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Talos Alomar
Subdreddit Test Alliance Please Ignore
1226
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Posted - 2013.07.27 16:59:00 -
[1] - Quote
They should NOT change any of the numbers, except maybe just a bit more range as it is a laser.
The only buff the scrambler needs is better hipfire. If hipfire recoil and dispersion were reduced the pistol would be more useful in the times when you need some quick damage and can't use your primary.
Overall the scrambler pistol is fine, but improving the hipfire would make it more useful in CQC without making it a primary weapon. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1228
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Posted - 2013.07.27 20:09:00 -
[2] - Quote
Django Quik wrote:I use the scrambler pistol as my primary and have done for at least the last 6 months. You get a 450% bonus to headshot damage, making it a high skill high reward weapon. If it takes you an entire clip to kill anything less than a highly tanked proto or heavy suit, you're not getting headshots and need to aim up and aim better.
I one shot most suits with a headshot and at least take out all the shields on anything I can't OHK. You NEED to get that headshot though and that is tough (but not impossible) when they're dancing around. But the most important point is that nothing is wrong with them - they just require more skill than you apparently have.
TBH I have better luck sometimes with my scrambler pistol in CQC than my SCR. That headshot bonus is great, and the base damage isn't terrible without headshots either.
for the record the headshot bonus is 3.75x, the 450% is for shields but it's 300% to armor. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1229
|
Posted - 2013.07.27 20:39:00 -
[3] - Quote
Cosgar wrote:Django Quik wrote:I use the scrambler pistol as my primary and have done for at least the last 6 months. You get a 450% bonus to headshot damage, making it a high skill high reward weapon. If it takes you an entire clip to kill anything less than a highly tanked proto or heavy suit, you're not getting headshots and need to aim up and aim better.
I one shot most suits with a headshot and at least take out all the shields on anything I can't OHK. You NEED to get that headshot though and that is tough (but not impossible) when they're dancing around. But the most important point is that nothing is wrong with them - they just require more skill than you apparently have. Which one do you use? Back when I did play assault, I usually rocked the TY-5 breach. Kind of clumsy at first, but the RoF is low enough to limit panic firing. The breaches were always my favorite because you could pop someone by getting the drop on them. I tried the CAR-9 on a breach SG assault too. Great for when you get caught reloading or when hit detection liked to be mean.
Hows the range on the breach variant? Its seemed way too short when I tried it out a couple times. was that tweaked or was I just not using it right? |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1231
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Posted - 2013.07.28 18:20:00 -
[4] - Quote
Jathniel wrote: The flaylock was never supposed to be working like a primary to begin with.
Flaylock's getting nerfed anyway, too. |
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