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Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.29 06:20:00 -
[1] - Quote
exmaple. i respect you so im not trolling, however, i disagree with you.
1) after the last respec, they were pretty fair in telling us that things are still changing and to invest wisely because there will not be another.
2) this game will constantly evolve, it will never be fully balanced... why?? because when it finally starts getting fully balanced, CCP will add a new dynamic whether it comes in the version of a skill or the version of a weapon... and this will all start up again about how people should get a rebalance.
3) choose your skills solely on what YOU like to to not on what is the best at the time that you can get the best k/d with... that way, even nerfed, you still have fun and know that sooner or later you will be back on top when a new game dynamic is added or a new balance is brought.
its like the huge amount of people that dumped SP into the flaylock, most of them didnt choose the flaylock because they thought it would fit their playstyle, they dumped huge amounts of SP into to benefit their k/d...
so far, this id from observation, the only people who really care about respec from a 1st hand perspective, are those who chose to dump SP in a fitting solely to increase their k/d... those who dropped SP into what they like to do i.e. minnie logi, dropships, shotty scouts, etc dont seem to have a problem
so... did you? or those whom you speak of really invest the SP into the gear and equipment that fits their individual play style? or did they just choose the most powerful at the time?
and this time, they would have learned the nature of CCP and how dynamics and mechanics of a CCP game will change and evolve constantly... yet they still invested 15 mil sp?
also just a side note. i still have yet to see a class that, as a whole, is underpowered or sucks |
Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.29 06:27:00 -
[2] - Quote
dustwaffle wrote:FOTM is common in games which allow for customizable fittings, especially when skillpoints/experience points come into play.
Such games will always be rebalanced over and over while FOTM would still occur with each rebalance pass, since it is virtually impossible to properly balance everything equally (unless they just made all the suits have the same slots, bonuses etc. and all the weapons have the same stats)
Allowing for unlimited respecs just means most people will put all their points into something that's 'optimal' for each rebalancing CCP does, which kills diversity in the game. 1.0 -> Cal logi TAR 1.1 -> Cal logi flaylock 1.2 -> Cal logi .......
What can players do to avoid feeling they've been screwed over? Well, spec into something that you find fun to play with. Don't specialize too much into one role, unless you really really really enjoy that role, otherwise you'll be shooting yourself in that role.
My 2 cents
this |
Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.29 06:28:00 -
[3] - Quote
Grief PK wrote:dustwaffle wrote:FOTM is common in games which allow for customizable fittings, especially when skillpoints/experience points come into play.
Such games will always be rebalanced over and over while FOTM would still occur with each rebalance pass, since it is virtually impossible to properly balance everything equally (unless they just made all the suits have the same slots, bonuses etc. and all the weapons have the same stats)
Allowing for unlimited respecs just means most people will put all their points into something that's 'optimal' for each rebalancing CCP does, which kills diversity in the game. 1.0 -> Cal logi TAR 1.1 -> Cal logi flaylock 1.2 -> Cal logi .......
What can players do to avoid feeling they've been screwed over? Well, spec into something that you find fun to play with. Don't specialize too much into one role, unless you really really really enjoy that role, otherwise you'll be shooting yourself in that role.
My 2 cents How do you know you enjoy the role if you are a new player... how do you know you will enjoy the role in 6 months or even 1 month?
if you like to blow **** up, then get a ******* mass driver and some remote explosives... if you like to head shot people, get a sniper rifle... simple |
Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.29 06:37:00 -
[4] - Quote
dday3six wrote:Stands Alone wrote:Grief PK wrote:dustwaffle wrote:FOTM is common in games which allow for customizable fittings, especially when skillpoints/experience points come into play.
Such games will always be rebalanced over and over while FOTM would still occur with each rebalance pass, since it is virtually impossible to properly balance everything equally (unless they just made all the suits have the same slots, bonuses etc. and all the weapons have the same stats)
Allowing for unlimited respecs just means most people will put all their points into something that's 'optimal' for each rebalancing CCP does, which kills diversity in the game. 1.0 -> Cal logi TAR 1.1 -> Cal logi flaylock 1.2 -> Cal logi .......
What can players do to avoid feeling they've been screwed over? Well, spec into something that you find fun to play with. Don't specialize too much into one role, unless you really really really enjoy that role, otherwise you'll be shooting yourself in that role.
My 2 cents How do you know you enjoy the role if you are a new player... how do you know you will enjoy the role in 6 months or even 1 month? if you like to blow **** up, then get a ******* mass driver and some remote explosives... if you like to head shot people, get a sniper rifle... simple No, not so simple. 6 months down the line, the basic functions of whatever you choose could change.
so what you are saying is that the mass driver/grenade launcher might no longer shoot explosive rounds, and remote explosives might now blow up into confetti, and sniper rifles might end up as glorified laser pointers?
dude... you pick the weapons and suits that fit your play style, simple...
if you dont know what you want to pick, invest into your core skills that are not weapon, suit, or module specific... because those will never be wasted sp |
Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.29 06:44:00 -
[5] - Quote
lowratehitman wrote:Exmaple Core wrote:lowratehitman wrote:Grief PK wrote:dustwaffle wrote:FOTM is common in games which allow for customizable fittings, especially when skillpoints/experience points come into play.
