Pandora Mars
Afterlife Overseers
154
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Posted - 2013.07.30 16:01:00 -
[1] - Quote
Hello, DUST fellows.
I've finally managed to play this game with a mouse. If you're a DS3 player but want to try kb/m or really any configuration involving a mouse, you might find my experience interesting, if not useful.
Let's start with the most important thing: This was my very first experience playing a FPS game with a mouse. So keep that in mind. I've played PC games before, but about FPS... not even once. Very important as well, I'm a solid "Console" gamer, with the accuracy, comfort, naturalness and intuitivity of 17 continued years of Dualshock gameplay. These data are important to confront your own experiences.
FIRST MATCH: GEK-38. Of course I wanna try AR first! Well, I can tell, you, that was pure luck. I don't mean I aimed bad but still got kills, I actually mean I aimed surprisingly good but that was just luck. Probably I was so excited and focused, I don't know. I late joined and my team was pretty much beasting the hell out of the enemy team. I had the time just for a final rush at Bravo, getting some kill and trying several approaches. After that, they got redlined. I went 7-0. The following match proved me that kb/m doesn't automatically make you better. At all. But this one gave me an extremely important knowledge: It IS possible to perform crazy accurate kills with the mouse and on the long run it gives you more than the DS3 does. But it takes PRACTICE. If you think you're getting better just using a mouse, forget it.
SECOND MATCH: Still GEK. Better enemies. A very close fight. During this match I realized my fondness for the DS3 and how much power is coming from all that experience with it. I went 13-7 and won. I was using decent gear so I went ISK negative, even if not by much. I finally have my first accurate feeling:
-Blindfire 1v1 Uhm.... impossible, lol. I die everytime. The mouse lets me aim much faster and that's awesome. It also gives me an incredible accuracy for my first shot. The problem is... ...tracking. I'm completely de-synced, my hand moves too fast or too slow, trust me, it's not gonna be easy. I'm waaaay more accurate with my controller and I feel weird without it. I need A LOT of practice to track a fast moving target. My performance: 1/10
-Blindfiring unaware, engaged or static opponent (accurate blindfire) Better. But it pretty much depends on how much (and quickly) the enemy is moving, since tracking is the problem. It's much easier to track an extremely slow and close target, instead it sucks with the DS3 because the crosshair movement is jerky while blindfiring. But it's the only situation where I feel more comfortable with the mouse. Overall performance: 4.5/10
FIRST STATEMENT:
With the main problem being tracking strafing (or anyway fast moving) close targets, and the best thing being fast and accurate crosshair positioning on slow/stationary targets, it's obvious that the High HP model doesn't help me at all. Tracking strafing enemies is a huge part of this game, so it's gonna be tough. If this was CoD, I'm pretty sure even a kb/m noob like me could stand a chance against an average controller player, because it's the first shot that count: Fast and accurate positioning > tracking. In DUST it's the opposite.
TIPS:
I also ran into the first problems: If you wish an enjoyable experience playing with a mouse, listen carefully: You WANT to have a decent and comfortable position for your mouse. I was playing on the floor and you'd better do differently: If you've never played a FPS with kb/m, you probably don't know (just like me) that is important to lean your arm (from your hand to the elbow) on a table or something, in a comfortable position. Why? If your weight is on your wrist, your movements are limited. You should use your wrist only for small movements, to be very accurate. As you need a continued, smooth movement (tracking), you're screwed. If you move your weight to your mouse, that is going to be even worst. You will have 0 control, enough said...
Sensitivity: If you're a DS3 player, you will probably find the default sensitivity more than enough, as it allows you to turn and aim so much faster... I wouldn't go over that to begin. If you notice you have a great control and want even more speed, that's ok. But be sure you HAVE the control. If you're having problems trying to be accurate, don't even think at a higher sensitivity as a solution! I'm telling you this because the default sensitivity was too high for me as a kb/m noob. That could be your case too...
