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LT SHANKS
Amarr Templars Amarr Empire
293
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Posted - 2013.07.25 07:38:00 -
[1] - Quote
Some players still believe that the HMG is an under powered weapon. Some even argue that HMGs need to be buffed to the point of outclassing the AR.
As an HMG Heavy myself, I have had my fair share of adding to the UP arguments as well. However, after going over the pros and cons of the weapon, I have come to realize that the HMG is perfect.
Imagine if the light or medium frames could wield the HMG: a smaller frame with faster movement and turn speed, running and gunning with a weapon that could melt even the tankiest of classes. In this scenario, the HMG is Godlike, possibly being one of the most overpowered weapons to ever be fitted into a merc's hands.
With this example, nothing about the HMG has changed. The RoF is the same. The damage is the same. The range is the same. The clip and overall round capacities are the same. Yet, if fitted to a class with no movement penalties, the HMG would demolish anything in its path.
The problems many Heavy players face lie not so much with the weapon itself, but rather with the Heavy suit and the HMG's inability to compliment it well. As I see it, the fatty is holding back one of the greatest weapons in the game: it does the HMG no justice.
The HMG should divorce the fatty and get hitched with a fast, yet sturdy medium frame. The fatty is awful. Put the blame on it, and stop directing your attention towards a perfectly fine weapon. |
LT SHANKS
Amarr Templars Amarr Empire
293
|
Posted - 2013.07.25 08:11:00 -
[2] - Quote
To be honest, I believe the HMG doesn't really need any damage or range buffs. Tweaking it more will only solidify my claim that the Heavy suit is bad. Every time the HMG is buffed, the tweaks made are completely done in ways to compensate for what the Heavy lacks in.
However, as a stand alone weapon, the HMG is truly a decent killing machine.
If scouts could use HMGs, imagine the havoc they'd unleash on unsuspecting groups of reds. I'd say a standard HMG would be far more efficient than a proto Shotty. Now, imagine a logi equipped with one. Solo win right there.
I was not clear earlier, but I believe the HMG should be left alone and work should be done on the Heavy. |
LT SHANKS
Amarr Templars Amarr Empire
297
|
Posted - 2013.07.25 13:20:00 -
[3] - Quote
DUST Fiend wrote:I only play in pubs for the most part, but I absolutely own with the HMG in CQC and mid range. The style takes a different approach than my AR fatty, but it's more fun when holding a position or trying to storm a base. I'm looking forward to getting my Boundless and seeing how that plays out.
Damage mods are the dumbest mods though, you're basically forced to run them, otherwise you won't get very many kills :/ Wait until you get to level 3 proficiency.
The Gastun's MIN-7 with 2 complex damage mods is crazy. Too bad I only have 11 left.
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LT SHANKS
Amarr Templars Amarr Empire
302
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Posted - 2013.07.25 22:21:00 -
[4] - Quote
Lance 2ballzStrong wrote:The fact that the HMG need 3/4 of its mag to kill 1 caldari shield tanked suit means it's fine?
any half decent caldari + AR player can dmg a heavy enough to almost 1v1 a good heavy. Not hard to do when they can strafe faster than a heavy can track, and they can't miss a heavy cuz of the huge hitbox.
Sorry, but the HMG is a joke compared to the AR. In CQC it's suppose to dominate, instead of just barely killing.
Again, I'm not even talking about pub games. I'm talking about going up against good players. By the time I'm done killing a caldari suit I need to reload. That's fine? lol Hey Lance, is the HMG the problem or is it the fact that the Heavy can't keep up with a back pedaling shield tanked strafer?
With better maneuverability, the Caldari can dance around your spray, strafe off without you being able to keep up, and move back, away from your optimal range. These you acknowledge. Now, where in your post do you give reason for your claim that the HMG is a joke. From what you posted, the problems stem from the suit itself: the one thing I have said that needs to be worked on.
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