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Xocoyol Zaraoul
Superior Genetics
929
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Posted - 2013.07.26 20:06:00 -
[1] - Quote
- Proto Rail
- Two standard Missile turrets, Acc or Cycl
- Two 15% War Resists will net you a passive 34.52-ish resists with maxed shield skill
- Heavy Converse Shield Booster (Can be upgraded to the best one if you go ADV rails)
- Heavy Azo Shield Extender
- Normal Azo Shield Extender
- Two PG upgrades for the low slots
With your booster running you'll have about 15K EHP, for a gunnie. |
Xocoyol Zaraoul
Superior Genetics
929
|
Posted - 2013.07.26 20:28:00 -
[2] - Quote
marksmn wrote:How do u have that much shield
34 Resists with 6000 shields.
6183/0.66=9368
Gives a lot of effective hit points.
Currently your set-up gives 8809EHP, but you are going to suffer from long recovery times as your clarity booster is a small not a heavy. |
Xocoyol Zaraoul
Superior Genetics
929
|
Posted - 2013.07.26 20:40:00 -
[3] - Quote
I have no idea how much SP my character has tbh, but the vast majority of it is in HAVs, 3-4 million is when they really start to shine, anything past that is pretty much just icing on the cake so to speak at least for gunnies, I have no idea how much you need to make a Madrugar effective.
I do okay, I never lose tanks unless I'm doing something goofy or I'm bored so only about once or twice a week (Yesterday I lost one in a game of trying to run over every LAV and infantryman with my HAV), I make a profit off of them so at least there's that. My two favorite fits do cost about 800K and 1.4M each so you do have to be careful and build up a reserve for rainy days.
Main important thing is to always have an escape plan, and never take on AV infantry head-on. It takes some trial and error to learn your limits, but then again I use Rails mostly and then sometimes Missiles.
Blasters operate differently you just need to remember to not hang out in the same spot for too long, always keep moving. If you stay in one spot for too long then AV infantry have the chance to form a gang and hunt you down. |
Xocoyol Zaraoul
Superior Genetics
929
|
Posted - 2013.07.26 20:46:00 -
[4] - Quote
Orbitals are another reason why I always recommend being on the move. My tank can barely survive an orbital if I've not been shot up and if I hit my Booster the instant I hear an orbital being set up, but ultimately they will always be a problem for HAVs/
Just take pride if someone calls an orbital on you, it meant you were that much of a threat
Good luck and have fun! |
Xocoyol Zaraoul
Superior Genetics
929
|
Posted - 2013.07.26 21:05:00 -
[5] - Quote
Ignoble Son wrote:Proto large turret of choise
What ever small turret fits
Heavy clarity booster Light clarity booster Light azeotropic extender 2x ward resistance amplifier
2x proto high thoroughput field stabilizers (or the payload thingy for missiles)
That is one disturbingly fragile and expensive set-up you got there. You redline snipe? |
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