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Telleth
DUST University Ivy League
83
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Posted - 2013.07.28 20:13:00 -
[1] - Quote
Currently, winning a pub match has little reward worth breaking out A-game levels of competition. AFK'ing or even just messing about in starter fits nets about equal rewards with trying to run squads and win in all but a few occasions.
Why not start a reputation system, each win adds a little to it, each loss drops it a bit. Similar to EVE's standing system. As your reputation goes up, your isk rewards go up as well. Eventually, when you can choose the corp you are fighting for on a regular basis (faction warfare isn't cutting it) this can merged with the reputation rewards.
This would need to have better matchmaking implemented first probably, because it would give an actual reason to proto stomp.
Also wouldn't mind if the WP->SP cap was over 1k after using all your bonin a pub skirmish it's pretty easy to go over that if you are running some AV, when lone-wolfing, just hit 1k WP then mess about.
I just really want to feel like my actions are having an impact, is why I loved EVE so much and why I'm playing DUST.
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Mintqueer
Mikramurka Shock Troop Minmatar Republic
59
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Posted - 2013.07.28 21:11:00 -
[2] - Quote
There is no motivation so AFKng is the best way to go and even if they make an auto kick system, you can always put a rubber band in your controller so it keeps moving or make a macro for your keyboard |
lithkul devant
Cerberus Network. The Superpowers
10
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Posted - 2013.07.28 22:46:00 -
[3] - Quote
Telleth wrote:Currently, winning a pub match has little reward worth breaking out A-game levels of competition. AFK'ing or even just messing about in starter fits nets about equal rewards with trying to run squads and win in all but a few occasions.
Why not start a reputation system, each win adds a little to it, each loss drops it a bit. Similar to EVE's standing system. As your reputation goes up, your isk rewards go up as well. Eventually, when you can choose the corp you are fighting for on a regular basis (faction warfare isn't cutting it) this can merged with the reputation rewards.
This would need to have better matchmaking implemented first probably, because it would give an actual reason to proto stomp.
Also wouldn't mind if the WP->SP cap was over 1k after using all your bonin a pub skirmish it's pretty easy to go over that if you are running some AV, when lone-wolfing, just hit 1k WP then mess about.
I just really want to feel like my actions are having an impact, is why I loved EVE so much and why I'm playing DUST.
Do not make it win/loss for rep, otherwise it will be if people feel like they are loosing they will all bail, this has happened in other games, then other people come in and take the loss and a loss of rep, that is insult and injury right there plain and simple. We already have people bailing just cause they don't want a blemish on their record, I have had this personally occur to me many times, where I join a match seconds right befor a loss and it counts against me.
For this to even be considered you would need to have it where people get their stats locked in and they have a message showing them that they are now accountable for a win or loss regardless of if they are there or not. Then you would need to have a traitor or deserter penalty for those who bail out anyways and have someone else getting nailed possibly as well.
Yeah we need to be having some rewards for what we do and penalities for what we do as well, which is similar to what occurs in Eve. Though how you orinigally stated it, it would be heavily abused, just like how people afk in the mcc right now. |
bacon blaster
BIG BAD W0LVES Eternal Syndicate
96
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Posted - 2013.07.28 22:49:00 -
[4] - Quote
I would just vote for more isk rewards for winning or something. It would add more motivation to it. That said, they can ABSOLUTELY NOT nerf the current rewards. It's like minimum wage with no tips. |
TechMechMeds
Swamp Marines
104
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Posted - 2013.07.28 23:20:00 -
[5] - Quote
They're implementing that into mercenary battles eventually. |
Telleth
DUST University Ivy League
83
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Posted - 2013.07.28 23:27:00 -
[6] - Quote
lithkul devant wrote: Do not make it win/loss for rep, otherwise it will be if people feel like they are loosing they will all bail, this has happened in other games, then other people come in and take the loss and a loss of rep, that is insult and injury right there plain and simple. We already have people bailing just cause they don't want a blemish on their record, I have had this personally occur to me many times, where I join a match seconds right befor a loss and it counts against me.
For this to even be considered you would need to have it where people get their stats locked in and they have a message showing them that they are now accountable for a win or loss regardless of if they are there or not. Then you would need to have a traitor or deserter penalty for those who bail out anyways and have someone else getting nailed possibly as well.
Yeah we need to be having some rewards for what we do and penalities for what we do as well, which is similar to what occurs in Eve. Though how you orinigally stated it, it would be heavily abused, just like how people afk in the mcc right now.
To prevent that, make it like EVE's mission system, you accept the contract to fight for them, and you either complete the contract and gain standing, or you don't, either through losing or leaving, and you lose standing. Could even just have it be no gain/loss for losing and standing loss for leaving. Should help new players out a bit. |
Meeko Fent
Seituoda Taskforce Command Caldari State
405
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Posted - 2013.07.29 00:21:00 -
[7] - Quote
bacon blaster wrote:I would just vote for more isk rewards for winning or something. It would add more motivation to it. That said, they can ABSOLUTELY NOT nerf the current rewards. It's like minimum wage with no tips. Give double rewards for winning.
There. As he said, don't touch losing income. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
774
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Posted - 2013.07.29 00:50:00 -
[8] - Quote
I'd say adjust winnings to reflect the gear used.
If your side wins but you were all protostomping scrubs, then you get 100% current.
If your side wins but you were all running ADV gear, then you get 150% current.
If your side win and you were all running MLT/STD gear, then you get 200% current.
Only have pubs affected by this.
Gives motivation to win as well as motivation to not protostomp. |
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