type of enemy. The jack of all trades in weaponry. Yet it does sooo much damage. I really believe AR's should do less damage, but only when other assault weapon varients are released. For example, whenever they release an answer to armor tanking (the opposite of the SR) that's when they should think about reducing the base damage of the AR by a couple points. Now im not saying the AR is OP but I do think its a little too much of a crowd pleaser right now. Its the "safe" gun in the game, and I don't think any gun/suit load out should be "safe" in a game like this. |
![Marston VC Marston VC](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Marston VC
SVER True Blood
680
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Posted - 2013.08.09 02:12:00 -
[62] - Quote
THEAMAZING POTHEAD wrote:Well most people don't have the amarr assault proto to effectively use the standard SCRs, so they don't use them, however even the assault variant can't touch a duvolle, its simply too difficult and unreliable against moving targets, ya it'll melt a target standing still or slow, but so will an AR. Mainly it comes down to SP cost for effectiveness: The SCR needs proficiencys, an amarr assault dropsuit, and damage mods to perform really well and in only certain situations, whereas the duvolle, can be used as is, yet shines in a much larger variety of situations.
The amar suit doesn't benefit the ASR or SR right now, so it doesn't matter which suit you fit them on to. |
![Marston VC Marston VC](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Marston VC
SVER True Blood
680
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Posted - 2013.08.09 02:14:00 -
[63] - Quote
Deluxe Edition wrote:imho the ASCR is better than the AR... the only reason I havn't made the switch is the fact I have AR Proficiency 5
The only thing I like about the ASR over the AR is that it feels like im actually firing a gun. and that's probably because of the recoil it has, not because its any more or less effective. When I shoot the AR it feels like a BB gun. |
![Marston VC Marston VC](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Marston VC
SVER True Blood
680
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Posted - 2013.08.09 02:15:00 -
[64] - Quote
Deluxe Edition wrote:THEAMAZING POTHEAD wrote:Well most people don't have the amarr assault proto to effectively use the standard SCRs, so they don't use them, however even the assault variant can't touch a duvolle, its simply too difficult and unreliable against moving targets, ya it'll melt a target standing still or slow, but so will an AR. Mainly it comes down to SP cost for effectiveness: The SCR needs proficiencys, an amarr assault dropsuit, and damage mods to perform really well and in only certain situations, whereas the duvolle, can be used as is, yet shines in a much larger variety of situations. The duvolle faces the same issue, hip fire is comeplete rng these days with a massive kick compared to the ASCR
Your insane if you think the AR has more kick then the ASR...... |
![Michael Arck Michael Arck](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
510
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Posted - 2013.08.09 02:15:00 -
[65] - Quote
I won't crossover. Gek and Duvolles all day |
![Tectonic Fusion Tectonic Fusion](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
108
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Posted - 2013.08.09 03:32:00 -
[66] - Quote
U can pretty much instra kill shields at point blank range while strafing with one complex damage mod. Also I use an SMG. Which pretty much insta kill armor if you have good aim. |
![Meeko Fent Meeko Fent](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Meeko Fent
Seituoda Taskforce Command Caldari State
554
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Posted - 2013.08.10 14:08:00 -
[67] - Quote
Tectonic Fusion wrote:Meeko Fent wrote:I don't use the ScR for 2 Reasons.
It OHs right as I'm about to drop someone, just cause the gun likes laughing at me
The Tact Has Longer Range.
Oh, and The Gun ends up mauling your arm off if your in a Firefight with it. That's coupled with the fact that it Locks the Gun Up makes it unusable in my Playstyle. Once Aiming is Patched, and HD is fixed, Shotgun/SMG combo for me! Assault Scrambler Rifle dude... although they work equally effective for me, the fully auto one is more noob friendly. Try it out! From what I hear, ADSing with the thing blinds you, and hip fire is ****, so it just seems less then desirable. |
![Tectonic Fusion Tectonic Fusion](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
115
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Posted - 2013.08.11 16:25:00 -
[68] - Quote
Meeko Fent wrote:Tectonic Fusion wrote:Meeko Fent wrote:I don't use the ScR for 2 Reasons.
It OHs right as I'm about to drop someone, just cause the gun likes laughing at me
The Tact Has Longer Range.
Oh, and The Gun ends up mauling your arm off if your in a Firefight with it. That's coupled with the fact that it Locks the Gun Up makes it unusable in my Playstyle. Once Aiming is Patched, and HD is fixed, Shotgun/SMG combo for me! Assault Scrambler Rifle dude... although they work equally effective for me, the fully auto one is more noob friendly. Try it out! From what I hear, ADSing with the thing blinds you, and hip fire is ****, so it just seems less then desirable. You would have to suck at fps games if that's a problem. It took me a few minutes to get use to it. Try it. |
![Deluxe Edition Deluxe Edition](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Deluxe Edition
TeamPlayers EoN.
703
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Posted - 2013.08.11 16:48:00 -
[69] - Quote
Personally I think the ASCR is better than the AR. The only reason I use the AR still is because I have proficiency level 5 invested into it.
The ASCR seems to have tighter hip fire spread (with no sharpshooter skill), far better scope, larger clip with more damage per bullet. The only down side is it is 50RPM slower than the AR which in all honesty I think is a strength because it is easier to control the kick and overall wastes a lot less rounds.
It does suck vs armor but for an assault plyer this is a non issue as a submachinegun side arm is all that is needed. |
![Tectonic Fusion Tectonic Fusion](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
115
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Posted - 2013.08.11 16:50:00 -
[70] - Quote
Deluxe Edition wrote:Personally I think the ASCR is better than the AR. The only reason I use the AR still is because I have proficiency level 5 invested into it.
The ASCR seems to have tighter hip fire spread (with no sharpshooter skill), far better scope, larger clip with more damage per bullet. The only down side is it is 50RPM slower than the AR which in all honesty I think is a strength because it is easier to control the kick and overall wastes a lot less rounds.
It does suck vs armor but for an assault plyer this is a non issue as a submachinegun side arm is all that is needed. Exacto. |
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