Such games will always be rebalanced over and over while FOTM would still occur with each rebalance pass, since it is virtually impossible to properly balance everything equally (unless they just made all the suits have the same slots, bonuses etc. and all the weapons have the same stats)
Allowing for unlimited respecs just means most people will put all their points into something that's 'optimal' for each rebalancing CCP does, which kills diversity in the game. 1.0 -> Cal logi TAR 1.1 -> Cal logi flaylock 1.2 -> Cal logi .......
What can players do to avoid feeling they've been screwed over? Well, spec into something that you find fun to play with. Don't specialize too much into one role, unless you really really really enjoy that role, otherwise you'll be shooting yourself in that role.
My 2 cents How do you know you enjoy the role if you are a new player... how do you know you will enjoy the role in 6 months or even 1 month? this If you spread out your SP into even 2 classes you are not mono tasking. You will not be in any serious involvement in dust and the best corps will not talk to you other than the i killed you mails they send. The DEVs encourage mono specing and becoming very efficent in one class so you can contribute to a team. If you spread out your sp, you are nothing. Mono specing is how dust is supposed to be played and is how corps are seccessful, because they are a collection of players who mono speced into a class who work together to contribute their specific roles as a team. If you can do everything, but are not particulary good at anything, you are a bad player. Sadly, of late, the good players who mono speced like they should be doing, have been getting nerfed so they are just as bad and worthless You are right... and one of the main pitches for the game was.... Design YOUR suite how you WANT... not based around nerfs.[/quote]
what does this even mean?
[/quote]Until balance is created... which balance can INDEED be created, than the option to get a full or partial respect should be available to those that a nerf hammer has affected.[/quote]
dont pick a weapon or suit that is obviously out of balance and being over-used then
|
Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.29 06:57:00 -
[6] - Quote
If you spread out your SP into even 2 classes you are not mono tasking. You will not be in any serious involvement in dust and the best corps will not talk to you other than the i killed you mails they send. The DEVs encourage mono specing and becoming very efficent in one class so you can contribute to a team. If you spread out your sp, you are nothing. Mono specing is how dust is supposed to be played and is how corps are seccessful, because they are a collection of players who mono speced into a class who work together to contribute their specific roles as a team. If you can do everything, but are not particulary good at anything, you are a bad player. Sadly, of late, the good players who mono speced like they should be doing, have been getting nerfed so they are just as bad and worthless[/quote]
You are right... and one of the main pitches for the game was.... Design YOUR suite how you WANT... not based around nerfs.[/quote]
what does this even mean?
Until balance is created... which balance can INDEED be created, than the option to get a full or partial respect should be available to those that a nerf hammer has affected.[/quote]
dont pick a weapon or suit that is obviously out of balance and being over-used then [/quote]
Not much was obviously getting nerfed when it happened. No one expected lazers to get nerfed THAT hard, we were promised a nerf that would grant balance and it was not delivered. The hmg needed a small nerf and it suffers now. The vehicals of all classes got royaly fuc ked with their nerf that was very uncalled for. There was no way of telling these nerf hammers would have been so severe and in some cases, even happen at all when you first speced into it[/quote]
lasers seem to still be very effective if put in the right hands, or squad... i think vehicles are fine... half my sp went into them.
i have no complaints after the last respec since i used my SP to cater my play-style, i still have fun and do pretty good while at it...
|
Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.29 07:28:00 -
[7] - Quote
Exmaple Core wrote:Stands Alone wrote:If you spread out your SP into even 2 classes you are not mono tasking. You will not be in any serious involvement in dust and the best corps will not talk to you other than the i killed you mails they send. The DEVs encourage mono specing and becoming very efficent in one class so you can contribute to a team. If you spread out your sp, you are nothing. Mono specing is how dust is supposed to be played and is how corps are seccessful, because they are a collection of players who mono speced into a class who work together to contribute their specific roles as a team. If you can do everything, but are not particulary good at anything, you are a bad player. Sadly, of late, the good players who mono speced like they should be doing, have been getting nerfed so they are just as bad and worthless You are right... and one of the main pitches for the game was.... Design YOUR suite how you WANT... not based around nerfs.
what does this even mean?
