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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Zan Azikuchi
Guardian Solutions DARKSTAR ARMY
8
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Posted - 2013.08.23 06:27:00 -
[1] - Quote
My idea's for weapon evolution, is that when you skill into say a rail weapon operation it would increase damage by 3% each level and unlock various weapons based on the level.
Level 1: Pistol, SMG, various other possible sidearm
Level 3: AR, Shotgun, SR, various other possible weapons of light category
Level 4: HMG, FG various other possible weapons
Same for Dropsuit, mainly because i've played many FPS RPG some have better aspects than Dust but mainly what im getting at is, you start small and grow big, I personally think that ALL the dropsuits should be more powerful than what they are and personally believe that the Light Suit should be the first suit you ever get,
Furthermore noted above more generalised bonuses would obviously be given to those of they're own race since it was that individual race that created the line of technology.
Now for the main idea: As you skill into and gain benefits in a weapon that weapons benefits would in turn bleed into other weapons of the same category. If a weapon like the Mass driver gained a 0.4 bonus to ammo (and was not Type specific) then ALL Types of the Mass driver would gain the 0.4 bonus (Level 5: 2 additional bullets). However each weapon and its categorial types will have different bonuses, and if done right would fix the Underpowered weapons of Dust 514!
What are your idea's is there anything I should improve on? (Other than representation). |
Zan Azikuchi
Guardian Solutions DARKSTAR ARMY
9
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Posted - 2013.08.28 00:02:00 -
[2] - Quote
Thanks Lewis, but I'm not a structure making guy, im just an ideas person, adding something to enhance gameplay and player experience, understanding the feasible laws of the weapon and scientifically making everything as close to reality as scientifically possible, for a sci-fi genre. That being said, I rather be referenced and be noted that I helped with progression, instead of being the only guy in the spotlight, ( Im like a deer in head lights). |
Zan Azikuchi
Guardian Solutions DARKSTAR ARMY
11
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Posted - 2013.08.31 05:31:00 -
[3] - Quote
Regardless, we need to figure out a build that benefits everyone, benefits select races, but require trade off, like: Anvil Jacketing for minmatar projectile weapons, or Tungsten coating for caldari Hybrid (Rail), please note: Anvil Jacketing and Tungsten coating are suit upgrades in Section 8 (The Game) and Section 8 prejudice, these are referencing ideas only! |
Zan Azikuchi
G.R.A.V.E
23
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Posted - 2013.11.06 11:09:00 -
[4] - Quote
BUMP |
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