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Forrest RAGSDALE 2
Stand Alone Clones
0
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Posted - 2013.07.24 08:42:00 -
[1] - Quote
We play mercenary battles 90% of the time and it takes a minimum of 20 minutes just to get in to a mercenary battle because there are so few of them that pop up. Most of the mercenary battles that do pop up only need 1 player and most corps (including us) usually run a full squad. |
Robert JD Niewiadomski
NULLIMPEX INC
382
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Posted - 2013.07.24 09:45:00 -
[2] - Quote
The frequency of mercenary battles in DUST is tied to EVE Online players activity called Factional Warfare. Specifically with completing "complexes". Since EVE pilots receive ISK for it and DUST mercs activity on the ground makes things easier for a given Faction, you may try to talk in some EVE corp (over a channel) into completing a complex and generating some more battles for you
Here is a thread discussing the mechanics in DUST by CCP FoxFour: The future of Factional Warfare in DUST Source: https://forums.dust514.com/default.aspx?g=posts&m=739305#post739305 |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
812
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Posted - 2013.07.24 11:27:00 -
[3] - Quote
Forrest RAGSDALE 2 wrote:We play mercenary battles 90% of the time and it takes a minimum of 20 minutes just to get in to a mercenary battle because there are so few of them that pop up. Most of the mercenary battles that do pop up only need 1 player and most corps (including us) usually run a full squad. Do you even support one of the side.... if you don't then you don't deserve more matches and aren't in the spirit of faction warfare. |
Robert JD Niewiadomski
NULLIMPEX INC
382
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Posted - 2013.07.24 11:55:00 -
[4] - Quote
True Adamance wrote:Forrest RAGSDALE 2 wrote:We play mercenary battles 90% of the time and it takes a minimum of 20 minutes just to get in to a mercenary battle because there are so few of them that pop up. Most of the mercenary battles that do pop up only need 1 player and most corps (including us) usually run a full squad. Do you even support one of the side.... if you don't then you don't deserve more matches and aren't in the spirit of faction warfare. Oh c'mon. We are mercenaries. Not militia Militia can legally kill. Mercenaries are treated like murderers when caught red handed...
That's the difference... |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
815
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Posted - 2013.07.24 12:13:00 -
[5] - Quote
Robert JD Niewiadomski wrote:True Adamance wrote:Forrest RAGSDALE 2 wrote:We play mercenary battles 90% of the time and it takes a minimum of 20 minutes just to get in to a mercenary battle because there are so few of them that pop up. Most of the mercenary battles that do pop up only need 1 player and most corps (including us) usually run a full squad. Do you even support one of the side.... if you don't then you don't deserve more matches and aren't in the spirit of faction warfare. Oh c'mon. We are mercenaries. Not militia Militia can legally kill. Mercenaries are treated like murderers when caught red handed... That's the difference... Then why demand factionalised equipment from FW if you wont support one faction?
Point of FW is the same in EVE as in Dust. You have free roam to support whoever you like and when you do you get one choice and that choice has repercussions with the other factions....
point if you join in a match, randomly support and faction and them complain that you don't see the point of it, or even worse treat it like a pub match.... why bother with waiting for FW if you don't really care who wins or loses? |
Robert JD Niewiadomski
NULLIMPEX INC
383
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Posted - 2013.07.24 12:22:00 -
[6] - Quote
True Adamance wrote:Robert JD Niewiadomski wrote:True Adamance wrote:Forrest RAGSDALE 2 wrote:We play mercenary battles 90% of the time and it takes a minimum of 20 minutes just to get in to a mercenary battle because there are so few of them that pop up. Most of the mercenary battles that do pop up only need 1 player and most corps (including us) usually run a full squad. Do you even support one of the side.... if you don't then you don't deserve more matches and aren't in the spirit of faction warfare. Oh c'mon. We are mercenaries. Not militia Militia can legally kill. Mercenaries are treated like murderers when caught red handed... That's the difference... Then why demand factionalised equipment from FW if you wont support one faction? Point of FW is the same in EVE as in Dust. You have free roam to support whoever you like and when you do you get one choice and that choice has repercussions with the other factions.... point if you join in a match, randomly support and faction and them complain that you don't see the point of it, or even worse treat it like a pub match.... why bother with waiting for FW if you don't really care who wins or loses? From the RPG aspect of DUST your points are valid. But from FPS pov it is irrelevant.
But... if the FW battle in DUST is a result of some EVE/DUST players agreement it would be decent (yeah i know it's New Eden ) to support same Faction as capsuleers who provided you with a battle. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
816
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Posted - 2013.07.24 12:26:00 -
[7] - Quote
Robert JD Niewiadomski wrote:True Adamance wrote:Robert JD Niewiadomski wrote:True Adamance wrote:Forrest RAGSDALE 2 wrote:We play mercenary battles 90% of the time and it takes a minimum of 20 minutes just to get in to a mercenary battle because there are so few of them that pop up. Most of the mercenary battles that do pop up only need 1 player and most corps (including us) usually run a full squad. Do you even support one of the side.... if you don't then you don't deserve more matches and aren't in the spirit of faction warfare. Oh c'mon. We are mercenaries. Not militia Militia can legally kill. Mercenaries are treated like murderers when caught red handed... That's the difference... Then why demand factionalised equipment from FW if you wont support one faction? Point of FW is the same in EVE as in Dust. You have free roam to support whoever you like and when you do you get one choice and that choice has repercussions with the other factions.... point if you join in a match, randomly support and faction and them complain that you don't see the point of it, or even worse treat it like a pub match.... why bother with waiting for FW if you don't really care who wins or loses? From the RPG aspect of DUST your points are valid. But from FPS pov it is irrelevant. But... if the FW battle in DUST is a result of some EVE/DUST players agreement it would be decent (yeah i know it's New Eden ) to support same Faction as capsuleers who provided you with a battle. Thing is the we already have pub matches for random session based play, we also have PC for organised play. FW fits in the middle, its not organised, but it does matter.