Until balance is created... which balance can INDEED be created, than the option to get a full or partial respect should be available to those that a nerf hammer has affected.[/quote]
dont pick a weapon or suit that is obviously out of balance and being over-used then [/quote]
Not much was obviously getting nerfed when it happened. No one expected lazers to get nerfed THAT hard, we were promised a nerf that would grant balance and it was not delivered. The hmg needed a small nerf and it suffers now. The vehicals of all classes got royaly fuc ked with their nerf that was very uncalled for. There was no way of telling these nerf hammers would have been so severe and in some cases, even happen at all when you first speced into it[/quote]
lasers seem to still be very effective if put in the right hands, or squad... i think vehicles are fine... half my sp went into them.
i have no complaints after the last respec since i used my SP to cater my play-style, i still have fun and do pretty good while at it... [/quote]
nooo do the research or try the classes, they are very underpowered and do not work well in general because of nerfs. Yes, they can barely be effective if the best players use them but the results are medicore at best. No one wants to play that way, all risk no or little reward. Its not fun to get your ass handed to you on a regular basis, to go into every combat expecting to loose because your class sucks and theirs do not. What if the game was even and you could use that too? that, would be grand. only a respec could provide that sence of fairness, and correct the wrong that the nerf has done[/quote]
i have... started using the laser last month... works amazing with the right squad or with the right side arm... try what classes? i dont see any that are underpowered... only those who are being misused |
Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.29 07:39:00 -
[8] - Quote
Take the MD for example. Until the hit detection issue were resolved it was very frustrating to use. Explosions or headshots is only the surface. Very few people if any, play the game to be monkey-stomped daily. Fun for most people is tied to being able to "hold their own" at the very least, and often winning, cause it just not fun to lose all the time. Now the difference is how they define "winning". Some are going to do with through overall effectiveness, some are going to by hold their own, and then every specturm inbetween. However it's asinine for any to go around tell people they are wrong for their definition of what "winning" is.[/quote]
that would be careless spending of sp then
i dont now what the second paragraph really has to do with what i said... other than. if you are the OP chaser, then this isnt the game for you, if you wanna think outside the box and rely on a squad and let the squad rely on you and learn to adapt to each change to maximize potential of a "nerfed" class (i put that in quotes since i still dont see how anything is under powered if they are used right) then stick with it....
lasers got nerfed? ever see a laser logi with a mass driver assault come at you? they drop your shield in a snap then boom explosive damage, you dead...
i dont really see these "nerfs" as nerfs... i see them as a chance think outside the box and catch others by surprise |
Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.29 07:45:00 -
[9] - Quote
dday3six wrote:Stands Alone wrote:i have... started using the laser last month... works amazing with the right squad or with the right side arm... try what classes? i dont see any that are underpowered... only those who are being misused I'm curious how "no underpowered, only misued" jives with the future Amarr Logi buff. Obviously CCP saw that suit to be underpowered and buffed it as a result. Are you truly saying it wasn't actually underpowered and simply misused?
well... the fact that a logi suit is made as a support role to back up and not really get in the line of fire. yes... you can make major points with a needle and a rep tool. if you came in a battle with a logi suit expecting to get kills, then it is misuse |
Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.29 07:50:00 -
[10] - Quote
dday3six wrote:dustwaffle wrote:dday3six wrote:Stands Alone wrote:[quote=Grief PK] if you like to blow **** up, then get a ******* mass driver and some remote explosives... if you like to head shot people, get a sniper rifle... simple No, not so simple. 6 months down the line, the basic functions of whatever you choose could change. Well, unless assault rifles get modified to shoot lasers or grenades, or lasers become burstfire etc. I do not see how the 'basic function' of whatever chosen will change. Mostly number tweaking, which does not equate to a change to fundamental basics of the game. Ok. Let's use a vanilla AR magazine size decrease as an example. What if CCP decided decrease the mag size to 40. This would alter how a person needed to approach fire fights, and even change the playstyle required for max effectiveness because running your mag dry and reloading at the wrong time could get your killed. That's what I mean by the basic functions could change.
adapt or die |
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Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.29 08:07:00 -
[11] - Quote
dday3six wrote:Stands Alone wrote:dday3six wrote:Stands Alone wrote:i have... started using the laser last month... works amazing with the right squad or with the right side arm... try what classes? i dont see any that are underpowered... only those who are being misused I'm curious how "no underpowered, only misued" jives with the future Amarr Logi buff. Obviously CCP saw that suit to be underpowered and buffed it as a result. Are you truly saying it wasn't actually underpowered and simply misused? well... the fact that a logi suit is made as a support role to back up and not really get in the line of fire. yes... you can make major points with a needle and a rep tool. if you came in a battle with a logi suit expecting to get kills, then it is misuse Ok, so why was it buffed, then? You didn't answer the question you just pigeonholed what a Logi is sort of suppose to do. I could have swore that Dust was about breaking class molds and playing the game your way as advertised by CCP.
if you havent played eve for a decent amount of time, then its hard to explain how CCP does things.
