Wakko03
Better Hide R Die D.E.F.I.A.N.C.E
289
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Posted - 2013.07.30 17:14:00 -
[1] - Quote
Funkmaster Whale wrote:Mass drivers are in a good place right now. The only quirk I think that needs to be revised is how much damage they do to armor, but that's something that is exclusive to explosive weapons in general. I think they so something like 120-130% damage, and that should be tweaked to around 110-115%.
People need to realize that all the weapons are great as long as you position yourself in a way that allows you to effectively utilize the weapon. A laser rifle isn't going to do jack in CQC, nor will a mass driver be very effective against someone above them. The key to survival comes down to realizing when you're outgunned/outmaneuvered and then repositioning yourself based on the encounter. If you encounter a mass driver face to face, get him as close to you as possible (melee range) while unloading on him/her. That way, even if you DO die the enemy has a chance of killing themselves to. Most smart MD users will switch to a sidearm but it's funny to see them blow themselves up from time to time.
The flux/MD is hardly something to QQ about. Yes, it's a very potent combo when used correctly, but it requires timing your grenade and MD to pull off, and you only get 3 grenades before restocking. The best thing they could do as far as balancing the combo is removing grenades from nanohives restocks, which would aid in reducing a lot of nade spam in general, since that's what people seem to resort to as a counter to the MD in CQC among other things.
OKAY THAT is enough of that right there, I sat by and let ccp take my cpu, my scope on my AR (like I had a choice or a vote).... it is time to squash this notion that nano-hives shouldn't give you grenades. They do this then the homing range on my proto-av better yank a grenade off the ground and send it rocketing into the dropship, same thing with a tank on the redline.... if it is in the same map it better travel the 800m to slam into it..... and what about LAV's; it better not take more than 2 grenades to destroy any vehicle so I can throw out my last one to possibly help my team take out a vehicle.
Heck if nano-hive stop giving grenades I want someone's grenades who played on the map in the games before me to lay there and remain active seeking said vehicles. Oh and since we are being just outright silly, only 3 heavies are allowed on 1 team, 1 LAV, 1 Tank, 1Dropship as the available vehicles, one for each squad.... if some dweeb calls in something before you and you only "Skilled into" vehicles take your lumps, like you are asking everyone else to.
EDIT: OH yeah.... finite ammo on all vehicles at that point, so you can no longer just pull the there is a nano-hive inside my tank... funny how they fail to realize that would mean the nano's are converting your tank to ammo, unless the nans are just making ammo from thin air. |
Wakko03
Better Hide R Die D.E.F.I.A.N.C.E
290
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Posted - 2013.07.30 21:27:00 -
[2] - Quote
Radar R4D-47 wrote:"Nade spams are not a problem" "AV nades better launch like rockets to hit tanks and dropships" "Killing any vehicle with two AV nades" Are you that daft! AV nades should be problematic for tanks and dropships but you should not be able to take out either with less then 4 proto av nades its a heavily armored vehicle. Small explosives shouldnt do anything to them LAV's are different that should be the only thing AV nades wreck. There is a reason Dust has AV weapons. If they made it so you only got gernades from supply depots this game wouldnt be grenadier 514. Because you would have to think tactically if you should waste one of your precious kill all weapons. That way they have their tactical uses not "lets clear a spawn by setting my proto nano hives up and chucking 10 core nades that 0HK everything."
Hey chuckles, read what I was responding to before trying to make it seem like I am bat-***** crazy..... the post you tried to quote and that my somewhat used quote was in response to that ridiculous notion that nano-hives shouldn't resupply grenades. So I wouldn't even be able to throw 4 GRENADES (aka learn to read).
I already think tactically, and as a side note why don't more people have grenades to level 5 to use proto av, so by default they already have access to core locus. And before you think about taking them away from me.... yeah understand that I am usually the one being hunted by most of you as the last man standing on my team.... so that is 12 to 16 vs 1..... which I am sure you guys always win -- seeing as how you have the ultimate in skills.
I still have to cook them just right, so you don't bunny hop over em so keep up with this nonsense and you'll nerf anything that can stand up to your particular brand of FOTM. |