I honestly hate seeing random players join one team one match and the opposite the next. |
J Lav
Opus Arcana Covert Intervention
151
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Posted - 2013.07.24 12:30:00 -
[8] - Quote
I haven't been able to get into a Merc battle in ... a couple of weeks. So even if I care about the side I fight for, I just have no battles available. Is it different for each server? |
Robert JD Niewiadomski
NULLIMPEX INC
383
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Posted - 2013.07.24 12:49:00 -
[9] - Quote
OP needs a way to stage a match with particular players on opposite sides in the same battle. FW battles are best suited for this now. But it is offending to you. And probably other RPG oriented players. Another way, would be entering into PC battles. But you have to wait for them at least 24h. That's the option we have now.
If there was a way to stage a merc/corp duels in pub matches there would not be need to interfere with FW. Or a way to host a "guest battle" in a district. And earn ISK this way instead of selling clones. Surplus clones could be used for guest battles. Split evenly between fighting teams. Hosting such battles could block the ability to attack the district for the duration of a match. After "guest battle " ends district could be attacked again (will make a new thread on this idea).
There is an initiative by Kain Spero to setup An Arena For All: Establishing the Neutral Zone https://forums.dust514.com/default.aspx?g=posts&m=1016754#post1016754
Also for your sole entertainment, this idea: To: Genolution Inc, Subject: Business Inquiry https://forums.dust514.com/default.aspx?g=posts&t=94662&find=unread |
Mobius Wyvern
BetaMax. CRONOS.
2668
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Posted - 2013.07.24 13:09:00 -
[10] - Quote
As I've said before, the issue is with the fact that FW battles influence system capture status in EVE Online.
I don't know if you watched CCP's interview at E3, but Atli Mar talked about how Reddit arranged for their EVE FW group to grind complexes in one system to generate a large number of FW battles, and then Subdreddit stacked into all of them and flipped the system completely to the other faction in only a few hours.
Having the algorithm just generate more battles would allow for a possibly tiny group of EVE players to run maybe 2 complexes at a time in Tech-III Cruisers or something and have the Dust players flip the system for them. |
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
721
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Posted - 2013.07.24 13:12:00 -
[11] - Quote
We don't need more FW battles, though what we do need is to be able to initiate them on our own. |
Mobius Wyvern
BetaMax. CRONOS.
2669
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Posted - 2013.07.24 13:36:00 -
[12] - Quote
Alaika Arbosa wrote:We don't need more FW battles, though what we do need is to be able to initiate them on our own. Technically, they are initiated by players, just not Dust players.
Having the battles be initiated by the actions of EVE players is part of the whole concept of the games cooperating. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
722
|
Posted - 2013.07.24 13:48:00 -
[13] - Quote
Mobius Wyvern wrote:Alaika Arbosa wrote:We don't need more FW battles, though what we do need is to be able to initiate them on our own. Technically, they are initiated by players, just not Dust players. Having the battles be initiated by the actions of EVE players is part of the whole concept of the games cooperating.
Yes, I understand that, however, IMHO, it is a bullshit method of integration.
Force us to meta between games by coordinating attacks rather than having the space monkeys throw us a bone every now and again. |
Prothall Sidar
Capital Acquisitions LLC
0
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Posted - 2013.07.26 20:55:00 -
[14] - Quote
Considering that one of the original issues of this post was trying to have more Mercenary battles that you could get an entire squad into efficiently, maybe they can develop a queue system for the Mercenary battles. For example, have the squad leader select Mercenary battle when none are available, and then the system enters your squad when one becomes available based on he order of the requests and when each was submitted. They could even add the option to select the faction you want to fight for or just "first available." It would also be nice if there was a way to guarantee that multiple squads trying to get into the same battle can do so. I have spent several hours with my corporation and our alliance corporations waiting to see a 0/32 Mercenary battle appear, and then have to back out because one of the squads did not make it in. Maybe one of the future updates (along with the queue idea) could be that there can be a Platoon leader position that can get all of the squads seamlessly into one battle. The Platoon leader could even be used to get all of the squads on the same side of a public battle for that matter; that way you could work around having to wait for a Mercenary battle to appear. |
Lady MDK
Kameira Lodge Amarr Empire
19
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Posted - 2013.07.26 21:53:00 -
[15] - Quote
Mobius Wyvern wrote:Alaika Arbosa wrote:We don't need more FW battles, though what we do need is to be able to initiate them on our own. Technically, they are initiated by players, just not Dust players. Having the battles be initiated by the actions of EVE players is part of the whole concept of the games cooperating.
But how about a system where the DUST corps can be just as aggressive in taking worlds for themselves for example allow the DUST corp to contest a world and put up a contract for a faction militia in EVE to come and support them. |
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