it could have been buffed for many reasons... maybe it was buffed to allow more breaking of its class... maybe they want people to get more kills and not have to focus on support as much.
is something underpowered when you can reach the top of the leaderboard in it if you use it as intended? or are you just using it outside its intended use but with a bad layout?
i put stuff on my suit that most would not expect and it goes good with my playstyle. most with the same meduim suit have 150 to 300 more hp then i. more damage, more shield regan... but i put a specific module and sacrificed all the just for a simple boost to my personal preference in my tactics...
i think they didnt research what they were getting into |
Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.29 08:16:00 -
[12] - Quote
dday3six wrote:Stands Alone wrote:dday3six wrote:
Ok. Let's use a vanilla AR magazine size decrease as an example. What if CCP decided decrease the mag size to 40. This would alter how a person needed to approach fire fights, and even change the playstyle required for max effectiveness because running your mag dry and reloading at the wrong time could get your killed. That's what I mean by the basic functions could change.
adapt or die Not like and the HTFU line of thinking might be the very reason CCP is struggling with keeping Dust's player count up or anything.
thats the nature of CCP games... they arent hurting for a player base... they built one slowly in EVE and they know it will be the same in dust. many will leave because they do not like the "adapt or die" model. but that is just what is gonna happen.
they will have a steady growth of very dedicated players while 10 times that amount will try and quit, do to the harshness and complexity that is put on the table in front of them...
in the beginning they may grant your wishes of a respec, but sooner or later, they will throw you into New Eden and it will be "adapt or die".
so... might as well get used to it lol
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Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.29 08:24:00 -
[13] - Quote
ok... and i play with my suit outside of its role... i have no side arm and less effective hp then most other logi's... i gain a bonus to hacking, and an equipment slot... i do very well on average... i wont tell you how i play outside my role or it may give away my exact layout... but i play one of the least "combative" medium suits in the game and use it otherwise... think outside the box...
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Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.29 08:35:00 -
[14] - Quote
dday3six wrote:Stands Alone wrote:dday3six wrote:Stands Alone wrote:dday3six wrote:
Ok. Let's use a vanilla AR magazine size decrease as an example. What if CCP decided decrease the mag size to 40. This would alter how a person needed to approach fire fights, and even change the playstyle required for max effectiveness because running your mag dry and reloading at the wrong time could get your killed. That's what I mean by the basic functions could change.
adapt or die Not like and the HTFU line of thinking might be the very reason CCP is struggling with keeping Dust's player count up or anything. thats the nature of CCP games... they arent hurting for a player base... they built one slowly in EVE and they know it will be the same in dust. many will leave because they do not like the "adapt or die" model. but that is just what is gonna happen. they will have a steady growth of very dedicated players while 10 times that amount will try and quit, do to the harshness and complexity that is put on the table in front of them... in the beginning they may grant your wishes of a respec, but sooner or later, they will throw you into New Eden and it will be "adapt or die". so... might as well get used to it lol Yeah I get that Dust is connected to Eve via backstory and universe, but Dust is not Eve. Free to play cannot function under the same revenue gain strategy as subscription based. Building a playerbase slowly is not a sustainable financial model for F2P.
i guess we will see... CCP has already broken new ground with EVE, they have broken new ground with Dust, and they will continue to do so... i like the "adapt or die" model... therefore myself and many others i know would stay and probably pay.... many im assuming like yourself will move on... but thats just the nature of CCP games... like i said... better get used to it or this may turn out not to be the right FPS for you... no offense... its true though... for many of its players |
Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.29 08:44:00 -
[15] - Quote
dday3six wrote:Stands Alone wrote:ok... and i play with my suit outside of its role... i have no side arm and less effective hp then most other logi's... i gain a bonus to hacking, and an equipment slot... i do very well on average... i wont tell you how i play outside my role or it may give away my exact layout... but i play one of the least "combative" medium suits in the game and use it otherwise... think outside the box... You're missing the point. Dust is marketed as a game which encourages players break outside of the mold or you know think outside of the box. You stance is that nothing is underpowered only misused. I'm telling how CCP, by their own advert, present Dust to players in a manner which conflicts and contradicts with your stance. And, I couldn't care less about your "supa-secret tech".
no not contradicting... i said they didnt do their research, as in they didnt think it through... if they wanted to break out of the mold, like i did.. and continue to do... then they need to think it through, as it is much more complex when you break out of the mold... if i set my suit up for the intended role then it will fail in head to head combat. if i set it up for combat, due to its available slots and the fact that i am "breaking out" it will fail in head to head combat. however if i get creative and actually think... it breaks the mold perfectly... so whoever it is that you know that is not using the suit for its intended purpose, is, like i said, not doing their research |
Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.29 17:28:00 -
[16] - Quote
I think those of you who mention quitting, should stop making threats and just quit. Eve grew at a very slow pace, even though millions have tried and quit. but CCP kept it going, and now there is nothing to compare to the magnitude of what heppens in Eve. in fact, they just made BBC news today.
