Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Asher Night
Condotta Rouvenor Gallente Federation
441
|
Posted - 2013.07.30 18:52:00 -
[1] - Quote
I don't understand it. Look at how many games have been released for the PS3 that have succeeded amazingly. Uncharted, Metal Gear Solid, Resistance, Battlefield, so many more. All amazing games, all work just fine. Fallout and Skyrim offer more than this game and they are disc based. You can't possibly tell me this game pushes the PS3 harder than Fallout and Skyrim. Granted they've had glitches but but nothing that makes the game virtually unplayable and they certainly get addressed pretty fast.
Let's not forget MAG. Bigger maps, 256 players in a round, constant air strikes, proximity chat (awesome) and better graphics.
So please tell me: If other games and developers can make all this happen on the PS3, what is CCP's excuse? |
Cat Merc
BetaMax.
3633
|
Posted - 2013.07.30 18:55:00 -
[2] - Quote
Its hard(TM) |
N1ck Comeau
Ahrendee Mercenaries EoN.
879
|
Posted - 2013.07.30 18:55:00 -
[3] - Quote
Because this game should be more, With a game like this, all the possibilities are limited to The ps3's terrible hardware. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
802
|
Posted - 2013.07.30 18:57:00 -
[4] - Quote
Responding to Title:
Because they are the PC Master Race folks from Eve who are butthurt that it isn't on PC, they're just in the closet and wouldn't admit it ever. |
Nocturnal Soul
Immortal Retribution
291
|
Posted - 2013.07.30 18:58:00 -
[5] - Quote
because the ps3 is hard to develop for you should look at the ps4 announcements they mention it briefly but it was mention |
GTA-V FTW
Mannar Focused Warfare Gallente Federation
210
|
Posted - 2013.07.30 18:59:00 -
[6] - Quote
I don't blame PS3 I blame CCP! |
Sylwester Dziewiecki
BetaMax.
130
|
Posted - 2013.07.30 19:00:00 -
[7] - Quote
I'm constantly hearing complaints of this type from PC players, that will never buy PS3, they know shtacko about PS3, but they are keep complaining "CCP made so huge mistake that launched Dust on PS3 ble, ble, ble.. wheres me mommy", "CCP had to drop they awesome engine, and start to produce game on old one, just because PS3 can not handle it".
..and stuff like that, so if you heard complains it this style it's probably PC player that borrow PS3 from someone |
EternalRMG
ZionTCD
482
|
Posted - 2013.07.30 19:00:00 -
[8] - Quote
Because CCP had planed an awesome badass innovative game for PS3 but they made it on carbon and the ps3 was too weak to run carbon and it destroyed everything they had worked in. They had to rework the game from scrath with a new engine, that they didnt know. PS3 RUINED MOST CHANCES FOR THIS GAME. Now its like racing with a broken leg, not impossible but really really hard to be what you could have been |
Thumb Green
Novashift
236
|
Posted - 2013.07.30 19:02:00 -
[9] - Quote
The only people that blame the PS3 for this game's shortcomings are fanboys.
As for CCP's excuse; they likely picked a team with absolutely no experience in making FPS's and probably lacking experience in other areas as well. That's the problem with this game; CCP's team didn't know how to make this game beforehand so now they are learning how as they try to make it. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2037
|
Posted - 2013.07.30 19:05:00 -
[10] - Quote
Alaika Arbosa wrote:Responding to Title:
Because they are the PC Master Race folks from Eve who are butthurt that it isn't on PC, they're just in the closet and wouldn't admit it ever. Hi, PC Eve master race here. PS3 is fine. That is all. |
|
ZDub 303
TeamPlayers EoN.
1378
|
Posted - 2013.07.30 19:06:00 -
[11] - Quote
PC (not eve) master race here.
PS3 is still a LOLPOS. |
Oso Peresoso
RisingSuns
405
|
Posted - 2013.07.30 19:06:00 -
[12] - Quote
I like how you listed mostly single player games. |
soulreaper73
PFB Pink Fluffy Bunnies
190
|
Posted - 2013.07.30 19:08:00 -
[13] - Quote
Sylwester Dziewiecki wrote:I'm constantly hearing complaints of this type from PC players, that will never buy PS3, they know shtacko about PS3, but they are keep complaining "CCP made so huge mistake that launched Dust on PS3 ble, ble, ble.. wheres me mommy", "CCP had to drop they awesome engine, and start to produce game on old one, just because PS3 can not handle it". ..and stuff like that, so if you heard complains it this style it's probably PC player that borrow PS3 from someone
+1 for the shtacko reference
|
Baal Roo
Subdreddit Test Alliance Please Ignore
2059
|
Posted - 2013.07.30 19:08:00 -
[14] - Quote
Well, tbf, most of the developers who are making awesome games for the PS3 have been figuring out how to squeeze more power out of it for the better part of a decade.