-Aiming (general) Aiming feels nice, even if very different. I'm still a bit more accurate with my DS3, but the mouse gives me a particular advantage: If you play with your DS3, unless you're using a very high sensitivity (very rare, because your accuracy will pretty much suck then), you might find that the opponent's speed is higher than your aiming crosshair movement speed... very frustrating! You can say goodbyr to this. In conclusion, I wouldn't know which one is better for me right now. Sometimes I just wtfpwn people with the mouse, but other times I just facepalm myself for letting enemies go away, because I would not have failed with my DS3. My performance: 6/10
A COUPLE MATCHES LATER:
-Aiming (scoped weapons). Weapons used for this experiment: Tac AR; Laser Rifle. And I've finally tried my favorite gun: The GLU-5 TAR. Lovely. Aiming at distant enemies in a position-war is just amazing. Definitely better than the DS3. Unfortunately, I tend to mess up when under consistent fire, because when I'm in danger I really miss the feel of the DS3 and I panic, lol. Laser Rifle is actually great with the mouse! My performances vary from 5 (panic) and 9 (cool position-battle), so I'd say 7/10.
-Sniping ....................................godly. My performance: 10/10.
Conclusions: I will be practicing, especially seeing how good I can do with the TAR. I'm definitely using kb/m everytime I snipe. |
GTA-V FTW
Mannar Focused Warfare Gallente Federation
202
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Posted - 2013.07.30 16:09:00 -
[6] - Quote
Tl;DR
TIP #1
Wait for 1.4
CCP Wolfman wrote:Lots of questions, hereGÇÖs an attempt to answer the main ones I sawGǪ
- Is there a DS3 sensitivity increase GÇô Not yet. Keep in mind I am talking about work that is still in progress and being tested. IGÇÖve found the assists do allow me to play more easily with higher sensitivity settings which is cool. This tempted me to increase them across the board but I decided we shouldnGÇÖt change too many different things all at once. You can of course still bump them up pretty high.
- Separate sensitivity setting for ADS GÇô We would like to add this, we donGÇÖt have time to in 1.4 though.
- Rotation speed modifiers on dropsuits GÇô we are currently testing the removal of rotation speed modifiers on the dropsuits. This means all suits will be able to aim at the same speed. This really only has significant impact for heavy frames. So far itGÇÖs felt good, the fatties are happy. As a side note weGÇÖre also testing an increased strafe speed for heavies as well.
- Aim assists already in the game GÇô aiming friction is still active in the game. This slows your input when close to a target so it is easier to get on and stay on target.
- Turn all aim assist off option GÇô Yes you will be able to turn off all aim assists for the pad. Currently they are all either on or off. In a future release we would like to provide low/medium/high choices.
- Mouse and rotation cap GÇô To be extra clear, the rotation speed cap is gone. This is what prevented you from turning quickly making the mouse feel sluggish and flat. It is now a lot faster, I think you will find it much improved.
- Mouse ADS speed GÇô yes it has been retuned. ADS is now faster.
- Mouse and sensitivity settings - Overall sensitivity settings are higher than they were before. Quality of mouse does make a big difference, for example, the Razer Taipan feels a lot better than the budgetastic crap mouse that I also test with.
- Mouse and aim assist GÇô The mouse gets no aim assists at all. None. Zero.
- Knives GÇô the new aim assists do not apply to knives. Melee actually has a separate aim assist system that helps you turn to strike. Currently it doesnGÇÖt apply to the knives. It is on our list to fix this.
- Testing GÇô We are testing this internally but as always the real test will be when it goes live. We would love to have test servers but currently that isnGÇÖt possible. This is one of the reasons why we have switched to this faster release cadence. We can deploy this, see the results, get your feedback, and react quickly in the next update.
Hope that helps CCP Wolfman
https://forums.dust514.com/default.aspx?g=posts&m=1102909#post1102909
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