I know plenty of people who like this "adapt or die" about Dust, how you will not get a respec, to think ahead before you invest SP on whether you are investing it on yourself, or investing it into you K/D ratio...
they have a small team, they aren't a giant corporation. they dont need a huge amount of players to pay to keep operating... BF does, COD does, Halo does, but not Dust... there is like 10% of the team that those companies have working on dust...
you can keep telling yourself that they will not make enough to keep dust going but they will...
you can keep saying that all the players will leave, but they wont. there will always be the ones who are curious to see where it goes, and there will always be the ones who know where its going...
This is not a just a mindless FPS. this is a thinking man's game, and it will remain that way.
its not my fault if you didnt think ahead and chose the "best" weapon or suit at the time. you didnt think ahead to the consequences of using that too your advantage.... shoulda invest SP into yourself and not your K/D |
Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.29 18:03:00 -
[17] - Quote
ZDub 303 wrote:Stands Alone wrote:I think those of you who mention quitting, should stop making threats and just quit. Eve grew at a very slow pace, even though millions have tried and quit. but CCP kept it going, and now there is nothing to compare to the magnitude of what heppens in Eve. in fact, they just made BBC news today.
I know plenty of people who like this "adapt or die" about Dust, how you will not get a respec, to think ahead before you invest SP on whether you are investing it on yourself, or investing it into you K/D ratio...
they have a small team, they aren't a giant corporation. they dont need a huge amount of players to pay to keep operating... BF does, COD does, Halo does, but not Dust... there is like 10% of the team that those companies have working on dust...
you can keep telling yourself that they will not make enough to keep dust going but they will...
you can keep saying that all the players will leave, but they wont. there will always be the ones who are curious to see where it goes, and there will always be the ones who know where its going...
This is not a just a mindless FPS. this is a thinking man's game, and it will remain that way.
its not my fault if you didnt think ahead and chose the "best" weapon or suit at the time. you didnt think ahead to the consequences of using that too your advantage.... shoulda invest SP into yourself and not your K/D There is no 'think before you spend your SP'... its 'try your best to predict the future before you spend your SP'.
is that not thinking? |
Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.29 19:38:00 -
[18] - Quote
dday3six wrote:Stands Alone wrote:I think those of you who mention quitting, should stop making threats and just quit. Eve grew at a very slow pace, even though millions have tried and quit. but CCP kept it going, and now there is nothing to compare to the magnitude of what heppens in Eve. in fact, they just made BBC news today.
I know plenty of people who like this "adapt or die" about Dust, how you will not get a respec, to think ahead before you invest SP on whether you are investing it on yourself, or investing it into you K/D ratio...
they have a small team, they aren't a giant corporation. they dont need a huge amount of players to pay to keep operating... BF does, COD does, Halo does, but not Dust... there is like 10% of the team that those companies have working on dust...
you can keep telling yourself that they will not make enough to keep dust going but they will...
you can keep saying that all the players will leave, but they wont. there will always be the ones who are curious to see where it goes, and there will always be the ones who know where its going...
This is not a just a mindless FPS. this is a thinking man's game, and it will remain that way.
its not my fault if you didnt think ahead and chose the "best" weapon or suit at the time. you didnt think ahead to the consequences of using that too your advantage.... shoulda invest SP into yourself and not your K/D I'll let you in on a little secret. Some of the most adamant anti-respec voices have threatened to quit both Dust and Eve if respecs were added to Dust. Would you say the same to them, "Just quit already!" or would you be a little more understanding because their position aligns better with your own? The question is not how many people you know who like adapt or die etc, but rather how many people do you know who are willing to support Dust by actually spending money on cash items on a continual basis. Dust has no sub fees to keep it afloat, which is a stark comparison to Eve. A desire to have a positive KDR in a game which tracks it, has leaderboards with that metric, rewards you based on it with ISK and SP, is wrong? Sure.... I hate to break it to you, but neither your point of view or the point of view of someone who is concerned about their KDR is wrong. It's just different, and if you only want to play with players who share your absolute opinion, considering how your telling those who don't to just quit, prepare for a lonely gaming expierence.
ok... i will... i think ill live, and so will all the people i play with, who enjoy the way CCP works... stop threatening... just do it... come back later.... or dont... someone else will take your position
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Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.29 19:54:00 -
[19] - Quote
dday3six wrote:Stands Alone wrote:dday3six wrote:Stands Alone wrote:I think those of you who mention quitting, should stop making threats and just quit. Eve grew at a very slow pace, even though millions have tried and quit. but CCP kept it going, and now there is nothing to compare to the magnitude of what heppens in Eve. in fact, they just made BBC news today.
