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XV1
Ninth Legion Freelance Top Men.
49
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Posted - 2013.08.01 03:48:00 -
[1] - Quote
I was actually hopping on here to compare AR to sniper rifle for damage. Was in a heavy with 800+ hp. Got hit three times by sniper losing only half hp in 3-5 seconds. AR guy at bottom of hill with a GEK runs my full armor out in 2 seconds, if not sooner. Seemed almost instantaneous to me.
I see the AR as the poster weapon of any war game, but the amount of them deployed is annoying. Their DPS compared to their decent firing range combined with their ease of use makes them the obvious choice for anybody that wants a balanced weapon. The issue here is that they can out gun most other weapons at close to medium range and are still a threat at many longer ranges. Only weapon with better range in reality is the sniper rifle. Laser rifle hardly competes and has that exploding in your face aspect to it as well. |
XV1
Ninth Legion Freelance Top Men.
50
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Posted - 2013.08.04 18:52:00 -
[2] - Quote
The AR seems to ignore HP stacking in every way. I have an idea lower RoF or Damage per round. Problem solved.
Or even make it harder to aim.....
EDIT: Hey someone post the base damage of AR round and multiply it by 750/60. Now take that number and see how long it takes to shred anything with less than a 1000 HP. Now that is an issue because the weapon actually gets better with more skills and it takes ALOT of time to hit 1k HP. |
XV1
Ninth Legion Freelance Top Men.
51
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Posted - 2013.08.04 19:32:00 -
[3] - Quote
MD DPS for direct impacts is actually lower than AR Even Freedom MD is lower than MLT AR DPS. It is much harder to get a direct hit with MD too. Lolz |
XV1
Ninth Legion Freelance Top Men.
53
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Posted - 2013.08.05 12:00:00 -
[4] - Quote
I still think that the SCR should be comparable as it is a pulse laser weapon which is supposed to be short range.
Simple fact is that until AR gets either more kick or lower damage it is too easy to use. It has next to nothing in kick, is incredibly easy to use and still gets one of the highest DPS in the game with a range that is easily comparable to any other weapon other than Sniper Rifles.
I know that more weapons will come and I think that something should be done in the mean time to keep players interested until new weapons are released, it would not be the first time they decided to change nearly every weapon when they add one or two new ones.
Also the idea that people have to move to avoid bullets is silly. My movement should not make bullets just not hit when they fire right at me. The bullets will go MUCH faster than me making my movement negligible. From what I have seen moving just reduces all damage taken from all sources except snipers, even on direct hits.
I think all weapons should have their damage reduced by 20-30% as well to make this less COD style shooter. |
XV1
Ninth Legion Freelance Top Men.
53
|
Posted - 2013.08.09 02:40:00 -
[5] - Quote
I think AR needs a 10% damage reduction and all weapons need another 10% damage reduction. That is 20% reduction on AR total. I would say to buff other weapons instead, but it would make all weapons drop even heavies rather fast which would make this too close to CoD. |
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