The PS3 itself is, in reality, woefully underpowered. It's about on par, specs wise, with a mid-grade computer from about a decade ago (Single core processor, 512 MB RAM). Hell, the PS4 is barely on par with the mid-grade PC that's on my desk right now.
Since CCP doesn't have the experience optimizing for the PS3 and is used to developing for the massively more powerful PC market, it's just an extra hurdle they have to learn to jump. |
Nocturnal Soul
Immortal Retribution
293
|
Posted - 2013.07.30 19:10:00 -
[15] - Quote
EternalRMG wrote:Because CCP had planed an awesome badass innovative game for PS3 but they made it on carbon and the ps3 was too weak to run carbon and it destroyed everything they had worked in. They had to rework the game from scrath with a new engine, that they didnt know. PS3 RUINED MOST CHANCES FOR THIS GAME. Now its like racing with a broken leg, not impossible but really really hard to be what you could have been absolutely correct i understand the feeling of racing with a disadvantage. Let me explain your brain knows and tells you that you can go faster but your body is like a giant no mountain on top of your small little spirit holding you down. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
804
|
Posted - 2013.07.30 19:10:00 -
[16] - Quote
TheAmazing FlyingPig wrote:Alaika Arbosa wrote:Responding to Title:
Because they are the PC Master Race folks from Eve who are butthurt that it isn't on PC, they're just in the closet and wouldn't admit it ever. Hi, PC Eve master race here. PS3 is fine. That is all. You apparently misunderstood me, I was not saying that all Eve players felt this way, just that the PC Master Race ones who've made threads on the Eve forums did.
I play Eve too and I share your sentiment. |
Poplo Furuya
Condotta Rouvenor Gallente Federation
506
|
Posted - 2013.07.30 19:12:00 -
[17] - Quote
Strange, I thought most of us were blaming CCP.
Given what they want to do, though, actually getting the project onto PS3 in the first place was probably a mistake. Waiting for the next generation of console would have worked out better, PS4 doesn't use Cell architecture (not that they could know that at the time) and has more to work with hardware wise.
CCP are working with an unfamiliar architecture, with unfamiliar limitations and with a licensed engine that they are not veterans of.
Their moves up to this point leave them in an awkward place. They aren't where they want to be in any respect but are tied down to their current position. The cornerstones they settled on transmuted into a series of heavy weights that they are now shackled to and getting to a more optimal position so chained is going to be an almost Sisyphean ordeal.
I do actually feel for them. I don't like how it be but that's how it be.
...Hopefully it's not quite as bad as I think it is. |
Asher Night
Condotta Rouvenor Gallente Federation
443
|
Posted - 2013.07.30 19:13:00 -
[18] - Quote
Oso Peresoso wrote:I like how you listed mostly single player games.
Every game I mentioned has multiplayer except Fallout and Skyrim. I listed MOSTLY multiplayer games. |
Lance 2ballzStrong
SyNergy Gaming EoN.
3200
|
Posted - 2013.07.30 19:13:00 -
[19] - Quote
lol @ Fallout and Skyrim... I liked both games, but c'mon. lolBugthesda
Problem is the limitations of the PS3, the engine being used, CCP's inexperience with FPS, CCP's inexperience with working on PS3, CCP's inexperience with the console community.
Uncharted = Naughty Dog (first party dev)
Resistance = Insomniac Games (first party at the time)
BF = DICE (arguably using the best FPS engine + allot of experience with FPS games)
MAG = ZIPPER (experience in shooters + engine used in MAG was created from the ground up SPECIFICALLY for MAG)
DUST = CCP (makers of EVE + using Unreal Engine)
Which FPS you've ever seen using Unreal Engine that has so much going on in a game? The number of players, the size of the map, vehicles, orbital strikes etc.?
None. It's a hard game to make with how the PS3 RAM works also the fact the best PS3 devs have YEARS of experience working on the PS3.
DUST will be far better on PS4...performance wise |
Cosgar
ParagonX
3406
|
Posted - 2013.07.30 19:14:00 -
[20] - Quote
They had to dump an engine they spent years working on at the last minute for an inferior unreal engine and learn as they went. Also, Fallout and Skyrim have a ton of bugs and MAG sacrificed graphics for performance. |
|
RoundEy3
Metal Mind Industries
243
|
Posted - 2013.07.30 19:14:00 -
[21] - Quote
Because they don't want to blame the obvious culprit of bad choices and design. It's much easier to blame something disconnected from the cause despite the fact plenty of other software titles can operate on a competetive scale on the same system.