I know plenty of people who like this "adapt or die" about Dust, how you will not get a respec, to think ahead before you invest SP on whether you are investing it on yourself, or investing it into you K/D ratio...
they have a small team, they aren't a giant corporation. they dont need a huge amount of players to pay to keep operating... BF does, COD does, Halo does, but not Dust... there is like 10% of the team that those companies have working on dust...
you can keep telling yourself that they will not make enough to keep dust going but they will...
you can keep saying that all the players will leave, but they wont. there will always be the ones who are curious to see where it goes, and there will always be the ones who know where its going...
This is not a just a mindless FPS. this is a thinking man's game, and it will remain that way.
its not my fault if you didnt think ahead and chose the "best" weapon or suit at the time. you didnt think ahead to the consequences of using that too your advantage.... shoulda invest SP into yourself and not your K/D I'll let you in on a little secret. Some of the most adamant anti-respec voices have threatened to quit both Dust and Eve if respecs were added to Dust. Would you say the same to them, "Just quit already!" or would you be a little more understanding because their position aligns better with your own? The question is not how many people you know who like adapt or die etc, but rather how many people do you know who are willing to support Dust by actually spending money on cash items on a continual basis. Dust has no sub fees to keep it afloat, which is a stark comparison to Eve. A desire to have a positive KDR in a game which tracks it, has leaderboards with that metric, rewards you based on it with ISK and SP, is wrong? Sure.... I hate to break it to you, but neither your point of view or the point of view of someone who is concerned about their KDR is wrong. It's just different, and if you only want to play with players who share your absolute opinion, considering how your telling those who don't to just quit, prepare for a lonely gaming expierence. ok... i will... i think ill live, and so will all the people i play with, who enjoy the way CCP works... stop threatening... just do it... come back later.... or dont... someone else will take your position I'm wondering why you think I'm threatening to quit. Never in the course of this thread have I threaten to do so. See that's your problem. You've got an over inflated sense of self importance. I'm not quitting because you think I should, nor will I ever for that matter, and the fact that you think I would is not only amusing, but also sad at the same time.
nope... i just think, if you cant adapt... then this isnt for you. Respec is dumb. shoulda did more research. |
Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.29 20:25:00 -
[20] - Quote
um yes... i predict the future all the time... but it doesnt always happen the way i predict it... not sure if you know the definition...
i need a respec... sorry. go back to COD and BF3 |
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Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.29 20:48:00 -
[21] - Quote
ZDub 303 wrote:dday3six wrote:SILENTSAM 69 wrote:I can not only argue with this. I can dismiss it out right.
I love seeing tears like this. I really hope CCP just ignores all thee tears, collects them for later enjoyment maybe, and just continues without respecs.
Respecs are for lesser people in other shooters. Seriously? Is there something in the water? WTF. Just people drinking some awesome koolaid apparently. Notice how all of the people arguing against respecs are non factors in npc corps or corps that could never compete in PC?
we used to compete PC in a PC alliance... as did my previous corp... not sure why it makes a difference... |
Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.29 21:19:00 -
[22] - Quote
ZDub 303 wrote:Stands Alone wrote:ZDub 303 wrote:dday3six wrote:SILENTSAM 69 wrote:I can not only argue with this. I can dismiss it out right.
I love seeing tears like this. I really hope CCP just ignores all thee tears, collects them for later enjoyment maybe, and just continues without respecs.
Respecs are for lesser people in other shooters. Seriously? Is there something in the water? WTF. Just people drinking some awesome koolaid apparently. Notice how all of the people arguing against respecs are non factors in npc corps or corps that could never compete in PC? we used to compete PC in a PC alliance... as did my previous corp... not sure why it makes a difference... The fundamental difference in both arguments comes down to PC in its essence (organized battles). You need to be specialized and effective to make a difference in a corp battle. This is why people want respecs, so they can rework their SP to remain effective after their specialization has been nerfed. Everyone who is against just RPs in pub matches. Your corp may have participated in the early days of PC but they clearly got run out by people with more skill and better planning of their SP paths., They may participate now simply because large corporations like EoN allow you to. But not having a solid specialization means you aren't competitive in PC. This may not matter in another 6-8 months once a lot of people are pushing 30 million SP... but it matters right now.. and a lot of people are unhappy they don't really have a place in PC (or those kinds of matches in general). god this game is just so broke..
na... we left on our own. didnt like the the drama. the last corp i was in was the same... didnt like the drama of PC... |
Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.30 03:06:00 -
[23] - Quote
The Robot Devil wrote:Grief PK wrote:Heathen Bastard wrote:"There will always be FOTM chasers" They're called about 90% of the population of any given FPS, probably more in dust with the EVE "any advantage I can take" mentality.
