|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Gaelon Thrace
DUST University Ivy League
80
 |
Posted - 2013.07.28 11:23:00 -
[1] - Quote
What if people who haven't joined a squad by the time the match starts were automatically placed in a squad?
|

Gaelon Thrace
DUST University Ivy League
84
 |
Posted - 2013.07.28 12:14:00 -
[2] - Quote
Another Heavy SOB wrote: Even If we implemented this function what's to stop the anti social peeps from leaving squad when the match start?
Beyond that you can throw people in a group but you CANNOT make them work well together. Truly fluent squad play is forged through hours upon hours of working with a select group players and learning one another's habits, strengths and weaknesses. From that learning how to compliment the playstyles of those around you.
An amalgamation of random players in a squad will never compete with a squad of player's who play together day in and day out.
I'm well aware of that. We've already established that organized groups are much better off than disorganized groups, but at least each team would have an equal number of squads capable of gaining OBs. I doubt the antisocial people would bother leaving the squad as they most likely wouldn't have voice chat on in the first place and probably wouldn't even notice they were in a squad.
|

Gaelon Thrace
DUST University Ivy League
84
 |
Posted - 2013.07.28 13:15:00 -
[3] - Quote
Another Heavy SOB wrote: So what If they could potentially earn an OB? If they're not communicating and working together then they're no better off than running around solo. Only difference is the squad lead may be able to call an OB just before the stomping ends, and If he himself were thrown into a squad what's to say he even knows how to call the OB?
It would in no way be equal to an experienced squad that plays together, in the same time the random squad earns one OB the experienced squad that always plays together has 2-3.
Also since when do OB's turn the tide of a pub stomp? Hell how often do you see a team getting truly stomped even call in one OB?
Point being it's not simply pooling WP for an OB that makes a squad powerful, it's their ability to communicate and move as a single force which a squad of randoms will never accomplish to the degree that an experienced squad can.
Remember that my first post was a question. You responded to my question with another question, so I answered it. I never claimed that randomly assigned squads would be equal to an experienced squad that plays together. In fact I stated that I was aware of this well established fact in my previous response. I also never claimed that pooling WP for an OB was what makes a squad powerful. I mentioned the OB because imbalance of OB acquisition was one of the many items listed in the OP and was the most apparent benefit of having everyone on a team automatically assigned to a squad(assuming they hadn't joined one voluntarily by the time the match started). Instead of arguing in circles about something on which we already agree, why don't you try answering my original question?
What if people who haven't joined a squad by the time the match starts were automatically placed in a squad? To clarify: What are the potential advantages(if any)? Or since you seem so adamant on arguing against it, what are the potential disadvantages? Can you think of a reason we would be worse off for doing so? Or do you simply think it wouldn't make a difference either way? |
|
|
|