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Author |
Thread Statistics | Show CCP posts - 24 post(s) |
The legend345
TeamPlayers EoN.
794
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Posted - 2013.07.24 06:19:00 -
[1] - Quote
CCP Wolfman wrote:Funkmaster Whale wrote:CCP Wolfman wrote:
Nope, the LAV will not receive any significant impact damage right now. If the changes we've made don't improve matters enough that's something we can take a look at. The first large scale internal test of them is tomorrow so keep your fingers crossed.
Are LLAVs getting impacted at all? They're waaay too resilient to damage right now. Shield Resistance Mods in general need to be tweaked to prevent EHPs going up exponentially. Agree, we will deal with those guys as part of the full pass on vehicles and vehicle related whatnots Wolfman, how do you feel about armortanks keeping there repping bug? I ask because with the bug armor tanks are not too bad. They still aren't worth the money but its feasible. Or will the vehicle balance overhaul allow the bug to be fixed while making the tank stronger. Yes I say stronger because it needs to be and petitions (as much as you hate them) all agree. |
The legend345
TeamPlayers EoN.
794
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Posted - 2013.07.24 06:55:00 -
[2] - Quote
CCP Wolfman wrote:The legend345 wrote:CCP Wolfman wrote:Funkmaster Whale wrote:CCP Wolfman wrote:
Nope, the LAV will not receive any significant impact damage right now. If the changes we've made don't improve matters enough that's something we can take a look at. The first large scale internal test of them is tomorrow so keep your fingers crossed.
Are LLAVs getting impacted at all? They're waaay too resilient to damage right now. Shield Resistance Mods in general need to be tweaked to prevent EHPs going up exponentially. Agree, we will deal with those guys as part of the full pass on vehicles and vehicle related whatnots Wolfman, how do you feel about armortanks keeping there repping bug? I ask because with the bug armor tanks are not too bad. They still aren't worth the money but its feasible. Or will the vehicle balance overhaul allow the bug to be fixed while making the tank stronger. Yes I say stronger because it needs to be and petitions (as much as you hate them) all agree. I don't see that bug as a huge issue right now. I don't think it's causing a significant problem and the magic numbers agree with me. I don't really like leaving bugs like that in the game intentionally though so that's something we'll need to think about. It would certainly get rolled in to the overall vehicle rebalance, the question is do we leave it in until that work rolls out... I understand, but for the sake of armor tanks now we all request it is left at least until the overhaul. I understand if its ironed out with the overhaul, and I look forward to communicating with you guys and giving our opinions on the new vehicle balance. But for right now I speak for many fellow tankers, we need the repping power to stand a chance against AV. As for shield, its bitter sweet for them because It makes us hard to deal with for them but at the same time they agree with leaving the bug. Anyways please leave it until then. Look forward to speaking again (even if its short like this) thanks wolfman! |
The legend345
TeamPlayers EoN.
808
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Posted - 2013.07.25 05:28:00 -
[3] - Quote
ReGnYuM wrote:Yo Wolfy,
I was wondering if there was a change to bullet dispersion well on move aka Hip Firing and strafing. I'm noticing more dispersion
Secondly, I have been talking to the AR user crowd and its a general consensus that AR Sharpshooter hardly does anything and is barely noticeable.
Anyways, I am going to do some more testing, but I just wondering if there was a change. Beast (yes im a fan boy ) lol. |
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