That is what will destroy the game, you'll go from a myriad selection of suits, guns, and vehicles to one of each, kitted out exactly the same. Unless you want to outright lose every fight you're in since every time the balance changes, the majority of the game switches to whatever's OP. You can only dodge so many flaylock shots. I disagree, whole heartedly. I believe CCP should take a chance, if you are correct they will know within a month and change it back no harm done. If you are incorrect we could have a phenomenal new game on our hands. That's what we need. CCP to remake the game again, try to rebalance again, read every respec and QQ balance thread again and be mocked by some armchair game developer again. We need a new game like we need a bigger blast radius on a flaylock. Allowing respecs is not going to do anything for the game except cause more problems because the data from the previous day will change because I like a shotgun more today than yesterday. I still haven't heard one good reason - barring missing suits and vehicles - that warrants respecs. The reasons I see are usually short sighted and do not address the problems the game actually has. Player retention is bad because this is not a game you can be l33t at in a day. The learning curve is steep and choices do effect how you play. Gamers are not used to the idea of persistence and it flies in the face of every other game fps players play. The grind mentality hurts the player base and causes burn out very quickly. Stagnation due to lack of content and low numbers. CCP does things differently when compared to the other game developers and it comes off as them ignoring us, not listening or general ineptness. Not one of these problems will be solved by giving back SP, we will be in the same spot in one month or less and I will have to thumb out this diatribe almost verbatim. Play the game for fun and not for SP. Play the game you want to play and not for what is best. Don't grind. I know this sounds stupid but RP some because it does add to the experience. Come to the forums to provide feedback but don't let them pull you down under the bridge. PLAY OTHER GAMES because games are supposed to be fun not a source of stress.
the game is never finished, therefore they can not remake it... since it is always being made... players either stick it out and adapt or they leave... i think CCP is giving its player base a crash course on the way new eden works on purpose. the ones that arent familiar with it have to learn sooner or later |
Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.30 03:07:00 -
[24] - Quote
Exmaple Core wrote:ANON Illuminati wrote:FOTM is a pain in the arse yes. but to respec everytime someone gets nerfed isnt the answer. instead ccp needs to stop the fotm and actually use the made and released model in game vs the players of the community and test it to see if its op. then decide if it needs balancing or nerfing then put it into game after its been tweaked out to the point that it is fair.
do i agree with a respec? no because 98% of people who spec'ed into the flaylock knew what it was and what it did. new players arent joining this community so everyone knew what it was. the excuse of i didnt know the logi or the flaylock was op is an excuse.
exmaple u a cool dude and i respect you but i do not agree with you on this and on a respec. this only gives people like me and you 15mill or 20 mill sp a chance to rain dominance and ruin fun times for the new players that are trying to creap into this game and it makes pc matches unbalanced because u got tryhards who use exploit tactics to win games rather then to actually use gun game.
Its not all about the ppl who speced into FOTM, its about ppl who spec into a class and get nerfed to the point were they dont want to play anymore like heavys, lazers, dropships and tanks. Thats is a significant amount of players and more ppl quit each day because of this injustice. What other solution is there than respecs? wait 6 months for things to be balanced?
i personally really like my dropships and lasers.... not to argue, but i dont see the problem with them |
Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.30 03:19:00 -
[25] - Quote
Heimdallr69 wrote:Heathen Bastard wrote:Exmaple Core wrote:ANON Illuminati wrote:FOTM is a pain in the arse yes. but to respec everytime someone gets nerfed isnt the answer. instead ccp needs to stop the fotm and actually use the made and released model in game vs the players of the community and test it to see if its op. then decide if it needs balancing or nerfing then put it into game after its been tweaked out to the point that it is fair.
do i agree with a respec? no because 98% of people who spec'ed into the flaylock knew what it was and what it did. new players arent joining this community so everyone knew what it was. the excuse of i didnt know the logi or the flaylock was op is an excuse.
exmaple u a cool dude and i respect you but i do not agree with you on this and on a respec. this only gives people like me and you 15mill or 20 mill sp a chance to rain dominance and ruin fun times for the new players that are trying to creap into this game and it makes pc matches unbalanced because u got tryhards who use exploit tactics to win games rather then to actually use gun game.