Geez that sounds too reasonable to be true... |
Nocturnal Soul
Immortal Retribution
293
|
Posted - 2013.07.30 19:18:00 -
[22] - Quote
pc master race Romestar thats it |
Asher Night
Condotta Rouvenor Gallente Federation
443
|
Posted - 2013.07.30 19:21:00 -
[23] - Quote
EternalRMG wrote:Because CCP had planed an awesome badass innovative game for PS3 but they made it on carbon and the ps3 was too weak to run carbon and it destroyed everything they had worked in. They had to rework the game from scrath with a new engine, that they didnt know. PS3 RUINED MOST CHANCES FOR THIS GAME. Now its like racing with a broken leg, not impossible but really really hard to be what you could have been
So you are blaming the PS3 because CCP was too ignorant to properly utilize the engine they had to use? You fail to address that other games on PS3 do everything better than Dust. You said it yourself: CCp didn't know the engine they had to use. That's called "inexperience". That's user error, not the PS3's. Don't blame the Ferrari for losing the race just because your ass never learned to drive a stick. |
Baal Roo
Subdreddit Test Alliance Please Ignore
2059
|
Posted - 2013.07.30 19:23:00 -
[24] - Quote
RoundEy3 wrote:Because they don't want to blame the obvious culprit of bad choices and design. It's much easier to blame something disconnected from the cause despite the fact plenty of other software titles can operate on a competetive scale on the same system.
Geez that sounds too reasonable to be true...
It is true that Dust 514's performance is woefully inadequate when compared to other PS3 titles. However, there is still the problem of a sliding scale.
The games on the PS3 that look "great" in comparison to Dust 514 are still pretty inadequate to similar titles on PC.
I'm not a "PC Master Race" guy, I think the PS3 is great for the 1st party exclusives, but having the heavy restrictions on the hardware side definitely leaves CCP blindfolded with one hand and both feet tied behind their backs when it comes to development. If they didn't have to spend these first few years trying to learn how to get around the problems of making a game for such an ancient and underpowered system they would likely be much further along than they are now. |
Baal Roo
Subdreddit Test Alliance Please Ignore
2059
|
Posted - 2013.07.30 19:26:00 -
[25] - Quote
Asher Night wrote:EternalRMG wrote:Because CCP had planed an awesome badass innovative game for PS3 but they made it on carbon and the ps3 was too weak to run carbon and it destroyed everything they had worked in. They had to rework the game from scrath with a new engine, that they didnt know. PS3 RUINED MOST CHANCES FOR THIS GAME. Now its like racing with a broken leg, not impossible but really really hard to be what you could have been So you are blaming the PS3 because CCP was too ignorant to properly utilize the engine they had to use? You fail to address that other games on PS3 do everything better than Dust. You said it yourself: CCp didn't know the engine they had to use. That's called "inexperience". That's user error, not the PS3's. Don't blame the Ferrari for losing the race just because your ass never learned to drive a stick.
It's more akin to blaming the go-kart when the Professional Ferrari race car driver loses the go-kart race.
The Ferrari driver is used to a much more powerful vehicle, and was arrogant in thinking he could simply apply his ferrari know how to driving a go-kart. Turns out the experienced go-kart drivers understand how to get the most out of a go-kart, and the ferrari driver has to relearn how to drive in order to compensate for the major differences in performance.
It seems like CCP thought "we'll just make this go-kart perform like our ferrari and we should be good." |
Asher Night
Condotta Rouvenor Gallente Federation
443
|
Posted - 2013.07.30 19:28:00 -
[26] - Quote
Baal Roo wrote:RoundEy3 wrote:Because they don't want to blame the obvious culprit of bad choices and design. It's much easier to blame something disconnected from the cause despite the fact plenty of other software titles can operate on a competetive scale on the same system.
Geez that sounds too reasonable to be true... It is true that Dust 514's performance is woefully inadequate when compared to other PS3 titles. However, there is still the problem of a sliding scale. The games on the PS3 that look "great" in comparison to Dust 514 are still pretty inadequate to similar titles on PC. I'm not a "PC Master Race" guy, I think the PS3 is great for the 1st party exclusives, but having the heavy restrictions on the hardware side definitely leaves CCP blindfolded with one hand and both feet tied behind their backs when it comes to development. If they didn't have to spend these first few years trying to learn how to get around the problems of making a game for such an ancient and underpowered system they would likely be much further along than they are now.