Its not all about the ppl who speced into FOTM, its about ppl who spec into a class and get nerfed to the point were they dont want to play anymore like heavys, lazers, dropships and tanks. Thats is a significant amount of players and more ppl quit each day because of this injustice. What other solution is there than respecs? wait 6 months for things to be balanced? The solution is to live with it. If your choices lack permanence, then they are meaningless. Notably you got this whole thing entirely ****ing wrong last time. I said it to mean that you should have to live with the choice you made. Permanently. If your choices aren't permanent, then they are meaningless. this does not mean that balance should be locked and stagnant. it means your choices, once locked in should be unchangeable. so you specced into something that was obviously OP and headed for nerf-city, full steam ahead? Now try to spec into something you actually like. What about the **** that not out yet? Not our fault we had to choose something else because the amarr tanks arnt out yet and stuff like that..your basically telling all these players to wait till all the racials are out
yup... just like the EVE players had to do for 10 years... |
Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.30 03:23:00 -
[26] - Quote
Heimdallr69 wrote:Heathen Bastard wrote:Heimdallr69 wrote: What about the **** that not out yet? Not our fault we had to choose something else because the amarr tanks arnt out yet and stuff like that..your basically telling all these players to wait till all the racials are out
work your core skills and spec into a facsimile of what you want. then when you know it's coming out, stockpile your resources for a bit beforehand and immediately proto it. So then you gota run ****** ass gear tell it comes out...I disagree that's stupid...shouldn't even play till the gear comes out then
militia gear with tons of SP into core skills is actually pretty insane |
Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.30 03:25:00 -
[27] - Quote
Heimdallr69 wrote:Stands Alone wrote:Heimdallr69 wrote: What about the **** that not out yet? Not our fault we had to choose something else because the amarr tanks arnt out yet and stuff like that..your basically telling all these players to wait till all the racials are out
yup... just like the EVE players had to do for 10 years... This is DUST not eve...
made by CCP... dont expect it to be that much different... |
Stands Alone
Ultramarine Corp
42
|
Posted - 2013.07.30 03:27:00 -
[28] - Quote
Exmaple Core wrote:Stands Alone wrote:Heimdallr69 wrote:Heathen Bastard wrote:Heimdallr69 wrote: What about the **** that not out yet? Not our fault we had to choose something else because the amarr tanks arnt out yet and stuff like that..your basically telling all these players to wait till all the racials are out
work your core skills and spec into a facsimile of what you want. then when you know it's coming out, stockpile your resources for a bit beforehand and immediately proto it. So then you gota run ****** ass gear tell it comes out...I disagree that's stupid...shouldn't even play till the gear comes out then militia gear with tons of SP into core skills is actually pretty insane Your saying... you would take milita gear into a PC/FW match? Or against a good team in a pub? wow. Dust is done
if you dont want to. then you better choose your SP wisely... |
Stands Alone
Ultramarine Corp
44
|
Posted - 2013.07.30 03:29:00 -
[29] - Quote
Exmaple Core wrote:Stands Alone wrote:Heimdallr69 wrote:Stands Alone wrote:Heimdallr69 wrote: What about the **** that not out yet? Not our fault we had to choose something else because the amarr tanks arnt out yet and stuff like that..your basically telling all these players to wait till all the racials are out
yup... just like the EVE players had to do for 10 years... This is DUST not eve... made by CCP... dont expect it to be that much different... This is an FPS were it matters if your suck on your 16 man team, its way different than space boats shooting each other
well thats the nature of the game... if you dont like it, then dont pay money.... its free |
Stands Alone
Ultramarine Corp
44
|
Posted - 2013.07.30 03:48:00 -
[30] - Quote
KING SALASI wrote:ANON Illuminati wrote:FOTM is a pain in the arse yes. but to respec everytime someone gets nerfed isnt the answer. instead ccp needs to stop the fotm and actually use the made and released model in game vs the players of the community and test it to see if its op. then decide if it needs balancing or nerfing then put it into game after its been tweaked out to the point that it is fair.
do i agree with a respec? no because 98% of people who spec'ed into the flaylock knew what it was and what it did. new players arent joining this community so everyone knew what it was. the excuse of i didnt know the logi or the flaylock was op is an excuse.
exmaple u a cool dude and i respect you but i do not agree with you on this and on a respec. this only gives people like me and you 15mill or 20 mill sp a chance to rain dominance and ruin fun times for the new players that are trying to creap into this game and it makes pc matches unbalanced because u got tryhards who use exploit tactics to win games rather then to actually use gun game.
Too late new players bounced see grinding for 3 mill sp was cute, it's no longer cute. When a game becomes a 2nd job rather than being fun it's doimed. Repecs keep the game fresh and fun. It also buys CCP time to tweak, and make Money off the respecs. Nope they want ti carry the Eve mantra will not work on console players. I love EVE one of the best video games ever made i have fun. Dust is not Eve it's a 2nd job and i already have demanding job. Hence why i play video games to relax and keyword have FUN. Stick with no respecs and have fun with little bit players you have. Next up will be merging the servers due to low player counts to save money.
works for me.... just asked most of the channels im in... majority said they dont mind it... sooo... we will miss those who quit... and will see you after BF4 gets old
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Stands Alone
Ultramarine Corp
44
|
Posted - 2013.07.31 23:06:00 -
[31] - Quote
We will all mourn and lose sleep over the loss of so many players... 5000-6000 players down to 2000 players who dont complain about everything... sounds good to me |
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