>Calling the PS3 ancient and underpowered
Do you live with your mother and/or have no girlfriend? The only reason I ask is because I'm doing research for a study. |
DeadlyAztec11
Max-Pain-inc Dark Taboo
1724
|
Posted - 2013.07.30 19:30:00 -
[27] - Quote
First off, an FPS based off Carbon did not even function on high end P.C's. They could not even run one guy with a gun in a small room.
That was years ago though. PS4 may be different. It will ship as good as a current high end P.C.
It may not be Carbon, but I bet CCP will at least use Unreal Engine 4. |
RoundEy3
Metal Mind Industries
243
|
Posted - 2013.07.30 19:30:00 -
[28] - Quote
Baal Roo wrote:RoundEy3 wrote:Because they don't want to blame the obvious culprit of bad choices and design. It's much easier to blame something disconnected from the cause despite the fact plenty of other software titles can operate on a competetive scale on the same system.
Geez that sounds too reasonable to be true... It is true that Dust 514's performance is woefully inadequate when compared to other PS3 titles. However, there is still the problem of a sliding scale. The games on the PS3 that look "great" in comparison to Dust 514 are still pretty inadequate to similar titles on PC. I'm not a "PC Master Race" guy, I think the PS3 is great for the 1st party exclusives, but having the heavy restrictions on the hardware side definitely leaves CCP blindfolded with one hand and both feet tied behind their backs when it comes to development. If they didn't have to spend these first few years trying to learn how to get around the problems of making a game for such an ancient and underpowered system they would likely be much further along than they are now.
I agree with you some what, but really what we're left with is a big presentation and hype show talking about the grandest FPS design you could ever dream of behind this very curtian, and really what you have behind there is a small group of workers looking at tools they don't don't know what the hell to make of and a huge pile of raw materials. While we the audience is wondering what in the world is really happening.
My guess is those tired workers eventually say **** it I'm going out for a drink I didn't promise this, they did.
A metaphorical story in the works, to be finished in the hopeful future. |
Funkmaster Whale
0uter.Heaven EoN.
142
|
Posted - 2013.07.30 19:39:00 -
[29] - Quote
Well for one the PC wouldn't have all these "static mesh limitations" and "memory budgets" and such, which would allow for better graphics, bigger maps, a better engine, and less overall processing power limitations. These things only serve to limit the potential of the game that was promised which is why people are irked by it. You don't have to worry about these things on the PC because of something called "Minimum Requirements".
Also, you mentioned a bunch of single player games. Even games like Skyrim had to have Its graphics dumbed down for the consoles. It's much harder to develop an immersive multiplayer game for a console because of its technical limitations. That's why you never see games like World of Warcraft, EVE, Planetside, and a plethora of other MMOs on consoles. It's simply not feasible.
Another limitation is Sony. Every code patch had to go through Sony QA before being released to the masses, further delaying content releases and big fixes.
All these things coalesce into people being disappointed that a game with such high hopes was "dumbed down" to make it work on the PS3. |
Baal Roo
Subdreddit Test Alliance Please Ignore
2063
|
Posted - 2013.07.30 19:40:00 -
[30] - Quote
Asher Night wrote:Baal Roo wrote:RoundEy3 wrote:Because they don't want to blame the obvious culprit of bad choices and design. It's much easier to blame something disconnected from the cause despite the fact plenty of other software titles can operate on a competetive scale on the same system.
Geez that sounds too reasonable to be true... It is true that Dust 514's performance is woefully inadequate when compared to other PS3 titles. However, there is still the problem of a sliding scale. The games on the PS3 that look "great" in comparison to Dust 514 are still pretty inadequate to similar titles on PC. I'm not a "PC Master Race" guy, I think the PS3 is great for the 1st party exclusives, but having the heavy restrictions on the hardware side definitely leaves CCP blindfolded with one hand and both feet tied behind their backs when it comes to development. If they didn't have to spend these first few years trying to learn how to get around the problems of making a game for such an ancient and underpowered system they would likely be much further along than they are now. >Calling the PS3 ancient and underpowered Do you live with your mother and/or have no girlfriend? The only reason I ask is because I'm doing research for a study.
Actually, I'm a certified computer tech in my 30s, as if my personal life has any relevance to the discussion.
The PS3 is nearly a decade old. By computing standards, that's ancient.
It's got a single core processor and half a gig of RAM.
As a point of reference, it was released a full two years before the iphone even existed. Most computers were still using the big boxy CRT monitors. No one but technophiles and rich people had HDTVs.
It was barely more powerful at the time of release than a mid-range PC (not entirely unlike how the PS4 is roughly equivalent to a current mid-range PC). |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |